Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 80 Metascore
    • 89 Critic Score
    Exciting, carnage-fueled, arcade racer with great track design. But wonky difficulty balancing and N64-era rubber-band AI hold it back from greatness.
    • 80 Metascore
    • 80 Critic Score
    This is a quality game, in terms of both presentation and design. It's traditional, but within its genre it represents a considered and intelligent take on those traditional rules. [PSW]
    • 80 Metascore
    • 87 Critic Score
    The graphics are as beautiful as ever, the presentation is immaculate, the story keeps you gripped and your brain will appreciate the workout before you go back to killing it with beer, cheesy Wotsits and Hollyoaks. [PC Zone]
    • 79 Metascore
    • 80 Critic Score
    Empire Earth II may not be the best historical strategy game on the market, but it is bloody good all the same, and points to a bright future for the RTS. [PC Zone]
    • 79 Metascore
    • 90 Critic Score
    It's a very deep and sophisticated adventure with enough visual va-va-voom to keep even the most hardcore gamer gripped from start to finish. [Official UK Xbox Magazine]
    • 79 Metascore
    • 71 Critic Score
    The graphics are decidedly old-skool and the combat isn't nearly as tactical or as spectacular as the developer claims (I feel Larian should drop the Diablo-style combat entirely). However, with BioWare moving ever more mainstream, the Divinity series could well take over from where Baldur's Gate left off. [PC Zone]
    • 79 Metascore
    • 80 Critic Score
    While falling short of hand-break turning, spring-bouncing and rocketing the series into a whole better direction, Nuts & Bolts will be remembered as a unique and enjoyable - if sometimes repetitive - spin-off to Banjo's platforming routes. It'll be interesting to see where Rare takes him next.
    • 79 Metascore
    • 85 Critic Score
    Yes, Empire At War boasts almost everything a Star Wars and RTS fan could hope for. There's innovation, excitement, intrigue and enough tension to give you an aneurism, but those pesky land battles just manage to sully an otherwise top-class piece of software. [PC Zone]
    • 79 Metascore
    • 83 Critic Score
    A rich, substantial fight engine that will suit some players and make others pine for the UFC.
    • 79 Metascore
    • 80 Critic Score
    Such a humble gem of a game deserves recognition on the scale of more publicised actioners on release, and any self respecting beat 'em up fan definitely needs this in their life. [Official UK Xbox Magazine]
    • 79 Metascore
    • 51 Critic Score
    The restrictive point-and-click system will always be an issue for most of us ("See that sand over there? Can't go there"), but the price and intriguing scenario mean that this isn't a total waste of time for those who fancy some arcane adventuring.
    • 79 Metascore
    • 90 Critic Score
    Gun
    Gun is such a rich, panoramic story, chock-full of sneering bad guys, shoot-outs, can-can girls and jailbreaks, you'll wonder why no one ever thought of it before. [Official UK Xbox Magazine]
    • 79 Metascore
    • 73 Critic Score
    Should be called the "Sega Mega Drive Really Good But Not Quite Ultimate Collection".
    • 79 Metascore
    • 70 Critic Score
    It's rare that an action role-playing game works as both an 'action' and 'role-playing' game, so to come across such slick combat and a deeply involving character upgrade system here is a real treat.
    • 79 Metascore
    • 80 Critic Score
    Ultimately, this is just as stylish as the PS2 version, sporting the same cool sketchbook-style animation, weird selection of menus and hip soundtrack. You won't be missing much at all if you choose to participate in this portable tour instead of its bigger brother. [PSW]
    • 79 Metascore
    • 70 Critic Score
    NBA Live 06 does take a step into slightly more appealing arcade territory with its star player system. Essentially, certain players now possess 'star' powers in particular fields (shooting, blocking, three pointers and so on), which adds a nice strategy element with respect to building up a well-rounded team in Career mode. [Official UK Xbox Magazine]
    • 79 Metascore
    • 80 Critic Score
    Add countless career options, tournaments and Xbox Live multiplayer, which features an entire field of AI drivers, and you've got a complete racer. Not to everyone's tastes, but still a great drive. [Official UK Xbox Magazine]
    • 79 Metascore
    • 70 Critic Score
    The GameCube and GBA versions have possibly the most exciting exclusive option, with players able to download special mini-games to their GBA which will earn them Simoleons and other goodies to use in the Cube game.
