Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 62 Metascore
    • 60 Critic Score
    With an easy mode, truncated (basically non-existent outside of "defeat the AI called Shira") story, and a multiplayer option, Ghost Blade HD is a great gateway drug for anyone on the fence about getting back into shmups. It has all the mechanical makings of a great shooter, it just lacks that special spark in a few major areas.
    • 62 Metascore
    • 30 Critic Score
    In summary, Armored Core: For Answer is a bland game that only exhibits brief periods of satisfaction, namely blowing things up, amidst its numerous flaws. For Answer has some particularly testy controls, poor mission structure, aggravating battles, and a complete lack of flair in its levels.
    • 62 Metascore
    • 75 Critic Score
    Like a NASCAR driver that enjoys turning left, if you can see yourself soaring through the air over and over without getting bored in an hour, Skydive is your huckleberry.
    • 62 Metascore
    • 70 Critic Score
    Despite these technical flaws, I still had a really fun time messing around with the agents. Enjoying Agents of Mayhem is sort of like watching a cartoon you used to love without the rose-colored glasses of nostalgia or the naivete of youth. You'll get more of a kick laughing at it, rather than with, but there's a smile on your face either way.
    • 62 Metascore
    • 70 Critic Score
    It's Bomberman, man. It feels like an arcade game with a $50 price tag. The campaign isn't as strong as it could be, but there's enough here to keep the series going until Konami can muster up a little more for the next iteration.
    • 62 Metascore
    • 65 Critic Score
    By all means, claim this game and enjoy it while you can if you have a PlayStation 5. But don't expect it to stay in your weekly rotation for very long. It's a nice enough intro to the console, but it's fleeting.
    • 62 Metascore
    • 50 Critic Score
    A mediocore game that occasionally engages.
    • 62 Metascore
    • 60 Critic Score
    Warframe has a great foundation, but there's almost nothing unique or exciting about it. With a free-to-play scheme on top of how grindy the game feels in general (especially without a static group), it can wear on you even after a few hours of play.
    • 62 Metascore
    • 60 Critic Score
    Beyond the cute veneer, Moco Moco Friends is a slightly above average dungeon crawler with a decent crafting system and serviceable combat mechanic. At this point, there are so many better games to choose from, but if you can't get enough RPGs, Moco is ready and willing to accept your call.
    • 62 Metascore
    • 70 Critic Score
    Sonic Boom: Fire & Ice isn't the worst Sonic game I've ever played. It isn't terrible. The platforming and sense of speed are here, though just not as fun as you might remember them. The whole affair is rather ugly -- which can't only be blamed on the 3DS, though it doesn't help -- and the game isn't exactly long at a few hours to complete, if that. Hardcore fans of the series will probably get some enjoyment out of this, but for the full price of $40, it is hard to recommend to anyone else.
    • 62 Metascore
    • 70 Critic Score
    Chantelise doesn't have the epic adventure of Secret of Mana, but its unique magic system, challenging bosses and pleasant aesthetic will hook you.
    • 62 Metascore
    • 70 Critic Score
    Five Nights at Freddy's 2 managed to win me over on the strength of its personality, but hopefully we'll get a long vacation before our next shift.
    • 62 Metascore
    • 85 Critic Score
    I played it on PC for this review, and I’m looking forward to trying out some mods that the community will cook up, but I have to say that this is a perfect Switch game. In fact, after I go back and drive this save file into the ground, I plan on buying the Switch version to replay all over again, much like I did with Stardew. Gotta support the indie games you love, right?
    • 62 Metascore
    • 80 Critic Score
    If you're willing to go at it again and again with Orgarhythm, you'll find that it's a pretty rewarding experience, and you'll have a ton of fun in the process.
    • 62 Metascore
    • 50 Critic Score
    Mario Sports Superstars is like a coworker everybody hates because they do just enough work to not get fired. It’s not a good game, not by a long shot, but it does just enough right that I can’t in good conscience call it outright bad. What I can call it is a lazy experience, one developed solely for the purpose of selling what are basically Mario-branded Topps cards. Now if you’ll excuse me, I need to pour myself another drink.
