Daily Radar's Scores

  • Games
For 449 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Age of Empires II: The Conquerors Expansion
Lowest review score: 0 Blues Brothers 2000
Score distribution:
  1. Negative: 34 out of 449
449 game reviews
    • 61 Metascore
    • 50 Critic Score
    The included events -- Long Jump, High Jump, 110M Hurdles, 100M Dash, Shot Put, Javelin Throw and 1500M Run -- all involve the same control scheme. Each is equally frustrating.
    • Daily Radar
    • 67 Metascore
    • 50 Critic Score
    With dated graphics, no unlockable characters, and a "revolutionary" fighting engine that was new in the 20th century, there's no doubt that this game simply, is the Court Jester of Fighters.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    In a repetitive mind numbing kill-a-thon manner, it's a good time. Is it a $30 (120 quarters) good time? No.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    The biggest problem with the game, aside from the voice acting, is the difficulty. Both the characters and the monsters are capable of getting critical hits, but the monsters seem to have an advantage over Zak and his companions.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    In the end, though, the lackluster graphics, frustrating gameplay and repetitive actions make it a slightly entertaining romp through a scary theme park, but not fun enough for us to recommend as one of the DC's best.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The controls are incredibly stiff, the locales are boring and rectangular, and the enemies will stand stock still until you shoot them.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    Now imagine the whole game, from start to finish, lasting about 15 minutes -- even with limited continues. Oh dear.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    A pretty vast improvement over the PSOne version, but numerous technical and gameplay problems that were apparent then return to mar the experience, making a mighty big mess of what's still a promising idea.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    As a pinball game, the tables are too barren and as an action/platform-like game, the pinball control is out of place.
    • Daily Radar
    • 39 Metascore
    • 50 Critic Score
    When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.
    • Daily Radar
    • 77 Metascore
    • 50 Critic Score
    The batting and pitching interfaces are as good as we remember them from the stellar N64 games, but the fielding transitions are terrible and there are graphical bugs that are unforgivable. The game looks okay, with nice character models but lifeless environments and stadiums -- but it's just not what you'd expect from a PS2 sports game.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    It is an utterly routine shooter with a handful of different ships to fly, awkward controls, and robotic enemies that on their worst day aren't so much dangerous as they are sort of "pesky."
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The Bouncer is here and it's not any good. We know how much that hurts, but it's time to move on. The game is less than three hours long -- less than 30 minutes if you skip the movies -- and what's there isn't fun.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    While it graphically looks fairly good, its simulation of the sport places the emphasis squarely on offense, and that's just not how baseball is played.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    It could have been an interesting game with a little more imagination, but it's flatter than month-old soda.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    Neither excellent nor miserable, it's a fairly good racer, but it's not changed much since our last look at the game, and since then a lot of handsome titles have hit the shelves.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A tired genre makes its first zombie steps onto the PS2. It's time for a rethink.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    Overall, Stupid Invaders is an adventure title that just isn't as much fun as it should be. But it's plenty stupid.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    There are too many nagging problems, from the stuttering animation to the strange, stooped-over look of most of the players, as if they couldn't stand up straight.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Plain, cold and uninspired, ESPN NBA 2Night has all the grit and soul of an Egg McMuffin.
    • Daily Radar
    • 40 Metascore
    • 50 Critic Score
    Serious motorcycle enthusiasts might want to give this one a whirl -- to crash really expensive bikes on bland racecourses, if for nothing else -- but the vast majority of Dreamcast owners will want to avoid this game.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Sure, it's got Mario Lemieux in it, but while Super Mario may be able to save the Pens, he can't save this one.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    There were a few fun moments while playing this, particularly in the Capture the Flag mode. Unfortunately, the cosmic physics combined with the hit-and-miss controls ripped the huge potential out of its heart.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Once the game starts up, another problem becomes apparent; the game was rushed out the door before it was finished. From random lockups when loading to a litany of missing features too numerous to list completely, it's obvious that Age of Sail II was released in a beta state.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    With medical miracles and the highest average lifespan known in our short existence on this planet, we have to think that we've evolved beyond hitting each other over the head with frying pans and retractable boxing gloves.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    The graphics are fine, the options plentiful and the details lovingly polished, but the core gameplay -- the part where you're in a car racing against other cars -- doesn't do much to advance the genre at all.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    All we can tell you is that the game has mediocre graphics, poor sound, stability problems, an awkward premise and a whole lot of standing around. It may be utterly realistic, although the lack of any falling damage and the fact that wooly rhinos can magically sprint up sheer cliff walls make us doubt it.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    A thin game that is sometimes fun, but mostly routine, and with less depth and imagination than the great games it is copying.
    • Daily Radar

Top Trailers