COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 70 Metascore
    • 70 Critic Score
    The games found in Gex Trilogy are better than I thought they would be. I was especially surprised by how much I enjoyed the original Gex. These are dated, but solid mascot platformers. As a package, Gex Trilogy has a lot of the modern quality of life features players would expect, as well as a slew of extras. But there could have been more. The Game Boy Color, N64, and international versions of the games are absent. I would recommend Gex Trilogy to fans of retro platformers, who’ve played all the classics. These games aren’t must-play, but are a great option for someone wanting more platforming titles in their library.
    • tbd Metascore
    • 70 Critic Score
    There is a lot content here to enjoy, however one thing I wish they had done differently is add a big dose of humour to the overall product. It might have made the overall game feel a bit less dry. The challenges should provide many, many hours of playtime to complete, especially if you’re compelled to complete the Expert and Master criteria. Big Pharma might not be a cure-all product, but it should definitely alleviate that simulation itch for some.
    • 75 Metascore
    • 70 Critic Score
    There is hope some of the issues will be ironed out in the future, but don’t let that hold you back from checking it out now and enjoying the great soundtrack that comes with it.
    • 63 Metascore
    • 70 Critic Score
    A simple platform change would change my impression of Sneaky Sneaky from shallow but well made and affordable PC game to fantastic, engaging, and addictive mobile game.
    • 86 Metascore
    • 70 Critic Score
    If you love fantasy worldbuilding, sidequests, and worlds you can get lost in, you will love this game. If not, you probably won’t get the appeal. Either way, play Trails from Zero first and then come back. Trails to Azure will be waiting.
    • 61 Metascore
    • 70 Critic Score
    Sure, Mercury’s small, the strikes are a letdown, and many players are cut off from prestige events, but between the world building, new gear, and gameplay features such as new Crucible maps and the Raid Lair, there’s a fair amount of fun to be had in Curse of Osiris.
    • 66 Metascore
    • 70 Critic Score
    In general, Adventures of Mana was a simple, charming remake of the game that kicked off the Mana series. Despite lacking in some areas, it’s still a fun game to play, especially in spurts.
    • 70 Metascore
    • 70 Critic Score
    Setting aside the game’s pervasive Soviet imagery in these complicated times, Atomic Heart is an often impressive game with too many systems and not enough connective tissue between them. Combat and other mechanics veer between janky, confounding moments and an exhilarating flow as the complex narrative tone swerves between disparate lanes. Atomic Heart can wow you, confuse you, and frustrate you in the span of a few minutes. Atomic Heart has the feel of a classic obscured by too many ideas that never quite harmonize.
    • 71 Metascore
    • 70 Critic Score
    Bound is a work of art, carefully crafted to give players a memorable experience. If the gameplay had been more challenging, fluid, and present in the game, Bound could have been a title discussed for years. Despite this, Bound is a powerful narrative with a robust camera mode, impressive visuals, and haunting sound.
    • 70 Metascore
    • 70 Critic Score
    Madden 25 emerges as a strong continuation of the series, combining stellar player models and environments with an overall improved on-field experience. It’s not perfect by any means, but when compared to Madden entries over the last ten years, Madden 25 easily sits at the top. Though, I understand that the bar wasn’t set very high in the first place. With College Football 25 being a ton of fun and Madden 25 taking a large step in the right direction, I can safely say that I’m excited for what’s to come. See you on the gridiron.
    • 70 Metascore
    • 70 Critic Score
    Although it’s pretty bare bones, Shadows of the Damned: Hella Remastered definitely does gamers a service by bringing a cult classic to current consoles. Some of the 2011 original’s action and humor doesn’t quite live up to our fond memories of it. On the whole, Grasshopper Manufacture’s surreal action game remains weird and entertaining.
    • 57 Metascore
    • 70 Critic Score
    Randal’s Monday features a ton of content and a decent amount of play time. Not to mention it’s unique and fun.
    • 70 Metascore
    • 70 Critic Score
    With appropriate updates and feelings of nostalgia, Romancing SaGa 2 feels like a game from the 1990s, but looks a lot more polished.
    • 54 Metascore
    • 70 Critic Score
    If you like a deep, interesting story in your RPGs, Valkyria Revolution will deliver. There’s a compelling 70-plus hours of content her that almost justifies its Shakespearean ambitions – despite the slings and arrows of boring combat, and the sound and fury of long cutscenes. If the question is To Play or Not to Play, I would say play, but just be prepared for a few tragic flaws.
    • 73 Metascore
    • 70 Critic Score
    Dark Souls 3: Ashes Of Ariandel is worth a look, but I sorely hope that From brings their A Game with the last piece of DLC for this incredibly popular series.
    • 77 Metascore
    • 70 Critic Score
    When the puzzles and chase sequences are pulled off smoothly, they feel incredibly rewarding.
