COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • 73 Metascore
    • 75 Critic Score
    There are a lot of things it does right — from the boo-tiful visuals to the haunting music, to the mostly-fun gameplay. It could use a bit more work in its jumping mechanic, and there are some segments that go on longer than they should. But I had a hell of a good time overall and Pumpkin Jack is much more treat than trick.
    • 81 Metascore
    • 70 Critic Score
    Without my suffering-tinted lenses, Ghostrunner is a fast-paced, tough-ass platformer. Every stage is a non-stop barrage of fresh new challenges. Death is around every corner if you ever stop moving. You’ll experience crushing defeat in a host of different ways, but your victories will be all the sweeter. You can choose your path to victory, with multiple routes available through some of the larger stages. On the aesthetic side of things, more or less every stage is drenched in cyberpunk minutiae. The neon, the grime, and the violence lend an electric urgency to your already death-defying exploits. My only warning is this: know what you’re in for first. First-person action platform games aren’t for everyone. Of course, I had to play one to discover this, so who knows! Maybe a new favorite subgenre is waiting in the wings.
    • 80 Metascore
    • 80 Critic Score
    Overall, Rebirth is a deeper game than Dark Descent, which had a more visceral impact because it was a new experience and relied much more on jump scares. Still, because the questions being asked of Tasi require more thought from the player, the decisions made linger and their consequences will haunt you long after finishing the game.
    • 79 Metascore
    • 89 Critic Score
    If you’ve been itching to get back in the driver’s seat, DIRT 5 is what the doctor ordered. Despite a lackluster career mode that fails in both connecting to the player and building tension, DIRT 5 succeeds where it matters most. Driving. This is the best representation of off-road vehicular shenanigans I’ve ever had the joy of playing. Mastering my skillset and conquering each course was as fun as any racing game over the last five years – I attribute much of this to each class of car being as certifiably entertaining as the last.
    • 71 Metascore
    • 83 Critic Score
    The Dark Anthologies: Little Hope improves on the franchise’s previous entry in all aspects and is one of the most compelling narratives that I have experienced in recent times. With an incredible ending that left a profound, lasting effect, this is a game that fans of interactive dramas need to experience. Supermassive Games have slowly honed their skills in order to be considered one of the giants in storytelling and Little Hope has left me excited in anticipation of the next entry in what is proving to be a landmark series.
    • 78 Metascore
    • 75 Critic Score
    Budget Cuts surprised me in more ways than I expected – and to clarify, that’s good and bad. What I thought was going to be a fun homage to the likes of Job Simulator turned out to be a game that, more than it had any right to, made me feel like I was in ‘The Matrix.’ It’s easy to feel like a badass when you glide through a room and eliminate all threats without breaking a sweat. But, it’s also easy to get caught up in aggravating tracking issues that you won’t find on top-of-the-line VR headsets. If you can play Budget Cuts on your PC, do so. But if your only option is the PSVR, you aren’t entirely left out in the cold.
    • 39 Metascore
    • 25 Critic Score
    Maybe the writing is good? The voice acting? The visuals? Nope. Remothered: Broken Porcelain looks awkward, the writing is weak and the voice acting… actually the some of the voice acting is alright. So, at least it has one redeeming quality, otherwise, this one is a hard pass.
    • 76 Metascore
    • 75 Critic Score
    It’s hard not to characterize Watch Dogs: Legion as “Ubisoft open-world game with hacking”, but that’s what it is. That’s not inherently a bad thing, but I believe that more could have been done with the new mechanics without taking away from other portions. Overall, Watch Dogs: Legion is a fun game with a shiny new mechanic that can be utilized in different ways in the future.
    • 93 Metascore
    • 92 Critic Score
    Hades is a hell of a good time. It’s tight and responsive, with vast depth beyond the surface levels you’ll need to technically complete it. It looks great, sounds better, and does a masterful job of keeping you moving forward in both story and mechanics. Hades is without doubt one of the best roguelite games to date, a new high point for Supergiant Games, and a dark horse contender for game of the year lists this fall.
    • 79 Metascore
    • 77 Critic Score
    It’s a well-crafted children’s book come to life with some puzzles that will absolutely leave you stumped and trying new things. I was happy to see a chapter select option upon the games completion as well as the reveal of hidden collectibles I can’t wait to go back and find. I would have liked if some of the environments had a little more going on in regards to the aesthetic detail, but I also acknowledge their design better reflects the nature of a map as is its intention. Carto is the kind of game you love to play on a quiet rainy day and I’m excited to play it over and over again.