    • 62 Metascore
    • 70 Critic Score
    Monster of the Deep: Final Fantasy XV is a chill-ass game that's meant to lure in a very specific type of player. Seeing random wildlife from Eos and interacting with the cast was fun, and I feel like the tension of seeing everything in first-person elevates the sometimes rote act of fishing. It's just silly enough to work for the select few that will meet all of the requirements to actually boot it up.
    • 62 Metascore
    • 65 Critic Score
    Disintegration is highly ambitious, and I think that over time a combination of free and paid DLC could shore up some of its weaknesses.
    • 62 Metascore
    • 25 Critic Score
    As it stands now, Manhunt 2 acts as the worst of all worlds; its non-gameplay will irritate gamers who actually want to enjoy themselves, its presumed violence will send the media into a frenzy and send public opinion of videogaming back another five years, and its relatively low level of visually clear violence will disappoint gorehounds who just want to see a bad guy get his balls ripped off with a pair of pliers.
    • 62 Metascore
    • 60 Critic Score
    Firegirl: Hack ’n Splash Rescue is still a work in progress. All of the right elements are here, but they’re not coalescing into what should be the optimal firefighting experience. I truly believe there is a great game buried somewhere within the lines of code that brings it all together. We just got to hold onto hope that Dejima Games will be able to find it.
    • 62 Metascore
    • 65 Critic Score
    If Gal*Gun: Double Peace was Times Square before Giuliani with all the porn stores, go-go bars, and occasional double homicide, Gal*Gun 2 is Times Square after Giuliani where the most immoral thing you’ll see is the lingerie section at Forever 21.
    • 62 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 62 Metascore
    • 75 Critic Score
    Marvelous and Honey∞Parade Games' biggest mistake with Senran Kagura: Peach Ball was treating it as a budget title because it deserves so much more: more tables, more girls, more everything. Combining the cheeseball sexuality of Senran with pinball is perhaps the most brilliant idea this franchise has ever had and the execution of what is here is nearly flawless. But the lack of a diverse set of pinball tables and a curtailed cast keep Peach Ball from reaching the excellence it could have so easily achieved if the developers had more time and more ideas for what they wanted Peach Ball to be.
    • 62 Metascore
    • 65 Critic Score
    While A Matter of Family may be worth it for hardcore Batgirl fans, WB will have to do a lot better than this to justify the cost of the pass.
    • 62 Metascore
    • 55 Critic Score
    The good news is that AIPD supports up to four players locally, so if you have three other friends who are die-hard shmup fans, it's worth checking out. Otherwise you can steer clear and pick up the heap of other great shooters on Steam or PS4. Those platforms have no shortage of them.
    • 62 Metascore
    • 60 Critic Score
    Most frustratingly, Sister Location leaves its fans clutching at the same straws the last two games have. It ends asking the same questions as always - why are the machines evil (or are they just misunderstood), what is the nature of the Freddy's curse, and how exactly does this particular entry fit into the series' larger story and timeline and on and on.
    • 62 Metascore
    • 55 Critic Score
    If you own a Vita and a PS4, and you absolutely must buy this game, get it on the more powerful console. The portable version doesn’t cut it, and even without the janky presentation, the game itself is bare bones as a strategy RPG. I have no doubt the Dynasty Warriors franchise would make a splendid SRPG, but this ain't it.
    • 62 Metascore
    • 65 Critic Score
    Xenon Valkyrie+ is something I easily see myself coming back to whenever I have a free moment and my Vita in hand. It can be a cruel experience for sure and some alterations to the overall design would go a long way, but it’s still a fun little game I can play seriously for hours or casually on a lunch break.
    • 62 Metascore
    • 70 Critic Score
    Mutant Football League is fast, dirty fun, and definitely one of my favorite sports games in recent years.
    • 62 Metascore
    • 50 Critic Score
    By choosing the fastidious "micro-management" path, We Happy Few distracts far too much from its true potential as a dystopian gaming classic. And that's the biggest downer of all.

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