Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • tbd Metascore
    • 70 Critic Score
    Bentley's Hack Pack has an interesting enough framework to actually compel you to keep going, with a bit of the ol' Sly charm to boot. For a few bucks, it's worth taking the plunge.
    • 75 Metascore
    • 70 Critic Score
    "Inoffensive" is probably the word that best describes Sly Cooper: Thieves in Time from the perspective of a fan. It fits right in with its predecessors, offering a rather lengthy campaign and a fair quantity of optional content that's fun to play, though not particularly challenging most of the time.
    • 48 Metascore
    • 30 Critic Score
    Offers nothing unique to the genre and is likely to leave players unfulfilled. What could have been an interesting, inoffensive multiplayer game turned out to be a buggy mess without so much as a hint of something fresh.
    • 45 Metascore
    • 25 Critic Score
    Aliens: Colonial Marines is more than a disappointment. It's downright depressing. I can't say if it's the result of a lacking budget, rushed development, or sheer carelessness, but having the nerve to present this as a full retail game is inexcusable. It's simply not finished, and it certainly isn't worthy of being considered a legitimate followup to Aliens.
    • 80 Metascore
    • 85 Critic Score
    A childlike sense of amusement came over me while I explored the island in Proteus. Every time I saw something new in the distance, I got excited and had to see it up close. Proteus is a game that needs to be seen, experienced, and most of all, needs to be heard. Trust me, you'll want to wear headphones for this one.
    • 55 Metascore
    • 35 Critic Score
    There's no escaping the issue of this being a shameful followup to a genuinely great brawler. I like Koei, but I'm the first to admit it can cut corners wherever it feels able to get away with doing so -- and even for that particular studio, this is a notably substandard effort. Uglier, more boring, as stale as week-old French bread, Fist of the North Star: Ken's Rage 2 is best ignored by fans of both Dynasty Warriors and Hokotu no Ken alike.
    • 78 Metascore
    • 80 Critic Score
    Dead Space 3 could have been the best entry in the series, and in many ways, it still does provide some of the franchise's most energetic, thrilling, entertaining moments. The changes thrown into the game inevitably damage its charm, though, and make this a step down from its prequels.
    • 67 Metascore
    • 80 Critic Score
    Despite a few issues I have with the game, most notably the idea of grinding a bit too often early on, this game is a steal at $9.99. If you see it on a sale and remotely enjoy ARPGs, you need to pick this up immediately.
    • 70 Metascore
    • 85 Critic Score
    A brilliant amalgamation of the puzzle game and the business management simulator, though it's not for the faint of heart.
    • 79 Metascore
    • 90 Critic Score
    I can't think of the last time that a game has made me think, feel, and laugh at such a consistent pace. It's mix of high-concept messages and simple, more-fun-than-it-should be "gameplay" make it a must buy for anyone who likes thinking about videogames and/or burning things.
    • 79 Metascore
    • 65 Critic Score
    Cart Life is short love with a long term divorce. The beginning speaks to the heart and intellect, but the rest recalls pain and boredom. It's worth experiencing, but go in knowing you may not be the right person for the job.
    • 63 Metascore
    • 70 Critic Score
    Croixleur's largest sin might be its clear lack of ambition. This arcade hack and slash adventure is very competent at what it does but takes very few risks while doing it. The result is an experience that's easy to enjoy, but difficult to love.
    • 68 Metascore
    • 85 Critic Score
    A game that I truly did not see coming. Fans of surreal FMV and/or match three puzzle games should check it out.
    • 54 Metascore
    • 50 Critic Score
    If you're really into mafia movies and other cosa nostra flavored dealings, you might get some pure novelty enjoyment out of it on a Steam sale, provided you can put up with the repetitive nature of the game.
    • 75 Metascore
    • 60 Critic Score
    Although I don't feel like I would have wasted my cash outright, I do feel a little disappointed that there wasn't more bang for your buck here.
    • 82 Metascore
    • 85 Critic Score
    Antichamber looks great, is confusing in all the right ways, and may change the way people approach not only videogame puzzles, but real life obstacles as well.
