Deeko's Scores

  • Games
For 762 reviews, this publication has graded:
  • 69% higher than the average critic
  • 3% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Super Mario Galaxy
Lowest review score: 15 Space Invaders Revolution
Score distribution:
  1. Negative: 44 out of 762
762 game reviews
    • 63 Metascore
    • 55 Critic Score
    On the whole, the classic Midway canon is represented fairly well, with only a handful a few wacky choices that seem out of place and seemingly thrown in randomly (perhaps drawn out of a hat).
    • 73 Metascore
    • 85 Critic Score
    Some may start a game of Central Park and laugh at the amusing graphics and simplistic gameplay, only to find themselves losing the game within two minutes. Seriously, some of the games look easy, but are deceptively hard.
    • 72 Metascore
    • 75 Critic Score
    With just enough innovation going for it, this title is a welcome change from all the ports the handheld seems to be plagued with.
    • 86 Metascore
    • 85 Critic Score
    Animal Crossing: Wild World can be summed up in two words: Time sucker.
    • 85 Metascore
    • 90 Critic Score
    An excellent addition to the series and not only builds upon what was great about the previous two titles, but also adds its own spin to the storyline and gameplay.
    • 66 Metascore
    • 80 Critic Score
    Though random encounters occur far too frequently, the manner in which battle is fought is fresh and exciting, a slight departure from the average turn-based role-playing games were used to seeing.
    • 80 Metascore
    • 85 Critic Score
    King Kong himself may be billed as the "Eighth Wonder of the World", but his video game exploits, while certainly a stunning visual wonder, is far too short and too shallow to be touted as anything but simple entertainment.
    • 47 Metascore
    • 45 Critic Score
    There are so many holes in the story and design that 50 seems to be wearing a vest made of Swiss cheese instead of kevlar. Bulletproof it is not.
    • 81 Metascore
    • 90 Critic Score
    Perfect Dark Zero slows the pace down a bit, forcing players to think more on a strategic level, rather than a "shoot the living hell out of anything that moves" level."
    • 89 Metascore
    • 90 Critic Score
    Everything a person can ask for in a war-based first person shooter: Precise control, plenty of action, great visuals and sound, and a musical score that compliments the action throughout.
    • 88 Metascore
    • 100 Critic Score
    An amazing visual treat and though the gameplay may feel a bit too similar to "Project Gotham Racing 2" in a number of ways, the overall experience can be summed up in two words: simply incredible.
    • 57 Metascore
    • 50 Critic Score
    Anything but original or entertaining. With the same features of previous installments to be found, this latest expansion looks more reminiscent of a bad rerun waiting to be cancelled instead of a supplementary package to what should have been a solid hit.
    • 74 Metascore
    • 65 Critic Score
    With only decent gameplay, simple graphics and the poorest infrastructure mode yet, Infected suffers from a disease of great ideas that have been exposed to a bacterial culture of poor execution.
    • 89 Metascore
    • 95 Critic Score
    Dragon Quest hits every check-mark on the list: it looks and sounds great, plays well, and tells a heart-warming and comical story that is never heavy-handed and is always enjoyable.
    • 82 Metascore
    • 80 Critic Score
    If you think you can simply drift around the corner, given a certain speed and angle, without touching either the handbrake or regular brake, well, you are going to be sorely mistaken this time around.
    • 60 Metascore
    • 70 Critic Score
    No matter what you do, things get very repetitive. I mean, how many counterfeiters can there really be in New York?
    • 68 Metascore
    • 75 Critic Score
    Only a mediocre affair, which is a crying shame. I point the finger at Bandai for apparently hiring some high-school kids to translate the game.
    • 72 Metascore
    • 70 Critic Score
    The game almost seems to negate the use of combos at points, which is thanks, in large part, to the infuriatingly poor blocking system.
    • 91 Metascore
    • 95 Critic Score
    The embodiment of pure kart racing goodness, an almost faultless paradigm that is undeniably the finest kart racing game created to date.
    • 82 Metascore
    • 85 Critic Score
    The online is fantastic, the voice communication is unbelievable and the game packs everything else you need for a true SOCOM experience in your hands.
    • 77 Metascore
    • 85 Critic Score
    Gun
    An absolute blast to play. The only issue I have with it is that, even with all the side-quests (excluding your gold hunt) the game is rather short. Everything else is superbly set together.
    • 68 Metascore
    • 75 Critic Score
    Fans will buy it, and probably no one else, but even if it was a perfect game, would things really be any different? Would it really start a Suikoden craze that would sweep the nation and allow the game to sit atop a throne near Final Fantasy and the other glam-rock RPGs? Probably not, but that doesn't matter, because the fans know, and as far as I'm concerned, that's all Konami cares about.
    • 62 Metascore
    • 60 Critic Score
    The gameplay itself is nothing more than a fancied up button mashing tournament with a sense of claustrophobia so apparent, you'll be looking to open a window after the first ten minutes, just for some fresh air. Maybe this game should have been entitled, Viewtiful Joe: Cabin Fever Combat.
    • 69 Metascore
    • 70 Critic Score
    Even though it is difficult to master, I highly recommending trying to punch through as best as you can, especially if you are a fan of the trilogy, because there is nothing cooler than fighting a horde of Agent Smiths while realizing you're the one in control.
    • 79 Metascore
    • 85 Critic Score
    The Enchanted Forest is outlined in such vibrant colors, you'll want to check to see if your screen is actually dripping with paint.
    • 91 Metascore
    • 100 Critic Score
    Seriously, many games are good, but this game is near perfect in almost every way. I've gotten blisters and had my thumb start bleeding WHILE I PLAYED. That's a testament to how good this game really is. If you don't buy it, you will regret it for the rest of your LIFE. I mean that.
    • 64 Metascore
    • 60 Critic Score
    Doesn't offer up anything different here, with the exception of some new minigames and a freshly themed game board.
    • tbd Metascore
    • 30 Critic Score
    Board Game Classics tries to electronically recapture the days when board games were a staple in every kid's closet, but the only feeling it captures is that of a good idea gone awry. It's less like those fabled family board game nights and more like an atomic wedgie from a playground bully.
    • 86 Metascore
    • 95 Critic Score
    Similarly to the graphics, the sound of this addition is also phenomenally done.
    • 81 Metascore
    • 75 Critic Score
    With a game designed primarily around the arena elements found in the last iteration, Ratchet: Deadlocked really does live up to its name. This installment doesn't evolve, but lays stagnant in a pool of repetitiveness and uninteresting game play.

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