    • 74 Metascore
    • 70 Critic Score
    Phantom Brave: The Lost Hero is tough to recommend. This is a deep, difficult strategy RPG with a long campaign, tons of characters, and satisfying mechanics. Unless you’re coming here from the Disgaea series. Then it’s a shallow imitation of a superior franchise with an even more inconsequential storyline. On the other hand, if you’ve never played Disgaea, it’s unlikely you’ll encounter this game at all. If you’ve somehow gotten here with no Disgaea in your history and a love of complex strategy RPGs, The Lost Hero will be an excellent adventure. Otherwise, I’m simply not so sure.
    • 75 Metascore
    • 70 Critic Score
    Trinity Fusion has a unique premise but quickly falls into the tried and tested conventions of the genre. The gameplay loop is addictive and offers variety through the number of options available and different locations for each character. While elements of the combat are strong, such as evasion, it lacks the fluidity seen with its peers. Trinity Fusion has a lot of interesting ideas and the drip-fed story adds intrigue, however, its reliance on familiar traits makes this blend into the crowd.
    • 66 Metascore
    • 70 Critic Score
    Sure it has its flaws, and yes, it’s a port of a port, but it was still an enjoyable experience. It made me feel badass, even on the easiest difficulty.
    • 61 Metascore
    • 70 Critic Score
    I’d still recommend trying out Sphinx and the Cursed Mummy just to see some of the interesting ideas floating around, and how not to design jumping in a game. It puts an interesting game-ified twist on Egyptian mythology and shows how far influence can take a project, as there are multiple prominent moments where the game is clearly trying to emulate the feel and pacing of a Zelda title. But in a time where remasters and remakes are a dime a dozen, THQ Nordic may want to put a little more effort into their IPs next time around.
    • 54 Metascore
    • 70 Critic Score
    Despite its basic visuals and limited gameplay, Knee Deep’s interesting, well-written story is worth the investment. This game’s strength is in its writing – the snappy dialogue and quirky characters will make you forget its flaws – most of the time.
    • 70 Metascore
    • 70 Critic Score
    If you think DLC should offer a literal game-changing experience or massive amount of new content, Wicked Isle will disappoint you. In all ways, it is of a piece with the main game. It expands the world with a relatively large new zone. It deepens or adds a new wrinkle to the base game’s lore. There are some new weapons, a handful of new enemy types and a small cast of new NPCs. If you love Atomfall’s world, fiction and mechanics, Wicked Isle is more of that, and included with the Deluxe Edition. If you were on the fence about Atomfall, Wicked Isle isn’t going to turn you into a fervent believer. Wicked Isle doesn’t do anything to hurt the main Atomfall experience, but it doesn’t do much to change or improve it, either.
    • 60 Metascore
    • 70 Critic Score
    The gameplay and controls do stand up to the test of time, but without getting any sort of solid changes or updates it didn’t hold my attention or interest as much as it did 17 years ago.
    • 72 Metascore
    • 70 Critic Score
    For gamers with a current gen console or powerful PC, Avatar: Frontiers of Pandora is an incredible-looking open world experience. It is a seamless extension of the films, which will appeal to many fans. But underneath all that flash, flora, and fauna is a lack of imagination and unsatisfying FPS combat. Pandora’s lovingly recreated beauty contains mystery, power and a fair amount of disappointment.
    • 71 Metascore
    • 70 Critic Score
    For kids and Pokemon fans, this game is sure to be a delight, but anyone wanting to get into the franchise should start with Sun and Moon.
    • 73 Metascore
    • 70 Critic Score
    You might simply write off Coromon as a copy of other games. But think of it as more of a game inspired by previous works. While the inspiration is obvious, various design choices within the gameplay are clear upgrades, including difficulty modifiers and the Milestones feature. If you are a fan of monster collecting games, Coromon is differentiated enough to give it a try.
    • 64 Metascore
    • 70 Critic Score
    As frustrating as the puzzles were, I still appreciated the game overall. I commend the developer for taking on such an odd corner of literature and creating a unique story inspired by a Bohemian author. The art and music are so well done that I hope to see more of what comes from this developer; furthermore, I hope to maybe see more of these themes explored in other games as well.
    • tbd Metascore
    • 70 Critic Score
    Pressure Overdrive offers up a game that is pretty much Twisted Metal meets Circuit Breaks stylistically and was surprisingly addictive to play! It’s geared towards the younger demographic, sure, but it doesn’t mean it’s not fun for everyone.
    • 63 Metascore
    • 70 Critic Score
    The Station is a promising game, telling a magnificent story through a path paved by games like Gone Home and Tacoma. Those games might have had a little more polish than The Station, which suffers some annoying gameplay hiccups, but the story this new game tells absolutely holds up.
    • 76 Metascore
    • 70 Critic Score
    While I was intrigued by the narrative, and enjoyed the performances, Twelve Minutes was an experience I’d had enough of by the time I completed it. There are just enough seams, jank, and clunk around that the act of playing the game felt like a task at times. I absolutely applaud the effort though. Twelve Minutes is an audacious first crack at a unique narrative structure, and one that will certainly lead to more refined and robust takes on this style of experience.

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