Critical Hits' Scores

  • Games
For 171 reviews, this publication has graded:
  • 50% higher than the average critic
  • 11% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Score distribution:
  1. Negative: 8 out of 171
171 game reviews
    • tbd Metascore
    • 75 Critic Score
    Warborne: Above Ashes is a post-apocalyptic sci-fi PvP MMO that focuses on faction wars and character progression. The game introduces solid ideas in early progression, economy, and combat freedom, but it struggles with a weak narrative, limited AI, and PvP that still falls short of what was promised. While it shows potential, it still needs adjustments to deliver the full constant-war experience it aims for.
    • 94 Metascore
    • 95 Critic Score
    Hades 2 is well worth it. Balanced, challenging, and engaging, the game manages to combine excellent gameplay with an intriguing story that always finds a way to reward the time invested. While its impact is not quite the same as the previous game, Supergiant has once again delivered a major success and continues its tradition as one of the most talented studios in the industry.
    • 88 Metascore
    • 95 Critic Score
    Final Fantasy Tactics: The Ivalice Chronicles is probably the best remake/remaster of a classic game that Square Enix has made so far. The company didn’t just remaster the original game and add quality-of-life options; it went further and modernized the experience in many aspects, creating the best possible version of one of the greatest games of its generation.
    • 79 Metascore
    • 80 Critic Score
    Dying Light: The Beast is a very fun game with a story that keeps you engaged in playing through the campaign, but it has two small issues that could be easily fixed and would make the game even better: the campaign progression that suddenly requires levels that are too high, and the artificial intelligence of the volatiles in campaign missions. Other than that, it’s a game that will greatly please those who played the original.
    • 82 Metascore
    • 90 Critic Score
    Sonic Racing: CrossWorlds is Sega’s most ambitious bet in the genre, delivering fun and unpredictable chaos that directly rivals the best games in the category, even with some bugs and slightly sluggish progression.
    • 81 Metascore
    • 75 Critic Score
    Borderlands 4 is the entry in the franchise with the best gunplay since 2, and if you have friends to join you in exploring Kairos, it guarantees countless hours of fun. However, all of the game’s qualities end up being overshadowed by the technical disaster it is on PC, at least in the version we reviewed. Once those technical issues are overcome, longtime fans of the series will love it — and newcomers will too.
    • 92 Metascore
    • 85 Critic Score
    Silksong is a sequel that expands the legacy of Hollow Knight by focusing on faster and more aggressive gameplay with Hornet, delivering intense combat and memorable bosses, along with impressive art direction and soundtrack that enhance immersion. Despite pacing issues, such as unbalanced economy, the overly long first act, and limited progression in health and upgrades, the game stands out as one of the best recent Metroidvanias, capable of winning over both veterans of the original and newcomers to the genre.
    • 72 Metascore
    • 70 Critic Score
    Everybody’s Golf Hot Shots maintains its accessible and fun spirit, with intuitive controls and a variety of modes that shine best in quick, social sessions. The game truly stands out in matches with friends or in online mode — which is likely the key highlight of the experience — but it falls short in content for those who prefer to play solo.
    • 77 Metascore
    • 80 Critic Score
    Cronos: The New Dawn works very well as a survival horror if we take those two words literally, but a weak storyline and a completely uncharismatic main character take away some of the game’s shine. In the end, it feels more like a sequence of well-crafted tension scenes with almost nothing in between that truly deserves attention.
    • 73 Metascore
    • 65 Critic Score
    Metal Eden is a game that started off very strong but quickly wore me out. The repetition becomes excessive within the stages, with you going through practically the same encounter 15 to 25 times per level and having little to do between fights, which turns what seemed like a promising game at first into a rather tiresome experience.
    • 77 Metascore
    • 70 Critic Score
    Despite its engaging narrative and impressive art direction, Hell is Us suffers from repetitive combat, limited enemy variety, and uninspired bosses. Still, for fans of puzzles and immersive atmospheres, it manages to deliver a memorable journey, even with its shortcomings in the action department.
    • 62 Metascore
    • 60 Critic Score
    Lost Soul Aside has some merits in its combat and can be enjoyable if you overlook the weak story and shallow characters, but it’s hard to recommend at full launch price with so many polish issues. However, if that’s not a problem for you, it can still be fun for Hack and Slash fans—just don’t expect anything grand and be prepared to put up with certain aspects of the game.
    • 88 Metascore
    • 85 Critic Score
    Sword of the Sea is Giant Squid’s most refined project yet, delivering an emotional and contemplative experience that combines the joyful glide of the Hoversword, stunning art, and a moving soundtrack. While it could take more risks with its maneuvers, its conciseness and focus ensure a memorable title, balancing visual spectacle with the pure pleasure of play.
    • 68 Metascore
    • 65 Critic Score
    Midnight Murder Club is a fun game for quick sessions with friends, especially thanks to the Guest Pass and the Wildcards mode, which guarantee plenty of laughs. However, without new maps or content updates, it is unlikely to remain a recurring title on your online games list.