    • 79 Metascore
    • 50 Critic Score
    Catching up with Chun Li and chums is fine and the replay value is bolstered by the chance to play all the character variations but it's one strictly for nostaligia buffs. [Official UK Xbox Magazine]
    • 79 Metascore
    • 70 Critic Score
    Potentially brilliant multiplayer romp hindered by PSN's lack of communication. Bundled headsets please, Sony.
    • 79 Metascore
    • 88 Critic Score
    It can only be a matter of time before the first number one single created on a console goes top of the pops - MTV is that good.
    • 79 Metascore
    • 75 Critic Score
    F.E.A.R. 2: Project Origin dresses itself up like an edgy, scary, sinister horror of epic proportions. But under the surface it's a solid FPS with a good weapon set, clever physics, ample gore and Matrix-style slow-motion.
    • 79 Metascore
    • 80 Critic Score
    Excellent little city builder brings plenty of charm and entertainment for free.
    • 79 Metascore
    • 90 Critic Score
    It's one long action set-piece right the way through, with no time to get bored, lost or confused. Thrilling from beginning to end, Project: Snowblind is a top-quality shooter that deserves to be a smash. [Xbox Gamer]
    • 79 Metascore
    • 90 Critic Score
    MotorStorm: Arctic Edge has got everything its PS3 brother has. Power to the PSP.
    • 79 Metascore
    • 80 Critic Score
    A solid 2010 upgrade for an excellent multiplayer game and slightly aged solo experience. Worth both a revisit and a new plunge.
    • 79 Metascore
    • 88 Critic Score
    For the most part Sphinx looks amazing. It's super-smooth, very fast and some of the exterior cityscapes are breathtaking, although close up the textures are sometimes very plain.
    • 79 Metascore
    • 68 Critic Score
    It's Sonic business as usual, with few surprises. We still love the little guy and the game looks gorgeous, but maybe it's time for the old dog to try some new tricks.
    • 79 Metascore
    • 80 Critic Score
    Okay, so it feels a bit better than last year, but not by much. [Official UK Xbox Magazine]
    • 79 Metascore
    • 60 Critic Score
    There's just not enough attitude to elevate the standard gameplay above average and after the style and sheen of "SSX3" and "THUG" this looks second rate.
    • 79 Metascore
    • 72 Critic Score
    It does an excellent job of expanding RCT3 - not only are there the nine new scenarios, but you can also use many of the new features in the existing scenarios, which is a nice touch.
    • 79 Metascore
    • 90 Critic Score
    Not your average gaming experience - Mirror's Edge takes the FPS format and flips it on its head. A brilliant and unique experience, even if the small shooting parts aren't quite up to scratch.
    • 79 Metascore
    • 90 Critic Score
    Blue Dragon finds the perfect balance between linearity and excessive freedom - it doesn't embarrass you by holding your hand, and yet it doesn't just leave you alone crying in the supermarket. Hironobu Sakaguchi (the FF creator and Blue Dragon mastermind) is as good a parent as Shigeru Miyamoto.
    • 79 Metascore
    • 75 Critic Score
    Desert Of Flames is a solid expansion pack, with enough novelty to appeal should you be tough enough. And don't mind getting sand in your shoes. [PC Zone]
    • 79 Metascore
    • 70 Critic Score
    Megaman is straightforward and the exact sort of game that works on PSP. Fast and simple, bright and colourful. [PSW]
    • 79 Metascore
    • 72 Critic Score
    Shallow and frequently frustrating but the fast-paced gameplay makes for a fun multiplayer experience.
