Destructoid's Scores

  • Games
For 4,842 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4916 game reviews
    • 72 Metascore
    • 85 Critic Score
    Like most MMORPGs, the fate of Throne and Liberty will rely heavily on the decisions NCSoft and Amazon Games make in regard to future content. Nothing beats a solid MMORPG launch; and so far, at least the Early Access launch has been incredibly smooth. But the ability to keep meaningful and fun content coming is what keeps players logging in and overall making the MMO feel worth playing. In its current state, you’ll be hard-pressed to find an F2P MMORPG with as much content and polish as Throne and Liberty. If you’ve been looking for something that puts the MMO back into MMORPG, this could be just what you’re looking for.
    • 85 Metascore
    • 65 Critic Score
    The Legend of Zelda: Echoes of Wisdom puts a new spin on the series’ formula but never quite finds itself. I like coming up with creative ways to use as bed as much as the next person, but I’d prefer if the challenges were more consistently creative in return. Instead, things just bled together until I could have just played on autopilot. It takes more than a dress and a bed to keep things interesting.
    • 81 Metascore
    • 80 Critic Score
    It might be because its anarchic and chaotic design is an antidote to the impersonal and overly polished games that make up the largest sector of the market. There are enough “inspired by” games that try to replicate the successes of others and few that are as nakedly human. Judero says a lot in its tumultuous mix of sadness and whimsy, thoughtfulness and playfulness. What it’s saying is a bit of a mystery to me, but I hear it talking, and I could listen to its voice all day.
    • 67 Metascore
    • 60 Critic Score
    So, if you feel like getting a quick fix for a thriller, try out Apartment Story. It’s not the most gripping tale, but it does try something new with its unique stat management system. The game doesn’t take up too much of your time, making it perfect for a one-night playthrough.
    • 79 Metascore
    • 85 Critic Score
    When Dead Rising launched in 2006, it was an inventive game. It felt like a game that was informed by the new possibilities afforded to it by the new generation of hardware. But it had a lot of problems that were easier to overlook through the lens of the time period. Dead Rising Deluxe Remaster retains the things that made it great while addressing everything that held it back. The graphical upgrade just helps it shine brighter.
    • tbd Metascore
    • 80 Critic Score
    But, if you’re into challenging platformers like the remaster of the original Crash Bandicoot, then you’re very likely to enjoy this one. Alongside with the aforementioned Chained Together and Jusant, Lorn’s Lure proves that the world of platformers still has a lot of mechanics to be tried out. It’s also revealing just how inhospitable and utterly terrifying platformers can be — in the coolest of ways.
    • tbd Metascore
    • 75 Critic Score
    It is a very simple premise that boils down to a quiz with associated research, but it presents it with love and pizzazz. It’s very much greater than the sum of its parts. With its mix of the weird and mundane, it has a winning personality. It probably won’t blow you away, and the console version is perhaps not the most optimal way to play it, but it’s an enjoyable day job.
    • 77 Metascore
    • 90 Critic Score
    Despite its brevity, Parking Garage Rally Circuit packs a huge punch. It’s not just its perfectly emulated retro aesthetic or its near-flawless execution of its central concept, either. It’s just so damned happy to be here. You can feel the passion behind it, and that energy is felt in all its facets. It knows what it is, and it’s laser-focused on presenting it in the most finely-tuned way possible. I cannot fathom any game topping it in the niche of racing games contained entirely within parking garages. I’m not really sure what the best way to wrap up this review is, so let’s try this: Parking Garage Rally Circuit is miles more fun than parallel parking.
    • 83 Metascore
    • 90 Critic Score
    The Plucky Squire manages to expertly craft an adorably interesting story full of lovable characters, enjoyable narration, and near-perfect parallels between its 2D and 3D worlds. While some parts need just a bit more polish, it exceeded my already high expectations and gave me nearly a dozen hours of laughs, fun, and mental exercise. Plus, well, seeing its cast of cute little characters suddenly turn into buff badasses is a great bonus.
    • tbd Metascore
    • 85 Critic Score
    It wasn’t until the last act of the game that the fires of my enthusiasm met with a damp log. It wasn’t enough to put me out entirely, but it did take down the heat. Starstruck sets itself up for a homerun and winds up just making it to fourth base. It filled out the paperwork correctly, but forgot to sign and date the bottom. Uh, what I’m saying is that with a bit more time dedicated to its storytelling, it could have been the complete package. As it stands, you might be impressed by its personality, but you won’t necessarily be starstruck.
