Daily Radar's Scores

  • Games
For 449 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Age of Empires II: The Conquerors Expansion
Lowest review score: 0 Blues Brothers 2000
Score distribution:
  1. Negative: 34 out of 449
449 game reviews
    • 74 Metascore
    • 75 Critic Score
    An inexcusably shallow draw-in rate and the worst automap and world map combo ever seen in a modern RPG conspire to yank the coveted Direct Hit ranking away from what is, in all other ways, a stellar experience.
    • Daily Radar
    • 74 Metascore
    • 88 Critic Score
    Everyone and everything in your life, including such necessities as food, sleep and bleeding your bulging bladder, (will be) ignored in your pursuit to finish.
    • Daily Radar
    • 74 Metascore
    • 75 Critic Score
    So good, veterans may be tempted to replay the whole game from the beginning...a fine product. Unfortunately, the new areas add only about 15 hours of gameplay. While short for a full game, it is a tolerable length for an expansion.
    • Daily Radar
    • 74 Metascore
    • 75 Critic Score
    The graphics have been tightened a bit to rival the PC version's and... well, that's about it.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    The biggest problem with the game, aside from the voice acting, is the difficulty. Both the characters and the monsters are capable of getting critical hits, but the monsters seem to have an advantage over Zak and his companions.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    With its limited gameplay, repetitive modes and lackluster multiplayer, we can't recommend it to anyone other than flight sim enthusiasts.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    It's fine for players looking for basic off-road action, but those looking for hardcore realism or arcade action should look elsewhere.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    Unfortunately, it also has crippling flaws that suck fun out of gameplay like a starving Nosferatu gnawing on a rat.
    • Daily Radar
    • 74 Metascore
    • 75 Critic Score
    As dopey as the AI is, it really is a lot of fun to jump into a level where you know that you're completely surrounded and outnumbered and gun the hell out of everything that moves.
    • Daily Radar
    • 74 Metascore
    • 88 Critic Score
    Never thought we'd have to say it, but this latest Army Men title is really pretty darn good.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    As it comes out of the box, the awkward controls, ordinary story and mediocre multiplayer prevent us from recommending this marginally fun game.
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    Controlling the lethal moon buggy can be awkward, and there really is no depth to the game beyond shooting and driving, but there is plenty of fun to be had.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    This is one really short game. With a little effort, you can beat it in 10-12 hours.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    There are so many cool tricks to pull off, and the physics are so forgiving, that we weren't afraid to try some truly ambitious tricks -- and occasionally land them.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    Solid and competent, the cannon hits its mark.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    A brilliant puzzle game with a truly unique feel and gameplay mechanic.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    "SSX" is a zany, fun and arcadey snowboard stunt-racer, and Konami's ESPN X Games Snowboarding is a realistic and beautifully presented simulator, one that will probably have massive appeal to hardcore snowboarders.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    Unfortunately, this isn't the sort of game we want to play online or off.
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    The AI even seems capable of adapting to a gamer's tendencies; a play that worked great in one situation may not work so well if used in the same situation a second time.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    An exhilarating first-person mech shooter, it has its share of shortcomings, but in some respects leaves Core's also excellent title in the dust.
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    Oni
    The characters within the game are incredibly well detailed, but the world they're placed in is bland to the point of boredom.
    • Daily Radar
    • 73 Metascore
    • 100 Critic Score
    One of the coolest and most absorbing games we've played all year.
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    Not only does it not force us to learn new skills, think in new ways or read a silly manual, it also reminds us forcibly of Crash Bandicoot, one of our all-time favorite platform games.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    With so many interesting alternatives to real life available on so many systems, why stick with one of our most repetitious and grueling sports?
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    Though it doesn't stand out technically, the physics and gameplay modes lend themselves to hopping right in and hitting the dirt.
    • Daily Radar
    • 73 Metascore
    • 88 Critic Score
    Featuring over 180 puzzles, easy-to-learn gameplay and some great extras -- including three cool multiplayer modes and the original arcade version of Ms. Pac-Man-- the return of the first lady of videogames is one that's impressive, if not quite triumphant.
