CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 76 Metascore
    • 76 Critic Score
    The needs system may very well be the make-or-break point for several players.
    • 73 Metascore
    • 76 Critic Score
    Cossacks II was built to be played over and over. The only question is would you want to?
    • 86 Metascore
    • 75 Critic Score
    The Sims 3 has immense potential as upcoming expansions start rolling into high gear. And that’s what you’re really buying: A game of potential.
    • 70 Metascore
    • 75 Critic Score
    3D is very helpful for squeezing metro stops in between buildings and examining your spaghetti mess of underground metro tunnels.
    • 70 Metascore
    • 75 Critic Score
    A fairly satisfying game for the genre, and the solo campaign wraps up in an afternoon or two of play – really about all an arcade game of this type needs.
    • 84 Metascore
    • 75 Critic Score
    Rift is a good game but also a perfect example of this problem – and here's to hoping that it either grows into an answer to that plight or a marker for the end of an era.
    • 78 Metascore
    • 75 Critic Score
    If you're a Tropico nut, then the idea of a few new buildings and a lengthy, engrossing campaign probably has you interested already. The only ones who might want to stay back are those who felt like they'd had enough one, or two, or three Tropicos ago.
    • 72 Metascore
    • 75 Critic Score
    Serious Sam 3 might not be for everyone, but it's the type of game that made first-person shooters a genre all their own, and serious – at the risk of abusing the word – gamers should absolutely give this game, if not the whole series, a serious look.
    • 82 Metascore
    • 75 Critic Score
    Bulletstorm is a real looker through and through.
    • 72 Metascore
    • 75 Critic Score
    The interplay between mounted and dismounted soldiers, archers, knights, and the wide array of possible troops and equipment means that Mount & Blade has some of the coolest, most engrossing combat of any RPG ever.
    • 64 Metascore
    • 75 Critic Score
    A perfect example of a game I would recommend only to adventure fans. It is not polished enough, and it’s too formulaic to take someone away from their favorite genre to spend some time in the abbey looking for a murderer. However the likable characters, the great voice work and the unique atmosphere will no doubt be sufficient reasons for many to pick this one up.
    • 70 Metascore
    • 75 Critic Score
    Overall, Brink is a game which could have been a genre favourite at launch, but due to some developer oversights, such as the lack of an extensive beta, the unfinished nature of the initial release have turned many potential fans away.
    • 66 Metascore
    • 75 Critic Score
    As MMO launches go, this one was pretty smooth. Yes, there are bugs and crashes and little twitchy things that can be annoying, but for the most part everything runs well enough to enjoy.
    • 88 Metascore
    • 75 Critic Score
    In some grand, twisted irony, the multiplayer integrates itself into the fiction in a much better way than the singleplayer does.
    • 70 Metascore
    • 75 Critic Score
    It's an interesting game. It lacks deeper mechanics and intricacies that could've given the game more layers, but it'd sap much of what makes Fate of the World such a unique product. You don't have that kind of control, because in reality, you wouldn't have it. It's hard to really knock it down for that, but at least know that this the best 7.5 game ever.
    • 62 Metascore
    • 75 Critic Score
    My greatest issue with the expansion: there’s very little added in the way of quests and dungeons, and not that much effort was put into making them distinctive.
    • 68 Metascore
    • 75 Critic Score
    This episode seems to be lacking quite a bit as far as the storyline and length are concerned. It should supposedly last about three hours, but it seemed even shorter than that to me; much too short, actually.
    • 64 Metascore
    • 75 Critic Score
    The replay value is where Cold War suffers the biggest blow.
    • 73 Metascore
    • 75 Critic Score
    Overture is very short at 5-6 hours. The benefit of that is that the middle stretch isn't terribly long by any means, so in a way, Overture benefits from its short runtime.
    • 79 Metascore
    • 74 Critic Score
    Everything seemed a bit too familiar.
    • 66 Metascore
    • 74 Critic Score
    Overall, Agatha Christie: Evil under the Sun is definitely an improvement over the previous title in the series, albeit a slight one.
    • 77 Metascore
    • 73 Critic Score
    Gameplay is pedestrian, ultimately annoying and not as replayable as a Sims title should be.
    • tbd Metascore
    • 73 Critic Score
    Despite the repetitiveness and other issues I think the game is probably well suited for its younger target audience. If you’re planning on purchasing this game, though, I would highly recommend either using a gamepad or simply buying the console version instead.
    • 87 Metascore
    • 72 Critic Score
    Psychonauts may be an excellent concept and creatively realized, but it is translated into an average game.
    • 72 Metascore
    • 72 Critic Score
    The game can be fun and the game can be maddening.
    • 76 Metascore
    • 71 Critic Score
    Gun
    The bottom line is that Gun could have, and probably should have, been great. It's got some very good ideas, a good storyline, and excellent voice acting and characterizations. The gameplay and level design is miserable.
    • 74 Metascore
    • 71 Critic Score
    Unfortunately, while the game has heart, it just doesn't have the goods.
    • 72 Metascore
    • 70 Critic Score
    The major weakness of the game is the fact that you can only save at checkpoints.
    • 66 Metascore
    • 70 Critic Score
    I was really disappointed with this game because it has good potential and includes certain qualities that makes a great game, but fails to deliver.
    • 90 Metascore
    • 70 Critic Score
    Overall, I’m simply disappointed with Rockstar when it comes to Grand Theft Auto IV. PC gamers already get shafted with the slow GTA releases compared to the consoles. To have all the bugs at launch that it did makes me wonder what happened during the testing period. It’s also missing a lot of great features that were included in San Andreas.

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