COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 72 Metascore
    • 70 Critic Score
    For gamers with a current gen console or powerful PC, Avatar: Frontiers of Pandora is an incredible-looking open world experience. It is a seamless extension of the films, which will appeal to many fans. But underneath all that flash, flora, and fauna is a lack of imagination and unsatisfying FPS combat. Pandora’s lovingly recreated beauty contains mystery, power and a fair amount of disappointment.
    • 84 Metascore
    • 82 Critic Score
    LEGO Bricktales was one of the best and purest versions of the brick building experience. On the Meta Quest 3, and especially in the AR mode, the game takes on a whole new life that comes very close to the real thing. The puzzles are challenging and the tone is lighthearted. Aside from some fiddly controls, LEGO Bricktales is more proof that the Meta Quest 3 is the VR headset to have.
    • 78 Metascore
    • 86 Critic Score
    If you’re a fan of the late DJ himself, well this game is a no-brainer. He was clearly a great talent and the music is outstanding. But for everyone else, AVICII Invector: Encore Edition on Meta Quest 2 is still worth strapping on the VR headset and giving a go. The music is great and the gameplay is addictive and fun. If you like rhythm games but you don’t want to sweat (or risk accidentally bonking your family in the head), AVICII Invector: Encore Edition’s chill EDM vibe is the VR experience you’re waiting for.
    • 78 Metascore
    • 85 Critic Score
    Assassin’s Creed Nexus VR is probably the best action game available for the Meta Quest 3 system and I’d go so far as to call it a hardware-seller. It’s certainly an impressive proof-of-concept for the standalone headset. As an Assassin’s Creed game, it nails the series’ classic stealth and parkour moves, all the more impressive in virtual reality. It isn’t an open world game, but all the better for it. I’d say it’s a must-buy for new Quest 3 owners.
    • 81 Metascore
    • 80 Critic Score
    A Highland Song is wonderful. The atmosphere that permeates the game is intoxicating and will make you want to search every inch of the environment. There is a real incentive to replay the game due to the many routes and the timed objective. Although the survival aspect feels a little unnecessary, there are plenty of elements within the design that will make you fall in love with Scotland.
    • 82 Metascore
    • 80 Critic Score
    At first, this game seems simpler than most city builders. After playing through it, the right word is approachable. You’re eased into things with straightforward systems and limited units. Then things escalate, slow and steady. By the end, without realizing it, you’ve built a complex settlement full of moving parts and balanced resource ecosystems. I wish certain things like population breakdowns were more robust, but I still loved this game. For a deceptively deep city builder, you’ll want to check out SteamWorld Build.
    • 71 Metascore
    • 75 Critic Score
    Nightdive’s excellent work aside, this is a remaster of an OK game. If you’ve played the previous two installments, remember that going into this one. The deficiencies of the original game in terms of storytelling and overall design are still present. If you keep that in mind, be prepared to enjoy the best version of Turok 3 possible.
    • 80 Metascore
    • 85 Critic Score
    Overall, Last Train Home is a difficult, stressful, and wonderful experience. It is beautiful and brutal tale of perseverance and war that doubles as a strategy game. Aside from a few clunky feeling commands on the battlefield and the, easily circumvented, wait-time mechanic on the top-down map, there is really no issues with this gem. Despite the difficulty of the normal game mode, it would be a mistake to miss this train.
    • 73 Metascore
    • 70 Critic Score
    Tales of Arise: Beyond the Dawn serves as a nostalgic reunion with beloved characters from years past. However, the necessity of additional closure remains a subjective matter, especially considering the already satisfying conclusion offered in the base game. It’s worth noting that Tales of Arise significantly contributed to elevating the long-running series into mainstream recognition. Beyond the Dawn seems more akin to a modest project. It’s a subtle reminder of the Tales franchise as it bridges toward an eventual next release. While not a groundbreaking expansion, Beyond the Dawn manages to carve out its space, offering both familiarity and a subtle nod to the franchise’s enduring legacy.
    • 55 Metascore
    • 45 Critic Score
    Much like the movies, the Jurassic Park Classic Games Collection takes a couple good ideas and stretches them way out. If you’re a diehard fan, you might have a great time diving into each iteration of Alan Grant’s murder safari. For me, these games were mostly penance. My childhood fixation was used as leverage, cracking open the door to let in this hodgepodge of mediocre slurry. Unless you’re an absolute freak for the Jurassic Park franchise, I can’t in good conscience recommend this collection of games.
