Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 75 Metascore
    • 60 Critic Score
    For the right customer, Spin the Bottle: Bumpie's Party will be a lot of fun. For people who want a substantial videogame, though, save the money.
    • 70 Metascore
    • 60 Critic Score
    WRC 7 is, much like its predecessor, a step in the right direction but is still just falling short of the mark when compared to others in its class, such as DIRT 4 and Project CARS 2.
    • 68 Metascore
    • 60 Critic Score
    Overall, there really is nothing fundamentally wrong here, but with its reliance on deriving humour from treating RPG standards as dated and ripe for mockery, Snack World: The Dungeon Crawl - Gold pretty much shoots itself in the foot. Leaning into these tropes, and really investing the time into a combat system that is as much of a treat as the rest of the game could have really elevated this above a saturated market. Collecting 'Snacks' and using them as party members is fun, and a worthwhile curiosity, plus visually it has charming designs, reminiscent of Final Fantasy: My Life as a King, which both enthrals and delights. Sadly, though, without a sturdy and, more importantly, fun battle system driving this forward, this may leave a sour taste for those expecting something of the calibre of Level-5's past RPG efforts.
    • 77 Metascore
    • 60 Critic Score
    There are hundreds of worse tennis games than Super Tennis Ball, but why really choose this over the few better ones. The gameplay is generally enjoyable, but a lack of something that could set it apart from the competition, and the overall feeling of repetitiveness you'll have to endure, make it a hard recommendation - at least at its current price. In other words: wait for a generous discount.
    • 76 Metascore
    • 60 Critic Score
    Bloomtown: A Different Story wanted to be a lot of things. A relaxing summer vacation, an adventure filled with mysteries to solve, a real-life sim, and an RPG with neat combat mechanics plus a creature capture system. It's not bad (far from it), but by trying to juggle too many balls in the air, it fails at remaining engaging for more than a couple of hours, as it becomes obvious that there's not much depth underneath the beautiful pixel art wrapping.
    • 69 Metascore
    • 60 Critic Score
    It tries to set itself up for a grand adventure, but comes across as plodding and aggravating for the first several hours. While not an absolute deal breaker, it does make for a hard sell for those who aren't totally committed to the series.
    • 50 Metascore
    • 60 Critic Score
    Baroque is an odd one, even by roguelike standards. It has all the elements of the genre that will put off 'regular' players – random dungeons, deadly difficulty spikes, loss of items and experience on death – but it also suffers from technical shortcomings that even roguelike fans won't enjoy.
    • 52 Metascore
    • 60 Critic Score
    Though it is a full and immersive title, The Sims 3 does bear the hallmarks of being a port without much consideration for the increased capacity and capabilities of the 3DS, with some struggling controls and awkward presentation to boot.
    • 75 Metascore
    • 60 Critic Score
    It's hard to recommend Breath of Death VII: The Beginning: Reanimated to anyone but fans of the 2010 original and maybe to a few of those diehard aficionados of super old-school JRPGS. Bad? No. It's actually a pretty good game, but it leans too much on comedy to be immersive, and its short length makes it feel more like a taste of something more epic in scale and scope.
    • 65 Metascore
    • 60 Critic Score
    HyperBrawl Tournament plays like a big-studio freemium title, but without any of the big studio polish… and it isn't free. It might work well enough within its own context, but the player base is non-existent, plus the AI is too frustrating to make bot matches fun. There seems to be plenty of content to unlock through ranking up, but frustrating matches offer little incentive to do it. If the developer can build up a player base, this might offer a bit of fun, but as-is there's just not much to keep people coming back to this Switch version.
    • 67 Metascore
    • 60 Critic Score
    Cleaning up a large house, painting the walls, and fixing the plumping is dull work for most people. For some bizarre reason, in House Flipper all that is fun. Being a sim title it's not for everyone of course, but those who enjoy the idea of buying, renovating, and reselling houses will actually get addicted with playing this, especially since its title that's incredibly easy to pick up and play. Sadly, it suffers a lot in terms of replay value. By the time you hit 10 hours or so, you've practically done everything twice, and all that's left is to simply experiment with new colours of paint, or different sets of furniture.
