Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 80 Metascore
    • 80 Critic Score
    A great game, providing solid, fun gameplay that left me feeling challenged enough (and addicted enough) to keep playing. With each battle lasting about ten minutes, this is a perfect title to play in short bursts and makes for an ideal portable title.
    • 78 Metascore
    • 80 Critic Score
    Killzone: Mercenary could have stood to provide more content, but that which is on offer is all very well polished and plays almost impeccably on Sony's latest handheld venture.
    • 79 Metascore
    • 80 Critic Score
    With this extended cast of highly viable characters, the only thing holding you back from picking a group of characters you enjoy is your imagination. While this hastily released upgrade definitely has some room for improvement, there is absolutely enough new content to warrant the purchase.
    • 84 Metascore
    • 80 Critic Score
    Along with FTL and Spelunky, Teleglitch takes the core elements of a roguelike, does away with tradition, and creates a hybrid of a game unlike any I've played before. If you are a fan of horror, top-down shooters, and RPGs, Teleglitch won't disappoint. However, you will likely disappoint yourself when you play it.
    • 73 Metascore
    • 80 Critic Score
    Unstoppable Gorg is a challenging, loveable, and interesting take on the tower-defense formula. It may have a somewhat limited appeal for anyone but the genre enthusiast who is tired of building mazes out of turrets, but once you switch your micromanagement mindset from passive to active, you'll find yourself coming back time and time again.
    • 89 Metascore
    • 80 Critic Score
    Among the wealth of Like a Dragon games we’ve had over the last year or so, Like a Dragon: Infinite Wealth is easily the stand-out for me.
    • 88 Metascore
    • 80 Critic Score
    While it may not be as complicated as an actual collectible card game, or have the appeal of showing off your collection to your friends, it is a great videogame that has minimal issues and is in a neat package, so it would be foolish to try to compare it to something it’s not trying to be.
    • 77 Metascore
    • 80 Critic Score
    As it stands, you'll easily get around 5 hours or more out of the game by simply upgrading everything and having fun while you do it. And even when you 'complete' it, Death Rally doesn't make you feel like you are done playing it.
    • 79 Metascore
    • 80 Critic Score
    It's endearing, provocative, and silly. But it lacks variety and never quite recaptures the magic of its predecessor. No longer a breath a fresh air, The Second Coming settles for being an enjoyable lark. And I'm perfectly okay with that.
    • 83 Metascore
    • 80 Critic Score
    If you've never given Pushmo a fair shake before, trying out the free stages in Stretchmo is a great way to start.
    • 86 Metascore
    • 80 Critic Score
    And because she’s finally making her debut in Deluxe, this review will be all about Birdo.
    • 77 Metascore
    • 80 Critic Score
    Depending on how skilled you are with puzzle solving (and how good you are with your hands if you're using the Touch), I Expect You To Die could last you several hours or a few days. But what I can really get down with is that even after I had finished the handful of scenarios, I anxiously wanted to see how others would approach the same concepts, and tried out a few new tactics of my own.
    • 74 Metascore
    • 80 Critic Score
    If you're going physical, $30 is going to be a little too rich for what's otherwise a straight retro game with some new content, but Wild Guns Reloaded is a treat. Whether you're the type of score-attack addicted player who wants to rocket ahead in the leaderboards, or you have three other friends/family members ready for co-op, it's worth digging into.
    • 78 Metascore
    • 80 Critic Score
    TumbleSeed is a game that I don't think I'll ever completely finish, but it's damn impressive for those that dare to stomach its difficulty. If you're the kind of person looking for a mostly skill based game that is brutally challenging, yet very entertaining, then TumbleSeed is for you. More casual players will want to save their money and sanity for games a bit more accessible to them. Honestly, the biggest mistake here is that the developers haven't offered multiple difficulties, which will surely limit the potential player base.
    • 67 Metascore
    • 80 Critic Score
    Highly fun. Apart from some minor annoyances in the inventory system and difficulty balance, its challenge, sense of humor and deep customization options make for a great game with long legs and huge potential for future expansion with DLC. Old school shooter fans should take heed.
    • 59 Metascore
    • 80 Critic Score
    An interesting title with fun gameplay. It can be frustrating at times but a solid game and a welcome addition to the service.
    • 88 Metascore
    • 80 Critic Score
    If you're playing BioShock 2 for its multiplayer and not its narrative, then you're doing it wrong. Think of it as nice-to-have bonus materials in the pocket of a DVD you've been waiting for. You will enjoy it and it does add some value, but I doubt you'll often come back to it.
    • tbd Metascore
    • 80 Critic Score
    For being a rather unique premise, Flooded offers a very tight and polished experience. It’s the sort of thing where I’m afraid that if you either add something or take it away, it will stop working. Just a terrific execution of its thesis. I’m not certain it will necessarily soak your socks like some more expansive builders might, but your time spent stranded will be worthwhile.
    • 79 Metascore
    • 80 Critic Score
    An excellent package combining two great arcade classics. The niggling annoyances don't add up to any real detriment to the title and the bonuses are pleasant.
    • 79 Metascore
    • 80 Critic Score
    While it’s not yet perfect, Smackdown vs. Raw 2009 is easily the best wrestling game we’ve seen this generation, hands down.
    • 84 Metascore
    • 80 Critic Score
    It's a brilliant tribute to one of the greatest videogames ever made, and it's also a good game in its own right.
    • 73 Metascore
    • 80 Critic Score
    It takes time to really get into MechWarrior 5.
    • 67 Metascore
    • 80 Critic Score
    If you’re a fan of the franchise or want to get in on some good, old-fashioned melee combat with undies and lady bits in between, Senran Kagura: Shinovi Versus is a great place to start.
    • 77 Metascore
    • 80 Critic Score
    I'm just glad that the gameplay is so solid and feels so new that the sound of a less-than-desirable song is still something worth playing.
    • 85 Metascore
    • 80 Critic Score
    Annoyances aside, MLB The Show 17 continues to iterate without the technical baggage a few games back. Beyond the attempts to monetize players through microtransactions (which mainly work as boosts), I didn't really have any major issues with any given aspect of the game. We're only a few more days out until the 2017 season, and I'm counting on using The Show as my companion for it.
    • 82 Metascore
    • 80 Critic Score
    In a word, Sokobond is elegant. It is elegant in its concept, it is elegant in its aesthetic direction, and it is elegant in its puzzle design.
    • 77 Metascore
    • 80 Critic Score
    #IDARB reminds me of the core reason why I play videogames, the honest fun and good spirit of the design with the tight competitive gameplay make this a perfect game to sit back and let the world slip away.
    • 82 Metascore
    • 80 Critic Score
    NEO: The World Ends with You is a sequel worth waiting for.
    • 80 Metascore
    • 80 Critic Score
    With the various quality of life improvements, Shin Megami Tensei: Strange Journey Redux is simply a more playable version of an already great game. I really enjoyed it the first time around nine years ago, and replaying it today reminds of why it was the ideal game to introduce me to the Shin Megami Tensei franchise.
    • 85 Metascore
    • 80 Critic Score
    It's a simple game, but it does exactly what it sets out to do and it has a cute, clean aesthetic that serves it well.

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