    • 76 Metascore
    • 82 Critic Score
    ScourgeBringer is a roguelike (or roguelite, whatever) that came out a month after Hades set the gaming world on fire. A lot of roguelike games are fine. Hades set a new gold standard. And ScourgeBringer doesn’t quite manage to rise to that level. Your progress is too slow and simple. There’s a skill tree, and you spend Judge Blood on it; you make Kyhra more powerful. It works. Still though, I never felt that excited to unlock a new capability, and it took far too long before I felt like I was making any progress. Maybe I would have felt better if I was making progress across multiple fronts, but character development feels mostly linear.Still though, I never complained about character development when I was playing Sunset Riders on that emulator. I played it a zillion times, trying to beat the next boss or get a high score. That game could entertain me for hours, simply because it was nice to look at and felt great. And that feeling, where the controls help make the drama… you can’t fake that. That’s why you’re going to play ScourgeBringer and you’re going to enjoy it.
    • tbd Metascore
    • 29 Critic Score
    If there’s one positive about this game, it’s the puzzles. While they’re not on the caliber of, say, AI: The Somnium Files (which has a vaguely similar premise) or the Zero Escape series, some of the puzzles are interesting, if relatively easy. None of them gave me any trouble outside of finding the right item elsewhere in the level or avoiding getting killed in the meantime, but they offered a brief moment where I could pretend that they’d put that modicum of effort into the other aspects of game design. If you absolutely have to pick up this game, do yourself a favor and play Detective mode. You’ll get through it three times as fast and can move onto something worth your time.
    • 75 Metascore
    • 75 Critic Score
    This particular journey simply didn’t hold the appeal for me that it once might have. If you’ve got fond memories of this series, then the Definitive Edition of AoE 3 will hook you good. This new model looks and sounds great, there’s a ton of new battlefields to conquer, and new ways to do that conquering.
    • 54 Metascore
    • 50 Critic Score
    In the end, Cloudpunk is no Cyberpunk 2077. That should come as a shock to absolutely no one. As an Indie game, I can forgive Cloudpunk for being smaller, simpler than a AAA blockbuster, and it would be unfair to judge it by the same standard. This Switch version has also undoubtedly lost some of its polish in the port from PC. But there still must be gameplay, and what is attempted must be followed through on. Cloudpunk looks gorgeous, especially in first hour of playtime. The ability to just visit and fly over that huge, neon-soaked city of Nivalis is quite an accomplishment and for some, that will be enough to make it worth playing. It’s just a shame that there couldn’t be more to actually do among those beautiful, sparkling towers above the clouds.
    • 69 Metascore
    • 70 Critic Score
    Transformers: Battlegrounds is a fun, inclusive, tactics game that may act as a gateway into the genre for younger gamers. If you can look past the mobile-esque aesthetic, the core gameplay is fun even though it doesn’t reach the heights of XCOM or Mario + Rabbids Kingdom Battle.
    • 75 Metascore
    • 70 Critic Score
    Mario Kart Live: Home Circuit is a unique experience that is really impressive at first glance. I enjoyed putting the courses together and exploring the variety of Grand Prix’s, but after a while, the experience does lose its charm much faster than normal Mario Kart experiences.
    • 85 Metascore
    • 90 Critic Score
    It doesn’t matter if you’ve never played the games before or if your artistic ability is basically zero, Jackbox Party Pack 7 is sure to bring a lot of joy into your home. There is a good variety of games, from creating speeches to drawing pictures, which can be as vanilla or as inappropriate as you choose it to be. Even though it is an offline multiplayer game, you can easily stream this to your friends. This party pack is a no-brainer to have in your library and is guaranteed to keep everyone busy while putting a smile on their faces.
    • 83 Metascore
    • 90 Critic Score
    I had no real expectations for this game, and I still managed to be blindsided by what I discovered. Tough, tiny indie games often try to supplement their size with atmosphere, but the results are often mixed. Here, a small project from a smaller team has brewed a fabulous blend of mechanical finesse and atmospheric splendor. The game is crazy hard, and some of the puzzle elements are pretty obtuse, but I still loved it. If you’re not so impressed by the screenshots and the trailers, take my word for it: Disc Room is so much better than you’re expecting it to be.
    • 82 Metascore
    • 85 Critic Score
    Horace is an incredible game that is packed to the brim with content and character. Although it’s steeped in nostalgia, it can hold its head high on its own merit as a great platform adventure title. With tight controls, varied gameplay, and a fantastic script, those who didn’t get to experience Horace before should definitely check it out on the Switch.
    • tbd Metascore
    • 80 Critic Score
    As long as you don’t run into any major bugs, the most frustrating gameplay elements are the finicky controls, and if you don’t understand the intricacies of the plot, you might get bored waiting through the cutscenes. Despite that, Projection: First Light is worth picking up: it’s a stunning visual display with unique gameplay that usually succeeds in elevating its concept. Also, it’s fun to play. It’s pretty. I liked it.