    • 78 Metascore
    • 79 Critic Score
    Of course, it's still a bit of fun - silly, mechanical and repetitive perhaps, but fun nonetheless. There's enough ultra-violence here to entertain the young and forgetful, and the new weapons, if not a revelation, do improve the game. [PC Zone]
    • 78 Metascore
    • 77 Critic Score
    FIFA 06 may not be perfect, but it is perfectly playable, and is probably the best we could have hoped for. Apart from EA buying Konami. [PC Zone]
    • 78 Metascore
    • 80 Critic Score
    A very entertaining game that'll have you sniggering and giggling from start to finish. The main campaign can be beaten in a few hours but you'll come back and play some more to earn cash for all the weapons and upgrades, as well as extra collectible goodies that lie in wait. A warning though - don't play it near anyone that doesn't find repeated use of the F word funny as f**k.
    • 78 Metascore
    • 90 Critic Score
    Factor in a visceral shooter splattered with as much humour as the original, impressive graphics, innovative puzzles, and more importantly, a cracking script, and you've got two fantastic party games for the price of one. It's a corker and no mistake! [Official UK Xbox Magazine]
    • 78 Metascore
    • 74 Critic Score
    We applaud EA's efforts to make the game as authentic as possible, but the kits don't look great close up. The Man U one is last season's. There's no Nike sign on it. How do the likenesses fare down the league? Badly.
    • 78 Metascore
    • 70 Critic Score
    It may not always be pretty, and some online play would've been nice, but for older gamers looking to revisit their misspent childhood down the local arcade, and younger gamers searching for a lesson in gaming history, this is worth snapping up.
    • 78 Metascore
    • 90 Critic Score
    But what really impressed us most about Kingdom Under Fire: Heroes is its incredible attention to detail in battle. [Official UK Xbox Magazine]
    • 78 Metascore
    • 90 Critic Score
    Striking visuals (it's not at all grey) and ear-piercing sounds make the action intense, engaging and very cinematic. [Official UK Xbox Magazine]
    • 78 Metascore
    • 73 Critic Score
    It seems that now EA is the sole rights holder to the official NFL licences, and the opposition has folded its tables and left, it seems to have taken its foot off the gas. Better luck next year. [PC Zone]
    • 78 Metascore
    • 77 Critic Score
    But when the fun cruelly comes to an end after a little over five or six hours, what are you left with? The humour. And since the gags wear thin quicker than the knees on Dennis the Menace's jeans, for laughs, give us "Phoenix Nights" or "The Office" any day. [PC Zone]
    • 78 Metascore
    • 90 Critic Score
    The crowning glories of this slick fighting engine, though, are the all-new Fatalities. [Official UK Xbox Magazine]
    • 78 Metascore
    • 87 Critic Score
    A lot of last year's elements remain but this is ultimately a move away from sim and closer to classic PES on PS2. It's something PES fans will welcome with open arms but FIFA players will have no reason to defect.
    • 78 Metascore
    • 70 Critic Score
    So why EA decided to ruin things by putting new 'skill' moves (pirouettes, fakeouts, fancy through-the-leg shots and so on) onto the right analogue stick is beyond us. It sounds fine in principle, but the result is closer to "FIFA Street" on ice. [PSW]
    • 78 Metascore
    • 80 Critic Score
    SingStar '80s is a natural progression for the series and a more light-hearted alternative to the aggressive post-pub fare of Pro Evo and the like. If you've always yearned for an excuse to dig out those pink leg-warmers, then this is for you. [PSW]
    • 78 Metascore
    • 80 Critic Score
    The Advance Wars series provides a more polished and super-slick strategy experience than Rebelstar. But for that pure X-COM vibe and the utter joy of a turn-based plan coming together, Rebelstar Tactical Command has twenty hours of love on offer to those who want to spend their AP wisely.
