COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • 75 Metascore
    • 75 Critic Score
    The Mega Man Star Force Legacy Collection instantly becomes the best way to play these games due to the quality of life improvements, cost, and ease. Despite not being the most popular subset of Mega Man games, the level of care put into the collection makes it easy to enjoy. For Mega Man fans or Battle Network fans, this is an easy recommendation. It’s surprisingly uncommon that collections improve an experience while keeping faithful to the originals, but this one does just that.
    • tbd Metascore
    • 80 Critic Score
    Disney Dreamlight Valley is a great choice for a Switch 2 port. It runs smooth, looks dang decent, and boots up clean. Whether it’s your first time in the valley or not, you’re sure to enjoy your time here.
    • 91 Metascore
    • 93 Critic Score
    Death Stranding 2: On the Beach landed on a lot of “Best of” lists in 2025 for good reason. With jaw-dropping visuals and mechanics improved over the first game, it’s almost certainly Kojima’s best work to date. Nixxes PC port is a masterpiece of technical wizardry and makes Death Stranding 2: On the Beach worth replaying or experiencing for the first time.
    • 53 Metascore
    • 75 Critic Score
    Legacy of Kain: Ascendance is a mixed bag. It was great to see a continuation of the world and characters from Nosgoth. The story is beautifully told and realized. The gameplay was really fun once I adapted to it. The different characters keep things feeling fresh. But the game is very linear, and there are no skill trees or RPG mechanics. There’s no way for the player to experiment with the game’s mechanics, and there’s not a lot of reason to keep playing once the story’s done. There are some of us who like nice, linear old-school action platform progression, though. The game also demands a lot of the player and has a lack of polish that works against those demands. I’m still so happy Legacy of Kain: Ascendance was made, though, and I really hope this leads to more games in the series.
    • 65 Metascore
    • 78 Critic Score
    Gamers who have already invested hundreds of hours in another hack-and-slash RPG might not be tempted to make a lateral move to Dragonkin: The Banished. Then again, its depth of systems and generally excellent combat might be a satisfying alternative.
    • 67 Metascore
    • 50 Critic Score
    Tales of Berseria Remastered preserves a title that was never that great to begin with. The potential of its darker tone and strong character focus loses impact through tedium, and the gameplay portion feels dated with its uber-linear exploration and repetitive combat. A bad game? Certainly not. A worthy upgrade? Far from it. This rerelease improves performance and visuals slightly while adding minor conveniences and DLC, yet it falls short of a meaningful upgrade. Ultimately, it’s best suited for newcomers, and its price feels hard to justify for anyone else.
    • 87 Metascore
    • 89 Critic Score
    All in all, Tombwater is one of my favorite Soulslikes, if not one of my favorite games, period. I’m not usually a fan of Zelda-likes, but I could barely put this one down. And only part of that was because I kept getting lost and wandering into a new miniboss arena.
    • 80 Metascore
    • 84 Critic Score
    I was a fan of Grime’s take on the Metroidvania/Soulslike formula. Grime 2 adds depth, polish, and variety to combat mechanics while making the experience a bit more accessible. Grime 2 literally begins with a question about how artists balance the new against what they’ve already done. Definitely a closely-related sequel and not a dramatic reinvention, there are a few frustrating platforming mechanics and a narrative that is only slightly less impenetrable. Grime 2 definitely deserves to break more fully into the mainstream this time around.
    • 71 Metascore
    • 85 Critic Score
    Life is Strange: Reunion is a fitting conclusion to Max’s decade-long story. Bringing Chloe back is a great decision; she’s witty, brash, and the perfect counterbalance to Max’s caring, tender nature. Together, they merge to create a memorable duo that lingers long after the credits roll. Although the game plays it safe, not evolving beyond its tried-and-tested formula, it still delivers a memorable tale of one of the greatest video game couples in the medium.
    • 79 Metascore
    • 77 Critic Score
    All in all, Homura: The Crimson Warriors is an interesting historical fantasy with a dash of romance. I recommend it to fans of Japanese history and bittersweet plotty romance.
    • 85 Metascore
    • 75 Critic Score
    Mario Wonder was excellent. So I'm always open to more playtime in that world. But I'm not as excited about multiplayer content. So this colorful carnival of party games isn't for me. But I see the vision. The games themselves are all fun, and the conceit itself is crammed with collectibles to hoover up. I just wish the single-player section had more than a handful of boss stages. It's great that there are seven of them, but the pattern gets pretty familiar by the end. But if you've been itching to take your Mario Wonder skills on the road, then this is almost perfect. We're still wandering the walled garden of friend codes, but this is a low hurdle to leap. Meetup in Bellabel Park has a ton of party game potential that you won't want to miss.
