COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 51 Metascore
    • 58 Critic Score
    I’m not sure if more time in the oven is the answer to The Waylanders’ problems, but it couldn’t hurt. I really liked the setting and core story, but I’m afraid that the game’s bland combat and awkward controls are baked in by now. It has character, charm and style to spare but swings and misses in the execution. The Waylanders is a collection of really good ideas, almost none of which are allowed to shine without compromise.
    • 51 Metascore
    • 40 Critic Score
    Please, for those who are interested, I implore you to take them up on that offer and make sure this game is right for you before you make a purchase.
    • 51 Metascore
    • 60 Critic Score
    Balan Wonderworld features a range of interesting ideas that are plagued by dated mechanics. Even after losing yourself in the absurd universe, you are quickly brought back to reality due to the rigid movement and odd control scheme that oppose expectations of the genre. Although the game has a lot of charm, it does little to stand out amongst the crowd and due to this, it can be rightfully overlooked.
    • 51 Metascore
    • 61 Critic Score
    I enjoyed Overkill’s The Walking Dead but perhaps more as a concept. Playing with a friend makes the experience much more enjoyable; however, the price point is a concern given all the issues I had with the game. To this day, it doesn’t feel complete. Granted, it has the potential to be an AAA game but given its current state, The Walking Dead certainly feels like a budget title. Before you make the plunge (and I recommend you do strongly consider the purchasing the game), I’d recommend holding out until we see a price drop or when for it gets fine-tuned.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3 feels unfinished. It is buggy and rough in almost every way. It fails to be immersive in spite of some honestly impressive world building simply because it offers too many distractions. All of this is extremely disappointing, because I really want to play more of it but I can’t force myself to finish it in its current state.
    • 51 Metascore
    • 70 Critic Score
    Bannermen is a good RTS game. It is intuitive and easy to jump into and the campaign is satisfying. The storyline is engaging enough, and Lord Berrian is enough to make any gamer girl swoon. The only thing about it I can criticize is that I don’t think it has anything that makes it stand out among other games of this genre.
    • 51 Metascore
    • 50 Critic Score
    Battle Trivia Knockout offers some interesting ideas to help liven up the usual trivia game experience, but it mostly fails to hit the right pressure-points.
    • 51 Metascore
    • 60 Critic Score
    I can see the value of The Pirate Queen: A Forgotten Legend as a great introduction to a specific slice of cultural history. After all, what young person doesn’t like pirates? Though they might be disappointed by the absence of Jack Sparrow, Cheng Shih was a formidable character and leader. For older, more experienced gamers spoiled by the likes of Asgard’s Wrath 2, The Pirate Queen will probably feel like an action-adventure downgrade.
    • 51 Metascore
    • 48 Critic Score
    It took me around three hours to complete Silver Chains, and if you’re looking for a distraction for an evening you could do worse – but you could also do so, so much better.
    • 51 Metascore
    • 55 Critic Score
    The thing is, when the gameplay only consists of repeated, evenly-timed button presses, the game quickly grows old, even with as many game modes as Clock Simulator. As a result, I found myself bored after about thirty minutes. I will say, though, that the game did remarkably well to hold my attention for thirty minutes with only the single gameplay element. Unfortunately, once my interest waned, it never returned. However, the game is cheap, and I’d say it’s worth the buy if you’re looking for a silly way to kill half an hour, especially with friends.
    • 51 Metascore
    • 20 Critic Score
    For Swag and Sorcery barely qualifies as a game. I don’t know what it is, an elaborate practical joke, shovelware cash grab, or experiment gone wrong. I urge gamers to stay away from it, don’t go down the same dark hole I did. And I implore its developers, all developers really, to learn from these mistakes. This is the exact lack of interaction that makes games bad. This is the recipe for failure, and in the future, it should be used as a road map of precisely what not to do in game design.
    • 51 Metascore
    • 55 Critic Score
    Koi
    Koi’s simplistic approach is ultimately its downfall. The game offers little to no challenge, is fairly shallow and is way too short even by today’s standards. It feels like so much more could have been done with this game.
    • 51 Metascore
    • 50 Critic Score
    Ultimately, Babel Rising is an interesting concept that will fail to hold your interest for very long. It is a game that is a small package without much to offer, and it doesn't really deliver any long-term enjoyment.
    • 51 Metascore
    • 57 Critic Score
    Bullet Witch has some promise and some really great ideas behind it, however, the execution itself is incredibly sub par.
    • 51 Metascore
    • 65 Critic Score
    Either you’ll love I Am Bread for its quirky charm, or you’ll hate it for it’s challenging and thin gameplay.