    • Daily Radar
    • 73 Metascore
    • 75 Critic Score
    A surprisingly fun action game that doubles as a great multiplayer title as well as a mind-bending puzzle game.
    • Daily Radar
    • 72 Metascore
    • 75 Critic Score
    It offers more than "Civilization 2," but not a lot more. Fighting has been expanded in strategically interesting ways, but additions to diplomacy, technology and interface are primarily cosmetic and flat.
    • Daily Radar
    • 72 Metascore
    • 75 Critic Score
    May feel like last year's version, but it still offers exciting football for one and all.
    • Daily Radar
    • 72 Metascore
    • 50 Critic Score
    We come not to bury Spider-Man, but to lament that more could not be done to make the Nintendo 64 version of the game as sharp as its counterpart.
    • Daily Radar
    • 72 Metascore
    • 88 Critic Score
    Great graphics and animation, plenty of nifty features and delightfully freeform racing make for a solid package.
    • Daily Radar
    • 72 Metascore
    • 75 Critic Score
    The multiplayer is what really sets the game apart from most puzzle games, in fact, letting two people fight for space onscreen, pushing the separating line back and forth by performing combos.
    • Daily Radar
    • 72 Metascore
    • 50 Critic Score
    It the best of the Olympic crop, but it still doesn't quite get even a bronze medal.
    • Daily Radar
    • 72 Metascore
    • 75 Critic Score
    Those who just want to play 18 holes without having to wake up at 6:30am will get their $20 worth.
    • Daily Radar
    • 72 Metascore
    • 88 Critic Score
    The number of missions, weapons and vehicles makes for hours and hours of entertaining and compelling gameplay.
    • Daily Radar
    • 72 Metascore
    • 75 Critic Score
    Although it's a short experience, Frogger 2 was nearly all fun.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    Some incredible AI programming, a great sense of style, clever design and tons of replay value and you've got our new favorite puzzle game.
    • Daily Radar
    • 71 Metascore
    • 75 Critic Score
    Fans of Donkey Kong Racing who wore out their controllers playing the game are going to be disappointed by Rare's latest offering.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's just a great tactical exercise for strategy gamers of any rank.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's aimed towards a younger market, but the visuals are good, the controls are great and the game manages to elicit more endearment out of The Phantom Menace than a crate full of unwanted plush Jar Jar dolls.
    • Daily Radar
    • 71 Metascore
    • 50 Critic Score
    The game looked promising and campy, but ultimately left us unimpressed.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's one of those games where the player can sit down for 30 minutes, play it and then leave and feel as though something's been accomplished. The huge number of missions should keep the game going for some time, and there's also multiplayer support.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    Obviously made for the preconception-to-eight-year-old age range, Going Quackers is the perfect game for the Dreamcast-owning youngster.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It doesn't have the best graphics out there, but frankly, it has everything else in spades.
    • Daily Radar
    • 71 Metascore
    • 100 Critic Score
    This new version, in fact, is much the same as the ones of yesteryear. But since that means it still features great gameplay and some of the best multiplayer in existence, you won't hear us complaining.
    • Daily Radar
    • 71 Metascore
    • 50 Critic Score
    Though occasionally enjoyable, endless game crashing bugs, bouts of tedium and a few badly designed elements make it a miss.
    • Daily Radar
    • 71 Metascore
    • 75 Critic Score
    One of the better PSOne kart racers we've played recently -- with crisp, colorful visuals, loosely demanding gameplay and a great soundtrack.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    Unfortunately, there's some yellow snow on this mountain.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    With one nagging exception, there's really pretty little wrong with the game, but it doesn't exactly push any boundaries either.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    Its lack of originality only adds to its charm.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    The new shine keeps this old bird from looking too much like the geriatric (but nonetheless golden) goose it is.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    What should or could have been a cool, sneaky shooter devolves into a series of tedious levels, severely aliased graphics and some of the stupidest, ugliest enemies we've seen this side of "Delta Force: Land Warrior."
