COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • tbd Metascore
    • 65 Critic Score
    I haven’t been a big fan of Aspyr’s recent remasters of the early Tomb Raider games, either. I’m tired of looking behind, anyway. What I’d like to see next is a brand-new title in the Tomb Raider franchise – one with an approach as fresh as Tomb Raider’s was in 2013, but with the Lara I know and love. Tomb Raider: Definitive Edition just doesn’t cut it anymore.
    • 69 Metascore
    • 80 Critic Score
    Thief VR: Legacy of Shadow captures the spirit of the franchise and implements it into the VR realm. While smaller in scale, the tight, intricate design makes use of the platform to create an exhilarating stealth adventure. The interactivity anchors you in the world; however, small bugs can quickly break the immersion. While the franchise has stepped away from its origins, it’s found new life in VR.
    • 84 Metascore
    • 75 Critic Score
    I don’t play Octopath games for the plot. This is more true than ever before with Octopath Traveler 0. This story spends several long hours being a gigantic bummer. It’s bad enough to mess up the pacing and sap my enthusiasm. On the other hand, the mechanical systems at work are as intricate and rewarding as they’ve ever been. I love tuning up my gigantic party, tweaking their skillsets, and unleashing them on the world at large. If it’s a little too easy at first, that’s okay. The music and the visuals are as excellent as I hoped for, and there’s a whole town to rebuild as well. Like the previous games, there’s a lot to love about Octopath 0. It all comes down to what you’re looking for.
    • 78 Metascore
    • 84 Critic Score
    Microsoft Flight Simulator 2024, like previous editions, appeals to a wide range of aviation enthusiasts. It can be as forgiving or as exacting as the player wants, though the PS5 version might not yet support the range of flight peripherals that PC gamers enjoy. On a vanilla PS5, the graphics lag behind the PC version as well. Still, the core experience — the deep hangar of aircraft, the ability to fly anywhere in the world — is endlessly engaging. The PS5’s closed system means that the already extensive available add-ons and dedicated legion of PC armchair pilots can’t join you in the sky. Overall, Microsoft Flight Simulator 2024 on the PS5 is the same, full-featured experience PC and Xbox gamers have been enjoying for the past year.
    • 78 Metascore
    • 80 Critic Score
    Once you strip away the needless open-world padding, there's an excellent game underneath. The world is engrossing and beautiful, the boss fights are clever, and the new controls are seamlessly integrated into the rest of the game. There are some breathtaking sights to see, and Samus is sporting some awesome new armour. All the superior design choices make the baffling ones stand out even more, however. I can't comprehend why this game was made open-world. The backtracking you have to do is downright offensive. Otherwise, this is a fantastic entry in the Metroid Prime series.
    • 80 Metascore
    • 85 Critic Score
    Marvel Cosmic Invasion is one of the best beat ’em ups to date. The inclusion of a secondary character elevates the combat, letting you juggle enemies and rack up massive combos with ease. Each hero feels distinctive, with bespoke movement and attacks that make experimenting with different team combinations a thrill. While the campaign is short, it encourages replaying levels to complete challenges and unlock extra content. Paired with its stunning presentation, the game stands as one of the genre’s finest modern examples.
    • 67 Metascore
    • 75 Critic Score
    Anima: Gate of Memories I & II Remaster is a collection of two very low-budget action JRPGs that I really enjoyed. Anyone looking for something in the vein of Nier should definitely consider playing it. The changes in this remaster are almost entirely cosmetic, though, and probably won’t justify a double dip for anyone with the original games. The price is very low, though, and there’s a lot of content to be found. Hopefully, developer Anima Project gets enough attention to develop games on a grand scale in the future.
    • 77 Metascore
    • 67 Critic Score
    Omega Force sticks to the formula with Pirate Warriors 4, and that’s not a bad thing if you’re a fan of the musou format. Fans of the genre, and even of One Piece itself, will find a lot to like here. There’s a ton of content and a somewhat noticeable visual upgrade, and if that’s what you’re after, this entry certainly delivers. However, if you prefer action-heavy experiences with a more multi-layered approach to combat, you’re better off looking elsewhere. Missions and set pieces are clearly designed with long-time fans in mind, often relying on prior knowledge of the franchise. While that’s great for dedicated followers, newcomers may quickly feel lost in the story. As a package, it’s brimming with content, but fundamental issues with the formula mean you might ultimately want to let this ship sail by.
    • 57 Metascore
    • 60 Critic Score
    If you can temper your expectations and have an impressive tolerance for jank and lack of polish, Of Ash and Steel might have something to offer. The world is sort of interesting, even if the stuff you need to do in it is rarely as fun as it should be. The main character goes through the game sort of annoyed and bewildered. So did I.
