Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 79 Metascore
    • 80 Critic Score
    Again, don't expect Ys Seven to blow your mind. It won't. But you may be surprised at just how pleasing it is to play. I couldn't put it down after I got started.
    • 83 Metascore
    • 80 Critic Score
    Just like the original game, Grubbins on Ice is charming, harmless, and a perfect little downloadable package.
    • 85 Metascore
    • 80 Critic Score
    The Wolf Among Us is an overall a good start to Telltale's next episodic series...Whether you're into the lore or not though, one thing is for sure -- the few moments where I got to be more detective than brawler were an absolute joy and I sincerely hope this is given more of a spotlight in the rest of the season.
    • tbd Metascore
    • 80 Critic Score
    You can throw a rock at the Steam Marketplace and hit a pixel art platformer that has heart but misses what made the era appealing. Belle Boomerang is not one of those games. It deserves attention, and I’m hoping that its charming visuals will help it achieve that. Don’t let this one get lost in the mix. It’s a tight experience, with its own unique challenges, and front-to-back variety. It may not completely reinvent the platforming genre, but it hits the target masterfully.
    • 84 Metascore
    • 80 Critic Score
    Despite the grind, despite the perhaps undue commitment to brutality, and despite what I feel is a joke at the player's expense at the end, Darkest Dungeon still manages to be one of the most engaging and intriguing roguelikes I've ever played and I'll probably still be diving dungeons and trying new party compositions weeks from now. After all, it would be madness to stop at this point.
    • 70 Metascore
    • 80 Critic Score
    If you enjoyed them then, you'll enjoy them now, but there's nothing to entice you to purchase them again beyond Trophy support or slightly smoother graphics if you already had the originals.
    • 86 Metascore
    • 80 Critic Score
    It’s not the most wide-ranging appeal, but for those within that niche, it’s hard to find too many complaints. There’s rollback netcode, some fantastic games, and a Punisher beat ’em up for when you’d rather co-op than fight. If you’re a nostalgic fan of the originals or someone curious about one of the most storied games in fighting history, this collection makes it easy to take a ride back in time.
    • 74 Metascore
    • 80 Critic Score
    Europa is a wonderful indie title that is a breath of fresh air from the triple-A fare of this busy season. The art style is striking, the storyline is intriguing, and moving around in the sky is satisfying. While the game can be repetitive at times with its annoying enemies (that only stun your character), Europa is worth your time if you want to take your gaming slow for a few hours. It is fairly short at 3-4 hours, but there are collectibles you can try to find that can extend your playtime. However, it would have been nice to have a level selection to ease the process.
    • 74 Metascore
    • 80 Critic Score
    Nantucket is well worth your time if you are looking for a fresh take on the strategic role-playing game genre, or are a fan of the original story that it is based on.
    • 82 Metascore
    • 80 Critic Score
    Even if not every minute of HoPiKo is classic, I definitely think the game is worth playing. You can grab this new PC release or opt for one of the many other platforms it is available on, but don’t miss out. If nothing else, that soundtrack is worth the price of admission.
    • tbd Metascore
    • 80 Critic Score
    Trials Fusion is a good game -- and I can only see it getting better over time as user-made levels excel and DLC is released -- but what's there now, at launch, is a step down from Trials Evolution. It's disheartening, then, to see the game come in at a higher price point than its predecessor and also try to sell users on a $19.99 Season Pass in-game right out of the gate.
    • 73 Metascore
    • 80 Critic Score
    Despite some minor issues, a fair bit of grinding, and while still nowhere near the production values or quality of the Persona series -- Hacker's Memory is another solid turn-based RPG and a damn good Digimon game that you shouldn't miss if you played the original.
    • 80 Metascore
    • 80 Critic Score
    Some might consider it repetitive, vulgar and may even be left wondering what all the fuss was about. But, for those of you who ever fell in love with arcade brawlers, fantasy storytelling, and tabletop RPGs, then Dragon's Crown Pro will shine oh-so-brightly as the unique and sublime treasure it is.
    • 65 Metascore
    • 80 Critic Score
    A good, competent point and click game, even if Pendulo's attempts at a "darker" story don't mesh with the game's art style and humorous nods. The tale the developers have woven with serial killers, satanic cults, and immortality does wrap up in surprising ways.
