Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 82 Metascore
    • 80 Critic Score
    The holy grail of "Star Trek" simulations. [June 2002, p.89]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    If the C&C faithful really build up a strong multi-player community, this game could be a must-buy in a month or two. [May 2002, p.73]
    • Computer Gaming World
    • 83 Metascore
    • 70 Critic Score
    Like playing on a beautiful course in the middle of the summer in the deep South – it's a lot of fun, but the bugs can really get to you. [June 2002, p.92]
    • Computer Gaming World
    • 61 Metascore
    • 30 Critic Score
    BCT fails so dismally at playability that the realism doesn't matter. [August 2002, p.81]
    • Computer Gaming World
    • 51 Metascore
    • 40 Critic Score
    A good naval warfare sim undermined by bugs and missing features. [June 2002, p.93]
    • Computer Gaming World
    • 89 Metascore
    • 80 Critic Score
    Provides some new and unique features that bridge the gap between the fanatical, hardcore sim racer and the casual gamer. [June 2002, p.82]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    The Auran graphics engine is flat-out stunning. [May 2002, p. 77]
    • Computer Gaming World
    • 85 Metascore
    • 80 Critic Score
    Offers just enough new content to warrant being called a sequel...It is like "Doom II" was to "Doom." [Apr 2002, p.96]
    • Computer Gaming World
    • 78 Metascore
    • 50 Critic Score
    Barely a step above a patch. An expansion pack like this makes you ask, "Is that all?" [May 2002, p.91]
    • Computer Gaming World
    • 41 Metascore
    • 20 Critic Score
    This game is so not fun, it almost put me into a coma. [May 2002, p.86]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    A game that mostly excels at being better than you think it'll be. [June 2002, p.86]
    • Computer Gaming World
    • 44 Metascore
    • 40 Critic Score
    The grand total of six events feels rather skimpy, and they're very uneven in how well they play. [May 2002, p.90]
    • Computer Gaming World
    • 84 Metascore
    • 100 Critic Score
    The presentation is second to none, the gameplay is addictive without being overbearing, and Sid Meier's signature "I-can't wait-to-see-what-happens-next" magic is here in full force. [Apr 2002, p.97]
    • Computer Gaming World
    • 84 Metascore
    • 80 Critic Score
    The most remarkable aspect of Disciples II is how carefully all of the units have been balanced. [May 2002, p.82]
    • Computer Gaming World
    • 72 Metascore
    • 30 Critic Score
    It may have spectacular AI, but it's still just an elaborate virtual pet forced to perform a tedious sequence of often frustrating tasks. [May 2002, p.89]
    • Computer Gaming World
    • 91 Metascore
    • 90 Critic Score
    Just about everything in this game feels <I>right</I>, sometimes almost in spite of itself. [Mar 2002, p.68]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    While the visuals are good, they aren't nearly as spectacular as they could have been. [May 2002, p.76]
    • Computer Gaming World
    • 33 Metascore
    • 50 Critic Score
    Underneath its underwhelming exterior lurks an enjoyable, well-balanced game that grows on you if you can just stomach the painful delivery. [May 2002, p.74]
    • Computer Gaming World
    • 46 Metascore
    • 30 Critic Score
    The combination of wretched design, brainless financial models, and buggy gameplay leaves you with the realization that you got suckered into buying a lemon. [May 2002, p.87]
    • Computer Gaming World
    • 82 Metascore
    • 70 Critic Score
    If you have any inclination to explore the inner workings of business, Capitalism II has a lot to offer. [May 2002, p.86]
    • Computer Gaming World
    • 52 Metascore
    • 40 Critic Score
    You&#146;ll suspect you&#146;re that fool if you purchase this disappointing game. [Feb 2002, p.92]
    • Computer Gaming World
    • 48 Metascore
    • 20 Critic Score
    Is there nothing this game does right? No, nothing. [Apr 2002, p.102]
    • Computer Gaming World
    • 61 Metascore
    • 60 Critic Score
    Despite the somewhat rough production values, Original War delivers interesting small-scale RTS action. [May 2002, p.81]
    • Computer Gaming World
    • 65 Metascore
    • 40 Critic Score
    I don't think I've ever seen worse pathfinding in a game. [May 2002, p.75]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    Call me a mullet-wearing redneck, but I prefer my off-road action a little more exciting. [May 2002, p.77]
    • Computer Gaming World
    • 83 Metascore
    • 80 Critic Score
    Luclin's quest structure is EQ's best yet. [Apr 2002, p.90]
    • Computer Gaming World
    • 26 Metascore
    • 20 Critic Score
    All breasts, no game...a game that isn't just bad, it's literally unplayable. [Apr 2002, p.103]
    • Computer Gaming World
    • 53 Metascore
    • 40 Critic Score
    Some of the quests you'll receive are actually quite cool..., but mostly the chores are mundane and the gameplay very linear. [Apr 2002, p.94]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    Outbreak should get recognition for having one of the most bizarre weapons in any shooter. [May 2002, p.88]
    • Computer Gaming World
    • 81 Metascore
    • 70 Critic Score
    If you can get past the absurd control hurdle and the fact that the beginning is the best part of the game..., Gothic is a satisfying RPG to fiddle with. [Apr 2002, p.92]
    • Computer Gaming World

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