    • tbd Metascore
    • 68 Critic Score
    Back in 1997, Outlaws did a great job of turning classic Western tropes into a video game. Still, it’s hard to ignore that the gameplay and design are stilted and simplistic compared to modern shooters. Fans of the original will certainly appreciate the happy jolt of recognition, and there’s a bit of value in new gamers walking through the time machine to a much simpler period in technology. All that aside, Outlaws’ fun doesn’t last very long, even remastered.
    • tbd Metascore
    • 65 Critic Score
    In essence, Bonaparte: A Mechanized Revolution great game. It has so much potential on its face. For instance, it has some great additions in the idea of the colossi, the rival factions, and the inclusion of historical events through an alternate lens. Yet, it despite some charm and a reasonably fun gameplay loop, it just doesn’t reach the depth it needs to in order to truly make a revolutionary impact in the genre. For those looking for a quick game to play when they want some decent tactical gameplay and big robots, this might be the game for you. Yet, any gamer looking for a truly in-depth tactical strategy game may be left wanting more than Bonaparte has to offer.
    • 79 Metascore
    • 79 Critic Score
    R-Type Delta: HD Boosted is a glorious blast from the past that takes no prisoners. If you thrive under pressure and enjoy memorizing level layouts, this is the game for you. And if you don’t, give it a try anyway. It’s merciless, but incredibly engaging.
    • 76 Metascore
    • 79 Critic Score
    If you approach the game with the right mindset, you can have a lot of fun. It’s just too bad that you have to make that decision rather than having the game do it for you.
    • 79 Metascore
    • 88 Critic Score
    Kirby Air Riders is a robust racing game for the Nintendo Switch 2 and the product of beloved game developer Masahiro Sakurai of Smash Bros. fame. While I do hope Nintendo has plans to add to the overall package with at least some new Air Ride and Top Ride tracks, there is still a wealth of content here for fans to enjoy. If you're a racing fan or looking for something fresh to play with friends, Kirby Air Riders should be a strong consideration for your Switch 2 library.
    • 73 Metascore
    • 85 Critic Score
    I loved Demonschool. The tactical JRPG combat system will likely be the make-or-break component for most players. The lack of emphasis on stats is a bold choice that sometimes makes Demonschool feel more like a puzzle game than a strategy JRPG. The battle system won’t be for everyone. But the story, aesthetics, and vibes make Demonschool a real treat for longtime Shin Megami Tensei fans.
    • 74 Metascore
    • 70 Critic Score
    Overall, Bounty Star provides players with an arcade-like experience involving customizable mechs, which is surprisingly not an oversaturated niche yet. The solid combat and customization options highlight an overall polished product that is accompanied by an overall insightful narrative and smooth gameplay on console. For any mech fans, Bounty Star is worth checking out and is also currently a part of Xbox Game Pass at the time of this review.
    • 66 Metascore
    • 90 Critic Score
    With Treyarch at the helm and eight studios collaborating on development, Activision clearly spared no expense on Black Ops 7. The all-hands-on-deck approach shows, with production values soaring. Despite a few technical hiccups, this is one of the most content-rich Call of Duty games ever released…Treyarch has crafted something special: a sprawling, ambitious, and endlessly replayable shooter that caters to nearly every corner of the Call of Duty fandom. It’s not flawless, and some may scoff at the lack of innovation, but it stands as a staggering achievement in both scale and ambition. Massive and occasionally messy, it’s nonetheless a thrilling ride. Black Ops 7 delivers everything fans could hope for and then some.
    • 74 Metascore
    • 75 Critic Score
    Forestrike is a wonderful idea that just needs some refinement in its meta-progression. Encounters are an absolute thrill, blending combat and puzzle elements to make each fight feel intense and rewarding. While you earn plenty of bonuses throughout a run, permanent upgrades are few and far between, which slows the overall pace. As a result, you’re left with a satisfying but occasionally stagnant loop that leans more on player skill than long-term growth.
    • 74 Metascore
    • 78 Critic Score
    Where Winds Meet is over-ambitious, messy, opaque, and inconsistent. It has too many gears that don’t mesh, a lot that’s poorly explained, and it refuses to give the player a moment of unproductive time, even at the cost of coherence and comprehensibility. For all that, Where Winds Meet is a lot of fun. It often looks incredible and the world is certainly filled with content, whether for a single player or in a group. Even without touching the cash shop, Where Winds Meet provides a huge amount of free game play. Right now, Where Winds Meet is a little shy of greatness, but with some technical improvements and time it could get there.
