DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Turmoil
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 51 Metascore
    • 70 Critic Score
    The concept is outrageous, but it works. However, at the end of the day, it is a game about a piece of bread.
    • 51 Metascore
    • 70 Critic Score
    The jury is still out on whether or not Dream Diary exists as a faithful remake/adaptation of the original Yume Nikki, although research has led me to believe that it wasn’t well received by the community. So if you’re a fan of the original game, you might want to temper your expectations. For the rest of us, Kadokawa’s remake is a spooky adventure game that doesn’t break new ground but will take you to some strange and exotic places.
    • 51 Metascore
    • 60 Critic Score
    Overall, I enjoyed getting scared by horrible, scary-looking spirits.
    • 51 Metascore
    • 50 Critic Score
    Midway seeks to revitalize the classic arcade game, but the transition is plagued by terribly dated visuals, frustrating controls and an overall unpolished product.
    • 50 Metascore
    • 50 Critic Score
    Edge of Time is all around an extremely mediocre brawler.
    • 50 Metascore
    • 50 Critic Score
    You fight bugs until the credits roll, and if that doesn’t hook you at the beginning, then you’re especially not going to love it by the time you’ve played the game for its 4 hour run time.
    • 50 Metascore
    • 40 Critic Score
    The RPG genre has just started to bloom on the DS, but not helped by Konami's outdated title and hampered by its frustrating touch controls.
    • 50 Metascore
    • 50 Critic Score
    AO International Tennis is sadly not a great game of tennis. It can still be buggy (I’ve had it hard crash a couple of times), has really long load times, and just isn’t all that compelling. I put a ton of time into AO International Tennis and I can say that I never once found myself fully invested.
    • 50 Metascore
    • 50 Critic Score
    Afterfall: Insanity is a bit of a mess. Everything about this product comes off as unfinished and if given more time to cook and iron out the bugs, the game could be enjoyable but in its current state it is barely passable.
    • 50 Metascore
    • 40 Critic Score
    Carnivores: Dinosaur Hunter HD is a real mess. I didn’t pay for this, so I don’t feel like I have lost anything other then time, but I feel actual sorrow for the people that have. Avoid this like an extinction-level meteor.
    • 50 Metascore
    • 20 Critic Score
    I played through the game’s first chapter before quitting in disgust and frustration. Syberia for the PlayStation 3 is a half-assed product.
    • 50 Metascore
    • 50 Critic Score
    I do love the direction that the developers were going for, but without an entertaining storyline and exciting gameplay, there isn’t much of a reason to pick up the game at all.
    • 50 Metascore
    • 50 Critic Score
    Snow Moto Racing Freedom is not a bad game but it's hopelessly mediocre in every aspect. The major problem with the game is it's all too grounded. The developers should have made it sexier by adding a flight of fantasy to it. Have fireworks and flair, an option to race around in unrealistic settings and reward players with gratuitous things such as different racer skins and soundtracks. As it is, the game is like a grumpy hermit in the Northern Scandinavian wilds, living in his little hunting cottage and settled with his bleak surroundings, baltic herring meal and the radio with one channel for weather forecasts. It's snowing everyday.
    • 50 Metascore
    • 80 Critic Score
    In many ways, The Midnight Sanctuary is an epitome of a Japanese storytelling; its pacing, nuances and paradigms – and of course, presentation. You can take a look at these screenshots and think the game looks kind of silly but I’m confident that it would be nowhere as absorbing if it were presented in a typical anime-style or photographic quality. If anything, the naïve graphics accent the chilling factor of the intriguing story that whispers through this midnight sanctuary.
    • 50 Metascore
    • 60 Critic Score
    Tryst is a decent game for a decent price but know going in that it has a fair number of issues that (hopefully) will be patched.
    • 50 Metascore
    • 60 Critic Score
    Milanoir is an enjoyable, bite-sized action game. Its combat stays fresh despite its simplicity, and well-designed boss fights allow the game to put its best foot forward for most of the campaign. However, the final act walks back much of what made the main game fun, while the story fails to coalesce into anything particularly moving. Milanoir may provide some fun thrills for action-movie junkies with an appreciation for Milan and its culture, but those looking for anything deeper would best look elsewhere.
