DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 78 Metascore
    • 70 Critic Score
    It’s a very rewarding game, not just in its mechanics, but with the plot and its possibilities of altered scenarios playing out.
    • 74 Metascore
    • 70 Critic Score
    WRC 10 is the best the WRC series has ever been. It might not be the biggest leap in improvements, but the refinement of the vehicle control, the improved physics, new tweaks to the career – just as time-consuming as last year’s – and the increased legendary car/track count help make the return to the series a good one. There is just a bit too much deja vu here that might put off casual fans from buying the game if they already have WRC 9. Sadly, that is one of the downsides that come with these yearly sports releases. Still, I can recommend WRC 10 to the people who want a new racing game, and those who are into motorsports will find WRC 10 a great title to play with, just make sure you try to go for the full wheel set up to truly experience throwing a car around these amazingly designed courses.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 80 Metascore
    • 70 Critic Score
    Visions of Four Heroes is very much more of the same, but that is not a criticism when the foundation it builds upon is solid. Dynasty Warriors: Origins laid a strong baseline for the series with its refined combat, improved presentation, and more focused storytelling. This DLC chooses to expand that storytelling, one of the strongpoints of the original game. The additional story content offers deeper insight into familiar figures, while the gameplay remains enjoyable taking down 1000s of soldiers in battle. Although it does little to push the formula forward, it successfully delivers more of what already worked, making it a decent expansion for those who enjoyed the main game.
    • 60 Metascore
    • 70 Critic Score
    It is unfortunate that Corpse Party: Blood Drive suffers from the technological leap to the Vita, as the new visual style and gameplay features are the best improvements seen in the series from a conceptual standpoint.
    • 64 Metascore
    • 70 Critic Score
    In the end, Robinson: The Journey is the closest thing to a full-fledged title for the PSVR, which would explain its full price tag. Unfortunately, its average length is only slightly longer than the average VR title, clocking in around five hours. Regardless of the price, there’s no denying the level of polish and immersion that Robinson succeeds at, opening the doors even wider for the kind of innovative experiences Sony’s virtual headset can offer. If the games can steadily improve from here, then it’s a sure bet that the PSVR won’t go extinct before its prime.
    • 64 Metascore
    • 70 Critic Score
    WRC 4: FIA World Rally Championship is a good, solid attempt at a rally game that feels satisfying enough to enjoy.
    • 79 Metascore
    • 70 Critic Score
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.
    • 75 Metascore
    • 70 Critic Score
    It’s another game of discovering magical creatures that do battle for you, but it feels modern and up to date, with decent graphics and has more mechanics than a broken down Bugatti.
    • 77 Metascore
    • 70 Critic Score
    Like Peggle Nights, Peggle 2 feels like just an extension of the original game and not a whole lot more.
    • 74 Metascore
    • 70 Critic Score
    Dead or Alive 5: Last Round is a good fighting game that remains similar to the last release, building on the already strong foundations created by the game two and a half years ago.
    • 73 Metascore
    • 70 Critic Score
    Space Run is a solid entry in a genre that is full of unimaginative titles, and from the get go Space Run supplies an easy to understand, but challenging to beat campaign that will keep people’s minds and fingers active from beginning to end.
    • 76 Metascore
    • 70 Critic Score
    Anthem#9 is a stylish, compact roguelite that somehow works by doing less, but doing it well. No doubt it comes with a bold visual identity and an imaginative gem-chaining combat system. The lack of permanent updates might not be one for people who have become accustomed to the modern roguelite design, but this does mean the game is solely focused on offering a game that is purely about the player’s skill. Although the game’s tutorials and explanations can feel underdeveloped, the satisfaction of mastering its mechanics outweighs the early learning curve. In the end, what I found is that Anthem#9 delivers a surprising amount of depth wrapped in a striking, but simplistic presentation.
    • 80 Metascore
    • 70 Critic Score
    In the end, Street Fighter 30th Anniversary Collection is a respectable package that will doubtlessly tug at the heartstrings of longtime fans, but falls a bit short of being a truly complete package. In addition to the spotty netcode and bland interface, there is also some notable versions of these games that are missing.
    • 75 Metascore
    • 70 Critic Score
    Overall the story never really grabbed me and seems underdeveloped but it’s a not a story driven game, it’s a game driven by gold and exploration. This game is a great port and one I would recommend any switch owner pick up as it’s fun to play. The great things is Steamworld Dig 2 is already on Switch so you can go pick that one up straight after you finished the first one.
    • 80 Metascore
    • 70 Critic Score
    If you are a Wii owner looking for something a bit different, and incidentally if you’re a twenty five year old man who misses the days he could sit in his pants watching Going Live, then A Boy And His Blob is still definitely worth a look-in.