    • 74 Metascore
    • 82 Critic Score
    All in all, Ring of Pain is a different enough take on the card game genre that it’s definitely going to be a good time. While not perfect, it has enough lurking in its depths to keep you thinking “Okay, well just one more run!”
    • 79 Metascore
    • 90 Critic Score
    Despite the dark undertones, one might assume a game with the title of I Am Dead has, I certainly felt anything but. The narrative pulls you in immediately. The heartwarming stories you’ll discover are just as great. I didn’t want it to end. Even though I didn’t rush through it, I wish I had spent more time taking in the gorgeous scenery and story. Lately, it seems as though the world is on fire, so why not take some time to pick this up and let Morris and Sparky’s delightful adventure take you for a ride?
    • 74 Metascore
    • 81 Critic Score
    Partisans 1941 takes some getting used to in terms of controlling a squad while moving the camera around. The artistic graphics play off the brilliant lighting of the Unreal Engine and the diverse voice acting is believable for the setting. Daedalic Entertainment and Alter Games have come together to bring a perfect blend of stealth and RTS with a twist on history full of rich lore to discover.
    • 72 Metascore
    • 65 Critic Score
    The NHL series hasn’t drastically changed the formula for fifteen years, so why would I expect NHL 21 to be any different? I certainly appreciate that Be a Pro has been fleshed out, but I’d trade it in a heartbeat for a game that looked and felt like an NHL broadcast. I stand by that it plays as well as it ever has. That doesn’t necessarily mean it’s a proper representation of the sport. And most of the changes that have been implemented haven’t translated in the way I hoped they would. The defense is still sporadic, your teammate AI is still clueless, and goalies still get beat by the same exploit goals. If EA Vancouver ever hopes to stand alongside the giants of the genre - NBA 2K and MLB The Show - they’ll need to rethink what simulation hockey really means.
    • 76 Metascore
    • 75 Critic Score
    Cake Bash delivers on both style and substance, the game is extremely cute and fun to play. The unique variety of mini-games keeps players engaged and allows Cake Bash to stand out from the crowd. The only downside is that the single-player experience may become a bit boring once you’ve mastered the gameplay. However, Cake Dash is a great party game to play locally or online, and is a refreshing take on these styles of games. If you are looking for a new way to connect with your friends or family, I think this would be an excellent choice. Cake Bash is as sweet as it looks.
    • 65 Metascore
    • 68 Critic Score
    The voice acting is quite good. Although there weren’t any standout characters, from the NPCs to the random voice recordings you find, I always felt involved with the world and its story. Additionally, there is a personal fort you can decorate and craft to your liking. There is quite a variety of options for decoration things purely cosmetic to useful things, like the Lucktree, which you could feed loot to grow larger, granting you better luck within dungeons. However, these little successes don’t fully make up for the game’s shallowness that probably will get you bored in a few hours. Torchlight 3 is not a bad game by any means, I just don’t see a point in playing it over the original or two.
    • 75 Metascore
    • 85 Critic Score
    While it seems strange at first, Phantom: Covert Ops has been one of my best experiences with VR to date. Despite playing the entire game from within a kayak and a formulaic narrative, the meat of the game comes from its impeccable mechanics and immersion. Phantom: Covert Ops uses realistic water physics for its locomotion in a way that lets the player avoid any feeling of nausea or discomfort. The layout of your gear is convenient and easy, and the control scheme takes minutes to master. It’s an exciting experience that puts you in the shoes of a special agent and you feel empowered while playing. For fans of stealth games who are just getting into VR this is an essential experience, and one that sets the bar for stealth in VR.
    • tbd Metascore
    • 55 Critic Score
    VR Broom Racing constantly gets in its own way, and the game is somehow right to do so. If you’re looking for a well-designed magical racing game, Little Witch Academia: VR Broom Racing is just what you’re looking for. I’m just not sure you’ll enjoy it.
    • 61 Metascore
    • 60 Critic Score
    I think The Walking Dead Onslaught might come off more positively if we hadn’t just experienced the greatness of Saints and Sinners just a few months ago. That game felt much more involved and immersive, with a great story that left an impact. By comparison, The Walking Dead Onslaught feels thin, and lacking in that atmosphere of desperation we’d expect from spending some time in the zombie apocalypse. If you’re a fan of The Walking Dead franchise and hunger for more zombie killing, the missions, gameplay and story in The Walking Dead Onslaught are not bad. But if you’re looking for something deeper to sink your teeth into, stick with Saints and Sinners.
    • 85 Metascore
    • 90 Critic Score
    Schell Games have forged a winner. The swordplay gameplay feels real and the physics make for a challenging and fairly physically demanding game too. Add in the power-ups and abilities that can be added to each weapon and there is a play style available to suit every player’s needs.

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