DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • tbd Metascore
    • 70 Critic Score
    While Tesla Force isn’t a showcase for the power of the new consoles, it is certainly at home on them and its bite-sized stages don’t outstay their welcome. Fans of twin stick shooters won’t be disappointed by Tesla Force either.
    • 68 Metascore
    • 70 Critic Score
    The game doesn't do anything to go above and beyond what is already out on the market today. If you are a fan of the comic book then this is going to be a great game for you, if not this is a perfect rental.
    • 72 Metascore
    • 70 Critic Score
    Reborn is a beautiful but short-lived experience that continues building this interesting universe while introducing more questions than it answers.
    • 54 Metascore
    • 70 Critic Score
    Addicted gamer as I am, I had another turn-based tactical combat game to play and review at the same time, namely Mutant Year Zero: Road to Eden. Oh boy, if its audiovisual excellence could be merged with loose and imaginative gameplay of Jagged Alliance: Rage!, we would have a real killer in the genre! Then again, it wouldn’t be the same game anymore. Like its mercenary cast whose prime time is behind them, Rage! really needs its rugged charisma to live another day.
    • 63 Metascore
    • 70 Critic Score
    There's only one question you should ask yourself: do you give up easily in games? If your answer is yes, steer clear of 8DAYS. But if you have a masochist bone somewhere in your body, then enroll in G.O.D by all means and face the challenge. There's nothing quite like that sweet feeling when you overcome the dangers the game throws at you, especially when you have a co-op partner to share joys and hardships with.
    • 70 Metascore
    • 70 Critic Score
    NCAA Basketball 09 has the underlying element of what could be a huge step in the right direction, but the lack of depth ends up being the games great fault.
    • tbd Metascore
    • 70 Critic Score
    Knock Knock is driven by a neat idea and an evocative presentation. It’s a shame, then, that its goodwill is hampered by gameplay that feels a little broken. To give it the benefit of the doubt, the issues I ran into seem to be a result of the game not going far enough to give the player a proper explanation outside a few needlessly cryptic notes in between stages. The game is equipped with the right scares but I found it hard to invest in the experience because of frequent, unknown fail states.
    • 70 Metascore
    • 70 Critic Score
    This shooter brilliantly integrates some RTS elements into its core gameplay, but eventually becomes too repetitive for its own good if not for its superb Live support.
    • 76 Metascore
    • 70 Critic Score
    The biggest disappointment about ShootMania is how confused the game is, and the lack of direction will almost assuredly be the death of it.
    • 65 Metascore
    • 70 Critic Score
    The Solus Project kind of feels like No Man’s Sky without starships. The survival aspect is more robust and requires full attention to different health systems. The game could use a bit more polish in places, like better inventory management, more worthwhile exploration and more interesting caves. Overall, The Solus Project is a pretty solid adventure that left me feeling surprised with how it hooks into at certain moments. Although it ended up being one of those games I played to have something to do while catching up on podcasts, I caught myself getting more and more intrigued by the whole affair.
    • 80 Metascore
    • 70 Critic Score
    Final Fantasy VIII Remastered is a prime example of how to do a remaster well. Improved graphics modernize the experience, and modifiers help alleviate the grind issues. That said, I’ve always felt FFVIII needed real gameplay changes. It won’t get that in a remaster, and as such, those who didn’t like the game before won’t like it now. If what you disliked in the original was the grind, put your eyes on this remaster. And if you loved FFVIII in the past or are a curious newcomer, this is the best version of the game by far.
    • 71 Metascore
    • 70 Critic Score
    39 Days to Mars delivers on the experience that it promises; a tightly designed cooperative experience with a jovial atmosphere. The game is over too fast and it ends with somewhat of a thud, but nevertheless you should find it enjoyable. 39 Days to Mars is a decent way to spend an evening and a good use of a few bucks if you can find it on sale.
    • 68 Metascore
    • 70 Critic Score
    It’s when you’re unable to finance new research centers or expeditions where the game gets tedious as you sit and wait for enough money to come in to make new stuff. If you don’t mind that, then you’ll find Jurassic World Evolution to be a mostly fun exercise. Fans of theme park sims will enjoy the challenge of monitoring a park where the attractions can swallow guests whole. And you know there ain’t no coming back after those lawsuits.
    • 81 Metascore
    • 70 Critic Score
    I would say to EA specifically that you have a lot of great ideas, but smooth it all out, develop more on the PS3 and use its strengths and get that frame rate up and consistent.
    • 73 Metascore
    • 70 Critic Score
    Agetec continues this mildly popular franchise with the same turn-based RPG mechanics that we came to know and love/loathe.
