CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 80 Metascore
    • 65 Critic Score
    My only issue with it, honestly, is that DICE hasn’t really made an effort to change anything substantial about the game in five years.
    • 63 Metascore
    • 65 Critic Score
    If an enthralling story with atmosphere is what excites you give your local library a visit.
    • 76 Metascore
    • 65 Critic Score
    The game is really little more than a glorified browser game for which you have to shell out $6.
    • 52 Metascore
    • 65 Critic Score
    It was a fairly fun game for about the first three to four missions.
    • 63 Metascore
    • 64 Critic Score
    The contrast between the good times and the bad works well.
    • 28 Metascore
    • 64 Critic Score
    A great game idea and an interesting story and scenario are not all that is required to make a fun game, yet that’s mostly what Bad Day LA has going for it. While McGee is absolutely worthy of the praise people heap upon him, he has allowed a game which fails to impress on nearly all levels to be released with his name on it.
    • 67 Metascore
    • 64 Critic Score
    It isn’t a complete waste of money, although it may be a complete waste of time. The Punisher feels very old in gameplay and in graphics, and it definitely won’t find a permanent place on anyone’s hard drive.
    • 57 Metascore
    • 63 Critic Score
    I want to recommend CrimeCraft, I really do. However, with the frustrating gameplay, graphics that seem overly dated, and the game trying to do too much without doing anything well, I seriously wonder if I wouldn't have had more fun lighting cigars with the same two twenty-dollar bills I used to pay for this game.
    • 56 Metascore
    • 60 Critic Score
    If you're looking for the one expansion pack to play for Majesty 2, then this is it. But if you're tired of Majesty 2 already, picking this up isn't going to make you love it again.
    • 67 Metascore
    • 60 Critic Score
    The bottom line is Rome loses its fun sometime around the ten-hour mark of the campaign.
    • 87 Metascore
    • 60 Critic Score
    The problem with Sins isn't that it begs, borrows and steals; it's that it combines everything improperly and streamlines it so much that it whittles away its own soul.
    • tbd Metascore
    • 60 Critic Score
    With a high overhead view, it is accurate to say that playing No Surrender is like playing with toy soldiers because the scale of your fighting units is small and toy-like. True enough, only this time and in this game your opponent is not some 6-year-old and the battlefield is not the bare terrain of your family room floor.
    • 61 Metascore
    • 60 Critic Score
    The game merits a very qualified recommendation, at least for those gamers that have the patience to deal with the growing pains one often sees with an MMO. These pains are exponentially worse here, due to it being an MMO in two relatively new genres, RTS and collectible.
    • 55 Metascore
    • 60 Critic Score
    So what you are left with is a harder (more grindy) retread of something you may have played twice already before.
    • 59 Metascore
    • 60 Critic Score
    For the most part, I’d say that the weak points overpower the few positives in Alpha Prime and because there isn’t anything that’s really new or unique and the sound ruins the intensity, I find it fairly boring. You shoot enemies, watch a cut scene, shoot some more, interact with something, repeat.
    • 72 Metascore
    • 60 Critic Score
    It’s all slick and runs flawlessly, and fans of the series will love the improvements. On the other hand, if you don’t like slow, turn-based strategy games, there’s nothing here that will change your mind.
    • 80 Metascore
    • 60 Critic Score
    It has morphed from a wide-open, somewhat abstract tactical simulation to a linear action game with squad elements tacked on. It's a sad symptom of a franchise that used to be focused on providing entertaining white-knuckle tactical shooters and is now focused on providing whatever sells best.
    • 69 Metascore
    • 60 Critic Score
    The big problem is the dark and sparsely populated environment. The feel is more akin to running through a Shadowrun RPG than the Matrix.
    • 72 Metascore
    • 60 Critic Score
    I concede I played more than I should, enjoying the guilty pleasure.
    • 70 Metascore
    • 60 Critic Score
    You really need a lot of practice in order to be good at it (multiplayer).
    • 57 Metascore
    • 58 Critic Score
    It left me feeling frustrated and many times I found myself ranting away after quitting. The major things in need of improvement are the means by which you earn money, the levels of food consumption and production (which run low very easily), the dated graphics, and, probably the biggest thing, your people’s satisfaction.
    • 45 Metascore
    • 56 Critic Score
    The story might have a flicker of potential but everything else causes the game to fall flat on its face.
    • 65 Metascore
    • 55 Critic Score
    This game has many serious design flaws that prevent this reviewer, in good conscious, from recommending its purchase by others.
    • 75 Metascore
    • 50 Critic Score
    Despite the many warts, Eschalon is not without charm, as this game would have been an award-winning achievement in 1986 or so. Everything is done well, for that era, but, much like steam locomotives, I’m just not convinced this style really works nowadays.
    • 65 Metascore
    • 50 Critic Score
    The graphics are nice, a well-built dungeon is a sight to behold, and there's a little bit of fun here, but ultimately you'll master everything you need to know in short order and be done with this game soon afterward.
    • 53 Metascore
    • 50 Critic Score
    This is a weak game, and that’s all there is to it. Anyone looking to create their own Diablo-clone should take a peek just to see how to do things wrong, but most everyone else can safely pursue their hobby of being a gamer and still avoid this forgettable toy.
    • 54 Metascore
    • 50 Critic Score
    Effects lacked much of a punch, and a lot of the creature designs had a really generic, evil look to them. There was no personality here, and I think the direction of a serious aesthetic didn't do it any favors.
    • 65 Metascore
    • 50 Critic Score
    The biggest problem with this game is that there is simply way too much crap in it.
    • 50 Metascore
    • 50 Critic Score
    Oh, and if you’re wondering, I used the word “boring” 7 times throughout this review.
    • 79 Metascore
    • 49 Critic Score
    A few years ago, Empire Earth II might have made the cut for fresh and innovative gameplay. Sadly, today it's simply a retread--and a poorly executed, tedious one at that.

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