Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 81 Metascore
    • 69 Critic Score
    Being quite simple and with a short learning curve, it's mainly focused on players who are new to the strategy genre. Micromanagement can scare off a fresh gamer, but it can really make the difference when it comes to hardcore strategy fans.
    • 66 Metascore
    • 68 Critic Score
    War in the North is a hack and slash with some RPG elements and co-op, all assembled around one of the most beloved media licenses today, but with all this going for it, it simply doesn't manage to stand out. Sadly, it's just another product that tries to blend some popular elements, but with no true support or personal identity.
    • 69 Metascore
    • 68 Critic Score
    The Run bragged about revolutionizing the NFS series with an enticing story and memorable gameplay. Unfortunately, the story was better off missing in action and the only things that are memorable from the gameplay are its shortcoming: no freedom of choice, no Free Roaming, no Replay, no cockpit camera, no choice of races in multiplayer.
    • 61 Metascore
    • 68 Critic Score
    A game with little expectation of itself, basically a title with today’s graphics featuring yesterday’s gameplay. The entire game can be best described like this: taken in small doses, it might seem interesting and fun, but even so you’ll get bored after a few days.
    • 51 Metascore
    • 68 Critic Score
    After a few hours, the lack of variety will take its toll. Overall, nostalgia is the only reason why you would want to play Restricted Area. If you miss those sleepless nights in the company of Diablo 2, you will probably like Restricted Area. I for one prefer the dead to stay dead.
    • 69 Metascore
    • 67 Critic Score
    There's nothing innovative or original about it and even Karina looks pale from all those freezes and unfreezes.
    • 64 Metascore
    • 67 Critic Score
    As a spin-off for a legendary series, Tiberian Twilight would have been an interesting experiment. But as the final chapter of a saga that’s been waiting for its epic conclusion for 15 years, it’s a slap on the face which I’m not sure how many fans will be willing to forgive.
    • 65 Metascore
    • 67 Critic Score
    So after going through John Yesterday's amnesiac adventures three times in the row, the game is a journey with which I really want to be indulgent, although mediocrity follows it every step of the way. It's not a complete mess, but everything it does has already been done by others and much better.
    • 60 Metascore
    • 66 Critic Score
    The game is too linear and the freedom of movement is limited, while Crysis, for example, offers a wider environment to explore. At least if this linearity was sustained by a good gameplay, things might have been different.
    • 61 Metascore
    • 66 Critic Score
    Personally, I think you need a lot of patience to understand Loki’s shady side, and an iron will in order to wait for the up-coming patches.
    • 71 Metascore
    • 66 Critic Score
    The simplicity of the trade system, some shortcoming regarding the interface, the lack of variety for missions and solar system design – all these could have been forgiven if Darkstar One would have had multiplayer.
    • 69 Metascore
    • 65 Critic Score
    It’s unlikely that we’ll see another Bionic Commando in the near feature, as GRIN closed down soon after the launch of the game and the title’s poor performance itself clearly contributed to their inevitable financial problems, so it’s now up to other studios to see the potential behind Spencer’s story.
    • 74 Metascore
    • 65 Critic Score
    In the end, I can’t really tell what was Bohemia Interactive thinking when it released this game. What were they after? Was it financial success? It’s hard for me to believe that they actually thought that such an unpolished game would enjoy any kind of success.
    • 55 Metascore
    • 65 Critic Score
    Unfortunately, the control system ruins much of the game experience, and even though a patch could probably fix this major issue, the producers have yet to release one.
    • 66 Metascore
    • 65 Critic Score
    If someone will ever be able to re-establish this kind of games, to make them deliver the kind of fun I’ve had with all the games that preceded Desperados 2, then I’ll clearly admit it and promote it. Until then, all I can tell you is to stay away from this game.
    • 72 Metascore
    • 65 Critic Score
    As it stands, Champions Online is not meant for the elitist MMO player, who craves for a lot of sudden changes of situation and coherent universes, but rather for your everyday consumer, who can escape work in the gross quantity of perks (read Achievements), in the mini-series heroes (read Vanity Pets) and in the overall lack of sense. And that, of course, only if their personal computer can handle it. And only if the producers will put a lot of effort into keeping up with the (still) growing community.
    • 69 Metascore
    • 65 Critic Score
    It's too short, too small in many ways and way too conventional in a market oversaturated with AAA alternatives. Alternatives which last longer and offer competitive modes, not just a few dozen hours of co-op runs in which you can't point anything out to your teammates unless everyone has a microphone for the game's VoIP.
    • 53 Metascore
    • 65 Critic Score
    War Rock is not a special title, but it is a quite interesting alternative to people who’ve had enough of Counter Strike and Battlefield, though the attempt to combine them is not all that new.
    • 66 Metascore
    • 65 Critic Score
    So if psychotic thriller shooters aren't your kind of game, Kane & Lynch 2 will not make it on your shopping list. For the rest of you out there, it offers too few hours of fun, so the price/quality balance might not be that attractive until you find a sale.
    • 72 Metascore
    • 63 Critic Score
    The game is full of bugs which will crash the game in certain situations, like being followed by the Police and not taking the exact route during Michael’s escape from the restaurant.
    • 61 Metascore
    • 63 Critic Score
    For an episodic game – one that costs 18 Euros on Steam – The End is Nigh might just be worth its price, if you understand and accept its handicaps for what they are.
    • 56 Metascore
    • 63 Critic Score
    I would say that the only way you’ll want to play this game is if your house got robbed, you lost all of your CD collection and the Besieger disks were the only ones left. In which case, I’m sorry for you.
    • 58 Metascore
    • 63 Critic Score
    The maps are very detailed, which will become evident when you will use the zoom function of the camera - too bad the ambient life is pretty scarce.
    • 40 Metascore
    • 63 Critic Score
    The bitter taste I had since the beginning of the game is still there.
    • 44 Metascore
    • 61 Critic Score
    The main problem of SunAge is that without the patches released, the game is a disaster.
    • 72 Metascore
    • 60 Critic Score
    Puzzle Quest: Galactrix bears on its shoulders the burden of the glorious past created by its older brother and I’m sure that if it had been the first born, it would have been much better received.
    • 53 Metascore
    • 60 Critic Score
    Out of respect for Stardock, I will stop here, because it's hard for me to imagine how a decent developer has allowed such a product to be released in this state, with little connection to the term of entertainment.
    • 68 Metascore
    • 60 Critic Score
    Binary Domain took inspiration from many places, but didn't manage to gather those ideas into a shell that goes beyond a decent coherence; the story is ridiculously clichéd, the dialogues are passable at best and the Trust and voice systems aren't exploited enough to really matter. Just the boss fights are somewhat fun, but ultimately it depends if you have enough patience to face the tons of (s)crap just for the thrill of taking down such huge metallic monsters.
    • 63 Metascore
    • 60 Critic Score
    Overall, Disciples III: Resurrection is an expansion that features plenty of turn-based gaming hours, but these come bundled with technical issues and a couple of design choices that get more and more annoying as you progress through the campaign.
    • 55 Metascore
    • 60 Critic Score
    Personally TMNT disappointed me because of its low quality, but even more because, in my opinion, this title has plenty of unrealized potential.

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