Console Creatures' Scores

  • Games
For 64 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 90 Crimson Desert
Lowest review score: 50 MLB The Show 26
Score distribution:
  1. Positive: 45 out of 64
  2. Negative: 0 out of 64
65 game reviews
    • 71 Metascore
    • 70 Critic Score
    Tides of Tomorrow ultimately has some cool ideas, but the gameplay doesn’t live up to them. The story and writing are interesting, but also disjointed because of their design. The story never really felt like mine, more so a reaction to another. This might be mitigated by not following anyone, but that seems to go against the core of what makes Tides of Tomorrow interesting in the first place. Hopefully, DigixArt sticks with the formula and makes something truly unique for their next go-around, built on the foundation introduced by Tides of Tomorrow. It’s an interesting adventure and a new experience, which makes Tides of Tomorrow a worthwhile experience.
    • 91 Metascore
    • 90 Critic Score
    Mixtape‘s narrative is beautiful and fleeting; each song is carefully picked, and even though it goes by fast, Mixtape is incredible. The run time didn’t end up being a problem for me, as it feels like an interactive movie with absolutely no bloat or wasted sound. A song can repeat, but the memories you make to it and the people you do it with will never be the same. Mixtape is a celebration of fleeting youth, of the people who help make you who you are, and it is worth every minute.
    • tbd Metascore
    • Critic Score
    Dead as Disco is a stylish as hell story about making a deal with the devil. Though story and world-building here are as obscene your favourite band from high school, it features a satisfying rhythm/QTE gameplay loop that will keep you wanting just one more encore. [Early Access Score = 80]
    • 86 Metascore
    • 90 Critic Score
    Patattie Games is the two-person team behind Wax Heads, and I think they’ve created a wonderful experience full of creativity and heart. The game plays like an underdog story and feels inspired by grassroots movements that keep communities together. Living in big cities can be exciting and can open you up to wonderful people and experiences… like a Repeater Records. But it’s often those closest to you that truly make a difference. Wax Heads is a great example of a game that takes its love and care for art and friends and moulds them into something so much more. It’s funny, charming, beautiful, and celebrates what truly makes music and community special and unique.
    • 86 Metascore
    • 80 Critic Score
    Mullet MadJack is insane! And I mean that in the best possible way. Its over-the-top approach to almost everything it offers you can feel overwhelming, but there’s no denying just how fun it is to play! Dashing through stages that last mere moments is such a blast that I had a hard time putting down my Switch. It’s a breath of fresh air to play a game that has something to say, but presents it in a style that we rarely see or hear anymore. Mullet MadJack is a wild ride and one that almost every FPS fan should play.
    • 81 Metascore
    • 90 Critic Score
    inKONBINI: One Store, Many Stories dwells on the small moments that pass by all too quickly. A shift goes by, a customer leaves, a product runs out, a delivery is made — all of these little things come together to create the now. inKONBINI celebrates this, acting as a reminder to slow down and enjoy life for what it is. You don’t need gunshots, a crazy mystery, or an explosion; sometimes, all you need is to be seen in a conversation. inKONBINI isn’t perfect and doesn’t try to keep you in for hours and hours; it’s a small moment that passes by all too quickly, as so much of life does. It made me want to go back to a time and place I’ve never been to, but now it makes up a small part of me. Just like the impression Makoto leaves on those who pass through that small konbini’s doors, inKONBINI: One Store, Many Stories has left a small imprint on me, one that I’ll happily carry with me.
    • 76 Metascore
    • 80 Critic Score
    Invincible VS has a ton of potential to make a splash at tournaments. It’s brutal, frenetic, and fun, and it’s clear Quarter Up made this with love. This is undeniably a sound fighting game, and it really elevates the source material by giving you an outlet for aggression.
    • 67 Metascore
    • 70 Critic Score
    Though the core gameplay loop is a little too familiar at times, there’s no denying that this is still one of the best recent entries in a now crowded genre.
