Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
You've basically got a barely interactive "Splinter Cell for Dummies." [Sept 2005, p.91]- Computer Games Magazine
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- Critic Score
You've basically got a barely interactive "Splinter Cell for Dummies." [Sept 2005, p.91]- Computer Games Magazine
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- Critic Score
You've basically got a barely interactive "Splinter Cell for Dummies." [Sept 2005, p.91]- Computer Games Magazine
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- Critic Score
THQ salvaged the wreckage, polished the package, and let the game out of hte garage, where it debuts with middling success. [Oct 2005, p.68]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
The weapons are uninspired, as are the levels, and the enemies are just barely smart enough to move toward you and attack. [Sept 2005, p.49]- Computer Games Magazine
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- Critic Score
The soundtrack is inspired, with a heavy emphasis on late-'8s/early '90s rap and alternative rock. [Sept 2005, p.50]- Computer Games Magazine
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- Critic Score
Yet another one of those blandly respectful WWII shooters, with all the reverence for history of a five-day bus tour. [Aug 2005, p.90]- Computer Games Magazine
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- Critic Score
They've left out the overbearing story elements and achieved a deliriously unselfconscious zaniness. [July 2005, p.91]- Computer Games Magazine
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- Critic Score
Yet another one of those blandly respectful WWII shooters, with all the reverence for history of a five-day bus tour. [Aug 2005, p.90]- Computer Games Magazine
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- Critic Score
Yet another one of those blandly respectful WWII shooters, with all the reverence for history of a five-day bus tour. [Aug 2005, p.90]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
It's crude, lewd, incompetently produced, and generally behaves like an ill-mannered 12-year-old. [Oct 2005, p.69]- Computer Games Magazine
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- Critic Score
As a game designed for entertainment purposes, Restricted Area leaves a great deal to be desired. [Sept 2005, p.57]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
If there was ever a game to hook a casual player on the charms of dungeon hacking, or absorb an old vet whose time has become a commodity, FATE is it. [Sept 2005, p.48]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Despite the excellent manual, the cumbersome interface and maze of data make it seem more like a first draft of the future than mission accomplished. [Sept 2005, p.56]- Computer Games Magazine
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- Critic Score
There's a lot of physics to encourage you to turn over tables and throw things, but your time is almost always better spent just shooting. [July 2005, p.90]- Computer Games Magazine
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- Critic Score
Everything about TrackMania Sunrise comes together beautifully. [Aug 2005, p.75]- Computer Games Magazine
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- Critic Score
Dated gameplay, wonky controls, and more bugs than an orc's loincloth. [Aug 2005, p.78]- Computer Games Magazine
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- Critic Score
A meaty, critic-proof must-buy for any Galaxies subscriber. [Oct 2005, p.83]- Computer Games Magazine
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- Critic Score
Screws you in the end with a serious cliffhanger that doesn't actually reveal all the game's secrets. [Aug 2005, p.78]- Computer Games Magazine
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- Critic Score
Seems like one of the better bland, forgettable shooters out there, if there is such a beast. [Aug 2005, p.72]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
If you can get past the kiddie characters..., you'll find some of the best golf available, handheld or otherwise. [Aug 2005, p.91]- Computer Games Magazine
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- Critic Score
A brilliant game simulation that belongs on every gamer's shelf. [Sept 2005, p.52]- Computer Games Magazine
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- Critic Score
It's ultimately Forza that ends up with the win for its more comlete features and player friendliness. [July 2005, p.85]- Computer Games Magazine
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- Computer Games Magazine
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- Computer Games Magazine