    • 72 Metascore
    • 88 Critic Score
    All in all, The Last Faith is an aggravating, frustrating, and incredibly difficult experience. But it’s gorgeous, delightfully gothic, and finally getting to a new area–or fighting a new boss–is incredibly rewarding. An experienced Soulslike gamer will probably have a great time with this title. And if you’ve never played a Soulslike before, this is a good place to start.
    • 76 Metascore
    • 80 Critic Score
    For the King II is a happy synthesis of accessibility and depth, though some of the mechanics can be a bit opaque. It’s ideally a game for four friends but works well enough for a solo player. There’s a bit of a learning curve and it might take time to click, but overall For the King II is colorful, appealing and a lot of turn-based fun.
    • 67 Metascore
    • 82 Critic Score
    If you’re a fan of Age of Sigmar and can accept the game’s scaled back, slower approach to real time strategy, Realms of Ruin hits the mark. It’s a faithful and vibrant recreation of the Orruks, Nighthaunt, Tzeentch and grandly insufferable Stormcast Eternals. Some RTS fans will note the lack of tactical depth, but there’s a place for Realms’ streamlined approach that is welcoming to newcomers and veterans alike.
    • 29 Metascore
    • 50 Critic Score
    The Walking Dead: Destinies would have been a fitting release a decade ago during the peak of the series’ popularity, ironically, the game plays as if it belongs to that era too. You’ll quickly tire of the repetitive mission structure and grow frustrated with the combat system. Although the game claims to allow you to choose the path that Rick and Co. walk, your decisions barely make a difference. Even die-hard fans of the formidable franchise will want to steer clear of this undead adventure due to its dated design and poor execution.
    • 36 Metascore
    • 52 Critic Score
    Flashback 2 has some nice ideas but bugs, a lack of polish and the clunky design hinder the entire experience. At each step, it feels as if you’re fighting with the game to get a hit of nostalgia. Beneath the wealth of issues, there is something of merit, however, the sheer volume of issues will just frustrate and infuriate.
    • 77 Metascore
    • 85 Critic Score
    With an appealing visual style, timely themes and excellent puzzle platform mechanics, American Arcadia confidently checks a lot of boxes. While a few of the puzzles can be head-scratchers or frustrating to complete, the majority of my experience was extremely positive. American Arcadia is genuinely something fresh and stands out in a crowded genre.
    • 76 Metascore
    • 73 Critic Score
    RIPOUT does a lot of things quite well. The creepy horror atmosphere, the smooth FPS gameplay, Co-Op design, and PetGun all make for a game worth playing. However, the repetitive mission structure and maps make it a game worth playing only for short periods of time. The Co-Op focus allows for a ton of fun with friends, but the aforementioned structure halts the fun after an hour or so. For their first game, Pet Project Games, in what is clearly THEIR pet project, have a lot to be proud of. All things considered, if you are looking for an affordable horror FPS akin to Deep Rock Galactic, you could do much worse than RIPOUT.
    • tbd Metascore
    • 78 Critic Score
    King of Fighters XIII: Global Match tweaks the online netcode to improve on a classic. The combat remains a highlight of the franchise and the visuals still look stunning. Unfortunately, SNK doesn’t add anything extra to the mix barring online upgrades. While I do wish they would have taken the opportunity to add more to celebrate the franchise, what’s on offer is definitely worth the price of admission.
    • tbd Metascore
    • 88 Critic Score
    I plan to spend a lot more time with The Iron Oath. In fact, it gets a rare stamp of honor. Even fantastic games can grow old once you’ve played and reviewed it. With The Iron Oath, there’s still so much more for me to learn and see. In fact, I think it’s going to remain installed on my PC for a long while. I can’t foresee another game coming for the merc management throne for a long time.
    • 61 Metascore
    • 62 Critic Score
    Sure, credit where credit is due, MWIII’s gameplay is solid with industry best gunplay and the Zombies mode is one of the franchises best ever. But it’s the half dozen or so poor design choices that continue to drag these games down. Call of Duty has risen to a level where they’re just too big to listen to fan feedback, and MWIII is a testament to this. Call of Duty fans deserve better.