    • 84 Metascore
    • 89 Critic Score
    Anno 117: Pax Romana takes the series into fertile new historical territory and is one of the best games in the Anno franchise, as well as being one of the most enjoyable city builder sims in recent memory. Polished, incredibly detailed, and beautiful to look at, Anno 117 hides imposing systems depth and complexity behind a relatively accessible interface. Like the Roman Empire itself, the game is a perfect platform for inevitable expansion. Meanwhile, there’s plenty of quality content for fans of the genre.
    • 83 Metascore
    • 84 Critic Score
    The first game is showing its age, but most of its issues are dealt with by various quality of life tweaks. However, the first game has a lot of loading screens. They last just long enough to be annoying every time. All in all, Atelier Ryza Secret Trilogy Deluxe Pack is the best way to enjoy these classic JRPGs–and their crafting systems. I recommend these games to anyone with a JRPG-shaped hole in their lives.
    • 72 Metascore
    • 78 Critic Score
    Where Winds Meet is over-ambitious, messy, opaque, and inconsistent. It has too many gears that don’t mesh, a lot that’s poorly explained, and it refuses to give the player a moment of unproductive time, even at the cost of coherence and comprehensibility. For all that, Where Winds Meet is a lot of fun. It often looks incredible and the world is certainly filled with content, whether for a single player or in a group. Even without touching the cash shop, Where Winds Meet provides a huge amount of free game play. Right now, Where Winds Meet is a little shy of greatness, but with some technical improvements and time it could get there.
    • 71 Metascore
    • 75 Critic Score
    Possessor(s) is a beautiful Metroidvania with an open structure that encourages exploration and lets you progress at your own pace. While its platforming and combat are both solid, they lack the distinctive flair needed to match the game’s stunning art direction. The narrative is deep and layered, but its delivery sometimes undermines immersion. Despite being a strong and engaging adventure, it doesn’t always capture the magic its visuals promise.
    • 87 Metascore
    • 90 Critic Score
    Lumines: Arise stands as an interactive work of art and one that truly needs to be experienced. The integration of visuals, gameplay and sound is phenomenal, creating a wonderfully addictive puzzler that stands shoulder to shoulder with Enhance’s previous effort, Tetris Effect. It’s a stunning reminder of how games can move us, not just through challenge, but through the harmony of sight, sound, and touch.
    • 62 Metascore
    • 55 Critic Score
    Wreckreation, a game with a vision beyond the developer’s abilities, serves as a prime example of a game released too early. This feels very much like a beta release. If fundamental aspects of the game don’t work properly, players cannot enjoy ambitious world-building features like Live Mix. To their credit, the developer is engaged in bug fixes and has published a roadmap of upcoming patches. However, these fixes may come too late to keep players engaged. For Burnout fans, wait for the next game, or until they fix the bugs in this one.
    • 68 Metascore
    • 85 Critic Score
    Neon Inferno is a brilliant run-and-gun shooter that not only captures the essence of its influences but builds upon them to create a remarkable, retro-inspired adventure. Its deep mechanics lead to fierce shootouts where bullets fly from every direction, testing your reflexes as you dodge and retaliate. Paired with its stunning visuals, it’s an incredible experience that fans of the genre simply can’t miss.
    • 86 Metascore
    • 90 Critic Score
    ARC Raiders is simply one of the most polished and accessible third person extraction shooters in recent memory. It has something for everyone, from solo players to teams ready to wreak havoc in the world. With a confident and coherent mashup of systems and a simple, addictive loop, ARC Raiders helps wrap up a notable gaming year in fine fashion.
    • tbd Metascore
    • 80 Critic Score
    Pacific Drive had a unique hook and rightly deserved praise for its fresh take on the survival crafting genre. Whispers of the Woods offers an alternate starting adventure for new players and rich new content for veteran players returning to the game. It doesn’t radically reinvent the base game, but nails the perfect balance of fresh and familiar that makes DLC most effective.
    • 71 Metascore
    • 69 Critic Score
    Syberia’s setting and narrative premise were interesting in 2002, and remain so in Syberia Remastered. Thanks to its improved visuals and several quality-of-life features, modern gamers should find it accessible. Unfortunately, the game’s pacing, unadulterated cutscenes, and overall approach to puzzles mean that some parts of Syberia Remastered feel stuck in the past. Fans of the original will enjoy revisiting this new version, but I’m not sure if new gamers will be quite as engaged.
    • 45 Metascore
    • 60 Critic Score
    Fast & Furious: Arcade Edition is a lot of fun, for about an hour or so. After that, you’re running the same six courses with different vehicles until you’ve memorized them. Along the way, you’ll almost certainly get sick of seeing these races run over and over. While the essential arcade experience has been successfully ported to consoles, you still lose something essential in doing so. If you can find this game at your local arcade, you’d be better off playing it there. These races are just more fun with the noise, the lights, and the specialized controls.

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