Destructoid's Scores
- Games
For 4,836 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Nine Hours, Nine Persons, Nine Doors | |
|---|---|---|
| Lowest review score: | Afro Samurai 2: Revenge of Kuma Volume One |
Score distribution:
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Positive: 2,684 out of 4836
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Mixed: 1,725 out of 4836
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Negative: 427 out of 4836
4910
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you're a hardcore fan of Japanese role-playing games, then Resonance of Fate might be for you. The storytelling is far from remarkable, and the battle system requires a whole lot of patience and commitment. It wasn't groundbreaking in 2010 and isn't groundbreaking now, but there are a handful of neat ideas.- Destructoid
- Posted Nov 5, 2018
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The plot is banal, the writing is tone deaf, and the acting is wooden. Those who can ignore the dressing and focus on the puzzles alone can find some good head-scratching moments and interesting logical interactions.- Destructoid
- Posted Feb 29, 2016
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Fear Effect Sedna shows that the developer truly knows its source material inside out, but unfortunately the gameplay aspect remains lost. With poor voice-acting, a broken, almost unnecessary tactical system, unreliable A.I., and flat action, Sedna just isn't fun or compelling.- Destructoid
- Posted Mar 5, 2018
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This one just fell flat. It uses an outdated weapon changing system that's more annoying than useful, doesn't do enough to engage the player in combat, and feels unfinished.- Destructoid
- Posted Apr 14, 2011
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By choosing the fastidious "micro-management" path, We Happy Few distracts far too much from its true potential as a dystopian gaming classic. And that's the biggest downer of all.- Destructoid
- Posted Aug 9, 2018
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If this were on mobile I'd have deleted it after my first trip to Avocado Roller. As it's a PS4 game, I was holding to hope there'd be something, anything, I could grasp on to here that would signify it as a quality kart racer for the platform. There isn't.- Destructoid
- Posted Jul 11, 2018
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Was that the goal of the developers? Probably not. It could, after all, be a problem with my brain worms and not with The Banished Vault at all. On the other hand, it’s such a deeply unfriendly title that marries simple concepts with a demand for particular skills. Putting myself aside, I don’t really see it connecting with a wide audience. I absolutely respect The Banished Vault for its unique approach and its wonderful choice of aesthetic. I just wish it wasn’t so aloof.- Destructoid
- Posted Jul 26, 2023
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If Harmonix Music VR sounds like your jam, it probably is. Plopping on the helmet after eating your favorite comfort food can make for a really relaxing afternoon, but the other modes aren't even worth the time of day.- Destructoid
- Posted Oct 5, 2016
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Much like being a fan of the real thing, WWE 2K18 is often more of a chore than it is fun. Hilariously, yet tragically, I still find myself hoping it'll be better next time.- Destructoid
- Posted Oct 20, 2017
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I'll be showing off London Heist and Scavenger's Odyssey to just about everyone that asks me about PlayStation VR, but those are worth about $10 each. Wait for a price cut before grabbing PlayStation VR Worlds, or better yet, just enjoy them with your PSVR bundle and skip the rest.- Destructoid
- Posted Oct 5, 2016
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Ace of Spades attempts to be many things, while achieving none of them. It isn't as creative and wondrous as Minecraft and it isn't as strategic or entertaining as Team Fortress 2. Hell, it isn't even as good as the beta version!- Destructoid
- Posted Dec 20, 2012
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Kandagawa Jet Girls delights with its boisterous, glowing presentation, cast of vibrant characters, and array of fun side-attractions. But the jet-ski action itself is mostly dull, struggling to offer a decent challenge or a genuine sense of speed. Jet Girls rides waves of goodwill thanks to its infectious personality, but this eventually gives way to tepid, monotonous gameplay, hampering what could have been one of Marvelous' best releases yet.- Destructoid
- Posted Aug 25, 2020
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If you wanted a terrifying experience, you won’t find it here. However, if you’re not desensitized by horror as I am, then A.I.L.A should offer entertainment, tension, and intrigue with its narrative. Those who are fans of P.T. and Resident Evil should enjoy this title, so long as you’re not looking for the next influential psychological or survival horror.- Destructoid
- Posted Nov 25, 2025
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What I'd really like to see is a tabletop game in this setting, because it honestly feels like it might be better suited in that realm.- Destructoid
- Posted Nov 18, 2015
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Valkyria Revolution is constantly at odds with itself. It tries to be an action game, but at the behest of fans, more strategic elements were shoved in. You'll go into an action-packed warzone full of enemies to slice up, then you'll be rewarded with a seemingly endless amount of cutscenes lacking sound and fury and signifying nothing.- Destructoid
- Posted Jun 27, 2017
