Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 61 Metascore
    • 70 Critic Score
    F1 Race Stars isn't a disaster by any means, but it certainly needs improvement. More importantly, it needs to take itself less seriously in some areas. There's still some fun to be had here, though.
    • 61 Metascore
    • 60 Critic Score
    Payday 3 suffers from a lack severe lack of refinement. Payday 2 was cooking for years. It makes little sense that Payday 3 suffered such significant problems. There was a blueprint in place that wasn’t followed and for what specific gain? A year from now this review will likely be completely irrelevant as I must believe Starbreeze will fix the game, add content to its current sparse pool, and make the experience better. But for players who purchased the game in its current state… Well that’s simply not good enough. Right now there is no quality of life. Not even a patch to fix the numerous glaring problems. Will players stick around or come back? Or will Payday 3 disappear to time like my words? Only time will tell.
    • 61 Metascore
    • 74 Critic Score
    Blackgate falls shy of greatness due to a few gameplay design flaws, but it's still an overall solid experience that Vita owners should investigate further.
    • 61 Metascore
    • 56 Critic Score
    Unless you’re simply dying for punishment, you’re unlikely to find anything to enjoy here.
    • 61 Metascore
    • 64 Critic Score
    For those that really enjoy the point and click genre, Perils of Man is worth a look, despite its flaws.
    • 61 Metascore
    • 70 Critic Score
    Traverser is keen to demonstrate that a submission to genre norms isn't an admission of exhausted objectives. Physics puzzles, light stealth, passable platforming, and a decent run of boss fights—it's all well covered ground, but Traverser's endearing characters and engaging fiction make it easy to pass through.
    • 61 Metascore
    • 80 Critic Score
    Delta Force from developer Team Jade is a wonderful free-to-play tactical shooter. It is driven by a massive 64-player online mode featuring gigantic and towering maps, while also containing some reprieve in its Operations mode that is more personal and linear. The game needs a bit more balance in its player selection at the moment, and a controller option, but as of right now it looks to be on the right track.
    • 61 Metascore
    • 65 Critic Score
    Dragon Quest: The Adventure of Dai contains some simple positives, especially when it comes to delivering a dramatic and fun anime series storyline. Sadly, the gameplay does not complement that storytelling and falls short in content size and portions. Even the inclusion of RPG elements, such as Bond Memories, can’t seem to lift the action and prop it up to a higher Dragon Quest level that most of us are used to seeing.
    • 61 Metascore
    • 64 Critic Score
    The effort was there, unlike other companies that buy movie properties, but the execution wasn't exact.
    • 61 Metascore
    • 50 Critic Score
    Need for Speed: Payback features the same fun arcadey racing from 2015’s entry, minus all of the heart and soul that game had. With a by-the-books story, and a downright frustrating system to upgrade your car, it’s hard to recommend Need for Speed: Payback.
    • 61 Metascore
    • 52 Critic Score
    Zombie Apocalypse plays out in a similar manner; it's good fun for a half hour, but then the game force feeds you the same content for whatever time you continue to invest in the game. Not exactly my idea of fun.
    • 61 Metascore
    • 75 Critic Score
    Overall, the two-volume set that honors the NAMCOT brand is worth a go, especially if you revel in 8-bit history. It’s a neat departure from the usual Museum releases, but there are certainly some forgettable titles amongst the bunch.
    • 61 Metascore
    • 80 Critic Score
    Schrödinger's Cat and the Raiders of the Lost Quark is a fun platformer that has an interesting quark system in place to make puzzle solving unique and engaging. The game isn’t perfect by any means, but it’s good and unique enough in certain areas to warrant at least a look.
    • 61 Metascore
    • 80 Critic Score
    Overall, I like what Nintendo did with Game & Wario. It's a bit of a departure from the usual WarioWare design, but I think it certainly caters to a wider audience. Also, the diversity of gameplay actually expands the flavor of the series a bit. In addition to those things, this game also shows off some creative ways to use the Wii U gamepad, which might be a wonderful blueprint for future Nintendo titles and/or third party games from major publishers.
    • 61 Metascore
    • 85 Critic Score
    Overall, Catan on the Nintendo Switch is a treat. The inclusion of a large campaign helps to sell this game easily. The addition of strong AI makes the experience valuable and challenging. If the menu system could improve, then you’re looking at one of the best versions of the board game to ever grace a console.