    • tbd Metascore
    • 60 Critic Score
    Mortal Shell: Complete Edition is a competent soulslike with flashes of brilliance in its shell swapping and atmosphere. Its ambition is held back by shallow systems, inconsistent difficulty, and technical rough edges. It’s a worthy attempt for fans craving a grim challenge, but it falls short of the genre’s best. The technical performance was an utter disaster on the original Nintendo Switch, but fares much better on Nintendo Switch 2. It will still be a haggard-looking and rough game with subpar image detail, but at least it plays significantly smoother.
    • 49 Metascore
    • 60 Critic Score
    Puzzle Bobble Universe is still a fantastic puzzle effort at heart, yet due to it being a considerably cut down version of its older brother, sadly it is hard to recommend this - especially since the Nintendo 3DS is backwards compatible with the regular DS, meaning Puzzle Bobble Galaxy will play just fine on the 3D portable.
    • 64 Metascore
    • 60 Critic Score
    For what it is, AEW: Fight Forever is a simple, fun brawler. If you like simplicity and prefer your wrestling without the bells and whistles, pick this up. What lets it down is the lack of presentation and features. WWE does not own the monopoly on these things, and it’s a shame that after such a long wait, a lot is missing. The dedication to additions is commendable and bodes well for the future. Until then, this reviewer isn’t quite "All Out", but is definitely holding onto the turnbuckle.
    • 61 Metascore
    • 60 Critic Score
    Monster Jam Steel Titans 2 is an over-the-top playground for those who love all things monster trucks. In addition to the comical trucks that many will recognise from the real-life Monster Jam events, Rainbow Studio has also done a fabulous job of creating the worlds that are inspired by the various teams. There's the well-designed Mutt-map that best reflects the comical sights of the Mutt vehicles, to the haunted Graveyard that left a lot to be desired from a racing perspective. As is the case with monster trucks, there are a few bumps and hits that can often mar the experience and put a dampener on things - but for the most part, this title is a few hours of fun for the monster truck enthusiasts who just want to escape into this virtual playground of destructive carnage and mayhem!
    • 71 Metascore
    • 60 Critic Score
    Once it gets into gear, Assetto Corsa Competizione turns into an enjoyable enough driving experience, with some often frustrating quirks. Every move, pass, and failure made is analysed, scored, and presented back with a grade at such a granular level you'll be left scratching your head at how you ever passed your driving test in the first place. However, the unstable framerate, janky animations, erratic camera modes, and lack of other in-game tracks and vehicles without paying more for the DLC, means that this is one for racing sim aficionados only.
    • 81 Metascore
    • 60 Critic Score
    Episode 1: Roads sets Life is Strange 2 up for potentially great things, but the entertaining moments are extremely fleeting in what is clearly intended to be an emotionally-driven adventure that works to set the tone for what is to come, with particular value placed on the story of brotherhood. The supernatural element at play as the main plot device is interesting, but it again only works to serve as a teaser for what is lying further down the road for the brothers. Not as gripping as season one, but this short episode does its job.
    • 55 Metascore
    • 60 Critic Score
    As a movie tie-in it is a surprisingly well-polished title, but as a video game experience it lacks that spark and direction to take it further.
    • tbd Metascore
    • 60 Critic Score
    Crypto Beyond All Odds is actually fairly solid with its aesthetics, theme and some small memes. Those with no clue on cryptos are going to be in the dark big time about a lot of what is happening, the history, and the jokes. Ultimately the game starts to get repetitive where the waves feel too much the same, and the game devolves into chaos too quickly to allow much strategy beyond just slapping more crypto towers down and usually winning.
    • 72 Metascore
    • 60 Critic Score
    While Batman: The Telltale Series pulls off a novel retelling of the titular Bat's origin, it still falls into the same traps that plague much of Telltale's catalogue of games. Low stakes choices, inconsistent storytelling, and short episodes all culminate in a season that squanders all its potential by the finale. This is especially disappointing since there are genuine high points. The relationship between Bruce and Selina is handled excellently, and the concept behind Harvey Dent's downfall is arguably more iconic than ever thanks to the intimate nature of the game. Unfortunately, these moments aren't enough to save the story from unearned twists and a lacklustre conclusion. Batman: The Telltale Series is worthwhile enough for Batman fans looking for an original story sporting a fresh-faced Bruce Wayne, but this is one series that will struggle to win over any Telltale detractors.