    • 78 Metascore
    • 70 Critic Score
    There's no standout reason to upgrade from previous editions. But if you're new to backside-blistering fun on four wheels, Fury 3 is worth a blast. [PSW]
    • 78 Metascore
    • 87 Critic Score
    Adding some of Modern Warfare's gritty realism gives the Ace Combat series a shot in the arm, while its arcade accessibility and enjoyability remains intact.
    • 78 Metascore
    • 70 Critic Score
    It's a classic case of being sucked in by a license; an average shooter resting heavily on the shoulders of an acclaimed movie license. It's not all bad, just don't expect it to be as good as you're probably expecting it to be.
    • 78 Metascore
    • 70 Critic Score
    The beauty of NFL Street 2 is its immediacy. Although numerous offence (running, passing and trick) and defence plays can be employed, its anarchic nature ensures it is extremely fast-paced and easy to pick up. [Official UK Xbox Magazine]
    • 78 Metascore
    • 80 Critic Score
    The perfect rental title. Brilliantly playable, beautifully detailed and choking with charisma, it's also linear, too easy and a shallower than a midget's beret.
    • 78 Metascore
    • 90 Critic Score
    It's the polar opposite of all that dialogue-based soul-searching and Jedi hocus-pocus, but boy oh boy, is it good. And there's not a single lightsaber in sight. [Official UK Xbox Magazine]
    • 78 Metascore
    • 80 Critic Score
    If you're short of games to play on your shiny new PS3, RR7 is a solid choice. But be warned RR fans - you'll have seen almost all of this before on PSP and 360.
    • 78 Metascore
    • 50 Critic Score
    One of the first squad-based racing games we've played, but the novelty soon wears off. The dull tracks are matched by grainy and blocky graphics, with overly sensitive steering too. [PSW]
    • 78 Metascore
    • 83 Critic Score
    More funny than any free game has a right to be, but it's free for a reason. There's basically just one play mode and you need four people to make it worthwhile. If only you didn't have to suffer R: Racing to get it.
    • 77 Metascore
    • 80 Critic Score
    No other console WWII game has ever produced such a technically stunning or emotionally involving experience. Big Red One has been polished to perfection. [PSW]
    • 77 Metascore
    • 70 Critic Score
    EA's new graphics engine makes a difference too. Things are noticeably sharper and more free-flowing, meaning that the frenetic on-court movement of players doesn't get lost inside your PS2.
    • 77 Metascore
    • 80 Critic Score
    Perhaps the biggest new feature for this year's ice hockey outing is the inclusion of Live compatibility...This essentially adds months to NHL 2005's appeal, and will turn the already feverishly loved title into a true competitive tussle.
    • 77 Metascore
    • 80 Critic Score
    The game draws on the rich material inspired by Lovecraft's twisted world, and actually recreates its creeping, claustrophobic horror surprisingly well. [Official UK Xbox Magazine]
    • 77 Metascore
    • 89 Critic Score
    More than anything else, it puts up a great fight. More immediate than its predecessors and certainly easier to get to grips with, SCV still retains the special flavour of the series - the weapons make its fights fast and deadly, the kind of battle where one slip ends everything. The mix of tension and frantic violence is more potent than ever. It never really went away, but Soul Calibur V feels like a comeback.
    • 77 Metascore
    • 70 Critic Score
    Feels like a far less weighty package than the original. The graphics are still beautiful compared to most competing games, and Etherlords II retains the title of best-looking turn-based combat game on the market. This might be enough for some, but if you liked the strategic elements from the first game, Etherlords II may well prove to be a big disappointment.
    • 77 Metascore
    • 85 Critic Score
    Still in second place - but the best PES in a long time. Fans will feel like an old friend has finally returned.
    • 77 Metascore
    • 89 Critic Score
    A massive technical achievement of real spectacle with heart-pounding fun at the core, but we can't help feeling that racing has taken a back seat.