    • 65 Metascore
    • 75 Critic Score
    I really enjoyed Rushing Beat X: Return of Brawl Brothers. The core beat ‘em up combat is fantastic, and the goofy story gives the game a unique flavor. I never thought we would see another game in the series, and the devs obviously have great love for the source material. Unfortunately, Rushing Beat X: Return of Brawl Brothers is lacking in features, which puts it behind all the modern genre greats. But I easily recommend the game to anyone who’s a fan of beat ‘em ups, or in the mood for something nostalgic.
    • 73 Metascore
    • 78 Critic Score
    When it comes to racing games, Screamer asserts that realism is overrated. It’s an adrenaline-fueled blast from the past that feels current, too. Although it can be a bit repetitive and over-exacting at times, there’s a lot of depth to Screamer’s narrative premise and racing mechanics. Screamer is definitely worth a look for racing fans a bit tired of another lap around the traditional tracks.
    • 71 Metascore
    • 65 Critic Score
    Damon and Baby is an interesting experiment from one of the greatest developers in the fighting genre. While the game’s DNA contains strong ideas, they never evolve into anything that leaves a lasting impact. Combat is fun, but lacks the speed and style of its peers, and while combining this with adventuring is novel, it struggles to deliver something that competes in either sub-genre. The result is an experience that feels competent but ultimately underwhelming. A bold shift in direction, but one that struggles to justify itself.
    • 73 Metascore
    • 84 Critic Score
    Icarus is a truly beautiful experience. The environments – with all their glamor and dangers – are immersive and engaging. Its method of teaching the game may be too thin for those with no survival game experience, but if you stick with it, play the first few missions, and give Icarus a chance, it becomes something more. It’s a quiet period of respite. It’s survival on your terms. Solitude and freedom. Icarus, and especially its Open World mode, can become a cozy game with a few extra challenges if you let it. With an unfortunately lacking tutorial and mildly unfriendly UI, Icarus is surprisingly a great way to unwind after a long day. I’m not much of a survival gamer, but Icarus is quickly becoming a second home.
    • 73 Metascore
    • 65 Critic Score
    MLB The Show 26 feels lazy. San Diego Studio knows it has no competition and has decided to coast on its previous successes. The on-field action is addictive, but everything else almost feels like a slap in the face at this point. They desperately need to update the visuals, fix the bugs, and put some actual effort into the presentation and career modes. Until then, The Show will remain spinning its wheels in the dirt, hoping the fans won’t notice that the engine is starting to smoke.
    • 65 Metascore
    • 70 Critic Score
    I really enjoyed the original Greedfall’s blend of magic and 1600’s technology. While the combat is a little more flexible this time around, the narrative plays too many of the same beats, and its pacing fails to find a groove. Greedfall was a cult favorite of sorts. Greedfall: The Dying World does some interesting things with classes and combat, but lacks some of the charm and inventive spirit of the original game.
    • tbd Metascore
    • 65 Critic Score
    It’s too bad the game has these rough edges because conceptually there is a fun spy versus spy mechanic here. Veterans of the first game may not find the same level of frustration. It is vital that you do the tutorials before starting the campaign. The campaign should remain locked until players complete the tutorials. Unseen Diplomacy 2 is available on Steam and Meta. There is no mixed-reality mode. For all you spy types out there, if you have a high patience level, this game may provide you with the wanted tension and thrills.
    • tbd Metascore
    • 70 Critic Score
    Although I love anime, and I love games, I often find the two somewhat diminished when combined. Etrange Overlord is an excellent story, with clever dialogue and wonderful voice acting coming together to keep you hooked for more or less the whole runtime. And yet, the actual gameplay falls a bit short. The combat is fun, though it ramps up a little slowly. There’s not much to the gameplay loop beyond the numerous battles, a few of which are a real drag. This game is a real blast to watch, and alright to play. Even so, any anime fans out there will surely find something to latch onto with this one.
    • 78 Metascore
    • 75 Critic Score
    Project Songbird is a haunting journey through the dark and twisted mind of its protagonist. Each act offers fresh ideas, creating a wonderfully paced adventure brimming with creativity and innovation. The art direction, sound, and impeccable voice acting elevate the experience, helping Dakota’s tale resonate. Although the combat and stealth segments lack the intensity that enshrouds other aspects, adding frustration rather than fear, this thrilling psychological exploration remains a memorable and imaginative horror experience.
    • 77 Metascore
    • 84 Critic Score
    Crimson Desert is a remarkable achievement in open world design, with an inexhaustible number of things to see, do, and fight. It's a miracle that it never collapses under its own weight. It isn't perfect. By both accident and design, there are times when clarity and user-friendliness temporarily disappear, and the game's rough edges and opaque mechanics overshadow the fun. A lot of games over-promise and under-deliver. Crimson Desert is not one of them.
