Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 62 Metascore
    • 30 Critic Score
    A lot like "Freelancer," only boring and with a monthly fee. [May 2005, p.94]
    • Computer Gaming World
    • 72 Metascore
    • 80 Critic Score
    The original art design and wide array of funny and original characters keep the experience fresh and engaging. [Holiday 2004, p.88]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    Unlike most adventure games, you'll often find multiple solutions here. [Apr 2005, p.88]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    A.I. is A-crappy. I have rarely encountered a game that evinces more clearly the rigid, stimulus-response nature of algorithmic thought. [Jan 2005, p.100]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    It's the exact same game you've been playing for about the past four years. Except with ninjas. [Feb 2005, p.81]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Great gunplay, shame about the A.I. [Jan 2005, p.94]
    • Computer Gaming World
    • tbd Metascore
    • 40 Critic Score
    Don't expect anything pretty, but with this kind of war game, you basically have to accept that the meat is in the mechanics... Solid, smart, and old. [Apr 2005, p.89]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    The gameplay is not only less sophisticated but also far less soccer-like than either of the two serious alternatives on the market. [Feb 2005, p.89]
    • Computer Gaming World
    • 67 Metascore
    • 50 Critic Score
    More cute than funny - unless you're seven. [Feb 2005, p.85]
    • Computer Gaming World
    • 81 Metascore
    • 80 Critic Score
    Even with the completely new engine, the core RCT formula remains intact and as strong as ever. [Feb 2005, p.88]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    With some A.I. tweaks, flyable torpedo bombers, and various bug fixes, this game would be a sim junkie's dream. [Jan 2005, p.97]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    The humbling slam-dunk competition attempts to cement EA's street credibility but fails. It's just too unforgiving to be considered anything other than a flashy extra. [March 2005, p.77]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Best pastime for hockey fans until the NHL and NHLPA get their collective heads out of their asses. [March 2005, p.77]
    • Computer Gaming World
    • 66 Metascore
    • 20 Critic Score
    Add in a console-style save system that only lets you save progress at the start of a level, and you've got a guaranteed recipe for infuriation. [Jan 2005, p.96]
    • Computer Gaming World
    • 83 Metascore
    • 70 Critic Score
    The multiplayer learning curve is a short, sharp slide into the deep end with the sharks. [Holiday 2004, p.80]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    A slick and highly enjoyable production, and what it lacks in realism, it makes up for in pure entertainment value. [Holiday 2004, p.86]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Long stretches of boredom punctuated by brief moments of implausibility. [Feb 2005, p.84]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    It distinguishes itself through its presentation, gameplay system, and a subject matter that's neglected in computer war games. [Apr 2005, p.90]
    • Computer Gaming World
    • 59 Metascore
    • 40 Critic Score
    In short, boobs will not make a man endure a bad videogame. [Holiday 2004, p.102]
    • Computer Gaming World
    • 58 Metascore
    • 20 Critic Score
    This putatively naughty game should come with fetish clothing options, dungeon equipment, and the option to call up a friend or five to join our hero and heroine in their erotic adventures, but it doesn't. It's sterilie, soulless, and ultimately a tease that doesn't come close to delivering. What a gyp. [Sept 2004, p.73]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    The controls can be semiclunky, both for issuing orders and for things like manual aiming. [Jan 2005, p.98]
    • Computer Gaming World
    • 85 Metascore
    • 90 Critic Score
    The mechanics for pulling off tricks have been perfected. [Jan 2005, p.104]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Virtual Skipper 3 truly is the Holy Grail of sailing sims, satisfying both hardcore and casual virtual helmsman. [Oct 2004, p.84]
    • Computer Gaming World
    • 66 Metascore
    • 80 Critic Score
    A fairly polished and comical game. It's too bad it didn't emulate "Toy Story" a little more, though, and provide a better plot and stellar acting. [Holiday 2004, p.98]
    • Computer Gaming World
    • 82 Metascore
    • 80 Critic Score
    The most significant improvement over past Myst games is a stronger integration of the story with the puzzles. [Holiday 2004, p.90]
    • Computer Gaming World
    • 81 Metascore
    • 70 Critic Score
    The pathfinding problems suck a lot of the joy out of this WWII tankfest. [Nov 2004, p.86]
    • Computer Gaming World
    • 73 Metascore
    • 60 Critic Score
    If you're looking for RTS writ large (and slow), TOD is worth checking out. [Apr 2005, p.89]
    • Computer Gaming World
    • 75 Metascore
    • 50 Critic Score
    Could have been great. Instead, it's a near miss - a great idea poorly presented and inadequately explained. And that ain't my bag, baby. [Dec 2004, p.94]
    • Computer Gaming World
    • 73 Metascore
    • 70 Critic Score
    A good game, but its convoluted interface, some minor bugs, and the lack of a detailed manual make it a tedious and frustrating game to learn for both old-school Europa fans and newbies alike. There are rewards to be had here—but you're going to need to put in some time to reap them.
    • 68 Metascore
    • 80 Critic Score
    With any luck, this game is only the beginning of a rich, rewarding series. [Jan 2005, p.96]
    • Computer Gaming World

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