    • tbd Metascore
    • 60 Critic Score
    The visual novel format, animations, and cultural references all end up creating something that feels incredibly Japanese. There's even an anime-style opening to boot. It's recommended for those that wish to learn about Japanese culture, or practice reading Japanese, but it may not be a game that appeals to the masses.
    • 69 Metascore
    • 60 Critic Score
    With The Cave, SEGA and Double Fine have brought the world a very intriguing character-switching puzzle adventure that glows thanks to its superb presentation values and dark humour. Unfortunately, though, there are some gameplay frustrations that mar the experience, which proves to be a crying shame given how potentially great it could have been.
    • 69 Metascore
    • 60 Critic Score
    Earth Defense Force: World Brothers starts off on a pretty high note, with various characters and Easter Eggs of the older entries thrown in. Getting new guys and weapons is fun, but fairly rapidly some of the annoyances really start to come through and slow the experience down. From the very slow movement, to the largely repetitious maps, it doesn't take that long before it feels like players have seen most of what there is too see, and begin to feel the need to move on.
    • 63 Metascore
    • 60 Critic Score
    Illusion: A Tale of the Mind is a marvel to look at and enjoy from a puzzle standpoint. However, it starts to bog itself down with a quirky storyline that carries the action along well enough to start with, but becomes increasingly convoluted and eventually downright boring, to the point where the ending will leave most sighing with relief, which is a massive shame as the core gameplay is very intriguing to start with, but is dragged down by an over-reliance on switch-hitting towards the end.
    • 70 Metascore
    • 60 Critic Score
    DISTRAINT certainly seems to understand that the things that go bump in the night are less scary than the deep-rooted horrors that you can inflict on yourselves. This surreal-meets-the-mundane short story about a man's descent to metaphorical - and maybe literal - hell will keep you invested in the two and a half hours that the journey will last. Just don't expect any decent gameplay.
    • 70 Metascore
    • 60 Critic Score
    Many of the few souls that played this attempt at a western JRPG back in the day will speak about a flawless, but unknown gem. That’s nostalgia speaking, however. Septerra Core: Legacy of the Creator is undoubtedly deeply flawed. It’s not buggy or anything, just an unbalanced, repetitive, somewhat empty, and most of all, 50+ hour-long experience that’s aggravatingly slow, and which doesn’t ever realise its massive potential. In a weird way, this also has a very strong atmosphere, an intriguing world, and is strangely immersive. Thankfully it’s dirt cheap nowadays, so if interested you can check it out with just a handful of coins.
    • 68 Metascore
    • 60 Critic Score
    Sparkle Unleashed is a good enough puzzle title that delivers exactly what is expected. The mechanics work the way they should without any bugs or hiccups, and the five different power-ups do offer great help when the going gets tough in most cases. However, apart from that, 10tons colour-matching affair is no different to other hit titles, such as actionloop! or Zuma, and without any real point of difference to separate them, the temptation to try this out may not be there in favour of free versions available elsewhere. If these puzzle games sound ideal, though, many hours can quickly fly by.
    • 57 Metascore
    • 60 Critic Score
    Kirby Battle Royale on Nintendo 3DS is a somewhat fun mini-game collection, but one that doesn't have much life outside of its three-hour or so story, and a handful of hours afterwards. Kirby is once again relegated to a mediocre little release that few will play, and fewer will remember a year from now. The biggest grievance with this, though, isn't the mediocrity or the lack of innovation - it's the cost. This is certainly not worth the asking price and it would be far more appetising if it was a good 50% off the RRP.
    • tbd Metascore
    • 60 Critic Score
    Quiet, Please is a cute, smaller game, that nails the humorous aspects of point and click titles. However, the controls can be a bit too wonky, making actually playing the game harder than it needs to be. For fans of bite sized games, this one is definitely still worth a look.
    • tbd Metascore
    • 60 Critic Score
    Technically competent, and surprisingly well done, the simple lack of depth prevents this from doing any better. It can actually be completed in a few hours at max. Having a friend or playing online can extend the fun, yet the lack of content becomes obvious fairly quickly. The developer has promised more updates, which will hopefully come through, as the game has a good base to work with.

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