    • 77 Metascore
    • 80 Critic Score
    The mighty "God of War" is a little more deserving of your action cash if you've only got the funds to buy one game where you run around killing stuff. But Shaolin Monks is a very close second-best in the heaving action sector, thanks to its good looks, decent play and a gory, blood-soaked style that's well in keeping with the Mortal Kombat legacy of pain. [PSW]
    • 77 Metascore
    • 75 Critic Score
    Sonic Generations hits its target well - with the genuinely bruising qualification that it can frequently be difficult to look at.
    • 77 Metascore
    • 81 Critic Score
    Overall however, we're rather taken with Nexus. Its mixture of tactics, mouse-control and combat-orientated gameplay is suitably different from both "Homeworld" and traditional space-combat games like Freespace, delivering something unique and yet familiar enough to appeal to fans of either game. [PC Zone]
    • 77 Metascore
    • 80 Critic Score
    You still won't bother with the walking bits, but with two-player cooperative Classic levels, online play and a smart new version of LA to open up and tear apart, this is a return to form for the Hawkster. [PSW]
    • 77 Metascore
    • 75 Critic Score
    It's damn fast, damn detailed, and with the added newbiefriendly Extreme Mode, it should ensure the bike game market is cornered for another year. It's doesn't reinvent the wheel, but it is does make it go round very, very fast. [PC Zone]
    • 77 Metascore
    • 70 Critic Score
    Should have been more inventive, more memorable and more important. After we were spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers of appealing to a very vocal minority.
    • 77 Metascore
    • 80 Critic Score
    It's just a shame EA insist on using a blurring effect when you boost. The graphics are already blurry enough to make it tough to see where the track ahead is taking you. The last thing you need when rocketing along at some silly speed over 100mph, is an effect that looks like someone's smeared Vaseline on your windscreen.
    • 77 Metascore
    • 70 Critic Score
    A technically impressive adventure that sticks to the tried and trusted traditional FF formula.
    • 77 Metascore
    • 64 Critic Score
    Regardless of the decent handling, there's no escaping one of MTX's most annoying flaws: heaps of the objectives are startlingly samey.
    • 77 Metascore
    • 60 Critic Score
    So with the main new feature [First Touch] largely redundant, you're simply left with yet another sluggish, indistinguishable FIFA game. It's also tactically perverse, with defenders lurking on the edge of the box, and forwards showing little inclination to push up.
    • 77 Metascore
    • 71 Critic Score
    The gaming equivalent of buying a massive bag of crisps only to find that half the packet is filled with fresh air. There's still plenty to enjoy, but not nearly as much as there should be and you end up feeling a bit cheated.
    • 77 Metascore
    • 80 Critic Score
    It plays like a giant, interactive comic-strip, and with Treyarch's 'Comic Inking' (that's cel shading to us) so tastefully illustrating the whole shebang, you'll wonder what the appeal of the first two Spidey games ever was in the first place. [Official UK XBox Magazine]
    • 77 Metascore
    • 80 Critic Score
    An App Store curiosity that blends two genres into something compelling yet occasionally frustrating. The bizarre concept will deter some, but the rhythm-action crowd will love it.
    • 77 Metascore
    • 80 Critic Score
    Here's hoping the developer now takes this painfully short, yet spectacularly sweet game, and turns it into the giant-killing franchise it was born to be. Until then, sample it, savour it, but brace yourself for when the rug is pulled from under your feet and you're sent crashing back into reality after what only seems like five minutes in the most crazy, fantastical shooter you'll ever experience. [Official UK Xbox Magazine]
    • 77 Metascore
    • 84 Critic Score
    Basically more of the same game, with the addition of slightly improved graphics, analog stick passes and special moves, pucks that can bounce realistically and injure players, and a tweaked create-a-player function. [PC Zone]
    • 77 Metascore
    • 66 Critic Score
    In all, KOH is a studious and elegant RTS that benefits from a smooth interface and a balanced system of game mechanics. But sadly there's only one way to play the game: slowly. It's really quite a sedate experience, in fact too sedate, and after a few plays, only the committed will want to stay with it.
