Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 81 Metascore
    • 80 Critic Score
    If you're the type of person who plays racing games for hundreds of hours, Dirt 5 might let you down and I completely understand why. But for everyone else, it's a very accessible and personality-filled game that should keep you busy for a while.
    • 89 Metascore
    • 80 Critic Score
    When you're playing with a good team, against another good team or just the AI, it is exquisite. There just simply isn't enough of it, especially when the the elements all seem to be there to expand the versus mode.
    • 91 Metascore
    • 80 Critic Score
    I will admit to being angry and disappointed at the finale of Arkham Asylum and the Batman fanboy in me wants to tell you that Eidos ruined everything. Fact is, they have made a great, great game here. Even the boss battle at the end, the only thing I can honestly say I hate about this title, would probably be enjoyable provided one was willing and able to see past its relationship to the rest of the game. It is absolutely worth your time and money.
    • 86 Metascore
    • 80 Critic Score
    Rayman Fiesta Run flirts with the concept of unacceptable microtransactions, but thankfully, there's still a ton of bang for your buck here if you can deal with the progression requirements. With a wonderful set of visuals and an even better control scheme, Rayman fans have a lot to be excited about.
    • 80 Metascore
    • 80 Critic Score
    If you're a fighting game enthusiast who enjoyed the console version Ultimate Marvel vs. Capcom 3 and have dreamed about being able to take it anywhere, this game is a dream come true.
    • 81 Metascore
    • 80 Critic Score
    A Plague Tale: Innocence is a grim, gripping, and fantastic adventure. The solid stealth gameplay offers little new, but the unique setting, affecting characters, excellent dialogue, and oppressive atmosphere more than redress that linearity. Add to this a lean design, an emotive score, and a commitment to narrative focus, and A Plague Tale deserves to be heralded as one of 2019's very best adventures.
    • 83 Metascore
    • 80 Critic Score
    All told, Monster Dash is a great title and well worth the meager asking price. You'll get your money's worth, and with Halfbrick promising to update the game with new monsters and levels, you can't go wrong!
    • 84 Metascore
    • 80 Critic Score
    Having played through Horizon Zero Dawn on PC, my view of it hasn't changed since I first played it in early 2017. There's a lot of open world bloat present, but when it works, it works. And man is it still beautiful, especially on PC.
    • 85 Metascore
    • 80 Critic Score
    Million Onion Hotel is another winner from Onion Games and Yoshiro Kimura. It’s fascinating, freakish, and further proof invigorating games can be found on mobile platforms if you just know where to look.
    • 85 Metascore
    • 80 Critic Score
    Yet another great entry in the long-running series. While it may not be the absolute pinnacle of what Creative Assembly can achieve, it has become my favorite entry simply because of the setting used. We've reached a point where your personal favorite Total War will be determined more by the property being adapted than any worry about quality or gameplay factors. Since everything is fine in Three Kingdoms, what else do I really need to say?
    • 84 Metascore
    • 80 Critic Score
    Beyond Good & Evil HD boasts a terrific visual update, and despite a slow start, feels as good to play now as it did eight years ago. While not the narrative tour de force you may recall it being, the game manages to draw one in and keep the player involved with a charming game world and a strong, atypical female protagonist.
    • 66 Metascore
    • 80 Critic Score
    Magic Ball is a great PSN game, with a bright and vibrant look, an endearing sense of character and some wholly addictive, if rather derivative, gameplay.
    • 80 Metascore
    • 80 Critic Score
    A glimpse into the promising future of what developers can do with the power of the MotionPlus. If you can, for just a moment, get past the fact that the console's motion controls were not 1:1 to begin with and not let that sour the experience, you will get a lot out of it.
    • 78 Metascore
    • 80 Critic Score
    Battle Chasers: Nightwar is a well-put-together and challenging old-school RPG. There's something here even if you have no love or knowledge of the comic series. While there are whispers that this game might mean Battle Chasers will return to print, I'd honestly prefer another game for this cast of characters. Now I'll just wait for the Switch version so I can play it all over again.
    • 73 Metascore
    • 80 Critic Score
    Having D.I.Y. Showcase means I can play F*ck Face on the big screen. It's purely a vanity thing, but it's still amazing to hold a controller in your hand, look at your TV, and play something that came out of your own brain. That alone was worth my $8.
