Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 84 Metascore
    • 80 Critic Score
    This is a realistic simulation, unashamedly difficult to master, but offering the kind of satisfaction that only comes from conquering a difficult challenge. [Mar 2002, p.78]
    • Computer Gaming World
    • 66 Metascore
    • 40 Critic Score
    The developers created an interesting game with some novel features, but they then saddled it with controls that completely negate the experience. [Jan 2002, p.114]
    • Computer Gaming World
    • 83 Metascore
    • 90 Critic Score
    The attention to detail is extremely high, the Direct 3D graphics are fantastic, and the story is worth pursuing. [Jan 2002, p.106]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    You won’t lack for things to fiddle with in this game, and at times you may feel a bit besieged by how much you need to manage. [Jan 2002, p.102]
    • Computer Gaming World
    • 74 Metascore
    • 50 Critic Score
    While it’s fun to go back in time for a little while, I found my attention flagging after a few rounds of each game. [Jan 2002, p.96]
    • Computer Gaming World
    • 76 Metascore
    • 80 Critic Score
    Trying to create a winning team through trades and the draft is remarkably compelling. [May 2002, p.90]
    • Computer Gaming World
    • 66 Metascore
    • 60 Critic Score
    A great scenario editor can't lift this average grand-tactical war game above "Korsun Pocket." [Nov 2003, p.142]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    Clusterball is one serious cluster-fu...No, I said I wouldn't do it, and I won't. [Apr 2002, p.101]
    • Computer Gaming World
    • 61 Metascore
    • 30 Critic Score
    From start to finish, it is a poorly conceived, ill-executed, and time-wasting piece of coasterware designed to suck money away from both fans of the much-lauded series and unsuspecting newcomers. [Nov 2003, p.138]
    • Computer Gaming World
    • tbd Metascore
    • 40 Critic Score
    Unfortunately, as much as Siege of Avalon improves upon "Diablo"-esque storytelling, it's a huge step backward in terms of gameplay. [May 2002, p.84]
    • Computer Gaming World
    • 94 Metascore
    • 100 Critic Score
    Diablo is the perfect example of a game that transcends its genre.
    • Computer Gaming World
    • 66 Metascore
    • 40 Critic Score
    A good-looking shooter that's only fun for the first few hours.
    • 76 Metascore
    • 50 Critic Score
    The real challenge comes not from a smart enemy, but from a bad interface. [May 2003, p.90]
    • Computer Gaming World
    • 54 Metascore
    • 40 Critic Score
    As dry and inviting as the Arabian Desert. [Nov 2003, p.146]
    • Computer Gaming World
    • 75 Metascore
    • 60 Critic Score
    As a simulation of the full flying experience, this one-man project can't compete with the refinement of "FS2004," but for the tinkerer or virtual pilot looking for unique flying experiences, it's a fun toolkit to dive into. [Ver 7.40; Apr 2004, p.93]
    • Computer Gaming World
    • 73 Metascore
    • 70 Critic Score
    It believably simulates the pro game, and for a text game, that's the most important thing. [June 2004, p.81]
    • Computer Gaming World
    • 53 Metascore
    • 20 Critic Score
    This game is lazy and derivative - and it's your fault. [Holiday 2004, p.104]
    • Computer Gaming World
    • tbd Metascore
    • 50 Critic Score
    A great technical simulation that just isn't much fun. [Holiday 2004, p.98]
    • Computer Gaming World
    • tbd Metascore
    • 70 Critic Score
    This game definitely isn't for everyone, but masochists who find fascination in supply wagons, attrition, and the confusion of horse-powered communications might find it enjoyable...and become closer friends with their inner geek. [Dec 2004, p.99]
    • Computer Gaming World
    • 89 Metascore
    • 90 Critic Score
    So far ahead, you can't see the competition. [Feb 2006, p.79]
    • Computer Gaming World
    • 74 Metascore
    • 70 Critic Score
    A diamond in the rough. [Oct 2005, p.80]
    • Computer Gaming World

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