    • 79 Metascore
    • 85 Critic Score
    It may sound like a joke that so many people are piling glowing praise on a trucking sim, but Euro Truck Simulator 2 is the real deal.
    • 70 Metascore
    • 65 Critic Score
    It's still a neat little puzzler for sure, but it needs a bit more tweaking for me to wholly recommend it. If you've always been on the edge in terms of buying this game, this release should tip you, as it's the definitive version.
    • 71 Metascore
    • 65 Critic Score
    Ikachan is a marvelous introduction to a much larger, more ambitious game. But that's all it is: an introduction. If you are willing to accept that, you'll happily enjoy the short time you spend in its watery world.
    • 81 Metascore
    • 75 Critic Score
    While Skulls of the Shogun does a great job of offering a decent amount of units, there's no inherent "wow" factor when it comes to gameplay. Although the traditional grid is tossed in favor of a circular movement shadow, it still feels about the same as the genre always has, minus the game's visual and vocal charm.
    • 92 Metascore
    • 90 Critic Score
    While Fire Emblem: Awakening may not turn the notch up to 11, it's everything that's right about strategy RPGs. Whatever options you choose to go with at the beginning of the game, it's either one of the most accessible strategy games to date, or one of the most difficult.
    • 81 Metascore
    • 95 Critic Score
    Evokes the feeling of old ghost stories told around a campfire. There's the familiarity of friends and family around a warm, man-made fire, but with it comes the unnerving tale of the strange and unusual. Kentucky Route Zero is beautifully bizarre and perfectly poignant, and most of all, deserves your attention.
    • 81 Metascore
    • 80 Critic Score
    DJMAX Technika Tune offers a smooth, enjoyably frustrating experience rooted in precisely-tuned gameplay fundamentals.
    • 83 Metascore
    • 70 Critic Score
    With a lot of polish in terms of the controls through a future update, this could be one of the finest games on the App Store. Otherwise, just stick to the other incredible versions if possible.
    • 67 Metascore
    • 70 Critic Score
    Book of Shadows employs a point-and-click mechanic and objects that can be interacted with are highlighted with a blue hue. It's still tedious, but at least the days of mashing the X button over every pixel in a Where's Waldo-esque fashion are over.
    • 66 Metascore
    • 75 Critic Score
    With better targeting, and less mentally sub-normal allies, I could very well find myself in Heaven. Until then, Strike Suit Zero will undoubtedly help you scratch that space combat sim itch you must have by now.
    • 72 Metascore
    • 45 Critic Score
    Enjoying Sir Hammerlock's Big Game Hunt is about managing expectations, about knowing what you want out of Borderlands 2's constantly expanding menu -- its strong suits are the subtle twists on combat and enemy behavior, exploration, farming, and a hidden raid boss that costs almost 100 Eridium to spawn.
    • 25 Metascore
    • 10 Critic Score
    Final Fantasy All the Bravest is not really a game. It's a cash delivery system, with you playing as the courier, your money the cargo, and Square Enix the unpaying recipient. After years of trying to monetize videogames, Square Enix has now moved on to monetizing customers themselves. It's cut out the irritating middle man that is the videogame, and found a way to simply get people to hand over money in exchange for nothing. That is what All the Bravest is. It's nothing. It's air. It's a thought.
    • 70 Metascore
    • 75 Critic Score
    A morbid, humorous romp filled with life lessons which should be apparent already to all but the total sociopath. While there are some niggling issues with overall polish, it's a fun time for fans of adventure games that should set you to giggling and, hopefully, feeling just a little bit guilty about that glee.
    • 85 Metascore
    • 90 Critic Score
    If you're a lover of games that require you to put in before you get out, and you recall the glory days of the Eastern RPG, where experience points were the lifeblood and the grind was king, you have literally no decent excuse for not finding a way to play Ni no Kuni: Wrath of the White Witch. A classic of the modern age, built entirely from classics of the past, it's advised you get comfortable, cancel all your plans, and prepare to enjoy a game that will dominate your life for the next few months.

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