Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 76 Metascore
    • 70 Critic Score
    A surprisingly decent stealth shooter. [Jan 2005, p.90]
    • 76 Metascore
    • 70 Critic Score
    Great for joystick jockeys who like their games tough and frantic. [Jan 2005, p.102]
    • Computer Gaming World
    • 86 Metascore
    • 80 Critic Score
    Like a good meatloaf, it expertly scratches that comfort food itch, leaving you well-satisfied until the craving hits you again, months later - just in time for the inevitable expansion. [Jan 2005, p.94]
    • Computer Gaming World
    • 94 Metascore
    • 90 Critic Score
    If you harbor any interest in strategy games and want something with more depth than the average mindless RTS, then you would do well to immerse yourself in Civilization IV and let it soak in.
    • 61 Metascore
    • 40 Critic Score
    If the VC don't kill you, the pesky game-crashing bugs will. [Feb 2006, p.81]
    • Computer Gaming World
    • 74 Metascore
    • 90 Critic Score
    Sam II's wild, random charm makes for a twisted Duke Nukem meets Alice in Wonderland sort of roller coaster ride-a perfect change of pace from the scads of grim 'n' gritty shooters steeped in WWII war zones and dystopian postapocalyptic futures. Just don't take it too seriously, OK?
    • 81 Metascore
    • 60 Critic Score
    Delightful, disappointing, and frustrating.
    • 88 Metascore
    • 80 Critic Score
    F.E.A.R.'s troopers try so hard, you almost hate not fighting fair. [Jan 2005, p.96]
    • 67 Metascore
    • 70 Critic Score
    A war game for casual gamers. [Jan 2005, p.88]
    • 69 Metascore
    • 60 Critic Score
    The camera pans and zooms as it pleases, so keeping tabs on yourself is tough enough, let alone pretzel-bending into a stamina-boosting lotus stance while ducking baddies. [Jan 2006, p.103]
    • 81 Metascore
    • 70 Critic Score
    Breaks no ground, but good old-school stuff with amazing graphics. [Jan 2005, p.100]
    • Computer Gaming World
    • 84 Metascore
    • 90 Critic Score
    In many ways, Blood feels like the polished game Gearbox couldn't completely nail last time around. Most of the evolution takes place under the hood.
    • 82 Metascore
    • 80 Critic Score
    Offers amazing depth of play for even the most discriminating hockey fans. [Jan 2005, p.88]
    • 75 Metascore
    • 50 Critic Score
    Disappointment is the litany of B&W2. As an evil god, I can build prisons and worse...but why? There's no payoff. Pointless minigames that eschew the game's central morality conflict end up being stupid, insulting, and/or infuriating.
    • 58 Metascore
    • 20 Critic Score
    Besides a game-killing lack of a chat function, Diplomacy's negotiation interface makes it impossible to propose long-term deals, except for the all-encompassing "permanent alliance."
    • 80 Metascore
    • 70 Critic Score
    A fun mix of strategy and role-playing, minus all the pencils and dice.
    • 73 Metascore
    • 60 Critic Score
    Although the horror element here suffers from one-trick-pony-itis, I was, over time, compelled enough by the story to keep going-not just because I had to, but because I was kinda interested to see how things turned out.
    • 75 Metascore
    • 60 Critic Score
    Decent combat system, good-looking engine, mediocre scenario design.
    • 75 Metascore
    • 90 Critic Score
    For $35, you get a ton of replayability plus new downloadable planes and campaigns each month. For those who don't mind abstraction in the name of fun, DIF is a must-have.
    • 72 Metascore
    • 70 Critic Score
    A cheese-filled jalapeno of action. [Jan 2005, p.98]
    • 82 Metascore
    • 70 Critic Score
    Exactly what you expect from a Total War expansion.
    • 71 Metascore
    • 70 Critic Score
    The newest addition to the offensive game-Freestyle Superstars-allows you to execute a dazzling and fun array of passing, shooting, and dribbling moves with your star players. Unfortunately, the joy of these moves is counteracted by the extremely frustrating inability of players to make layups and other close-in shots.
    • 80 Metascore
    • 70 Critic Score
    Love it or hate it, DOD's war is an apparently contradictory compulsion.
    • 47 Metascore
    • 10 Critic Score
    Good lord! This game wasn't created, it was excreted... Basically, you'd have more fun putting starved ferrets in a feedbag and strapping it to your crotch. [Jan 2006, p.46]
    • Computer Gaming World
    • 85 Metascore
    • 90 Critic Score
    Winter Assault further cements Dawn of War as one of the great next-gen strategy titles. If you thought you were sick of the genre, come back. This is worth it.
    • 85 Metascore
    • 90 Critic Score
    Indigo Prophecy marks a tremendous rebirth for a very stagnant genre. Let's hope its mature style serves as an inspiration for other developers.
    • 83 Metascore
    • 70 Critic Score
    Fun and ambitious, but not nearly as substantial as it wants you to think it is. [Nov 2005, p.96]
    • Computer Gaming World
    • 80 Metascore
    • 80 Critic Score
    If you happen to be an X-Men fan and enjoy running through fairly linear, enemy-filled levels, smashing up highly destructible environments, and collecting scads of shiny items, Rise of Apocalypse ain't a bad way to spend a few Friday nights with some friends-and it's still a hell of a lot better than those damn comics.
    • 81 Metascore
    • 90 Critic Score
    Tiger 06 is a hardcore character-building RPG wrapped up in a sports game, letting you craft your own story of spectacular success or crushing failure. If a nongolfer like me can love it, pretty much anyone can.
    • 80 Metascore
    • 70 Critic Score
    Myst V isn't a rosebud twist ending to the series but rather a distinguished, picturesque, and more-than-sufficient finale.

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