Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 94 Metascore
    • 65 Critic Score
    Judging The Witcher 3: Wild Hunt – Complete Edition on its entertainment value is easy – it’s perfect. It has an unbelievable story, compelling characters, solid gameplay, and a properly thought-through backend that shows the developers are all-in on delivering an unforgettable experience. On the next-generation upgrade side of this release, it’s just not complete. While the performance mode takes the experience up a notch with visuals and frame rate, the Ray Tracing mode is unplayable and incomplete. It hurts the experience more than it helps it.
    • 88 Metascore
    • 74 Critic Score
    While Ori and the Blind Forest’s style and construction were unassailable, its subscription to its declared genre was prudent if not passive. Great art shouldn’t be afraid to go outside of its lines. Definitive Edition, arriving nearly a year later, expands Ori’s content but delivers a parallel message.
    • 88 Metascore
    • 70 Critic Score
    Ori and the Blind Forest imparts a beautiful and intricate framework of the platforming and progression that came to define latter day Castlevania and Metroid titles, but it can't muster the same technical and design prowess to fuel its own ideas. This leaves Ori as an adequate model of its revered genre, just short of the execution and innovation that could have made it exemplary.
    • 84 Metascore
    • 70 Critic Score
    For all its flaws, Dynasty Warriors: Origins is still an enjoyable game. At its core, it does what it needs to do. Koei Tecmo delivered on their promise of 1 vs. 1000 combat, though not without neglecting other aspects of gameplay. Combat was enjoyable, though suffered at the hands of poor game design. There’s a strong premise here, but a lack of character development hampers the storytelling. Overall, if you’re the type of person who’s looking for some straight forward, high-intensity action, Dynasty Warriors: Origins might be for you—as long as you don’t mind some of its rough edges.
    • 83 Metascore
    • 70 Critic Score
    If Guacamelee was a celebration riot through metroidvania, its sequel feels closer to an orderly parade across the same space. Guacamelee! 2 is a warm, expertly designed, devilishly preposterous, and, ultimately, safe return to its Mexiverse.
    • 83 Metascore
    • 70 Critic Score
    Dark Souls is one of the most important and powerful games ever made. Switch is the least pleasant place to play it. It works—this is still Dark Souls and Dark Souls is still very good—but sacrifices in presentation and control scream inferiority next to original and Remastered editions of the same game.
    • 83 Metascore
    • 70 Critic Score
    Katana Zero’s blade isn’t sharp enough to cut through its self-indulgent idiosyncrasy. Inventive action sequences that neatly divide improvisation and orchestration and a novel time-rewinding mechanic both suffer under an overwrought style miserably impressed with its own posture. Katana Zero works best when it’s not auditioning to change its title to Edge Lords.
    • 83 Metascore
    • 74 Critic Score
    Fans of the Final Fantasy games (especially the soundtracks) will enjoy this game, fans of Rhythm games can enjoy this game, and fans of both may thoroughly enjoy this game, especially longtime fans who have played many of the games and have a fondness towards the soundtracks.
    • 82 Metascore
    • 66 Critic Score
    Ultimately, if you're looking for a quick, pick up and play platformer, Ninjatown: Trees of Doom! is worth a look, especially at the $.99 price point.
    • 82 Metascore
    • 70 Critic Score
    Mind Control Delete reforms Superhot’s signature slow motion power fantasy into the shape of a procedurally generated roguelike. It retains the shiny spartan aesthetic, the bellicose narrative, and the most satisfying first-person shooter gimmick of the last decade, but the twists and tweaks behind its operation don’t alter its basic complexion. Superhot felt euphoric when it was new. Mind Control Delete can only reheat that sensation of extravagance.
    • 82 Metascore
    • 74 Critic Score
    A great 2D platforming party game best played locally, Runbow is a good buy for your multiplayer playlist.
    • 82 Metascore
    • 70 Critic Score
    The original Dirt Rally sits above its sequel as to go-to rally game for console gamers however, if you do decide to pick up Dirt Rally 2.0 you’ll still have one heck of a time.
    • 82 Metascore
    • 70 Critic Score
    Tekken 7 is institutional progress and austere form cloaked in spectacle and absent of risk. Its periphery can’t keep pace with 2017 and its core feels like it’s running the same race Tekken already won almost a decade ago. This doesn’t stop Tekken 7 from being the best 3D fighter on current platforms, but it’s easy to stand atop a podium unchallenged by legitimate competitors.
    • 81 Metascore
    • 70 Critic Score
    Fans of the original will certainly adore the upgrades in controls, visuals and the addition of Bowser’s Minions, which adds some more gameplay to the package (though, honestly not as fulfilling as the main adventure). They will certainly want it and endure the shortfalls of the gameplay. If you’re new to the game, though, and a young gamer, the controls might be too frustrating to enjoy. I had a helluva time with the controls and could not really get on track with the gameplay because of it. And I’m a seasoned gamer. Anyway, for young gamers there are probably better options out there to start your 3DS adventures on before you hit a challenging game like this.