    • 51 Metascore
    • 72 Critic Score
    If you’re not a fan of hunting down collectibles, Taxi Chaos might lose it’s steam pretty quick. The visuals do the trick, with only a few minor hiccups. There are some occasional glitches here and there – this one time I hit a weird jump and ended up flying in the air as high as the tallest buildings – but they’re few and far between. The voicework gets repetitive real quick, but eventually I just learned to zone it out. I do wish they had some licensed tracks here, but I get music licensing can be pricey. While I’ve easily logged in a dozen or so hours into Taxi Chaos, I’m still itching to get back into Free roam to find every last collectible. I truly hope the team at Team6 Game Studios are hard at work at some DLC, because I would love more content.
    • 51 Metascore
    • 60 Critic Score
    This is a fun little puzzle game that’s easy to pick up and easy to get addicted to.
    • 51 Metascore
    • 61 Critic Score
    With breathtakingly haunting audio and some nostalgic gameplay, Shiny is a wordlessly emotional story with a sympathetic hero that has all the potential to be a great experience. However, the menu bugs and basic level structure can leave this something of an unintentionally bleak affair in the wrong way.
    • 51 Metascore
    • 70 Critic Score
    The basic nature of the gameplay makes the game quite accessible. The drop in/drop out nature of the co-op play is great for parents who may want to play with their kids and with a relatively good selection of modes and collectibles the game gives even a bit more reasons to continue to play.
    • 51 Metascore
    • 62 Critic Score
    Ebenezer and the Invisible World brings forward a fun new concept. But actually getting you to enjoy it fully is a whole other ball game. With tedious and lackluster combat and enemies dragging down, it’s standing solely on concept and visuals. Overall, it doesn’t seem to bring anything special or engaging to the metroidvania table.
    • 50 Metascore
    • 35 Critic Score
    As much as it was an enjoyable exercise in nostalgia, compared to the standards set by today’s games Flashback falls short. The bottom line is this game borders on being technically flawed. Story doesn’t make up for this or the shortcomings of elementary gameplay.
    • 50 Metascore
    • 45 Critic Score
    Performing and landing tricks are difficult and messy due to the constraints and method of “charging” your moves before executing them. To make matters worse, it’s plagued with a faulty respawn mechanic that puts you into an infinite loop of crashes and bails. While visually the game isn’t too shabby, it all becomes meaningless when snowboarding becomes such a burden.
    • 50 Metascore
    • 47 Critic Score
    Merely chewing gum for the brain. It is a frantic mind numbing twin-stick action shooter that is relentless at times. There is a story to be had but it takes a back seat to the twin-stick shooter chaos.
    • 50 Metascore
    • 50 Critic Score
    In the end if you forget that you’re playing as World War II Germans, and you play a mission or two at a time, there’s some fun to be had in there now and then, even if it is bug sized and not as complex as an actual tank. That being said, the overall experience isn’t a particularly good one.
    • 50 Metascore
    • 40 Critic Score
    Overall, its a competent strategy game that is bogged down by its immature humor and annoyances.
    • 50 Metascore
    • 54 Critic Score
    There is a ton of stuff to do in The Good Life, even multiple main storylines to pursue. Unfortunately, completing them and fulfilling the side missions is not very fun. Between the constant back and forth across the huge map and the fetch quests, I feel that more in-depth gameplay features would really help me enjoy this game.
    • 50 Metascore
    • 58 Critic Score
    1348 Ex Voto joins games like A Plague’s Tale and Kingdom Come: Deliverance in giving players a slice of medieval life. Unlike those titles, 1348 Ex Voto is a short time commitment with a relatively simple story and unique character dynamics. If the world weren’t quite so barren and the combat were less frustrating, 1348 Ex Voto’s attractive environments could be the foundation for a special little game.
    • 50 Metascore
    • 40 Critic Score
    While there’s definitely promise in the concept of Wolfenstein: Cyberpilot, the shiny visuals don’t make up for the lack of content and subpar execution. It’s a decent showpiece for the PSVR, but at this point in the platform’s lifecycle something with more meat is the expectation.
    • 50 Metascore
    • 60 Critic Score
    If you’re looking for a bit of nostalgia, then Syberia is for you. It does date itself with its visuals and controls, but sometimes that’s the appeal of sitting down to re-releases of old gems that you may not have access to otherwise. While the game itself remains intact, the controls are frustrating and the graphics could really use a paint job.
    • 50 Metascore
    • 65 Critic Score
    This is a fine update if you own the season pass, but you may want to skip it otherwise.

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