    • 86 Metascore
    • 80 Critic Score
    It’s not the most wide-ranging appeal, but for those within that niche, it’s hard to find too many complaints. There’s rollback netcode, some fantastic games, and a Punisher beat ’em up for when you’d rather co-op than fight. If you’re a nostalgic fan of the originals or someone curious about one of the most storied games in fighting history, this collection makes it easy to take a ride back in time.
    • 74 Metascore
    • 60 Critic Score
    It’s just not the most memorable experience, either. Hollowbody stakes its identity on being a PS2-inspired horror game and has trouble building on that and finding its own identity. The world it depicts is enticing, but it struggles to find a story there. On the other hand, it’s not uncomfortable to play. It’s enjoyable for what it is. It’s not completely hollow, but it’s far from solid.
    • 80 Metascore
    • 90 Critic Score
    I can’t praise this game enough. It’s as if the Emperor himself oversaw its development, pulling on the threads of time and space to bring the right people together at the right time to make it. There are flaws, sure, but it’s a damn good game and a flipping fantastic Warhammer 40K game. If you even remotely enjoy the universe, this will blow your mind. As I mentioned at the top, though, you can go into this game with no prior knowledge and still have the best time with it because the experience is solid, the world is completely realized, and the gameplay is highly engaging.
    • 79 Metascore
    • 80 Critic Score
    I Am Your Beast is weak in some areas, but not significantly so. A large portion of it is just fine, but what’s good is really good. It manages a combat system that is fast and chaotic while still remaining intuitive, which is an impressive feat. Part of me wonders if something like this could be applied across a wider, longer game without diluting it. As it is, I Am Your Beast applies it perfectly, making it a short-lived but impactful experience.
    • 73 Metascore
    • 75 Critic Score
    As it stands, I thought Star Trucker was a good time. Not an ideal time, and I don’t think it will be everyone’s cup of Space Joe, but I think it does what it sets out to do. The creators had a vision they wanted to achieve, and I think they hit near enough to the mark to call it a success. As long as you know what you’re getting into, it’s a worthwhile experience. It might occasionally grind your gears, but it’s a breath of fresh air with the right filters.
    • 74 Metascore
    • 80 Critic Score
    As far as NES games go, Rugrats: Adventures in Gameland is as solid as they come. I said this earlier, but if this came out during the NES’ lifespan, it probably would be well-remembered. Maybe not as well as one of the system’s absolute classics, but at least in the same niche as Little Nemo: Dream Master. Released today, it’s another very curious case of a new licensed game getting released on an old console. That’s already very exciting for me, so the fact that it’s also a well-tuned game is just gravy.
    • 94 Metascore
    • 90 Critic Score
    Astro Bot on PS5 feels like the culmination of every Team Asobi project before it. Given how many mascots Sony has lost over the years (this game's constant cameos certainly reminded me of that!), I'm completely on board with them adopting the little bot as their new face. They've earned it.
    • 83 Metascore
    • 80 Critic Score
    SteamWorld Heist II is a phenomenal title that offers you the best when it comes to short, tactical encounters with thrilling turn-based gameplay. It’s not without its frustrations when it comes to story progression, but pushing through will reveal to you a game with incredible mission variety that you can mix up even more using your crew. Thanks to its checkpoint system and no punishment for mission failure, it’s incredibly approachable and opens the turn-based tactics genre up for anyone who doesn’t want to play something as intense as XCOM.
    • 74 Metascore
    • 75 Critic Score
    I’m not sure Emio is going to stick with me in the same way that Paranormasight: The Seven Mysteries of Honjo will. If anything does cement itself in my mind, it will be its conclusion, which is so incredibly impactful, partly because you’ve spent so much time immersed in the very human side of its mystery. It’s also impactful because it’s incredibly dark in a way the rest of the narrative only hinted at. You’ll just have to do some digging before you find the body.
    • tbd Metascore
    • 40 Critic Score
    Chilla’s Art has a long history of making games in this style and has built up a cult following. The developer’s games are bite-sized adventures into a digital world of pulp horror. While they fill that role of inexpensive uncut gems that delight a few, I would love to see a few more passes on a title and have it really shine. As it stands, even this “restored edition” feels like a first draft rather than a finished product.