    • 82 Metascore
    • 80 Critic Score
    Huntdown is a nihilistic, loud, explosive, even obnoxious arcade shooter. But behind its acid comic style and vulgar tone lies a superb, meticulously crafted action experience, packed with creative and addictive carnage, at a breakneck pace, for an agreeable price. Heed the warning: Do Not Sleep on Huntdown. It's an absolute blast.
    • 76 Metascore
    • 80 Critic Score
    Flight School Studio has created an exceptional world to explore in Creature in the Well. Its prodigious art direction is enticing, wooing players into a unique puzzle game that very much feels like a history lesson on the medium itself. It combines ideas and concepts found throughout gaming into a single, dynamic experience with a memorable antagonist eerily watching your every move. I absolutely love it, but I recognize there is room for improvement. With a bit more variety in design and a fine-tuned difficulty curve, it could have been one for the ages.
    • 89 Metascore
    • 80 Critic Score
    As far as Final Fantasy VII Remake Intergrade INTERmission goes as a whole, I'm really glad it exists. To be frank I wouldn't mind seeing another one of these, say for Vincent, at some point.
    • 76 Metascore
    • 80 Critic Score
    The biggest accomplishment with the new episode however is the fact that your actions have more consequences on a personal level.
    • 76 Metascore
    • 80 Critic Score
    BlazBlue: Cross Tag Battle pretty much speaks to everyone, even if a few of its core mechanics aren't as refined as several of Arc's other works.
    • 77 Metascore
    • 80 Critic Score
    The Tengu's Disciple is more of the same and that's largely okay. The historical figures and all-new yokai are memorable, the two main missions have good pacing, and the Splitstaff is just plain cool to wield.
    • 80 Metascore
    • 80 Critic Score
    Life is Strange now has me in its grips, and if I'm worried, it's only because I care. I finally really, truly care.
    • 67 Metascore
    • 80 Critic Score
    The changes in gameplay are refreshing and the challenge level which results from them make it a satisfying experience. It is not painfully difficult, just pleasantly so, and its running time of roughly three hours is long enough to be enjoyable without becoming monotonous.
    • 73 Metascore
    • 80 Critic Score
    The story is engaging and the characters are lively and fun. Those that wanted something more in its predecessor will surely be pleased. Fans of the strategy RPG genre will definitely want to check this one out.
    • 76 Metascore
    • 80 Critic Score
    I can't think of another game where I replayed chapters, after beating it, for the sole purpose of fully understanding the gravity of key story moments.
    • 78 Metascore
    • 80 Critic Score
    How much you enjoy Dead Rising hinges entirely on your acceptance of this principle. As someone who doesn't mind playing games over and over until I perfect them, I like the idea of adding some form of urgency, and feel like in most sessions I have ample time to meander without missing out on much. By that same token I also prefer the leniency of the sequels, and enjoy replaying them more often. It's a give and take, but Dead Rising is worth the squeeze and still holds up after all this time.
    • 82 Metascore
    • 80 Critic Score
    It's one of those games that pays back the time you invest into it at least double fold. Returning players won't find anything substantially new in this remaster aside from sharper image quality and better performance, but given the budget pricing here, that's a perfectly reasonable offer.
    • 82 Metascore
    • 80 Critic Score
    I have come to love and loathe Nuclear Throne. It's one of the hardest, most rewarding games I've ever played. But as satisfying as it can eventually become, I think it is far too demanding for its own good. With additional polish and balancing, this could be a masterpiece in the genre. It's not quite there yet, but it's close.
    • 75 Metascore
    • 80 Critic Score
    Fans of the world of Runeterra, and therefore of League of Legends, should absolutely check out Song of Nunu. It’s a fun way to explore some of the most prominent characters in the universe, as well as a popular area: the Freljord. And for those who aren’t as familiar with the setting, Song of Nunu is still an entertaining and heartwarming experience worth your time.
    • 86 Metascore
    • 80 Critic Score
    Given its free-to-play nature, one can only hope that the vehicle imbalances will be fixed and additional worthwhile game types will be added in the future. For now, it's still an incredibly enjoyable and unique FPS experience that you have no excuse not to download and GO FAST.

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