    • 83 Metascore
    • 60 Critic Score
    If we evaluate the full experience, meaning the base game plus the expansion, Kirby and the Forgotten Land + Star Crossed World offers an easygoing game to finish and a great way for younger players to learn basic platforming mechanics, guided by the charismatic Kirby. However, as an expansion, Star Crossed World adds very little to the original game to justify the investment and feels more like a pretext to charge for the upgraded package on the Switch 2.
    • 71 Metascore
    • 75 Critic Score
    The Knightling proves to be a promising game that balances combat, exploration, and progression well, but it still needs technical adjustments to reach its full potential. For those who enjoy action-adventure titles focused on exploration with a touch of creativity in the mechanics, the journey through the world of Clesseia is certainly worthwhile—as long as you’re prepared to deal with some technical stumbles.
    • 85 Metascore
    • 85 Critic Score
    Gears of War: Reloaded follows a classic that is extremely fun and shows how to make a good third-person shooter, even though the game has some minor issues with bugs during area transitions and the companions’ artificial intelligence is quite poor, but it remains a must-play classic for everyone.
    • 85 Metascore
    • 85 Critic Score
    Metal Gear Solid Delta: Snake Eater, with updated visuals and gameplay, plays it safe and is a competent remake of one of Hideo Kojima’s greatest classics. However, its new ideas don’t always blend well with the old ones, which can create some oddities. Even so, this is a successful effort by Konami and should earn the company some credit among fans.
    • 60 Metascore
    • 50 Critic Score
    While it delivers fast, chaotic, and immersive matches, Drag x Drive struggles with physically demanding mandatory controls, limited accessibility options — ironically for a wheelchair basketball game — scarce content, and uninspired visuals, all of which could affect its online longevity.
    • 85 Metascore
    • 80 Critic Score
    Earthion is a very fun spaceship game that will certainly appeal to fans of classic titles from the golden age of the Mega Drive. It’s a bit short, but considering the classic continue and Game Over mechanics, you’ll have to work hard to see the game’s ending — and you’ll definitely enjoy the experience.
    • 68 Metascore
    • 60 Critic Score
    Killing Floor 3 tries to refresh its formula with technical improvements and more robust systems, but fails to maintain the spirit that made the series famous. The game succeeds in visuals and customization, but stumbles due to the lack of content and the exhausting repetition of the same structure. For new players, it’s a reasonable entry point. For series veterans, it may feel like an ambitious attempt that forgot its roots.
    • 71 Metascore
    • 90 Critic Score
    Abyssus shows promise with its blend of progression, varied weapons and abilities, and co-op gameplay, offering a solid base for fun. However, inconsistent performance holds it back at launch. With the right optimizations, it could secure a lasting place in the genre.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country doesn’t stand out for its campaign length, which could have been a bit longer. Still, in its 12-hour runtime, it offers a solid story and charismatic characters that will please fans of mafia-themed stories, even if the plot itself isn't particularly surprising.
    • 72 Metascore
    • 75 Critic Score
    RoboCop: Unfinished Business is a direct sequel to Rogue City that doesn’t try to reinvent the wheel—just adds new enemies to shoot, a story that makes RoboCop confront his past, and a solid, contained experience. It’s more of the same and won’t surprise anyone, but if you played the first game and enjoyed it, you’ll probably like what you find here too.
    • 85 Metascore
    • 80 Critic Score
    If you played THPS 3 or 4 during your teenage years, you’ll feel right at home. The gameplay remains sharp, the visuals have been tastefully updated, and the content is vast enough to keep you engaged for many hours. What it lacks in cultural context, it makes up for in sheer fun. For those looking for a solid trick-based game with quick challenges, Tony Hawk’s Pro Skater 3 + 4 delivers exactly that.
    • 84 Metascore
    • 75 Critic Score
    Ninja Gaiden: Ragebound is an excellent action game and a must-play for fans of the franchise, especially those who appreciate the classics from the 1980s. The game does have its flaws, such as limited enemy variety, recycled bosses, and a short campaign, which might be enough for some players, but I felt that finishing it in five hours was too quick—I could easily have played for twice as long.
    • 74 Metascore
    • 70 Critic Score
    Wuchang: Fallen Feathers is a Souls-like with solid combat, well-designed bosses, and an art direction that improves as the game progresses, but it falls short in AI, performance, and exploration due to confusing maps. Still, it's worth the challenge for genre fans.
    • 82 Metascore
    • 75 Critic Score
    Soulstone Survivors succeeds by embracing simple, addictive gameplay, with enough content to satisfy both quick-session players and those seeking longer challenges. Repetitive bosses and basic environments don’t hurt the fun, thanks to the variety of characters, weapons, and powers. In the end, it’s a solid and enjoyable experience, perfect for fans of the bullet heaven genre.
    • 91 Metascore
    • 85 Critic Score
    Donkey Kong Bananza is fun and best enjoyed in small sessions, with a great destruction mechanic and creative side challenges that are the game's highlight. The lack of difficulty might bother some, but it’s exactly what the Switch 2 needs in its early days.
    • 65 Metascore
    • 50 Critic Score
    I wish I had enjoyed Shadow Labyrinth more, but unfortunately that wasn’t the case. The game has a very slow pace, is “punishing” for the wrong reasons, and ends up being more irritating than actually challenging. Whenever I defeated a tough boss, what I felt was relief that I didn’t have to do it again — not happiness.

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