Deeko's Scores

  • Games
For 762 reviews, this publication has graded:
  • 69% higher than the average critic
  • 3% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Super Mario Galaxy
Lowest review score: 15 Space Invaders Revolution
Score distribution:
  1. Negative: 44 out of 762
762 game reviews
    • 66 Metascore
    • 80 Critic Score
    Graphically solid, and an all around fun game, Commando 3 is definately worth a download for just about any gamer.
    • 66 Metascore
    • 85 Critic Score
    Similar in style to games like "Devil May Cry" and "Max Payne," the Matrix lends it's unique style of martial arts and fighting to create an experience which can only be considered to be exceptional.
    • 66 Metascore
    • 55 Critic Score
    There is replay value, as you can go at it again within another team, but you won't feel compelled to, which is a damn shame. The monster collecting element is certainly fun, but battles are far too easy and you'd have to TRY your hardest to actually lose, which easily makes the game less attractive.
    • 66 Metascore
    • 75 Critic Score
    Point Blank DS is a lot of fun while it lasts. The stylus does a fantastic job in terms of being a light gun, though you need to be spot on with your precision in order to eliminate targets, a fact that can get annoying on occasion.
    • 66 Metascore
    • 75 Critic Score
    The action may grow somewhat trite and drawn out and the whole "someone looted me while I was passed out" aspect kind of sucks, but the attention to old school detail and gameplay really packs a mean wallop and the localization is incredibly amusing and fun.
    • 66 Metascore
    • 65 Critic Score
    The number of airplanes and the graphics and detail used to create said aircrafts is amazing and the controls are very user friendly, but the mentally challenged AI and monotonous missions make for some really uninteresting gaming.
    • 66 Metascore
    • 50 Critic Score
    In the end, Heroes of Mana does a fair amount of things right, but the core elements that would make the game playable are simply sloppily issued and broken.
    • 66 Metascore
    • 80 Critic Score
    Proves to be a worthy portable sized adventure that differs enough from its 3D big brother to be a totally unique experience and one that is filled with fun from start to finish.
    • 65 Metascore
    • 60 Critic Score
    With the proper attention to detail Too Human 2 could very well be the game that Denis Dyack promised, but for right now it's only a shadow of the god it could be.
    • 65 Metascore
    • 65 Critic Score
    So is Dragon Quest Swords a game you should rush out and purchase on a whim, without thinking about paying your rent or eating for a day or two? I wouldn't go that far, but it certainly is a good diversion for gamers looking for something to sate their gaming tastes.
    • 65 Metascore
    • 60 Critic Score
    I play games to avoid being bored, but Children of Mana is one of the few games that crosses the line between being a game and being another boring chore.
    • 65 Metascore
    • 80 Critic Score
    Though I was irritated with the cache issue (still am), the game itself manages to be everything I expected in a pirate title and more.
    • 65 Metascore
    • 80 Critic Score
    I like to think of the game this way: it's fun with no clean up required. You won't have to worry about losing tiny pie pieces or having the molding clay it comes with dry out. You just turn on your system, pick up that Wii remote and have serious fun.
    • 65 Metascore
    • 85 Critic Score
    This is a rare case in which a budget minded title is actually of more merit than many full priced titles currently on the market.
    • 65 Metascore
    • 75 Critic Score
    The Godfather II, even with its glitches and ho-hum visuals, is still an incredibly enjoyable experience.
    • 65 Metascore
    • 75 Critic Score
    Those who stick with the clunky interface and difficult scripting options will be able to pull off some truly incredible pieces of work.
    • 65 Metascore
    • 80 Critic Score
    Those who manage to get through the first few levels without being bored will find that the game becomes very interesting, though the storyline remains somewhat odd and convoluted.
    • 65 Metascore
    • 55 Critic Score
    While this version of "Super Puzzle Fighter II" is available for the first time on North American shores, it simply isn't enough to make you want to drop the dough to pick it up.
    • 65 Metascore
    • 90 Critic Score
    Fans of Mega Man's pure platforming adventures might be put off by the chip idea, while fans of the RPG Mega Man might not enjoy the platforming aspect. It's a bit of a catch-22. However, Capcom and Arika did a fantastic job of melding the two together.
    • 65 Metascore
    • 70 Critic Score
    The story is great, the dungeons and interface are laid out well, the enemy selection is good and the action is pretty entertaining. However, the presentation found within is very 1991, so be prepared to make friends with a game that's certainly not the new kid on the block.
    • 65 Metascore
    • 70 Critic Score
    It's not a cheap knock off and it's not the best game by any means, but it's certainly a nice little diversion for the hardcore adventure enthusiast.
    • 65 Metascore
    • 65 Critic Score
    The single player mode is lacking in many ways and feels disjointed, as if the missions should have just been in the original game.
    • 64 Metascore
    • 60 Critic Score
    Doesn't offer up anything different here, with the exception of some new minigames and a freshly themed game board.
    • 64 Metascore
    • 60 Critic Score
    Characters can not be customized, the battle interface and tactics grow increasingly repetitive and the music and sound are less than par for the course.
    • 64 Metascore
    • 75 Critic Score
    While so much has been improved over DW, it's not all roses and sunshine. SW still suffers from some fundamental problems handed down from the game's lineage.
    • 64 Metascore
    • 60 Critic Score
    Apart from housing the much desired Sonic CD and the arcade only Sonic the Fighters, Sonic Gems is a collection of past Sonic titles (most of which appeared on the Game Gear) that shine forth with about as much brilliance and polish as a piece of coal.
    • 64 Metascore
    • 60 Critic Score
    Though the controls, plot and soundtrack remain unharmed, the frequent and long load times, coupled with the incredibly odd presence of slowdown, cripple the title to the point of not being entertaining at all.
    • 64 Metascore
    • 55 Critic Score
    Another mediocre title that has the Shining slapped on it and packaged for sale. Bearing no likeness to the past masters, the series remains blissfully ensnared in a vile web of putridness that keeps it from being anything other than mediocre.
    • 64 Metascore
    • 65 Critic Score
    Bad camera angles and a feeling of unfinished gameplay, makes four fantastic characters changed by one spectacular accident seem like one mediocre game.
    • 64 Metascore
    • 75 Critic Score
    The game is enjoyable, but does suffer from being a little slow at times. Even so, the controls are fantastic, the stories are nothing short of gut busting, and the two player modes are done well.

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