Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 69 Metascore
    • 78 Critic Score
    Nevertheless, the combat is intense and dynamic, thanks to the reloading times, low clip capacity and the enemies themselves.
    • 72 Metascore
    • 78 Critic Score
    And although I hate to admit that the replay value is reduced because of a precarious balance between characters and also due to the multiplayer options, which aren’t too varied, I can recommend this game to any fan of the series and also to those who only wish to relax with a title worthy of being called Mortal Kombat.
    • 75 Metascore
    • 78 Critic Score
    And although BattleForge doesn’t always perfectly combine the genres it belongs to, with delicate attention and a thorough balancing of gameplay, it could actually become an electronic sport. Maybe one to match StarCraft.
    • 72 Metascore
    • 78 Critic Score
    Although at its most basic level, Majesty 2 is more of the same, there are many interesting elements that make it attractive. The economic system is well-designed, watching the heroes wandering by is not nearly as boring as it sounds, and the strategy will keep you at the monitor long enough to become entertaining.
    • 74 Metascore
    • 78 Critic Score
    The design ideas are great, but the implementation resulted into a lackluster story and boring missions in limited levels, coupled with intense, but ultimately boring fights. There's loads of adrenaline, but no consistency to maintain the motivation level up, an aspect partially visible in the multiplayer too. But even so, for a serious chunk of mayhem and destruction, the end of the world has really come to Mars.
    • 66 Metascore
    • 78 Critic Score
    So even though HAWX 2 is a step forward when compared to its predecessor, it's brought down by an almost empty multiplayer, despite the numerous options, a boring single-player and a pretty "dense" AI when it comes to allies, while the enemies do their job very well, ironically. So well, in fact, that you'll be tempted to stick a fork in it and finish the story in co-op, which ultimately is a good thing. Too bad this decision is encouraged in such a brutal manner.
    • 65 Metascore
    • 78 Critic Score
    So without wanting to beat a dead horse more than it’s necessary with details that border the cheat / spoiler region, I wholeheartedly recommend Dragonica to anyone who doesn’t have a problem with big eyes on a small face that sports a pink hair style. Because it’s simply worth it.
    • 82 Metascore
    • 77 Critic Score
    All of these things only take me to one conclusion: the stream of conceptual smoothness from the Sands of Time trilogy is gone, replaced by a lot of glossy plastic that can be seen by anyone, anywhere, anytime.
    • 68 Metascore
    • 77 Critic Score
    Even though With Fire and Sword can be considered a mod for the original game, it does bring some nice features. The firearms are well integrated in the gameplay, the economy is a lot livelier, and the graphics update is a welcome addition. However, there is still need for balance, particularly in the case of the sieges, and I cannot understand why some fun aspects of Warband were left out, so I fear that many players will go back to the original game, once the fascination for firearms has ran its course.
    • 80 Metascore
    • 77 Critic Score
    Ultimately, Revelations leaves behind a bittersweet taste: it's the end of a saga (or two, depending on how you view things) and integrates fairly well in the timeline of the series, but... it's nothing more than a detour that answers a few questions, not an actual step forward.
    • 84 Metascore
    • 77 Critic Score
    In the end, it's a decent game, but with a pretty steep learning curve, one that only true fans and yoga practitioners can handle on the long term.
    • 77 Metascore
    • 77 Critic Score
    Even though it’s closer to real life football, FIFA 08 seems like it could’ve been just a large patch. The main issue with this version is that the developers showed that they could implement an even better graphics and physics system on the next gen consoles, but PC fans will have to wait to see it in action, at least until the next title in the series.
    • 70 Metascore
    • 77 Critic Score
    I was expecting something else from the Need for Speed series and, although it’s not a bad game, ProStreet goes into territories where there are strong competitors and, in this types of battles, it doesn’t come out on top.
    • 80 Metascore
    • 76 Critic Score
    If the release would have been delayed a couple of months (the time required to fix the large number of bugs (some of them being very bad), Underworld could have been labeled as a fruitful combination of Legend and Anniversary. But the impression of an unfinished product also reflects in reduced replay value, puzzle simplicity and insufficient use of the level design. And some options, like (at least partial) camera control, are yet to be seen.
    • 73 Metascore
    • 76 Critic Score
    The fans of the series will gladly play this add-on. On the other hand, I don't know if they will enjoy the few changes in terms of gameplay and graphics.
    • 80 Metascore
    • 76 Critic Score
    I’m utterly disappointed by Invisible War. And nothing makes me madder than knowing what a masterpiece it could have been, if it was developed only for the PC (as it should have been in the first place) and THEN ported to XBOX.
    • 84 Metascore
    • 76 Critic Score
    To me, Spore is an impressive creature in a purely technical sense – the world, the box, the engine that make it live and breathe are a big leap for humanity and allow an almost overwhelming freedom both for the producers as well as players living the experience.
    • 71 Metascore
    • 76 Critic Score
    Elven Legacy is not a bad game by all means, but its high difficulty will most likely drive away the casual gamer looking for a relaxing turn based strategy.
    • 64 Metascore
    • 76 Critic Score
    Although it’s technically sound, it loses serious points because of the same old story about the end of the world, but especially because the puzzles that defy the most elementary logic.
    • 66 Metascore
    • 76 Critic Score
    So is Ghost Pirates of Vooju Island as good as The Curse of Monkey Island? Not really. The truly funny moments can be counted on one hand, and the puzzles lack that spark of genius that could have made Bill Tiller's latest offering a memorable one.
    • 67 Metascore
    • 76 Critic Score
    Kane & Lynch: Dead Men is not revolutionary.
    • 73 Metascore
    • 76 Critic Score
    Unfortunately, the number of players in multiplayer is small.
    • 72 Metascore
    • 76 Critic Score
    I can understand why DICE didn't want to build a multiplayer too similar to that of Bad Company 2, but the current approach has turned the new Medal of Honor into a hybrid that won't be able to attract the fans of either Modern Warfare or BC2 in the long run, because it doesn't have any good incentives.
    • 71 Metascore
    • 76 Critic Score
    The Bourne Conspiracy is one of the better movie-based games out there, with intuitive and spectacular hand-to-hand fights, interactive cut-scenes and more than decent graphics.
    • 68 Metascore
    • 76 Critic Score
    An interesting game for those who love the genre and a totally unimportant one for the rest of you.
    • 74 Metascore
    • 75 Critic Score
    Rejoice that Wolfenstein has more to offer than the simple serious shooter, oversaturated with wars and consequences.
    • 77 Metascore
    • 75 Critic Score
    The Darkness II is indeed short, but it does achieve part of its goals: a few fun hours for a rainy spring afternoon, with some interesting characters, a dark story and, most of all, two demonic arms always hungry for beating hearts.
    • 89 Metascore
    • 75 Critic Score
    So that's the story of Mass Effect 3, turned from potential masterpiece into a game sabotaged by greed and the „it's good enough" approach. It's unbelievable how easy BioWare passed over the opportunity for greatness and, despite the sales, I have a feeling that their reputation as great RPG makers is going downhill fast. Especially after this "back to back" performance with the fiasco called Dragon Age II.
    • 75 Metascore
    • 75 Critic Score
    Drakensang is interesting and can keep you glued to your seat, but its replay value isn’t quite as high as it could have been and the sometimes overzealous difficulty can be a turn-off for newcomers.
    • 70 Metascore
    • 75 Critic Score
    It's not a technical failure, but it just doesn't offer anything new to the genre that was created and has remained the same since Caesar and SimCity.

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