    • 83 Metascore
    • 80 Critic Score
    Moomintroll: Winter’s Warmth is the coziest game I’ve played so far this year, and it never outstays its welcome by offering a short, sweet experience. It’s beautifully crafted and evokes complex emotions you’ll feel because of its incredible, likable characters. It’s got gentle puzzles, stunning atmosphere, and it’ll stick with you once you’ve wrapped up. Moomintroll: Winter’s Warmth is a magical, heartfelt adventure that glows with warmth even in the coldest moments.
    • 86 Metascore
    • 90 Critic Score
    OPUS: Prism Peak is a reminder of all the beautiful moments in life, gently pushing you forward even when staying is all you want to do. We’re all made up of a collection of people, places, and memories, each one an imprint on who we are. It’s a beautifully heartbreaking story that moved me as much as 1000xRESIST did, another game that firmly sits in my heart. It’s a constant reminder to take things slow, breathe in every moment, and enjoy life for what it is when it is, before it all moves on.
    • 87 Metascore
    • 90 Critic Score
    Housemarque’s Saros feels like a proper evolution of Returnal’s mechanics. It’s bold, it’s exciting, thrilling even. Each time Arjun heads out in search of answers yields clues to the truth behind Carcosa and those burdened by its existence.
    • 76 Metascore
    • 70 Critic Score
    Ys Memoire: Revelations in Celceta is a great way to get newcomers into the series. It’s fast-paced, fun, and often satisfying to play as Adol and his friends, but the story falters sometimes, making it a weak aspect of this adventure. Returning fans will experience a polished remaster that doesn’t stray far from what was already great. Even with its flaws, Revelations in Celceta is lively, and it’s a blast to play.
    • 78 Metascore
    • 80 Critic Score
    Tomodachi Life: Living the Dream is an excellent life sim I can’t put down. Nintendo clearly listened to criticism and feedback since the last Tomodachi Life and offers plenty of variety to keep people coming back. Each day brings its own challenges, thanks to the personalities you’ll cultivate and watch grow on your island, so it’s enlightening to help each Mii find what they want and pursue it. There’s quite a bit to do, too, so be ready to pull out your island design tools. Once you catch the remodel bug, all you want to do is make the perfect destination for your Miis.
    • 81 Metascore
    • 90 Critic Score
    Mouse: P.I. For Hire features a gumshoe worth his salt. Every time I'd sit down to play it, I'd have a huge smile on my face, just like it was waking up to watch cartoons on Saturday morning (albeit a lot more violent). This game is an elite boomer shooter with witty writing, wonderful characters, and an affinity for the rubber-band style that's, sadly, been left behind by today's animation houses.
    • 77 Metascore
    • 70 Critic Score
    Dosa Divas is good old-fashioned gaming comfort food. It'll feel familiar going down, yet also nonsensical and with a zest of culture that won't be for everyone. However what's here is an experience that's tough, fair, and totally filling.
    • 85 Metascore
    • 90 Critic Score
    As far as I'm concerned, Capcom's developers hit a stride so few achieve. Pragmata clicks from the beginning, delivering an incredible campaign with stellar mechanics, held together by Hugh and Diana's relationship.
    • 79 Metascore
    • 70 Critic Score
    Tamashika is not for everyone, and it is bizarre. I don’t expect it to blow up, since it’s excessively lean at times and lacks direction or guidance. Yet, I think it’s aggressively trying to make a name for itself, but it struggles to really say anything. Loud and chaotic, Tamashika plays nice enough, but it’s hard to discern what it’s trying to prove or to whom. Ultimately, I’m looking forward to returning to see if I can pick up anything that I might’ve missed, but as it is, it’s something you need to invest time into each week.
    • 78 Metascore
    • 90 Critic Score
    Crimson Desert is one of the most rewarding experiences I've had in years, each moment of frustration giving way to excitement the next. It'll give you as much as you put in, even if that won't be for everyone.
