CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 90 Metascore
    • 90 Critic Score
    It is refined, lean, smartly designed, and still an epic, where tales of your conquests can be so exciting that that alone could warrant a purchase.
    • 90 Metascore
    • 82 Critic Score
    It’s a game that’s springing leaks in every conceivable layer of its design, but it somehow sails on.
    • 89 Metascore
    • 80 Critic Score
    It’s got 26 levels of outstanding Star Wars continuity, awesome gameplay, a fricken sweet multiplayer mode, and above all else you’re a Jedi (obviously) and you get to use and learn the force throughout the game, not to mention wield a lightsaber.
    • 89 Metascore
    • 93 Critic Score
    Left 4 Dead is simply spectacular.
    • 89 Metascore
    • 93 Critic Score
    Left 4 Dead 2 is better and bigger than Left 4 Dead. It’s a sequel that builds on its incredibly stern and ludicrously fun foundations, expanding in all the right places and scrubbing out all the little problems that existed in the original.
    • 89 Metascore
    • 90 Critic Score
    However long your initial play-through is, Mass Effect will only impress with its cinematic dialogue sequences, intense combat, and addicting exploration aspect.
    • 89 Metascore
    • 90 Critic Score
    I said it before but I’ll say it again, not having monthly fees is awesome! That way I don’t feel compelled to have to play it as much as possible to get my money’s worth.
    • 89 Metascore
    • 95 Critic Score
    There's an air of amusing determination to everything Max does. All the murdering is very satisfying for that reason.
    • 89 Metascore
    • 90 Critic Score
    It offers incredible graphics, a decent story line, great sound, and it's challenging.
    • 89 Metascore
    • 90 Critic Score
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
    • 89 Metascore
    • 80 Critic Score
    It's hard to tell how it'll pan out over the years, but right now, this is a great game burdened with new, confused players, technical problems, and a lack of information as to how to be effective on the field. It's a Battlefield game alright, but it's going to need some time and work before it becomes a worthy time sink.
    • 89 Metascore
    • 100 Critic Score
    It’s got anything, and EVERYTHING you would EVER want in a WWII game, actually its got pretty much everything you’d ever want in a game, period.
    • 89 Metascore
    • 80 Critic Score
    Though it may be very frustrating at times, games shouldn’t be easy to complete. Watch out for the controls if you play it on the PC, they change along with the camera angles.
    • 88 Metascore
    • 93 Critic Score
    A true thriller in that it makes use of corner-of-the-eye imagery, unsettling voices, and effects to send chills down your spine which leads to a healthy dose of dread.
    • 88 Metascore
    • 90 Critic Score
    A fantastic and extremely addictive game once you get into it.
    • 88 Metascore
    • 75 Critic Score
    In some grand, twisted irony, the multiplayer integrates itself into the fiction in a much better way than the singleplayer does.
    • 88 Metascore
    • 70 Critic Score
    It's a fun game that takes too long to get going anywhere, but its combat is so slick and refined that everything else around needs to step up to that level of quality. The universe of Diablo is most certainly destroyed, but the game is far from it.
    • 88 Metascore
    • 88 Critic Score
    Its huge open-endedness does an excellent job of establishing the proper atmosphere while the balance of combat and economy produces a quality strategy title. It does, however, have its problems. Open-ended gameplay can lead to a lack of focus, and this game is very light on tutorial, how-to material which creates a somewhat larger than average learning curve; preventing me from recommending Pirate's to all gamers as a whole.
    • 88 Metascore
    • 90 Critic Score
    A revolutionary modification.
    • 88 Metascore
    • 94 Critic Score
    The Witcher is very definition of a new and improved sequel.
    • 87 Metascore
    • 98 Critic Score
    The ability to make me jump when enemies fly out at me, or even better to make me jump when a light breaks or a beam falls forcing me to start firing at nothing, this is a huge achievement. This game will easily join the ranks of "System Shock 2" and "Undying" as one of the scariest FPS titles ever made.
    • 87 Metascore
    • 90 Critic Score
    For all the thrills the single-player might provide, it’s nothing compared to what’s in the game, when you go online. It’s always thrilling, memorable and a joy to be part of the fight, a fight where your contributions matter for the entire team in big ways, even if it’s not always immediately apparent.
    • 87 Metascore
    • 60 Critic Score
    The problem with Sins isn't that it begs, borrows and steals; it's that it combines everything improperly and streamlines it so much that it whittles away its own soul.
    • 87 Metascore
    • 81 Critic Score
    Half-Life 2: Episode One is a more than worthy successor to Half-Life 2, as it kept all of the latter’s strengths, and even added some more, such as HDR and far improved character interaction and plot density. The problem is, it hasn’t nearly the same bang for the buck – lacking length and new multiplayer features.
    • 87 Metascore
    • 80 Critic Score
    The major disadvantage of this game is that there is no multiplayer.
    • 87 Metascore
    • 90 Critic Score
    Rockstar took a look at those demands, took a few core principles, and then gave us a Max Payne game worth talking about and absolutely worth playing with a ballsy willingness to not compromise on their own artistic direction.
    • 87 Metascore
    • 90 Critic Score
    One of the best World War II shooters I've ever played, and certainly one of the better shooters of recent years.
    • 87 Metascore
    • 85 Critic Score
    It's addicting and it might make it well worth the $60 if you're trying to justify a purchase by calculating overall playtime. You think about that, but I'm telling you, Dead Space 2 is pretty damn good.
    • 87 Metascore
    • 86 Critic Score
    The only things that I had a problem with were the dated graphics (which wasn’t hard to overcome), the shaky A.I., and the “use” key not always working correctly when trying to use things such as levers or artillery guns (I’m sure there will be patches). These few problems were not enough to distract me from a great expansion.
    • 87 Metascore
    • 72 Critic Score
    Psychonauts may be an excellent concept and creatively realized, but it is translated into an average game.

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