    • 77 Metascore
    • Critic Score
    If you enjoy the Ubisoft structure of games but have been overwhelmed by them lately, thankfully Outlaws avoids most of the pitfalls. I feel safe in recommending Star Wars Outlaws to anyone who is a Star Wars fan who is looking for a solid story in the beloved universe, with stealth-focused gameplay that allows you to truly live the life of a scoundrel on the Outer Rim. [Review in Progress]
    • 81 Metascore
    • 75 Critic Score
    It’s not bad. I’d even say it’s very solid. It’s just somewhat bland. In its effort to provide a smooth surface, it has sanded off a lot of personality. Despite being over 50 (rather lengthy) levels long, in a few months, I probably won’t remember much about Bakeru. It provides a loving representation of Japan, but doesn’t let you live in it. It lets you visit, but you’re not allowed to leave the resort. I’m just saying: A fight between a teapot robot and a giant onigiri is a lot more effective if you’ve met the people you’re stepping on.
    • 70 Metascore
    • 80 Critic Score
    When everything comes together, Castaway feels just substantial enough to recommend. Many will still find it too short, but it’s not all bad if your only real complaint is that you want more. I love projects like this, and it’s something I’d be keen to see more of in the future. You can really tell when a developer is channeling something they adore and doing their best to put their own spin on it and show everyone what they can do with a specific set of tools. If this proves successful, I really hope Vinet is afforded the opportunity to revisit the world, or at least one in the same vein. For now, though, at least I can rest easy knowing I got my dog back before it even had time to miss me.
    • 70 Metascore
    • 50 Critic Score
    Perhaps if it was balanced better, had more meaningful upgrades, or strove to play as well as it looks, it might be worth it. As it stands, I’d say wait for a sale and don’t bother paying more than $15. It’s a fun way to kill an afternoon and gives you a taste of the genre, but that’s about it. Here’s hoping that developer KeelWorks can learn from its debut effort and bring its gameplay design to the same level as its visuals.
    • 79 Metascore
    • 90 Critic Score
    Earth Defense Force 6 is easily the best game the series has seen so far, and it attains that title in an unexpected way. While its gameplay could be charitably described as a continuation of EDF 5 (or a complete rehash, if you want to be mean for some reason), the way it uses its narrative to repeatedly spin things in surprising ways drastically changes the feel and flow of the mission-to-mission gameplay. It’s still the same loveable mix of possibly deliberate tokusatsu campiness and jank, but something’s different this time. If you’ve never been able to decide if the EDF series is completely stupid or remarkably brilliant, this will keep you wondering, but also fascinated.
    • 79 Metascore
    • 75 Critic Score
    The remaster of The Devil’s Playhouse is a loving polishing that lives up to the standards of the previous Skunkape efforts. Better yet, Season 3 is easily the best one. If you’re looking to get into the series, it’s probably still better to jump in at Season 1. If you’ve been along for the ride this long, then you won’t be disappointed. The Telltale Sam & Max series may not be the most mindblowing point-and-clicks you’ll ever witness, but after playing through the first two seasons, you owe it to yourself to cap it off. Can’t think of a reason not to.
    • 80 Metascore
    • 85 Critic Score
    I fell in love with Dredge all over again while playing The Iron Rig. It completes the game in a way I never thought I needed and makes it feel brand new. Every point that the base game made about humanity’s impact on the world and the unknown implications from…well, the unknown, is heightened by the DLC. It’s the perfect reason to replay, a fantastic excuse to stay in bed all weekend and play a cozy horror game, and a new way to make yourself wonder about what’s lurking out of sight the next time you look out at the vastness of the ocean.
    • tbd Metascore
    • 80 Critic Score
    The intentionally lackadaisical attitude and random dialogue elements was more than enough to keep me glued. The off-kilter world and solid dialogue heightened the experience. And the fact that I want more from Dryft City Kyngs is proof enough that it’s worth playing. It’s unique and joyful, effortlessly combining the weird with the mundane.
    • 71 Metascore
    • 75 Critic Score
    Despite being out for nearly a decade, The Sims 4: Lovestruck has rung me back in again, even after all these years. It’s refreshing to see the characters become more lifelike, in which gameplay takes a unique turn. So, I suppose I am going to do my Sims 4 binge. Maybe it’s high time for me to finally get that 100 Baby challenge done.
    • 78 Metascore
    • 70 Critic Score
    The Operator presents a number of fun puzzles and situations and gives you a story that is compelling, if rather clumsy. It’s about 5 hours long and manages to be entertaining throughout. Once it’s over, you might find yourself unsatisfied by its strict straightforwardness and the short leash it keeps you on. However, if you’re able to settle into the rigidity, you’ll find something enjoyable but hollow.

Top Trailers