    • 79 Metascore
    • 80 Critic Score
    People of Note is a surprisingly fun and adept RPG. With its excellent use of music, endearing cast, flexible battle system, and memorable locations, it's a surprise hit.
    • 71 Metascore
    • 60 Critic Score
    Life is Strange: Reunion closes the book on Max and Chloe’s story, but is it handled well? While it’s nice seeing Max and Chloe again, it comes at a cost. The series has lost what makes it unique, and by retreading old territory, Life is Strange fails to evolve. Instead, uneven writing and plot holes combine to make a story that’s hard to care about. Max and Chloe are still the same as they were before, just a little bit older. Deck Nine says this is it for Max and Chloe, and honestly, it’s about time.
    • tbd Metascore
    • 80 Critic Score
    Everything in GRIDbeat! is visually stunning. There is layer after layer of grids, enemies, neon-soaked walls and lines, and flashes of light and particles. It’s a visual feast that always looked and felt on point. Add that to the music and gameplay that always work in tandem from the get-go, and you have one of the best modern rhythm games available! GRIDbeat! strikes a solid balance of arcade action and challenge for any type of gamer. Jump in for some solid tunes, stunning visuals, and well-crafted levels, or try to master all it has to offer. Either way, you’re bound to have a blast.
    • 80 Metascore
    • 90 Critic Score
    GRIME 2 perfectly embodies what it preaches. Its predecessor was near perfect, and so it would have been easy to stay safe and recreate that with the improvements time has allowed for. Instead, GRIME 2 offers atmosphere and combat that builds on the world and mechanics that made the first game tick. While I can honestly say I’m not a huge fan of the “parry or you’re toast” trend that this game personifies, I am happy that the combat here gives you the opportunity to free yourself with even more skills.
    • 74 Metascore
    • 70 Critic Score
    Darwin’s Paradox is cartoonishly great, with enough fun to satisfy anyone looking for an engaging platformer. It sometimes works against itself when exploring or dealing with enemies, but at times it comes together to be pretty coherent and exciting. However, sometimes, the controls fight against you and you even have situations where you have to attempt sections a few times to get past them. Overall, this is a short affair but it’s got some great platforming sections despite some control shortfalls.
    • 77 Metascore
    • 80 Critic Score
    Mr. Sleepy Man is a wonderfully weird platformer filled with incredibly fun moments. It won’t overstay its welcome, but it’ll keep you entertained and engaged through the handful of hours it takes to get through credits. For a solo-developer joint, it’s filled with creativity, unencumbered by studio oversight, and wears its heart on its sleeve.
    • 73 Metascore
    • 50 Critic Score
    MLB The Show 26 slides into bases it's already covered, beginning to feel like a bat that could crack with even one more hit. While there are new things to love, there are too many strikeouts.
    • 85 Metascore
    • 90 Critic Score
    Timberborn is one of the most interesting city builders in years with a charming style, unique lore, and mechanics that are easy to understand but tough to master.
    • 80 Metascore
    • 80 Critic Score
    The Mega Man Star Force trilogy is worth the time sink, but I'm curious if it would've been worth the development time to craft a three-game scenario combining the content of the other games definitively.
    • 85 Metascore
    • 70 Critic Score
    Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park is a fine offering from Nintendo, but it's another Switch 2 title offering an upgrade with not enough substance.
    • 76 Metascore
    • 80 Critic Score
    Coming in fast and furious, Milestone
    • 74 Metascore
    • 80 Critic Score
    Etrange Overlord is fun and short, a perfect palette cleanser for those who are looking for a shorter experience. As a character, I like Etrange being a self-serving go-getter who knows what she wants and actively seeks it out. It’s unlike any of Sohei Niikawa’s previous games but takes the best aspects of Disgaea and Rhapsody and combines them nearly seamlessly. However, not everything works; combat is pretty basic yet rarely rewarding, but its use of Lanes offers something just different enough to press onward.

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