    • 50 Metascore
    • 58 Critic Score
    1348 Ex Voto joins games like A Plague’s Tale and Kingdom Come: Deliverance in giving players a slice of medieval life. Unlike those titles, 1348 Ex Voto is a short time commitment with a relatively simple story and unique character dynamics. If the world weren’t quite so barren and the combat were less frustrating, 1348 Ex Voto’s attractive environments could be the foundation for a special little game.
    • 84 Metascore
    • 87 Critic Score
    Replay isn’t the attraction in Dead in Antares. The mystery and characters are the headliners. The strategy layer is just interesting enough to stay engaging. The graphics and sound have progressed, but the basic skeleton of the game remains the same. Dead in Antares is a worthy cap to the end of the Dead In trilogy.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Collector’s Cove is a competent but hollow entry into the life-sim genre. It is missing that indefinable “key ingredient”—the soul and density—that makes its predecessors so enduring. While it may provide a pleasant weekend of distraction for genre enthusiasts, it currently lacks the longevity and polish to swim alongside the big fish of the cozy gaming world. As it stands, the cove is a nice place to visit, but there isn’t quite enough there to make you want to stay.
    • 73 Metascore
    • 70 Critic Score
    John Carpenter’s Toxic Commando is a fun, over-the-top co-operative shooter. The use of Saber’s Horde Engine creates thrilling moments where you face off against hundreds of bloodthirsty zombies at once. Although the game bears Carpenter’s name, it doesn’t fully capture his signature style and instead blends in with the many zombie shooters currently available. If you’re looking to scratch that Left 4 Dead itch, this will suffice; however, it ultimately blends into the horde it’s trying to outgun.
    • 77 Metascore
    • 76 Critic Score
    Is Tales of Berseria Remastered worth a double dip? Absolutely not. There’s no reason to get it if you already own the regular game (unless you have completionist OCD). Bandai Namco needs to be careful they don’t lose any good will with their fans, when so many other companies are offering free PS5 upgrades to PS4 games. But Remastered is now the best version of Berseria because of its few changes. It’s an excellent action JRPG. If you don’t already own it, Tales of Berseria Remastered has a phenomenal story, and fun combat. So get it if you haven’t already.
    • 74 Metascore
    • 75 Critic Score
    Fatal Frame II: Crimson Butterfly is a remarkable piece of interactive horror history. The nuanced storytelling and atmosphere immerse you in its strange, haunting world, while the Camera Obscura offers a unique mechanic that adds tension to every encounter. However, although the remake remains close to the source material, it doesn’t provide the significant upgrade that other modern revivals of iconic titles have delivered. Much of the original era’s DNA remains, with some clunky controls and awkward animations hindering the experience. Regardless, this is still a remake of a classic. Despite its flaws, fans and newcomers can immerse themselves in a pillar of the survival horror genre, one that continues to haunt with its eerie village and tragic story.
    • 74 Metascore
    • 77 Critic Score
    My five or so hours with Chapter 5 was an enjoyable experience. There were only a couple sequences throughout the game that gave me some real challenges, including the previously mentioned chase sequence that was incredibly frustrating. The game crashed on me once. My oldest son played through the entire chapter too, and it crashed on him once as well (in a different area). However, in my time with Chapter 5, the game was updated four or so times, so clearly the developers are actively ironing out any reported issues and bugs. Chapter 5 is an excellent continuation of the Poppy Playtime saga. Even though it’s likely a year away, I’m eager to see how things play out in the next chapter.
    • 82 Metascore
    • 77 Critic Score
    Apopia: Sugar Coated Tale is a bit short, and some of its side characters feel underdeveloped. Even so, Quillo Entertainment Limited has crafted a game filled with heart. That passion shines through in every frame, showcasing an impressive level of artistry that’s only slightly held back by budgetary constraints. In the end, Apopia: Sugar Coated Tale is a gentle, gorgeous experience that will warm your heart while lingering in your thoughts thanks to its surprising emotional depth.
    • 81 Metascore
    • 70 Critic Score
    Back to the Dawn ended up being a bit of a mixed bag for me. I loved the story and aesthetics, especially the music. It works wonderfully as a choose your own adventure-style adventure game. Time management, puzzle solving, and minigames are all fantastic. But the CRPG elements felt tacked-on. Back to the Dawn was probably initially envisioned as a CRPG, but grew into something different. With a bit more polish, focus, and elegance, it could be a really fantastic experience. If everything I’ve shared sounds good to you, then definitely don’t hesitate to give Back to the Dawn a few playthroughs.

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