CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 67 Metascore
    • 70 Critic Score
    A somewhat flawed port of an excellent XCOM cousin. There are some bugs and performance issues, and the included Heretek expansion disappointed me with the straightforwardness of its battles, but I will always recommend Mechanicus regardless of the platform. [10/2020, p.88]
    • CD-Action
    • 67 Metascore
    • 50 Critic Score
    For Rent is the antithesis of a fresh and interesting expansion pack. Everything about it seems overly simplified and ill-considered, vast majority of its contents recycles known features to various degrees and places them in a world that feels like a cardboard cutout, while the only major addition is supported by gameplay mechanics that are just not satisfying enough.
    • 67 Metascore
    • 65 Critic Score
    Despite new setting it’s obvious from the start who made this game. If you enjoyed Gothic or Risen series, you will probably have fun with Elex, because you’re used to turning a blind eye to numerous problems infesting Piranha Bytes’ titles. You will just have to give the story enough time to pick up speed, because the beginning is painfully slow and boring. [12/2017, p.74]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    NeoCore noticeably put a lot of effort into Inquisitor – Martyr, but sadly that does not change the fact that the game lags two divisions behind the genre’s greatest. [08/2018, p.66]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    In regards to the story and atmosphere, Call of Cthulhu stands tall against any other game in the genre. It’s the rest of the features that’s bringing it down to a level of a quite typical mid-budget game. [13/2018, p.52]
    • CD-Action
    • 67 Metascore
    • 50 Critic Score
    Unfortunately the only thing that differentiates Kill Team from other twin-stick shooters is the Warhammer 40,000 universe. The game is very short and you can find fault in its every element. [August 2011, p.72]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    Michonne is just a shadow of the previous The Walking Dead games in terms of both gameplay and story. [07/2016, p.72]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    Thanks to authenticity of its physics engine, appealing visuals, and fairly glitchless drivers’ AI, Bus Simulator 18 pretty much achieves what it was supposed to: relaxation through casual driving. [08/2018, p.73]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    A complex cross between a tycoon, a 4X game and an RPG with turn-based combat. It offers some interesting ideas but ultimately failed to convince me. I think the developers simply overdid it, implementing tons of features and elements that either don’t matter much or are poorly executed, but unnecessarily clutter the game and overwhelm the player. [11/2021, p.66]
    • CD-Action
    • 67 Metascore
    • 55 Critic Score
    It’s a time travel which proves that now we live in better times. Those who understand how important the series was for the development of open world games, the ones who were raised on Shenmue I and II, will have a better time with it. Will it be a good time, though? I’m not sure. [01/2020, p.68]
    • CD-Action
    • 67 Metascore
    • 75 Critic Score
    A piece of a solid game but I can’t shake the feeling that it’s just a quick entrée before No More Heroes 3 which surely will be bigger, more interesting and more bombastic. Enough looking into the past, Suda, I’m waiting for something fresh. [03/2019, p.49]
    • CD-Action
    • 67 Metascore
    • 55 Critic Score
    Due to its offensive simplicity and repetitiveness Champions of Anteria looks more like some mobile bull than a real strategy game. [11/2016, p.62]
    • CD-Action
    • 67 Metascore
    • 45 Critic Score
    I wish I could call NBA 2K21 derivative but still good. It looks great as ever, but gameplay balance was ruined completely by the new shooting system, there are no new features, the MyTeam mode is going downhill plagued by microtransactions, and the game as a whole lacks even a tiniest spark of passion. [12/2020, p.67]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    Changes this remaster brings are limited to textures, lighting and higher resolutions. After a decade that brought us an array of Assassin’s Creed, Far Cry and Just Cause games the only thing that more or less stood the test of time in Red Faction is the destruction system. [09/2018, p.50]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    I don’t like stealth games, because I find most of them boring. I launched CounterSpy just because its visuals caught my eye, but I put the controller away only after I saved the world. [Nov 2014, p.60]
    • CD-Action
    • 67 Metascore
    • 80 Critic Score
    It's not scary, but it has tons of moments that will keep you on the edge of your seat. [11/2012, p.70]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    Factions is a teaser of a bigger game and does a rather lousy job at encouraging to check out the main dish. It’s simply boring. [CD-Action 06/2013, p.81]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    It’s a 4-5-hour long game after finishing which most players will simply move on. It doesn’t enrich the survival genre in any way and the competition is better in almost every aspect. [07/2020, p.50]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    Player’s impact is limited in Miitopia, as you rather watch the gameplay than participate in it. Despite that the game is never dull, just like similar Tomodachi Life a couple of years ago. The difference is that Tomodachi Life was genuinely funny in an absurd way, whereas Miitopia often made me smile but never caused a burst of laughter. [11/2017, p.52]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    Norwegian horror walker drowns in overused clichés but has some really scary moments. [13/2015, p.57]
    • CD-Action
    • 67 Metascore
    • 75 Critic Score
    Secret Files 3 will suit the taste of every traditional point'n'click games lover, not just fans of the series. Two basic elements – a well told story and reasonably designed puzzles – are very well executed here. [12/2012, p.68]
    • CD-Action
    • 67 Metascore
    • 25 Critic Score
    You spend your petrol on 30 seconds of racing and then wait a couple of hours for your tank to be refilled. “No Limits”? Is the title supposed to be a joke? [12/2015, p.74]
    • CD-Action
    • 67 Metascore
    • 75 Critic Score
    Soulstorm is old school and it’s for you to decide whether that’s a flaw or not. You can definitely feel the spirit of the old Oddworlds, but for me the devs were to conservative. I would really welcome a touch of madness, some variety to spice thing up. However, if a solid, challenging retro platformer is what you’re looking for – go for it, you’ll be pleased. [06/2021, p.50]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    The game’s testers deserve having their butts kicked more than the creatures of Dungeonland. [CD-Action 04/2013, p.81]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    Kirby’s Dream Buffet is an endearing little game that should be treated as a quick snack before the main course. It offers entertainment for a couple of evenings, but it’s not one of those titles you’ll keep on your Switch for months. It would score higher if its local multiplayer mode supported more than two players on one console.
    • 67 Metascore
    • 80 Critic Score
    Avant-garde at its best. Not all elements of this hugely unique game merge perfectly, but I haven’t had so much fun with time travel since Chrono Trigger. [08/2015, p.62]
    • CD-Action
    • 67 Metascore
    • 80 Critic Score
    For those who are searching for something different, something really bonkers. [04/2016, p.41]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    Phone Destroyer is pure hypocrisy, as it shamelessly ticks all the boxes from Parker and Stone’s guide on preying on susceptible people using mobile titles (episode Freemium Isn’t Free of the TV show). The game looks good though and has the show’s unique vibe, so the fans should enjoy it for a while, until they get tired of shallow, repetitive gameplay. [01/2018, p.51]
    • CD-Action
    • 67 Metascore
    • 40 Critic Score
    Train Simulator 2014 is very boring – you spend most of your time looking out for the next semaphore and missing GTA V. [12/2013, p.70]
    • CD-Action
    • 67 Metascore
    • 55 Critic Score
    A shallow game that should be played on a mobile device, not in front of the TV. I actually had some fun with it, as I was amused by its broadly defined ineptitude. [04/2016, p.49]
    • CD-Action

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