    • Daily Radar
    • 70 Metascore
    • 0 Critic Score
    The dismal gameplay coupled with the subpar framerates make this play more like a B-grade no-name title rather than the AAA title it was supposed to be, and that's just not forgivable.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    In its own way, "Soulbringer" gets things right where it counts: the transformation of your character from a powerless nebbish to a spiky-helmed ass-kicker of world-changing proportions.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    Plenty of flash, spectacle and new features... but so little meat to carve a proper meal from.
    • Daily Radar
    • 69 Metascore
    • 75 Critic Score
    The gameplay itself is too complicated for casual gamers and the sound, while better than GameDay's, is still irritating.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    Gamers will probably derive more fun simply from reading this paragraph than they will from actually playing Deep Fighter.
    • Daily Radar
    • 69 Metascore
    • 88 Critic Score
    D2
    A thrilling gaming experience with its cinematic excellence, beautiful scenery and solid "survival horror RPG" gameplay.
    • Daily Radar
    • 69 Metascore
    • 100 Critic Score
    Another excellent addition to the series, a great example of pure pinball simulation.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    The difference is purely in level design, which is creative and interesting in the first game ("Strider") and pure crap in the second.
    • Daily Radar
    • 69 Metascore
    • 88 Critic Score
    Oni
    There's refreshingly little emphasis on lever pulling or jumping puzzles -- someone out there is listening.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    There were a few fun moments while playing this, particularly in the Capture the Flag mode. Unfortunately, the cosmic physics combined with the hit-and-miss controls ripped the huge potential out of its heart.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    While it's an improvement over the original, Team Arena is essentially a decent mod but it's nothing that can't be found for free.
    • Daily Radar
    • 69 Metascore
    • 75 Critic Score
    Finally allowing the player to focus on the strategy element of the realtime strategy, the computer assistant is "Submarine Titan's" big achievement and pulls what otherwise is a forgettable genre performer into an interesting title for RTS gamers.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    In a move that perfectly mirrors our own high-school careers, it seems as if Ubi Soft went to every length imaginable to make sure that every aspect of this game is dead average, and no more.
    • Daily Radar
    • 68 Metascore
    • 50 Critic Score
    Giant robots Good, lame story Bad, stealing sechnology Good, weak level design Bad, nothing innovative... that's bad Homer.
    • Daily Radar
    • 68 Metascore
    • 88 Critic Score
    A blast to play. The game oozes style in the same way that "Space Channel 5" did, and the control scheme uses the dual sticks of the PS2 controller better than anything since "Ape Escape."
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    The games themselves look good and play even better, but only against other humans. It's just not fun to play minigames against a computer, no matter how well they're both programmed.
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    Thankfully, lackluster graphics and singular thrills do not a poor game make.
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    Our suggestion: turn off the lights, crank your speakers, get some Jolt! Cola and a couple of Lik-A-Stiks and settle in for a few hours of happy-go-lucky brain and teeth rot.
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    The addition of passable graphics, surprisingly good production values and quirky, fun gameplay make picking up this $9.99 title a pretty easy decision.
    • Daily Radar
    • 68 Metascore
    • 50 Critic Score
    Decided it didn't want an in-game save function and forgot to add multiplayer, a skirmish mode or the ability to change the level of difficulty.
    • Daily Radar
    • 68 Metascore
    • 88 Critic Score
    A good game on basically all accounts, Charge 'N Blast brings adreline-pumping, arcade-style insanity back to the Dreamcast.
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    Combining some light strategy, action and a lot of item hunting, Chicken Run captures the subtle qualities of the movie it's derived from (which was also an unexpected hit).
    • Daily Radar
    • 68 Metascore
    • 88 Critic Score
    By combining that ease of entry with excellent controls and just the right amount of innovation, this game marks one of the PSOne's sunnier last days.
    • Daily Radar
    • 67 Metascore
    • 75 Critic Score
    The game simply and consistently provides competency in large doses, and emerges as the Dreamcast's best, most mindlessly fun plane shooter.