    • 50 Metascore
    • 60 Critic Score
    Anyone expecting a Zelda-esque level of role-playing or story, or Mario-level platforming will be disappointed by The Forbidden Arts, as will gamers looking forward to a lush, 3D world to explore. In fact, The Forbidden Arts is a platformer with light RPG elements, a skeletal story and an imperfect balance between its controls and its demands. Ultimately, The Forbidden Arts lacks ambition and enough imagination to help it stand out from a crowded, accomplished field.
    • 50 Metascore
    • 50 Critic Score
    Rugby Would Cup 2011 is a poor game. Poorly made, poorly executed, and lackluster title, that causes an insatiable need to cleanse oneself after being played. It's not a top tier game, and shouldn't be regarded as one, so just leave it be and no one will get hurt.
    • DarkStation
    • 50 Metascore
    • 50 Critic Score
    Full of bugs, glitches and a laundry list of elements that feel unfinished or outdated, it’s pretty hard to recommend Rune II: Decapitation Edition to anyone whose enjoyment depends on a quality experience. Players with a love of all things Viking and high tolerance for mediocrity might be able to find a few hours of fun in Rune II’s messy world, but most gamers would do better to spend their time and money elsewhere.
    • 49 Metascore
    • 40 Critic Score
    Those Who Remain looks and plays like it come through a time portal from the mid-90s. The graphics are washed-out, plain, and badly angular. The frame rate is choppy despite the simplicity of visuals and jerks horribly when turning the viewpoint. There is no cohesion to the production design; nonspecific props are just scattered all over the place and random images from the web are plastered into frames that decorate walls. The main character’s sedated delivery kills off the rest of the atmosphere. And no, being indie isn’t a plausible excuse because there are plenty of similar but better-done indie horror games out there. All in all, Those Who Remain is an unfortunate attempt at psychological horror that goes on to show it’s a hard genre to get it right.
    • 49 Metascore
    • 30 Critic Score
    While the idea of turning real world items into in-game ones is pretty neat, the game throws in everything it can to make the experience as uninteresting as it possibly can.
    • 49 Metascore
    • 40 Critic Score
    To put it bluntly Dungeon Hunter: Alliance just reeks of mediocrity.
    • 49 Metascore
    • 30 Critic Score
    The sandbox mode is the only thing that keeps Adventure Park from being total hot garbage. Unfortunately, cheating the economy doesn’t make the broken mechanics, lack of content or dismal performance any less rotten. If you’re in the market for a game like this, you’re best off sticking with the classics.
    • 49 Metascore
    • 60 Critic Score
    The battles you encounter in both the single player and online modes are fun and can keep you entertained for a while. However, the gameplay became pretty repetitive after the first few fights.
    • 49 Metascore
    • 40 Critic Score
    I’d talk about the game’s graphics and expand on the discussion of using VR to expand on the Planet of the Apes mythos but right now? I just don’t care anymore. I'm so frustrated thinking about all the problems that made this game so miserable to play that I’m done. Don’t play this game or, if you have to, wait for a sale. Damn you, Crisis on the Planet of the Apes VR. Damn you all to hell.
    • 49 Metascore
    • 60 Critic Score
    Nitrobike is a good idea, it does a lot of things right, but it isn't the final product I think Left Field Productions wanted it to be.
    • 49 Metascore
    • 60 Critic Score
    While it’s alright in quick bursts, it gets tiring very quickly, and it won’t be too long before you find yourself wanting to go back to main series games and play something more fulfilling.
    • 49 Metascore
    • 40 Critic Score
    At best, this is just a pain pill for hardcore racing enthusiasts. As one of four racing games in the Vita's launch, it's the only one holding the fort down for the urban street racing sub-genre, but it's completely lifeless and devoid of originality. Players unable to quell their curiosity will definitely find something playable here, but they'd do just as well to save their money for the eventual Need For Speed release.
    • 49 Metascore
    • 70 Critic Score
    If you need a good excuse to kill a weekend and you are in the mood for some mindless entertainment with a friend (or solo, if you want), then Blue Estate is worth checking out.
    • 49 Metascore
    • 60 Critic Score
    Fallout 76 is a confusing experience, a discord of half-baked ideas and false premises but also some genuinely smart gameplay mechanics that allow solo players and groups alike adventure in equal terms. I want to desperately love it more but as it stands now, the game makes it pretty tough. Still, I will have my Frankie keep on going, no matter how stubborn that might be in the long run.

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