    • tbd Metascore
    • 70 Critic Score
    The Kids We Were is a simple game that is fully invested in its narrative. There is not much of a game to play here, meaning it is not for everyone; mainly fans of heavy stories or visual novels will enjoy this time-traveling, heart-warming adventure. It touches on serious topics, treating them with a good conscience, and does so while throwing in the fascination of time travel and the whole idea of “what if you could change someone’s future for the better?” The voxel graphics might not totally fit with the themes, but the music and script make up for this, which allows The Kids We Were to tug on your heartstrings with its satisfying conclusion.
    • 81 Metascore
    • 70 Critic Score
    It will be interesting to see what will happen to the Atelier series going forward, now that Ryza’s chapter comes to an end after this entry. The increased presentation and improvements following the first two titles really demonstrated how the trilogy resonated with its audience. Hopefully more care can be put into better streamlining the mechanics and UI elements, as this series just needs a few more polished ingredients to produce a truly high grade experience. In the meantime, this flawed trilogy of games is still worth the appraisal for both old and new school fans of RPGs, or any enthusiast of watching the numbers go up.
    • 75 Metascore
    • 70 Critic Score
    Someone once told me to not buy things for what you want them to be, but buy them for what they currently are. Based on that sound reasoning, I would recommend holding off on Life is Strange for a while, but keep an eye on how well future episodes are received.
    • 83 Metascore
    • 70 Critic Score
    Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
    • 75 Metascore
    • 70 Critic Score
    Hero Academy is a fun title with some good ideas that fit to a casual mindset but also allow more serious gamers to enjoy as well. My main problem has to do with waiting for moves, and the fact that I can't play against bots while waiting for turns to finish.
    • 63 Metascore
    • 70 Critic Score
    Dokapon Kingdom: Connect might lure some of those Mario Party fans across, but the game feels more aimed at finding its own small audience who love the idea of a video game that blends RPG mechanics with a board game in a decent way. If you are one of those, then get ready to embark on a long adventure filled with friendly banter and devilish competition to be the richest person in the land.
    • 69 Metascore
    • 70 Critic Score
    Battleborn isn’t quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
    • 73 Metascore
    • 70 Critic Score
    Killsquad is a good attempt at merging a few ideas from other genres and coming up with an arcade-style isometric shooter with a loot grind. The action loop is solid, and the high enemy count makes for some frantic action that merges quick ability activation with the player’s own skill. It falls short in some elements, such as no end game content and a loot grind that is too focused on the shop rather than rewards through contracts, and could do with a better diverse set of abilities and weapons for each character. Still, this is a game that is easy to jump into, and even if the end game does not exist, taking the game as an experience from the first to the last contract is good enough to recommend, think of it as an isometric shooter rather than an action RPG. One thing though is that make sure you have yourself a friendly bounty hunter or three to come along with you to get the best experience from this entertaining, blaster action game.
    • tbd Metascore
    • 70 Critic Score
    Gunfire Reborn offers a solid mix of roguelite progression, creative weapons, and fun hero abilities, making it a good pick for fans of loot-focused first-person shooters. Its low system requirements and co-op gameplay further enhance its accessibility, and it makes for a great Steam Deck experience. However, the highly repetitive level design is a weakness that can’t be ignored. While expansions and seasonal systems add variety, they feel like compensation for the bland environments rather than a true fix. Overall, it’s a good game that is enjoyable, but not without some flaws that stop it short of greatness.
    • 75 Metascore
    • 70 Critic Score
    Project Wingman is not scared of being the indie Ace Combat copy, and it is that brave approach by the developers to replicate something they enjoy that makes it a recommendation for anyone who loves taking to the skies.
    • 84 Metascore
    • 60 Critic Score
    Personally I’m hoping this release was simply a way to hold the fanatics over until the Switch Pokémon title rears its head in a year or two. Until then, I’d recommend playing Ultra Sun/Moon in bitesize chunks because it can wear pretty thin and quickly become a grind when playing through it rapidly. It should be enjoyed a little at a time or saved exclusively to be played on the go as a fun little time killer. The challenge and fun are waiting right there at the end for those who want to power through for it. It’s just a shame there are so many little things that pile up against the experience, like the pokémon-infused pokédex that never stops asking the same questions over and over or the lack of Pokémon-worthy music.
    • 81 Metascore
    • 60 Critic Score
    If this year’s features are expanded on for the next game, brilliant, and all that, but in order to really take things to the next level, perhaps completely reworking the gameplay would be the best thing to add into next year’s release.
    • 68 Metascore
    • 60 Critic Score
    Some fans will find things to like about Ancient Space, but its gameplay isn’t as infinite as the depths of space that surrounds us.
    • 78 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.

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