COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • tbd Metascore
    • 75 Critic Score
    Wunderling DX isn’t the kind of game-changing platformer that’s going to draw in all kinds of crowds. That said, the story adds a fun punch to the gameplay while its mechanical twist is worth checking out for fans of the genre. If you love platformers, Wunderling DX is a well-designed, inventive one of those. If you don’t, it’s not going to change your mind.
    • 75 Metascore
    • 82 Critic Score
    Where Ghostwire: Tokyo loses some love is in the overall imprecision of its movement and mechanics, and a few elements that seem arbitrary or unexplained. Ghostwire: Tokyo’s combat is engaging and its environments are impressive, but that same combat can also frustrate and the environments are balanced against less impressive character models. As a new IP or franchise, Ghostwire: Tokyo is a great, but rough-around-the-edges step in a really interesting new direction.
    • 52 Metascore
    • 60 Critic Score
    Sam & Max: This Time It’s Virtual is a textbook case that proves not all games are easy to transition from a traditional to virtual presentation. Dialog heavy games can work in VR if you are an active participant. Not so much when you are a mere observer. This problem is further exacerbated by the lack of polish of the game’s controls. What still works is the banter between Sam and Max. The writing is good as is the soundtrack. If you are a fan of these characters, you’ll probably be able to deal with the game’s shortcomings. For the rest, your time is better spent elsewhere.
    • 74 Metascore
    • 84 Critic Score
    Thanks to its new weapons, excellent characters and nuanced narrative, Dawn Of Ragnarök comes closer than ever before to breaking free of AC Valhalla’s template. Though it can’t entirely escape some over-familiar mission types, Dawn Of Ragnarök does a great job of pulling together several strands from the main game and prior expansions. Svartalfheim and Odin’s quest give AC Valhalla renewed energy and should please both fans and maybe entice some newcomers to dip into the franchise. Dawn Of Ragnarök is a substantial and overall impressive addition to the series.
    • 86 Metascore
    • 90 Critic Score
    If you’re not familiar with Destiny, it all probably sounds pretty overwhelming. That’s because it is. Destiny 2 has a dumptruck full of mechanics, concepts, and items, and it will take you a long time to figure everything out. What’s important is that getting to the light level cap, or doing the raid, or maxing out faction rep isn’t necessary to have a good time. The game still plays phenomenally, and the balance the new activities strike make The Witch Queen an ideal place to give Destiny 2 another shot. It worked for me, and well, if you knew exactly how much I’d grown to despise helium coils and faction rep, you’d be shocked I came back at all. But come back I did, and I won’t be putting Destiny 2 down for a very, very long time.
    • 71 Metascore
    • 80 Critic Score
    ANNO: Mutationem is an audacious title that successfully merges genres. While the 3D segments aren’t as tight as its 2D counterpart, the originality shines through making this a fresh adventure. The gorgeous environment is full of character and is a joy to inhabit. However, the delivery of the narrative lacks the nuances to fully immerse. With its solid action gameplay and exciting bosses, fans of the genre will have a blast in this futuristic, cyberpunk escapade.
    • 71 Metascore
    • 80 Critic Score
    There’s a lot to like and very little to dislike about République. The tank controls can take some time to get used to. And the auto-switching of the camera angle can be a pain among some other small annoyances. But quite honestly for an old IOS game, this title is surprisingly packed with content and replayability. It also offers an interesting and unique way to play stealth games. If you’re a fan of these kinds of games, I would certainly recommend giving République a go!
    • 76 Metascore
    • 79 Critic Score
    At the end of the day, though, I’m able to look past WWE 2K22’s shortcomings in ways I haven’t been able to with this series in over a decade. And why? Because 2K22 is a ton of fun. It strikes a tremendous balance between its quick, arcadey gameplay and smooth, simulation-like animation system. Plus, the Showcase and MyFaction modes are fantastic, with the latter offering hours upon hours of gameplay. This is one I’ll be wrestling with for a long time. 2K finally put some proper chefs in the kitchen.
    • 54 Metascore
    • 65 Critic Score
    Each successful run of Ashwalkers takes about two hours, so you do not have to sink in a ton of time into each playthrough. The management of the Squad is engaging, but not inherently difficult, barring any lack of resources. Ashwalkers: A Survival Journey is a chill, but engaging game with a ton of reasons to come back for more.
    • 66 Metascore
    • 70 Critic Score
    Phantom Breaker is an interesting fighter that finds a niche in a somewhat crowded genre. The use of character styles and chain-based combat gives the game its own identity and provides an additional layer of strategy in fights. The omission of a tutorial and move list is baffling and is a barrier to mastering mechanics. Characters are well crafted and their personalities are shared in the game’s story, however, the roster itself lacks variety. Despite its originality on the stage, some design issues halt Phantom Breaker: Omnia from competing with its competition.