    • Daily Radar
    • 67 Metascore
    • 50 Critic Score
    With dated graphics, no unlockable characters, and a "revolutionary" fighting engine that was new in the 20th century, there's no doubt that this game simply, is the Court Jester of Fighters.
    • Daily Radar
    • 67 Metascore
    • 75 Critic Score
    Not only do the additions work well enough with the game not to detract from its fun, but the classic Tetris has also been added to the mix for those old-schoolers who would rather play the original.
    • Daily Radar
    • 67 Metascore
    • 50 Critic Score
    Contains fleeting moments of fun, but the weak control of the game makes playing it more of a chore than anything.
    • Daily Radar
    • 66 Metascore
    • 75 Critic Score
    The track editor is what really sets the title apart, though, allowing players to easily make a variety of tracks and race on them immediately.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    Marred by technical difficulties, ultimately simplistic design and a painfully complex interface, RPG Maker is less a dream come true than a nightmare that never seems to end.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    Whether standing on its own or against the legion of fine racing alternatives out there (from "Gran Turismo" to "Wipeout"), this is one racer we'll probably leave in the games garage.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The Bouncer is here and it's not any good. We know how much that hurts, but it's time to move on. The game is less than three hours long -- less than 30 minutes if you skip the movies -- and what's there isn't fun.
    • Daily Radar
    • 66 Metascore
    • 0 Critic Score
    This "directors' cut" version turns a bad game into a horrible one, thanks to an uncomfortable control system and bad framerates.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The music isn't quite as good (as its predecessor), and the gameplay has been simplified so much that it fast becomes mindless and quite repetitive.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The controls are incredibly stiff, the locales are boring and rectangular, and the enemies will stand stock still until you shoot them.
    • Daily Radar
    • 66 Metascore
    • 75 Critic Score
    While this "odyssey of obesity" may not be for everyone, beneath the dated look lies more than enough quality gameplay to appease "Dragon Warrior" fanatics and nostalgic retrogamers alike.
    • Daily Radar
    • 66 Metascore
    • 75 Critic Score
    Not the Dreamcast wrestling sim we've been waiting for, but still a great deal of fun.
    • Daily Radar
    • 66 Metascore
    • 75 Critic Score
    Not the best in the genre, and a little sugar-coated, but tight controls and good graphics are what they are, and this game's got them.
    • Daily Radar
    • 66 Metascore
    • 75 Critic Score
    Standard jumping and puzzle-solving elements form the meat of play, and cute little caesuras are thrown in to keep the play from getting stale.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    The tanks are cool and feature gritty design and nice detailing -- but their animation sets are pretty limited and the sensation of piloting an actual, steely titan is somewhat lacking.
    • Daily Radar
    • 65 Metascore
    • 75 Critic Score
    Impressive animation, linear levels that will confuse absolutely no one and a large number of adversaries make Quackers the perfect gift for under-aged gamers.
    • Daily Radar
    • 65 Metascore
    • 75 Critic Score
    It's the arcade mode that drives this game home, and even though it's as deep as a stack of good Jaguar games, it's still fun to play.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    Overall, Stupid Invaders is an adventure title that just isn't as much fun as it should be. But it's plenty stupid.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    In a repetitive mind numbing kill-a-thon manner, it's a good time. Is it a $30 (120 quarters) good time? No.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    Everything that's done right here is on a prom date with wrong, and the wrongs manage to dance all over the rights' feet a little too often.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    The golf ball "rolls" like a ping-pong ball on an air-hockey table...TW2001 slices into the rough when it comes to actually playing the game, and that's a shame, as nearly everything else is top-notch.
    • Daily Radar
    • 65 Metascore
    • 75 Critic Score
    This is a good pool game with lots to offer -- but it'll likely bore players pretty quickly.
    • Daily Radar
    • 65 Metascore
    • 75 Critic Score
    Fun, simple fun. And massive destruction. That's about it.
    • Daily Radar

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