    • 71 Metascore
    • 70 Critic Score
    Dragon Quest I, II and III on the Switch are great picks, especially if you enjoyed the recent eleventh entry and wanted to experience the origins of this great series. However, these are ports of the mobile versions with some audio and visual enhancements. So if you have them on your mobile phone already, there is little point in picking them up on the Switch again, unless you really want to play them on your TV in full glory.
    • 62 Metascore
    • 70 Critic Score
    Giraffe and Annika is a beautiful game with an intriguing plot and engaging characters, but the difficulty spike in the second half doesn’t fit the relaxed tone of the first half. I feel that someone involved with the game didn’t trust the initial vision and felt the need to shoehorn in standard platforming gameplay. It’s a shame, because the first half was really special and felt like something I hadn’t really played before. If you have a lot of patience and decent platforming skills, you might enjoy Giraffe and Annika.
    • 60 Metascore
    • 70 Critic Score
    Dragon Quest I, II and III on the Switch are great picks, especially if you enjoyed the recent eleventh entry and wanted to experience the origins of this great series. However, these are ports of the mobile versions with some audio and visual enhancements. So if you have them on your mobile phone already, there is little point in picking them up on the Switch again, unless you really want to play them on your TV in full glory.
    • 72 Metascore
    • 70 Critic Score
    The video game adaptation does well, offering lush visuals and decent combat, but falters with a fairly limited multiplayer mode and unbalanced characters.
    • 71 Metascore
    • 70 Critic Score
    If you're going to spend the $20 on Corpse Party, it is very important to know what you're getting into. This is not a "game," but an interactive novel with video game elements that, for the most part, aren't very good. You will get frustrated and lost a few times, but if you stick with it and keep a cool head, Corpse Party will reward you with an unsettling story that will keep you on the edge of your seat. The game doesn't shy away from violence so be prepared to sit through some really disturbing and uncomfortable moments.
    • 63 Metascore
    • 70 Critic Score
    Dragon Quest I, II and III on the Switch are great picks, especially if you enjoyed the recent eleventh entry and wanted to experience the origins of this great series. However, these are ports of the mobile versions with some audio and visual enhancements. So if you have them on your mobile phone already, there is little point in picking them up on the Switch again, unless you really want to play them on your TV in full glory.
    • 76 Metascore
    • 70 Critic Score
    While still a good game, it remains overshadowed by those previous entries. Rocksteady got right all the little things that WB Montreal seemed to miss.
    • 76 Metascore
    • 70 Critic Score
    I enjoyed playing NeuroVoider, but it resembled the guilty pleasure of having fun with something so simple and mindless. The game has tons of options to customize your robot and it was fun to experiment various types of weapons, classes and skills in the early stages. However, the inequity of usefulness in weapon types forced me to hog only the strongest type of weapon available in later stages. It became a routine to hope for a strong and useful weapon to brute-force my way in several stages. The excitement of getting rare and powerful weapons replaced the excitement of actually playing the game. At this point, the game became tedious. Overall, NeuroVoider has both the charm and the silliness of generic shoot'em up games from the 8-bit era. It is, without a doubt, a great game to spend some time mindlessly playing couch co-op with your friends. Yet, this experience is short-lived and transient. Enjoy it while it lasts.
    • 65 Metascore
    • 70 Critic Score
    Sony Online improves upon their original PSP RPG with a more intuitive control scheme and online play, but messes up with a disjointed story.
    • 77 Metascore
    • 70 Critic Score
    At its best, Panzer Paladin leans into its great core platforming to offer genre comfort food. Its movement tools feel rewarding, with twitchy controls and a fun variety of traversal options. The game's aesthetic is similarly successful, capturing the buoyant energy of 80s mecha anime with period-appropriate character designs and vivid coloring. But unfortunately, the game’s level design isn't always as compelling. Only the boss encounters and the final few levels fully take advantage of the tight controls, resulting in stretches that fall flat. Panzer Paladin may not eclipse its influences, but it is still a very competent retro throwback.
    • 70 Metascore
    • 70 Critic Score
    Full Auto goes from an Xbox 360 technological demo to a full-on game, and one that thrills us with fast-paced racing and truly destructive weapons.
    • 63 Metascore
    • 70 Critic Score
    The remaster’s asking price is high for what it offers, but hardcore fans who want to experience a new coat of paint may still want to check this out. Although the original game was a better package for its time, the remaster is still a fair way to enjoy this classic action-RPG.
    • 68 Metascore
    • 70 Critic Score
    A slightly updated platformer, with just a few touches here and there completes a decent sequel.
    • 74 Metascore
    • 70 Critic Score
    Taking some well-worn lessons from other shooters, you won't have to strain your mind to be able to enjoy this fun and action-packed shooter on your handheld.
    • 72 Metascore
    • 70 Critic Score
    Hardcore DBZ fans would be happy with the new flying skills and bigger environments to traverse, but be mindful of its basic and shallow combat system.

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