    • 80 Metascore
    • 80 Critic Score
    I waited more than 10 years to finally play Alan Wake, and now that I’ve seen the credits roll, I can’t get it out of my mind. It’s firmly sunk its teeth into me, and like with many of the other greats, I’ll be returning to this world again and again for years to come.
    • 83 Metascore
    • 80 Critic Score
    New, niggling concerns and abhorrent commentary aside, this is the most playable and robust Madden in years. The Infinity engine is shot in the arm the dulled, increasingly frustrated core gameplay needed. It makes plays more dynamic, fluid, realistic, and satisfying.
    • 74 Metascore
    • 80 Critic Score
    Eiyuden Chronicle: Rising is a game that will grow on certain types of people, if it doesn't charm you out of the gate.
    • 77 Metascore
    • 80 Critic Score
    It's certainly an enjoyable game, and it's one that dungeon crawler fans and Etrian Odyssey followers will instantly be drawn to, but everyone else needs to know that this is a game that puts a focus on planning, pre-battle equipment choices, and character strategies over action. I'd call it a thinker's dungeon crawler.
    • 80 Metascore
    • 80 Critic Score
    It's an honest, undiluted acknowledgement of what Western RPGs are all about, and I can respect that. Rather than try to be too deep or too meaningful, Reckoning simply presents players with a direct feed into the vein of empowerment and expects you to gorge until you're bursting. While the combat can often undermine that feeling of acquired strength, there's still enough rousing success to be had that keeps one returning for more.
    • 77 Metascore
    • 80 Critic Score
    The more I played Etrian Mystery Dungeon the more I fell in love with it. While the learning curve is pretty steep and the rewards are fairly low-end early on, you really do get as much as you put in. It gives existing Mystery fans a lot to stick around for, and serves as a nice entry point for newcomers, so long as they are willing to learn.
    • 76 Metascore
    • 80 Critic Score
    I can see myself picking up Mighty Gunvolt Burst every now and then, especially since it's so easy to do on the Switch.
    • tbd Metascore
    • 80 Critic Score
    It is a polished, technically impressive remake of the original King's Quest III, made by talented people who obviously have a true love and respect for the series.
    • 88 Metascore
    • 80 Critic Score
    A huge story full of political intrigue and emotional depth, Final Fantasy Tactics: The Ivalice Chronicles lives up to its legacy, and presents a profound experience told with beautiful voice acting and fantastic tactical gameplay. I just wish I could play the vastly superior new mode with the original pixel style.
    • 82 Metascore
    • 80 Critic Score
    I don't even need the Sean Bean and company timed challenges or the promising now-in-beta Ghost Mode: just keep giving me more maps and I'll keep playing.
    • 77 Metascore
    • 80 Critic Score
    Boiled down to its essence it's a game about dodging obstacles, which isn't exactly an amazing concept. But it takes that concept and runs with it, doing its dodging thing well.
    • 74 Metascore
    • 80 Critic Score
    Peril on Gorgon is a meaningful and natural extension of the base game. It avoids feeling tacked on, which was my main concern coming in, and it's more of the good stuff, not filler. Don't skip it! That said, without knowing exactly when or where the second half of the Season Pass will slot in, I'd potentially wait to knock both DLC stories out at the same time (and save a bit of money) if you can.
    • 79 Metascore
    • 80 Critic Score
    The organic integration of puzzle elements makes for one of the best detective games around.
    • 81 Metascore
    • 80 Critic Score
    As an experiment, even almost three decades later, Live a Live mostly succeeds.
    • 76 Metascore
    • 80 Critic Score
    Though the menus are clunky and the game doesn't do much to welcome new players, the core game of Shootmania Storm is so wonderful to play that I can't help but want to always improve. It has a remarkably high skill ceiling, even if the basic controls seem simple at first. I believe the phrase is "easy to understand, difficult to master."
    • 76 Metascore
    • 80 Critic Score
    If the next two DLCs after Dragon in the North can keep this up and pad an already packed game with more to do, I'll be returning to it for years to come.

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