    • 80 Metascore
    • 90 Critic Score
    Persona 4 Arena Ultimax has the visual novel stories of both Persona 4 Arena games. As a result, it has the full roster of Ultimax, as well as all the character balancing. All the DLC from the original titles is included in this new release. This gorgeous anime fighter is easy to pick up, and difficult to master. It’s a ton of quality content for a budget price, which makes Persona 4 Arena Ultimax a must buy for all Persona and fighting game fans.
    • 81 Metascore
    • 80 Critic Score
    All in all, Young Souls is a charming coming-of-age story that veers much darker than I expected. It’s a world I was happy to lose myself in, even if the characters weren’t always happy themselves. I’d recommend it to any fan of beat ’em ups and modern fantasy. Those button-mashing minigames are incredibly frustrating, though.
    • 81 Metascore
    • 75 Critic Score
    The pressure is back on with GW2: EoD and it feels good. The main quest line and combat are engaging thanks to new elite specializations, unique characters, and interesting fight designs. Despite some lackluster parts of the main adventure, there is still a drive to keep going. If you love focused stories in MMORPG’s, End of Dragons is an expansion that not only adds to, but builds on, a well established world. With all the other content EoD adds, there is so much to do. Yet the story is the highlight, ushering you forth as the hero you want your character to be, if you’re brave enough to face the End of Dragons.
    • 74 Metascore
    • 80 Critic Score
    Zombie Rollerz: Pinball Heroes is a stress-free experience with enough challenge to give you an adrenaline rush. It is super easy to shoot pinballs, target meteors, and throw axes at zombies. You can choose to scrape by and advance to the next battle, but it is a delightful feeling when you receive a good ranking. Most people are familiar with pinball, so understanding how the flippers work almost comes naturally. Zombie Rollerz doesn’t require brain power to enjoy and some of the choices you make will lead to random outcomes anyway. It isn’t as easy as it looks, but it doesn’t take long to get into the rhythm of things and send zombies flying.
    • 86 Metascore
    • 90 Critic Score
    Total War: Warhammer 3 is the perfect culmination to a trilogy of generally excellent games. The third installment has both a must-play prologue and story campaign that is fast-paced and takes the gameplay in new directions. Long after the campaign is over, quality of life improvements and the new setting guarantee a long life for single-player skirmishes and multiplayer games. Total War: Warhammer 3 is a winner for both casual and hardcore Warhammer fans or any real-time strategy player looking for a game with depth.
    • 41 Metascore
    • 60 Critic Score
    Babylon’s Fall falters with its implementation of a live-service model. While it contains a compelling, multi-faceted combat system, its brilliance is lost in a crowd of unnecessary features. The art direction, although interesting, doesn’t capture the notion of an oil painting. Instead, it looks bland and at times, downright ugly. Unfortunately, it seems that a troubled development period has marred the game, resulting in a directionless, cluttered and convoluted adventure.
    • 80 Metascore
    • 90 Critic Score
    For the first time in sim racing history, a console version can share the starting grid spot with its PC brother.
    • 83 Metascore
    • 78 Critic Score
    Every aspect of this game is steeped in strategy. The choice system, the combat, and the core narrative all reinforce this idea. Especially the story, which maintains a desperate intensity throughout. Your every move is carefully considered, and each response carries serious weight. Between this intensity and the measured pace, my focus occasionally suffered. My tendency to level grind also backfired on me, adding extra strain to the runtime. On the other hand, the battles were all addictive and compelling. So much so that you resent the other sections a little. While the pressures of running a High House may seem oppressive, don’t despair! Each struggle comes with its own rich rewards. If you’ve got the patience for it, Triangle Strategy will get its hooks deep in your brain.
    • 63 Metascore
    • 77 Critic Score
    Chocobo GP is a solid kart racer that deserves your attention. Fun and frantic, the game is accessible but contains enough of a challenge for veterans. Although there is a notable absence of a battle mode, there is still plenty of content for on and offline play. Clearly leaning into its influences with the mechanics and aesthetics, the game doesn’t push the boundaries but is successful in its goal of being a charming and joyous racer.
    • 87 Metascore
    • 96 Critic Score
    Gran Turismo 7 is the best driving game I’ve ever played. Period. It’s not a hardcore simulation of the likes of Assetto Corsa Competizione or iRacing, but for my money, I now prefer Gran Turismo. It’s the ultimate celebration of something that’s part of Kazunori Yamauchi’s very being and an incredible effort to bring his love for automobiles to the world. See you on the starting line.
