CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 73 Metascore
    • 75 Critic Score
    Overture is very short at 5-6 hours. The benefit of that is that the middle stretch isn't terribly long by any means, so in a way, Overture benefits from its short runtime.
    • 73 Metascore
    • 80 Critic Score
    From the beginning of the game, till the ending, I was relatively pleased with how important and impactful the decisions I made were.
    • 73 Metascore
    • 80 Critic Score
    The worst thing about this game, I thought, was that it was so difficult.
    • 72 Metascore
    • 76 Critic Score
    A gripping story, brutal violence at times (well, machine violence), superb graphics, and clever adult humor are all things this game shares with "Alice." Repetitive flying and ship battles with too few on-foot missions add negatively to the game.
    • 72 Metascore
    • 70 Critic Score
    The move to vibrant, fully-realized 3D hasn’t altered the formula at all.
    • 72 Metascore
    • 75 Critic Score
    Serious Sam 3 might not be for everyone, but it's the type of game that made first-person shooters a genre all their own, and serious – at the risk of abusing the word – gamers should absolutely give this game, if not the whole series, a serious look.
    • 72 Metascore
    • 77 Critic Score
    Probably the best soundtrack ever produced for a game.
    • 72 Metascore
    • 75 Critic Score
    The interplay between mounted and dismounted soldiers, archers, knights, and the wide array of possible troops and equipment means that Mount & Blade has some of the coolest, most engrossing combat of any RPG ever.
    • 72 Metascore
    • 60 Critic Score
    It’s all slick and runs flawlessly, and fans of the series will love the improvements. On the other hand, if you don’t like slow, turn-based strategy games, there’s nothing here that will change your mind.
    • 72 Metascore
    • 86 Critic Score
    I’d like to thank BugBear for finally spending the time to deliver a fantastic damage model in a racing game.
    • 72 Metascore
    • 80 Critic Score
    Even a child not old enough to read can still play this, as the most crucial instructions are given verbally (with text reminders onscreen). The game is legitimately fun, gives real animal knowledge (unlike say, the pseudo-animal knowledge of Pokemon), there’s plenty to like, and absolutely nothing objectionable, and very few games fit that bill today.
    • 72 Metascore
    • 77 Critic Score
    One of the biggest differences in this game is that you exert a lot of control over your main character.
    • 72 Metascore
    • 69 Critic Score
    The soundtrack for Halo 2 is absolutely a work of art.
    • 72 Metascore
    • 72 Critic Score
    The game can be fun and the game can be maddening.
    • 72 Metascore
    • 80 Critic Score
    This game does nothing to besmirch the Godfather’s impressive legacy – in fact, its use of the license is arguably its greatest strength.
    • CPUGamer
    • 72 Metascore
    • 70 Critic Score
    The major weakness of the game is the fact that you can only save at checkpoints.
    • 72 Metascore
    • 80 Critic Score
    Long-term value is one of the many deciding factors in purchasing this game. It’s already receiving more content, it’s cheap, and it’s really good about killing stuff. Buying Killing Floor is easily one of the best purchasing decisions you can make this year.
    • 72 Metascore
    • 60 Critic Score
    I concede I played more than I should, enjoying the guilty pleasure.
    • 71 Metascore
    • 85 Critic Score
    The in-game music was a semi-prehistoric rendering that was appropriate for the certain settings in which the game takes place.
    • 71 Metascore
    • 81 Critic Score
    The learning curve gets steep rather quickly and some of the levels will require ridiculously good timing in order to advance. In fact, the difficulty swings back and forth so often that it almost feels like two separate games.
    • 71 Metascore
    • 80 Critic Score
    This game has a lot of life in it and am excited to see it expand.
    • 71 Metascore
    • 90 Critic Score
    Half the fun of this game is building an effective, focused force piece by piece using artifacts and levels-up, as well as shrewd tactical choices.
    • 71 Metascore
    • 83 Critic Score
    Sherlock Holmes: Nemesis has its share of faults, but overall it’s a solid game in the adventure genre. The characters and setting are very believable, the story of the hunt for Lupin is compelling, and the puzzles are challenging.
    • 71 Metascore
    • 80 Critic Score
    The Music that runs off the Blue-Shift CD. It kicks in at the worst times, and resembles circus music.
    • 71 Metascore
    • 86 Critic Score
    Not only did I enjoy the game but it makes me want to read, or at least do some research on, Mr. Jules Verne.
    • 70 Metascore
    • 60 Critic Score
    You really need a lot of practice in order to be good at it (multiplayer).
    • 70 Metascore
    • 75 Critic Score
    3D is very helpful for squeezing metro stops in between buildings and examining your spaghetti mess of underground metro tunnels.
    • 70 Metascore
    • 75 Critic Score
    Overall, Brink is a game which could have been a genre favourite at launch, but due to some developer oversights, such as the lack of an extensive beta, the unfinished nature of the initial release have turned many potential fans away.
    • 70 Metascore
    • 70 Critic Score
    For ten dollars, I had enough content to enjoy myself and certainly liked it more than some of the other Fallout related DLC I have completed in the past.
    • 70 Metascore
    • 75 Critic Score
    A fairly satisfying game for the genre, and the solo campaign wraps up in an afternoon or two of play – really about all an arcade game of this type needs.

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