D+PAD Magazine's Scores
- Games
For 571 reviews, this publication has graded:
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36% higher than the average critic
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4% same as the average critic
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60% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | The Lord of the Rings: Conquest |
Score distribution:
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Positive: 282 out of 571
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Mixed: 240 out of 571
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Negative: 49 out of 571
571
game
reviews
- By Date
- By Critic Score
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- Critic Score
As a pitch, EDF2025 sounds like buckets of fun. But once the novelty inherent to the concept wears off, EDF2025 is boring, and it long outstays its welcome.- D+PAD Magazine
- Posted Mar 18, 2014
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- Critic Score
Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.- D+PAD Magazine
- Posted Mar 18, 2014
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- Critic Score
The visual novel-esque method of storytelling could work for a game based on a comic strip – games like Comix Zone have experimented with using comic-panel based graphics – but Romance Dawn does not feel like a comic despite using the aesthetic. There are not enough of the full-screen images to depict key scenes of the plot, and too often important developments are reduced to screen shakes and sound effects.- D+PAD Magazine
- Posted Jan 6, 2014
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In total, it is an ugly game which misuses its aesthetic, feels archaic and unfinished in its execution. Final Exam sits as a poor relation within a genre which has already given quality titles like Guardian Heroes, Metal Slug and Viewtiful Joe.- D+PAD Magazine
- Posted Nov 20, 2013
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There’s no good reason to play Scourge: Outbreak. It functions (sort of), I’ll give ‘em that. But realistically, and even at a cheaper asking price, why would anyone ever want to play this game? Even the most middling third-person shooter is more desirable, and thankfully the last eight years has got your back pretty well covered in that regard.- D+PAD Magazine
- Posted Aug 5, 2013
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With a little more love, Way of the Dogg could have be a pretty cool rhythm game. Even if its framework is a silly attempt to pasteurise Snoop’s waning branded image and cultural relevance, the basic pitch is still solid and curiously inspired. But in practice, Way of the Dogg’s lifeless rhythm styling and maddening technical hiccups join forces to forge something truly ghetto.- D+PAD Magazine
- Posted May 13, 2013
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To its credit, The Cave has amusing writing and a neat visual style – but charm alone cannot make up for its many technical flaws.- D+PAD Magazine
- Posted Apr 1, 2013
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- Critic Score
If you're a Suda-51 enthusiast or if it's on sale, then it'll be worth it, but other than that, it's a tiny distraction that provides a little entertainment, closer to an app game than something you'd play on a proper console, even a handheld one.- D+PAD Magazine
- Posted Jan 14, 2013
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As a whole, Pokédex 3D Pro is a nice little device, however the biggest problem with it is the expense. At £13.49 (or $15), it's at least twice as much as it should be. This isn't a game, despite the quiz elements. It's a 3D viewer at best, and all the useful information is more accessible in Bulbapedia or Serebii or one of dozens of free (or cheap) Pokédex apps on mobile devices.- D+PAD Magazine
- Posted Nov 14, 2012
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Otherwise The Eternity Clock is a buggy, forgettable game. Although this is the first in a proposed trilogy of new Doctor Who titles commissioned by BBC Worldwide, it feels as though it would have been better to focus the entire budget and creative ideas on just one, more refined game, than to release such an uninspired, tedious insult to the great Doctor's name.- D+PAD Magazine
- Posted Aug 28, 2012
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It's a sad truth to report, but the great ideas of Steel Battalion: Heavy Armour have been laid on some considerably crooked foundations. If anything, it's an indictment of the Kinect's over-promise, as its unresponsive method of control ends up drowning out any potential of its ambitions coming to life in a truly satisfying manner.- D+PAD Magazine
- Posted Jul 23, 2012
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It's not enough to save Operation Raccoon City though, which ultimately is a title that feels too rushed to warrant any great investment on the part of the player. That it's sold in such high numbers (at time of writing it's number one in Japan) says a lot about the strength of the Resident Evil brand which, if ORC is anything to go by, is in danger of being fatally diluted.- D+PAD Magazine
- Posted May 8, 2012
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- Critic Score
It may have something to offer to destruction derby fans and the low price point means it's hard to be too critical, but most players will still want to avoid a collision with this one.- D+PAD Magazine
- Posted Mar 4, 2012
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The most damning aspect of Gotham City Impostors is that the tutorials and the NPCs stand out as the main highlight, which for a multiplayer focused title is a considerable problem. Add to this the slightly whorish way in which DLC is pushed to the fore, and you have a game that sadly lives up to its title; in other words…it feels like something of an imposter.- D+PAD Magazine
- Posted Feb 25, 2012
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Though Pokemon Rumble's simplicity may have been easier to overlook when it was released as a Nintendo WiiWare title, this full price follow up should be seen as little more than a stop-gap that fails to advance the series in any meaningful way while delivering a gameplay experience that is forgettable as it is monotonous.- D+PAD Magazine
- Posted Dec 13, 2011
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Overall Carnival Island is something of a disappointment. Its position as a budget game does go some way to excusing the rather thin content within, but its biggest problem is that the content that it does have just isn't very compelling or interesting.- D+PAD Magazine
- Posted Dec 2, 2011
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In fairness, there is some fun to be had here, and Supermassive Games do show a degree of competency in utilizing the PlayStation Move, but sadly competency really isn't enough to get a party jumping.- D+PAD Magazine
- Posted Nov 22, 2011
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With a short, linear and derivative campaign plus a multiplayer offering unlikely to distract for long, Bodycount just doesn't have enough going for it to warrant a purchase, even at a bargain bin price.- D+PAD Magazine
- Posted Sep 15, 2011
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- Critic Score
Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.- D+PAD Magazine
- Posted Jun 12, 2011
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Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.- D+PAD Magazine
- Posted Jun 12, 2011
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With insipid art, painfully boring gameplay and a lack of any sense of professionalism or class, Star Raiders just can't come recommended to anyone, even to those with more time and money than they know what to do with.- D+PAD Magazine
- Posted May 22, 2011
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Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.- D+PAD Magazine
- Posted Apr 27, 2011
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- Critic Score
Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.- D+PAD Magazine
- Posted Apr 27, 2011
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- Critic Score
Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.- D+PAD Magazine
- Posted Jan 11, 2011
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- Critic Score
Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.- D+PAD Magazine
- Posted Jan 11, 2011
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From its tired mid-1990s 'cool kid' chic and offensively putrid design; to the slipshod quality of control that consistently fails to map proper movements into the game's on-screen action, it's fair to say that Crossboard 7 is not the 'system seller' show-piece for Microsoft's intensively technical Kinect hardware, but more of a case study for developers to learn exactly what not to do with it.- D+PAD Magazine
- Posted Dec 19, 2010
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- D+PAD Magazine
- Posted Nov 19, 2010
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- Critic Score
Tragic in unused potential and perplexing in design, Hydrophobia never becomes more than the sum of its parts.- D+PAD Magazine
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Overall, it's not that Blacklight can't be enjoyed on its own merits, because it can in the most basic sense. But when held up to scrutiny and measured against those gunning for the same lucrative audience, it's hard to recommend Blacklight: Tango Down with an absolute guarantee that you'll be completely entertained.- D+PAD Magazine
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- Critic Score
It’s artistically weak, lacking in substance, and as a result is somewhat cut adrift from the rest of the battling pack.- D+PAD Magazine
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