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With lackluster plot, awful comedy, and shallow gameplay, I just don't see where the following comes from. Voodoo Vince should be commended for trying to add variety and humor, but ultimately the execution is not there.- Destructoid
- Posted Apr 17, 2017
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If you’re bored of strategy RPGs and really want an opportunity to sit down with a traditional game, then I suggest this title. If not, stay away, especially at retail price.- Destructoid
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Peaky Blinders: Mastermind is built upon a highly inventive central concept and smartly dressed in an authentic audio/visual package that accurately captures the dangerous world of The Shelby Family. The inventiveness of this core element is not captilised upon, however, resulting in uninspired action and repetitive gameplay. Peaky Blinders fans might find a few hours of entertainment but, overall, Mastermind is a missed opportunity.- Destructoid
- Posted Aug 20, 2020
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Rain World is sloppy, clunky platformer. It's a game of fumbling controls, arbitrary deaths, and tedious repetition. Why should I bother figuring out what all those twee little glyphs mean? Why should I devote dozens of hours to figuring out what spitting up one kind of plant might do in a specific situation when the controls can't even be bothered to feel consistent?- Destructoid
- Posted Mar 28, 2017
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Shantae is an amazing series which I dearly, truly love. It makes me very happy. But I have to go with my head, not my heart, and recommend that you wait for Shantae: Half-Genie Hero - Ultimate Edition. You'll not only get the game's great main adventure, but these mini-expansions are much better suited to the role of inclusive extras. There just isn't enough novelty, length or content on offer to satisfy as standalone purchases... Just don't tell Shantae I said that...- Destructoid
- Posted Dec 20, 2017
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Astro Duel Deluxe is easily the least impressive game visually on the console, does little to nothing to show off your fancy new tech, and it isn't all that fun for more than half an hour at a time. I will say it has a decent soundtrack -- not "$15 for short bursts of gameplay" decent -- but pretty good.- Destructoid
- Posted May 30, 2017
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To take a game with so much promise, so much potential, and do absolutely nothing with it is a crime. Naughty Bear is a flat, dreary, completely boring game that relies on its core premise without doing anything to expand upon it. It desperately wants to be seen as irreverent, edgy and funny, but it is none of these things.- Destructoid
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Had the board game been an extra feature or weekly activity in the next mainline Animal Crossing game (hint, hint Nintendo), it would easily serve as yet another feature that enhances an already rewarding experience. As its own thing, it fall short. Animal Crossing: amiibo Festival isn't a bad game, save for most of the mini-games, it's just not interesting enough to warrant the long term investment needed to see everything it has to offer.- Destructoid
- Posted Dec 3, 2015
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As it stands, this is absolutely not worth getting if you played the original, and even newcomers will be disappointed by its substandard presentation. The heart of a really good game beats within its chest, but Warriors Orochi 3 Hyper is marred by too many blemishes to do it justice.- Destructoid
- Posted Nov 21, 2012
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Perhaps if it was balanced better, had more meaningful upgrades, or strove to play as well as it looks, it might be worth it. As it stands, I’d say wait for a sale and don’t bother paying more than $15. It’s a fun way to kill an afternoon and gives you a taste of the genre, but that’s about it. Here’s hoping that developer KeelWorks can learn from its debut effort and bring its gameplay design to the same level as its visuals.- Destructoid
- Posted Aug 21, 2024
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If you can handle the game's intensity enough to stick with it for prolonged play sessions -- or if, conversely, you're perfectly fine with sporadically playing it for a few minutes at a time before switching it off -- then maybe Galcon Fusion is for you. If not, maybe you're better off picking it up for the iPhone.- Destructoid
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Anybody who has played any other motion-based carnival adventure, however, will find nothing remarkable at play with this one -- not unless they really want to see animated raccoons screaming incomprehensible drivel at them.- Destructoid
- Posted Nov 19, 2011
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The worst part is that MindJack's implementation of the shooter is so imbalanced and guileless that it actually harms the game.- Destructoid
- Posted Jan 25, 2011
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Shadow Puppeteer tries to do interesting things, but ultimately comes off as unpolished, bland, repetitive, and mediocre. I really tried to enjoy it, but I just couldn't bring myself to care about it.- Destructoid
- Posted Feb 1, 2016
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Check back a few weeks from now to see if Hoard has been patched. Add [twenty] points to my score if the crashing, text pop-up weirdness, and graphical issues some users are experiencing have been addressed. For now, buy at your own risk.- Destructoid
- Posted Apr 6, 2011
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