    • 61 Metascore
    • 68 Critic Score
    There is a lot to like about Pixel Heart Studio’s Airoheart when it comes to harkening back to classic games that made us smile. It has some solid dungeon crawling, a big world to explore, and a fun story that truly does give a sweet kiss to the golden age of action-adventure RPGs. It just needed a bit more cleaning and tightening in some areas before it was released. I think the game can improve with patching, but as it stands now, it still feels like it needs a bit more finish to shine.
    • 60 Metascore
    • 66 Critic Score
    KSR is better and deeper than most motion controlled games that I have played, especially of the family/sports compilation variety. However, it's still light on content and just doesn't have a great deal of staying power or replay value you would hope for.
    • 60 Metascore
    • 44 Critic Score
    Either wait for a further price drop on the peripheral (from the current $30-$40 you can find it for on Amazon) or hope that Nintendo will bundle one with the one game that everyone is still looking forward to on the Wii: Zelda.
    • 60 Metascore
    • 58 Critic Score
    This makes for a great weekend rental, but it's hard to justify the retail price of $50 for the brevity and simplicity of this experience.
    • 60 Metascore
    • 80 Critic Score
    Overall, Oh…Sir!! The Insult Simulator is a dumb-fun experience for the cost of nearly nothing. Its wittiness and sizable options for insulting, as well as its online/offline modes, will keep you entertained for a while, but in short stints.
    • 60 Metascore
    • 74 Critic Score
    Captain America: Super Soldier is a fun game that proves that not all move tie-in games are automatically bad. Next Level Games put forth a commendable effort here and the result is a good game that I suggest checking out.
    • 60 Metascore
    • 64 Critic Score
    The developers also addressed many of the issues from the first game such as adding some small multiplayer support, and providing additional content after the game is finished. Still, it doesn't span the wide range of demographics as the handheld RPGs and this spin-off series is still best suited for a younger audience. And, the $49.99 price tag is just too much for a game such as this in my opinion.
    • 60 Metascore
    • 70 Critic Score
    Mortal Kombat 1: Khaos Reigns adds a good amount of kontent for MK1. Price concerns aside, the additions of Sektor, Cyrax, and Noob Saibot should be seen as a blessing for MK fans. It remains to be seen about the future of MK1’s story and the rest of the Guest Fighters coming soon, but this is a good step in the right direction for a larger-form kontent in year 2 of MK1.
    • 60 Metascore
    • 65 Critic Score
    Fort Solis is a conundrum, one I think I’m happy to have played just for the sake of experiencing a new take on the genre. The slow pace of the game outside its moderately engaging action scenes and snappy dialog can kill narrative momentum. The limited and rote gameplay mechanics are only minor breaks in the plodding walk speed of the main character. The technical excellence and masterful voice acting truly give Fort Solis a glimmer of promise in an otherwise conflicted game. Undoubtedly there is an audience for these pieces of entertainment but those who find themselves entertained by this particular approach may indeed be rare.
    • 60 Metascore
    • 82 Critic Score
    If you have the PlayStation Move, you need The Shoot. It's a great, fun addition to the genre and makes good use of the Move controller.
    • 60 Metascore
    • 60 Critic Score
    As a commemoration of style and simplicity, Spectra speaks in the dearth of speedy arcade racers. Regrettably, Spectra's ambition, like its appeal, doesn't stretch beyond austere representation.
    • 60 Metascore
    • 68 Critic Score
    If you can tolerate the rough patches in presentation and gameplay, you can find a bit of quirky, arcade style fun in Live 16.
    • 60 Metascore
    • 76 Critic Score
    The best part about the game? It's fun. While not as deep or as 'epic' as its peers, Dead To Rights: Retribution is a lot of fun from start to finish.
    • 60 Metascore
    • 76 Critic Score
    We Are The Dwarves is not the best RTS game out there, but its difficulty is addictive enough to suck any good PC gamer in for more than a few hours.
    • 60 Metascore
    • 74 Critic Score
    A great release for those who enjoy the Arkham games but haven't played Blackgate for whatever reason.

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