    • 79 Metascore
    • 80 Critic Score
    A Musical Story seamlessly combines genres to create an unforgettable experience. Its rhythm segments are a refreshing take on conventions, helping it gain its own identity. In addition, the narrative is expertly delivered and takes advantage of its unique art style. Highlighted through its powerful imagery and stellar soundtrack, this sensitive coming of age story is a sumptuous and sentimental observation of a bygone era.
    • 72 Metascore
    • 80 Critic Score
    Conan Chop Chop is a combination of challenging combat and rogue-lite mechanics that reward repeated runs and never leave you feeling defeated, even when you die. This is a game with much more depth than its colorful and cartoony style suggests. It’s also much more fun with others. Played solo or with a group, though, Conan Chop Chop’s gameplay loop and enjoyable combat are addictive and compel you to try just one run, over and over again.
    • 76 Metascore
    • 77 Critic Score
    A tip of the hat to Codemasters for trying something new with the Story Mode. While it doesn’t enhance the game in the way intended, it does make for a useful tour of the game’s offerings. Grid Legends is a lot of fun and that’s what really matters at the finish line.
    • 70 Metascore
    • 70 Critic Score
    When Elex came out in 2017, it filled a niche despite its many issues. Elex 2 is bigger and its world is more dense, but Piranha Bytes hasn't really fixed much of what was wrong about the first game. Janky movement and weak combat top the list. Annoying mechanics and glacial progression are right up there, too. Elex 2 has ambition, I'll give it that. If it pared that ambition with polish, a more coherent narrative and better pacing, Elex 2 might be a more viable alternative to those other RPGs that are getting so much deserved attention.
    • 71 Metascore
    • 74 Critic Score
    Shadow Warrior 3 is a real study in contrasts. There are times when its environments and cutscenes are triple-A game adjacent. Its combat is fast, furious, and fun. On the other hand, there’s not much story to tell, and that engaging combat gets frustrating and numbingly repetitive. Shadow Warrior 3 embraces much of what we remember about early shooters, with a lot more visual panache and polish. By the end, though, we’re desperate for the kind of variety and sophistication that later shooters brought to the genre.
    • 70 Metascore
    • 82 Critic Score
    Martha Is Dead offers a narrative that’s provocative, intense, dark, and emotional. And yes, it’s not for the faint of heart. It’s plenty gory. Given that it takes place during WWII the story doesn’t seem out of place either. It pulls you in right away, keeps its intensity and pace, and holds your attention until the very end. The sound and graphical design really fit with the overall vibe and atmosphere of the game. Sure, it’s not perfect, but most of the issues aren’t game breaking. Martha Is Dead is riveting and if you’re a fan of psychological thrillers you won’t want to miss it.
    • 87 Metascore
    • 82 Critic Score
    I don’t need much justification to revisit Final Fantasy VI. If you’re a Final Fantasy fan, this is grade A, top shelf stuff. Full of weird minigames, memorable characters, and a compelling story, VI is an excellent RPG. If you’ve never played it before, you’d be an absolute fool to pass this up. Even if you’ve bought it several times already, I still recommend the game. Square Enix has tried to make the definitive version of this game, and I’d say they more or less succeeded.
    • 96 Metascore
    • 98 Critic Score
    Elden Ring is an awe-inspiring achievement. Both a summary and bold step forward, it fuses FromSoftware's best and most effective ideas with an endlessly engaging open world. Its combat is the most refined of the series, challenging yet accessible to new players. Elden Ring includes an incredible amount of quality content. More importantly, it offers a captivating, polished experience fraught with danger and filled with beauty.
    • 58 Metascore
    • 70 Critic Score
    I can honestly say that I enjoy Dynasty Warriors 9: Empires more than Dynasty Warriors 9. You may attribute this to the sorry state of the latter when it first launched. Although, I must affirm that I am a big fan of the simulation genre and empire management. The fact that battles affect the grand campaign, and vice versa, makes all the interactions in this installment meaningful. To what extent is up to you. Sadly, apart from a decent graphical upgrade, there’s not enough here to call it a fully realized sequel. The franchise is competing against itself. Unless the updated hack-and-slash gameplay and expanded character roster are enough to tie you over, consider this empire incomplete.
    • 38 Metascore
    • 60 Critic Score
    Overall, it’s just hard to recall a less ambitious multiplayer shooter than CrossfireX. Its generic single player campaign fares much better than its multiplayer, which is simply lacking in everything we’ve come to expect from the genre. Smilegate’s previous shooters have obviously connected with millions in the Asian market, but it’s hard to imagine CrossfireX igniting anything near that kind of enthusiasm in the very competitive multiplayer scene.

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