Deeko's Scores

  • Games
For 762 reviews, this publication has graded:
  • 69% higher than the average critic
  • 3% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Super Mario Galaxy
Lowest review score: 15 Space Invaders Revolution
Score distribution:
  1. Negative: 44 out of 762
762 game reviews
    • 69 Metascore
    • 75 Critic Score
    Does what it needs to do to get the job done… but it doesn’t put in any overtime.
    • 69 Metascore
    • 80 Critic Score
    With a very limited amount of amenities and dinosaurs represented, Jurassic Park falters a little in the replayability category.
    • 69 Metascore
    • 90 Critic Score
    It offers up quite an astounding amount of depth for such a pint sized fighting game and allows for some truly exciting multiplayer madness.
    • 69 Metascore
    • 80 Critic Score
    Worms 3D may not succeed completely when it boils down to the measure of its technical parts, but the entire experience proves to be an immeasurably amusing and incredibly entertaining (as well as humorous) way to kill some time.
    • 68 Metascore
    • 70 Critic Score
    Overall, My Sims is a great start to what could be a fantastic series. If they'd flesh the game out a bit, EA would have a game that would easily rival Animal Crossing, offering players the chance to fully realize their town from the ground up instead of simply trading shirts with stupid animals that will just as soon steal from you.
    • 68 Metascore
    • 60 Critic Score
    Painkiller: Hell Wars can be compared to a 10k marathon. You think it's a good idea at the time, but around mile three, you actually start questioning your own judgment.
    • 68 Metascore
    • 90 Critic Score
    Drenched in 1940's art, stellar presentation and some tough boss battles; 1942 Joint Strike is one of the best shooters on XBLA.
    • 68 Metascore
    • 60 Critic Score
    The fighting engine is certainly innovative, but lacks basic variety, the graphics border on garish and the soundtrack, in terms of voice acting, is only as good as the writing... which is to say, it’s not too good.
    • 68 Metascore
    • 85 Critic Score
    The action is fast, the writing is witty and the bunny can whoop ass.
    • 68 Metascore
    • 50 Critic Score
    LOTS of different items and potions to help on your quest.
    • 68 Metascore
    • 80 Critic Score
    Spider-Man: Web of Shadows is an amazingly fun title.
    • 68 Metascore
    • 70 Critic Score
    The entire experience, to me, felt like I was playing through the tutorial – for the second time. However, children ten and under could learn to love the relaxed, fairly undemanding, nature of Tak.
    • 68 Metascore
    • 70 Critic Score
    A competent game – definitely noticeably short of perfection, but nonetheless playable.
    • 68 Metascore
    • 75 Critic Score
    Fans will buy it, and probably no one else, but even if it was a perfect game, would things really be any different? Would it really start a Suikoden craze that would sweep the nation and allow the game to sit atop a throne near Final Fantasy and the other glam-rock RPGs? Probably not, but that doesn't matter, because the fans know, and as far as I'm concerned, that's all Konami cares about.
    • 68 Metascore
    • 75 Critic Score
    The single player doesn't last forever and the multiplayer modes are fleeting, but for $19.99, this is a great title and a puzzler that shouldn't be missed!
    • 68 Metascore
    • 70 Critic Score
    The reality of the younger audience aspect is that it isn’t as deep as other EA sporting games and therefore the lasting appeal will drop significantly for older gamers.
    • 68 Metascore
    • 75 Critic Score
    Only a mediocre affair, which is a crying shame. I point the finger at Bandai for apparently hiring some high-school kids to translate the game.
    • 68 Metascore
    • 75 Critic Score
    The battle system needs to be tweaked a bit, the map system disappoints, and searching for items to synthesize is a huge chore, but the graphics, story and voice acting make for a wonderful adventure that is worth noting.
    • 68 Metascore
    • 65 Critic Score
    The AI lacks any real challenge and the track layouts are somewhat poorly thought out. Overall, the game is entertaining, but the longevity and competition just aren't enough to keep you on your toes for an extended period of time.
    • 68 Metascore
    • 75 Critic Score
    The controls are very tight, the modes are amusing and the game itself is quite varied. However, the somewhat tedious graphics and lackluster multiplayer are a bit of a turnoff.
    • 68 Metascore
    • 80 Critic Score
    Taito, the company ultimately responsible for the game, didn't steal from us, the spell system is engaging, the battles are amusing and the Wi-Fi battles are enthralling, making for one truly unique game experience. It's too bad that the graphics and sound are something out of a Game Boy game.
    • 68 Metascore
    • 75 Critic Score
    In the end, Magnetica does fulfill a purpose, and that is to take an otherwise drab, uninteresting online game and make it a mildly more interesting online game that is now portable.
    • 68 Metascore
    • 85 Critic Score
    While it isn't in the same league as something like Final Fantasy, Infinite Undiscovery offers an enchanting adventure that will keep JRPG's fans more than happy till Final Fantasy XIII or Star-Ocean 4 arrive next year.
    • 68 Metascore
    • 80 Critic Score
    While the game doesn’t offer a lot in the ways of bonus features it does offer a nice amount of images to unlock – a small reward for playing through the game.
    • 68 Metascore
    • 75 Critic Score
    The simplicity of it will entice your want for hacking enemies. A game with one of the longest load times in history.
    • 68 Metascore
    • 75 Critic Score
    The fact is, since you never get to control the camera angles, every time you pass a certain spot in the game you are viewing it from a different angle. What I am getting at is, you never get any sense of where you are in any given area because you’re always given a different angle to view it from.
    • 68 Metascore
    • 70 Critic Score
    A game with a severe identity crisis. On one hand, it strives to be an incredible role-playing experience; on the other hand, it attempts to lure gamers in with the promise of old school shoot'em up action. What it delivers is an amusing amalgamation of both worlds that is cleverly designed so that neither aspect overwhelms the other.
    • 68 Metascore
    • 75 Critic Score
    The game may suffer from many problems, but these problems are more than made up for in terms of story and design.
    • 68 Metascore
    • 50 Critic Score
    It's a nice diversion on a quick flight to Vegas, but if your traveling to Europe, bring "Animal Crossing: Wild World" instead.
    • 68 Metascore
    • 90 Critic Score
    We're provided with a greatly enhanced sense of presentation, both from an audio and visual angle, as well as additional content not found in previous version.

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