    • 81 Metascore
    • 74 Critic Score
    Lost in Nightmares was constructed specifically for the Resident Evil fan base. It's a brief run, but it has enough call backs, in-jokes, and references to satisfy the legion of fans clamoring for a return to the series roots.
    • 81 Metascore
    • 74 Critic Score
    As my first Phoenix Wright game, I got the impression that Dual Destinies and the series as a whole is enamored with a cavalcade of quirky characters theatrically engaged with marching contention. In that measure Dual Destinies is a success, and while I yearned for an ounce of consequence or more creative approach interaction, I couldn't deny it's whimsical appeal. If you’re in my shoes and have never played a Phoenix Wright game before, Dual Destinies isn’t a bad place to start.
    • 81 Metascore
    • 70 Critic Score
    Catherine remains a talented caricature of a hysterical, impossible man’s moral frailty and romantic insecurity. Characters and complications introduced by Full Body, however, lack the connective tissue and social maturity to support its expanded ambition. A (now optional!) tower-climbing puzzle game fused with a supernatural infidelity meditation, even in its spiraling convolution, still survives as a provocative oddity.
    • 81 Metascore
    • 70 Critic Score
    Final Fantasy XV's decade-long maelstrom of doubt, chaos, and suspense has somehow wrought an effective tale from the bonds of brotherhood and an engaging game from coordinated monster obliteration. The embroiled project is not sacrosanct; an incongruous plot, mechanical quest lines, and a haphazard world constitute a jet impacting the ground at dangerous speed. Pieces are everywhere, but Final Fantasy XV ultimately survives its crash landing through an impressive force of will.
    • 81 Metascore
    • 50 Critic Score
    Fortnite: Battle Royale is now on mobile and it is not what we need. The subpar graphics, eh gameplay and the fact that you should play it on computer or console totally ruin the experience. Fortnite is the HOTTEST game in the world right now, moving it to iOS and soon Android is not going to make it any better.
    • 81 Metascore
    • 68 Critic Score
    Overall, Tales of Vesperia: Definitive Edition is an ok game. The fun characters and story are engaging but the game does feel old. For fans of the original version, this game will be great for you. For new players, this game will test your patience.
    • 81 Metascore
    • 68 Critic Score
    One of the best games in the first person exploration genre has a comfortable home on the PS4, although it seems like a missed opportunity to have not made this more of an extended edition of some kind.
    • 80 Metascore
    • 70 Critic Score
    Catherine remains a skilled caricature of a hysterical, impossible man’s moral frailty and romantic insecurity. Characters and complications introduced by Full Body, however, lack the connective tissue and social maturity to support its expanded ambition. A tower-climbing puzzle game fused with a supernatural infidelity meditation, even in its spiraling convolution, still survives as a provocative oddity.
    • 80 Metascore
    • 70 Critic Score
    It is not a sin to put storytelling and intrigue above interaction and engagement. Abzu is successful in telling a sophisticated story inside of a game, I just wish its power had been used for surprise instead of satisfaction.
    • 80 Metascore
    • 74 Critic Score
    This is certainly a leap forward in the series thanks to some sweet customization, but there is work that still needs to be done to improve the overall gameplay experience.
    • 80 Metascore
    • 70 Critic Score
    Assets that were highly valued in 2001—visuals, voice acting, narrative/gameplay balance—now feel tired, awkward, and expectedly dated in 2015. With that in mind, a novel battle system serves as a decent shield for Grandia II's shortcomings. Combat drives the entire experience. Everything else is just along for the ride.
    • 80 Metascore
    • 70 Critic Score
    Valfaris is a collection of conventional run ‘n gun elements amplified by one of the gnarliest and most committed heavy metal aesthetics ever pledged to pixels. Ideas that belong to Valfaris may not be as well tuned as the Greatest Hits it so liberally samples, but it’s easy to overlook in light of the vibrant carnage. Valfaris, in the parlance of its god, shreds.
    • 80 Metascore
    • 72 Critic Score
    Creating a candid simulation of a correctional facility is Prison Architect's purpose. Its power is allowing the player to decide if moral indifference—their own or Prison Architect's—is either a strength or weakness. Prison Architect's trip to the PlayStation 4 undermines its capability with an unnecessary layer of obstruction, but the interference it creates isn't impossible to overcome.
    • 80 Metascore
    • 74 Critic Score
    If you're looking for a competent, although not quite as complete or well rounded alternative to FIFA, give PES 2012 a look.
    • 80 Metascore
    • 70 Critic Score
    While Dragon's Crown remains the most refined and candid of Vanillaware's neo brawlers, it's absent of the range of improvements and adjustments that marked Odin Sphere Leifthrasir's transition to modern hardware. Dragon's Crown Pro is Dragon's Crown on the PlayStation 4 and it has no interest in being anything else.
    • 80 Metascore
    • 70 Critic Score
    Project Mirai DX exists as a vector to push this sentiment out of your 3DS. The rhythm action is routine and the slice-of-life elements are an exercise in gratuity, but there's no denying the infectious charm endemic to all things Hatsune Miku.

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