Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 61 Metascore
    • 50 Critic Score
    Ultimately, J-Stars Victory VS+ only succeeds as numbers on paper, the game itself being largely disappointing.
    • 61 Metascore
    • 80 Critic Score
    Other than the boss fights and the graphics, there isn't too much I'd change about this game. As a huge fan of Resident Evil 4, Dead Rising: Chop Till You Drop offered a similar take on that experience, but with more enemies on screen, more melee weapons, more comedy, and more action.
    • 61 Metascore
    • 60 Critic Score
    There are one or two interesting set-pieces, but nothing as epic as the first game. There's really only one boss fight (other than the finale), and while it starts out slightly cool, it just evolves into tediousness.
    • 61 Metascore
    • 45 Critic Score
    As tepid as gaming gets, put forth with the bare minimum of effort in a quick and cynical attempt to grab some free cash. It's not good in the slightest, and it's not even remarkable enough to be considered bad. It's just there, doing the one thing it's supposed to do -- make a load of money for two weeks, then disappear into obscurity where it firmly belongs.
    • 61 Metascore
    • 75 Critic Score
    The tragedy of PowerUp Heroes is that it's actually a rather good game, but one that lacks any memorable characters. Ubisoft does toss in some references to their other properties, with suits based on the Rabbids and Assassin's Creed unlocked by defeating Malignance, but not being a publisher known for producing fighting games makes this a title likely to be overlooked.
    • 61 Metascore
    • 30 Critic Score
    The worst problem, however, is all the backtracking is needlessly empty. Once foes are defeated, they're gone for good. I'm never usually a fan of respawning enemies, but running through corridor after corridor of bleak, prison-gray nothingness just gets tedious after a while without something to do other than just traveling.
    • 61 Metascore
    • 40 Critic Score
    The total lack of strategy needed to beat the game, the fact that all levels play pretty much identically, the lack of any notable level design, the lack of bosses, and the total lack of difficulty, make Eduardo feel like an hour and a half long tutorial mode of a good run-and-gun platformer that is yet to be made.
    • 61 Metascore
    • 55 Critic Score
    A City Sleeps feels like a half-made game. Perhaps if they had a little more time or budget to add a few more Dreams, and even out the experience for players of all skill levels, it might have been something special.
    • 61 Metascore
    • 65 Critic Score
    The challenges in Traverser are not poorly designed, merely underwhelming.
    • 61 Metascore
    • 55 Critic Score
    There's a decent time to be had -- especially for youngsters -- and its flaws and shortcomings don't grate too much, thanks largely to a relatively short runtime. But, because it forges its own path, Dawn of New Riders won't make a lasting impression on the How to Train Your Dragon canon.
    • 61 Metascore
    • 60 Critic Score
    The problem is that while there's a lot to obtain from the game, there's ultimately very little to do. A handful of other game types on disc could have helped towards keeping the experience fresh, but as it stands, it fizzles out a little too soon to keep you coming back for more.
    • 61 Metascore
    • 30 Critic Score
    If this game is any indication as to the quality of the movie, then it's safe to say that this is one trip to the theater that you do not need to take.
    • 61 Metascore
    • 30 Critic Score
    Need for Speed Payback is another result of EA meddling in the concept of “games as a service” and taking an otherwise mediocre entry in the series and completely butchering it in the process to achieve this goal. Here's hoping this trend of free-to-play business strategies in full priced games comes to an end sooner, rather than later.
    • 61 Metascore
    • 75 Critic Score
    At once a grab-bag of silly references and a keenly observed tribute to the games that helped build action-adventure and role-playing games, Evoland is more than just a showcase of retro graphics.
    • 61 Metascore
    • 70 Critic Score
    At a relatively low price of around $10, those who get their kicks out of zombie massacres will find that Zombie Apocalypse is a good time. But for those over the whole "zombie thing" it's unlikely Zombie Apocalypse will change your mind, despite Nihilistic's solid arcade framework.
    • 61 Metascore
    • 60 Critic Score
    The game is smothered by a poor camera, an excess of short load screens, a forgettable campaign, simplistic missions, portions of undubbed dialog and an overall lack of polish. But even with all that, I still managed to have a bit of fun pulverizing the bad guys with a little help from some scantily clad girls online.
    • 61 Metascore
    • 60 Critic Score
    I experienced a great deal of bugs in my time with Sword Coast Legends. Items would fail to be clickable, enemies would be invisible (and no, it wasn't a failed perception roll), it crashed to desktop a few times, and there's a widespread need for polish. A few more months on the anvil were clearly needed to hammer out the unfinished edges.
    • 61 Metascore
    • 50 Critic Score
    I really couldn’t muster up feelings either way on this game. It’s a competent fighter with nice sprite work, but it also does very little interesting with narrative presentation, combat mechanics, or gameplay modes. It all feels very safe, and I didn’t really feel much by the time I was done.
    • 61 Metascore
    • 60 Critic Score
    Pick up the first season pass before you take a gander at the second.
    • 61 Metascore
    • 35 Critic Score
    The Journey wants so desperately to impress you, but it can only ever ruin your day.
    • 61 Metascore
    • 55 Critic Score
    Zeno Clash II might be bigger than its predecessor, but it fails to be truly better.
    • 61 Metascore
    • 45 Critic Score
    It's just a shame there isn't way more game here. If this truly is the start of a franchise, I'd potentially be up for more titles, but I can't deny how much this sparse pilot entry leaves me wanting.
    • 61 Metascore
    • 85 Critic Score
    Drakengard 3 is a bit unconventional at times (like its developer) with tales of extreme hair cutting and dragon piss, but action fans will want to seek this one out immediately. Within 15 minutes I was drawn into its world and its cast of characters, and I wanted to see Zero's journey through from start to finish. If you like games like Nier, you'll love Drakengard 3.
    • 61 Metascore
    • 65 Critic Score
    Air Conflicts: Secret Wars might be a budget title in price, looks, and polish. But it's a simple and surprisingly enjoyable game that hardcore fans of the genre will enjoy if they can go in with low expectations.
    • 61 Metascore
    • 70 Critic Score
    This is a surprisingly meaty title that'll have you coming back again and again to best one difficulty level after another, even if it's just to collect special accessories with which you can outfit your girls.
    • 61 Metascore
    • 45 Critic Score
    RemiLore: Lost Girl in the Land of Lore is a huge disappointment for me. When you can grab something excellent like Enter the Gungeon for a fraction of the price, it almost comes off as embarrassing. It's not utterly vile like a pickle sandwich, just incomprehensibly dull considering its vibrant, cute, colorful presentation.
    • 61 Metascore
    • 60 Critic Score
    If it cut all the fat and featured only the smart puzzle-platforming found in the hand-designed levels, Raiders of the Lost Quark would be a leaner, more engaging, and ultimately much better game.
    • 61 Metascore
    • 75 Critic Score
    Regardless of originality, all these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse. Just don't go into it expect Nintendo Land-sized production values or that frantic WarioWare feeling.
    • 61 Metascore
    • 60 Critic Score
    It feels more like a stopgap that's worth borrowing or renting, but can't justify a full cash price.
    • 61 Metascore
    • 65 Critic Score
    The Descendant is a wildly inconsistent adventure; reflective of the reasons why Telltale Games is seen in high regard, even on its worst days. At the same time, it's one of the better pretenders out there, thanks to the morally grey protagonists, daunting set-pieces, and odd gameplay subversions. Much like the sci-fi oddities found deep in Netflix, The Descendant has this rough B-movie charm going for it; flawed, but perfectly passable.

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