    • 84 Metascore
    • 90 Critic Score
    Super Mario RPG is so faithful to the original that calling it a remake feels disingenuous. The game is more of a top-to-bottom remaster. Every scrap of it had been re-built, polished, and reborn for the modern era. The visuals, the music, and the controls all feel crisp and clean. The writing holds up quite well. And there are a few pleasant surprises for fans of the original release. Since I'm so familiar with the game, I wish there was more new content, but I'm at peace with this. It's better that the game be preserved for a new audience. But whether this is your first time playing or your fifteenth, you're gonna love Super Mario RPG for the Switch.
    • 79 Metascore
    • 75 Critic Score
    All in all, Persona 5 Tactica is far from perfect. But it looks pretty sound, it sounds excellent, and it is fun. If you just want to see more of the Phantom Thieves of Hearts, you could certainly do worse. And if you open your heart to the new cast, Erina and Toshiro have a lot going for them. Just be prepared to replay levels a lot on higher difficulties.
    • 67 Metascore
    • 77 Critic Score
    Casey Donnellan Games has tailored a well balanced game to carry out its goal. Kill It With Fire hits the right mix of fun and length. If you are an arachnophobe, this may not be the game for you. If the idea of squashing spiders for fun appeals to your darker side, this is the game for you. Kill It With Fire is available on all platforms, be it flat or VR. And now it has come to the PSVR 2. Happy Hunting!
    • 62 Metascore
    • 70 Critic Score
    Fashion Dreamer is a game I’ll be picking up here and there for a quick look. While its features are fun, the novelty will wear off after a while. It’s not more than a dress up game and will not be for everyone. If you’re looking for a more in depth game, you might have to look elsewhere.
    • 88 Metascore
    • 85 Critic Score
    The Talos Principle 2 builds on the foundation of the first excellent game. It has a rich, thoughtful narrative where the puzzles aren’t just moving laser beams, but trying to figure out what it means to be part of a society. Moving the laser beams is fun, too, and there are enough systems to make those puzzles accessible but challenging. The Talos Principle 2 gives players a lot to think about.
    • 64 Metascore
    • 73 Critic Score
    Ghostbusters: Rise of the Ghost Lord nails aspects of the experience but its lack of structure hinders the overall package. Using the famous tools from the franchise has never felt better and faithfully captures the feeling of being a Ghostbuster, however, the lack of focus on the narrative gives no context to missions. Fighting against spirits is a blast with friends but doesn’t hold up in single player. Although busting feels good, more attention to the story and its progression is needed.
    • 68 Metascore
    • 75 Critic Score
    However, if you are into good storytelling, with a detailed back story, good voice acting, and are patient with the story to kick in; Journey to Foundation is the ticket. The game should take between six to eight hours to complete if you focus on pushing through the story. However, if you stop to peruse the encyclopedia it will extend your play through time.
    • 68 Metascore
    • 78 Critic Score
    Anyone who enjoyed Dead Island 2 will probably enjoy Haus as well. It has the same engaging humor and social satire, the same gory action, and even more visually impressive levels. What it doesn’t have are a lot of new ideas. It’s a pretty short romp, too. Haus is definitely, for better or worse, more of the same. I’m ok with that.
    • 78 Metascore
    • 80 Critic Score
    Like a Dragon Gaiden: The Man Who Erased His Name doesn’t reinvent the wheel by any means. For Yakuza/Like Dragon fans, it’ll be a familiar, albeit enjoyable experience. It has a few shortcomings – the most egregious being a painfully slow first few hours. But once it gets going, Gaiden packs a punch. One that’s sure to keep you satiated until Like a Dragon: Infinite Wealth drops.
    • 80 Metascore
    • 85 Critic Score
    After playing Portia, and then seeing My Time at Sandrock announced, I was skeptical. How can Pathea make this work again? And in a desert of all places? Well, I have to say I was surprised and impressed. Pathea has a very creative team behind this world of theirs. On top of the quality of life improvements, and the new multiplayer component, My Time at Sandrock recaptures the feeling of “I’ll do one more day” at the end of every day. Not only that, but now I’m excited for the prospect of My Time at Highwind or My Time at Atara, just to see what can be done with a new part of this world.

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