    • 77 Metascore
    • 84 Critic Score
    A truly terrifying adventure that, while certainly not perfect, still brings a real sense of panic and dread back to the weary survival horror genre.
    • 77 Metascore
    • 68 Critic Score
    The interface as well as several features have been lifted from ["Championship Manager"], and as such it's a slick affair. And perhaps it's the familiar feel or the hypnotic flashing text, but it somehow drags you in, whatever your knowledge of the sport. That said, the bulk of the tactical stuff can be delegated to a head coach, although that kind of defeats the object of the game.
    • 77 Metascore
    • 91 Critic Score
    It might look old-skool from the screenshots, but GP Legend totally flies. Races are so tight this is guaranteed to get your heart pumping.
    • 77 Metascore
    • 80 Critic Score
    Best enjoyed in short doses with the lights off, Resurrection of Evil is more of the same. A little too similar to Doom 3, but then we had no problems gunning our way through another Doom adventure - especially for a cool 20 notes. [Official UK Xbox Magazine]
    • 77 Metascore
    • 78 Critic Score
    Oh, and if you thought Geometry Wars was pretty tough on the eyes, think again... Heavy Weapon is the most tear-inducing Xbox Live title we've yet beheld.
    • 77 Metascore
    • 81 Critic Score
    It is, however, an ambitious, pioneering effort that has plenty to offer the dedicated real-time strategy player. If you appreciate its ultra hi-tech scenario, you'll find plenty of enjoyment here.
    • 77 Metascore
    • 71 Critic Score
    Bottom line is that Jump To Lightspeed is not an essential addition to SWG, and by no means repairs the many faults of the existing game. [PC Zone]
    • 77 Metascore
    • 82 Critic Score
    It doesn't look as spectacular as other RPGs and does little to win over newcomers, but fans of epic turn-based quests and strategic battles will greedily gulp down every last drop of this heady brew.
    • 77 Metascore
    • 79 Critic Score
    Don't change the style - we may already have mentioned once or twice that the style's perfect. Just make more of it. Make it harder, more of a challenge, more of a game.
    • 77 Metascore
    • 80 Critic Score
    Gun
    A welcome newcomer to the tumbleweed-strewn Wild West genre, with its big vision, good looks and explosive temperament. A little more free-roaming woudn't have gone amiss, but it's still a rip-roarin' ride. [PSW]
    • 77 Metascore
    • 83 Critic Score
    Yep, King Kong is one very slick package and certainly the best movie tie-in game since The "Chronicles Of Riddick: Escape From Butcher Bay." If only they'd thought to slap a wig and roller-skates on the big monkey fella, we could've been looking at a classic. [PC Zone]
    • 77 Metascore
    • 82 Critic Score
    A fantastic test of skill and patience and a huge package that'll keep you going for ages. Essentially the same as the PS2 game, and no multiplayer is a shocker.
    • 77 Metascore
    • 80 Critic Score
    It really is the most accurate depiction of a scope we've seen in a game, easily outstripping "Halo's" sniper mode or the arcade nonsense of Konami's "Silent Scope." [Official UK Xbox Magazine]
    • 77 Metascore
    • 89 Critic Score
    However, if you're looking for another fix of Nintendo's knack for genius game design - with the added benefit of potential brain flexing thrown in - you owe it to yourself to check this out.
    • 76 Metascore
    • 60 Critic Score
    So while Sniper Elite is tense and fairly riveting, it's never exciting or completely satisfying. The game feels like a chore to play through and the concept is just too limited to be truly enjoyable. [PSW]
    • 76 Metascore
    • 65 Critic Score
    Then there's the dodgy AI that produces identical breaks if you play the same character again, and super-aggressive play from the big boys with not even a nod to a safety game. All of which adds up to a rushed and amateurish job, albeit one that's surprisingly addictive.

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