CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 69 Metascore
    • 70 Critic Score
    The best idea for a game ever – an octopus must pretend to be human in front of its wife and kids. When it comes to the story it’s a great cartoon, amusing both to children and adults, but gameplay has some difficult moments and peculiar controls result in some odd bugs. [04/2014, p.62]
    • CD-Action
    • 69 Metascore
    • 75 Critic Score
    Nerd Monkeys’ mix of an adventure game, a platformer and a puzzle game won’t surprise you with any new ideas and won’t get stuck in your head. It looks good though and thanks to its low difficulty level and lack of violence it could have been a great family game, but sadly it doesn’t offer co-op. [09/2021, p.60]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    The only thing still attractive about RE5 is Sheva Alomar. Everything else – the design, the mechanics, the visuals (it’s a port, not a remaster) – aged to various degrees, but always noticeably. [09/2016, p.63]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    It’s not a must-have game, even for Assassin’s Creed fans, but I had more fun with it than with Rogue. [06/2015, p.54]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    After the first 5 hours I was delighted with Lichdom, shocked by its awesomeness even. Then repetitiveness reared its ugly head and my enthusiasm started fading, especially when around the 12 hour mark (when the game should have ended for its own sake) I realized that the story is far from over. Anyhow, Lichdom has a spark that makes you want to come back to it and the spell crafting system is truly amazing. It’s just better to enjoy it in small doses. [Nov 2014, p.68]
    • CD-Action
    • 69 Metascore
    • 60 Critic Score
    It looks great but the difficulty level rises so steeply that you either have to repeat missions and grind to get better gear or consider spending substantial amounts of money for power-ups. [01/2016, p.74]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The biggest flaw of this very enjoyable platformer is that it’s too short. [10/2015, p.71]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Telltale plucks the same emotional string it always does. The “humans are the real monsters” melody played for the 20th time sounds weak and distant, but Episode 2 does just enough to resonate with the audience, in no small part thanks to Melissa Hutchinson and other actors who managed to give this banal story a semblance of plausibility. [12/2018, p.64]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    It’s a solid material for a movie. That form might actually be more suitable, because it would eliminate State of Mind’s biggest issues: awful controls and the fact that there are few interactions and decisions to make. However I recommend it to every cyberpunk fan, because even the writers of Deus Ex games could learn a thing or two from State of Mind. [11/2018, p.61]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    The Centennial Case: A Shijima Story is a great movie and an engaging detective game. The story is its strongest point and even though not all deductions seemed well-grounded to me and gameplay mechanics resemble simple jigsaw puzzle, solving the mystery gave me a lot of satistaction.
    • 69 Metascore
    • 90 Critic Score
    The best mobile game I have ever played. [09/2016, p.66]
    • CD-Action
    • 69 Metascore
    • 40 Critic Score
    A perfect example of why things that could have worked fifteen years ago, have no place today. Especially if you sell them as a premium game. [05/2020, p.78]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The developers did what they could to avoid the word “solitaire”, but that’s what Shadow Hand is at its core. It’s not just a solitaire though, it’s a hell of a solitaire. [02/2018, p.52]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The latest Monster Energy Supercross is a fun (but rather hard and not very approachable) game with a great track editor. My main concern is that there are too few notable changes and improvements compared to the previous entry to the series, and the graphics are years behind the times. [05/2021, p.64]
    • CD-Action
    • 69 Metascore
    • 55 Critic Score
    Screencheat is primarily a party game and as such works well, because the idea behind it is cool, but if you prefer to play alone, look elsewhere. [05/2016, p.73]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The potential of both Syndicate as a franchise and Starbreeze as the developer was not fully used. The co-op mode and the video post-processing are great but the game as a whole is a disappointment. [April 2012, p.52]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    Maid of Sker was at its best when I was navigating dark corridors unsure of what awaits me around the corner, while unsettling noises of the dreary hotel literally gave me goosebumps. Unfortunately, skillfully built atmosphere evaporated immediately whenever I met one of bland enemies and had to engage in a lame game of cat and mouse that quickly becomes a chore. [10/2020, p.72]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    As a man I might not be qualified to judge this, but I think the developers did a great job tackling the subject of maternity. [11/2013, p.79]
    • CD-Action
    • 69 Metascore
    • 50 Critic Score
    It’s a shame that a game with such distinct visuals and narration voiced by Patrick Stewart ended up as just a bland, short adventure. [13/2018, p.64]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    This year’s WWE left me with mixed feeling. At its core it’s still a decent game and minor changes went in the right direction, but lack of Showcase mode and wasted potential of addressing the crowd held me back from being really excited. [13/2016, p.64]
    • CD-Action
    • 69 Metascore
    • 45 Critic Score
    New Tales from the Borderlands impressed me with its graphics and pleased me with settings that let you customize QTE’s or even turn them off completely. It’s a shame that the game didn’t inherit its predecessor’s cool writing and kept annoying me with cringe-making attempts at humor. What’s worse, it simply bored me.
    • 69 Metascore
    • 60 Critic Score
    If you're fond of mindless carnage and have friends to play with you in co-op mode, you might enjoy Earth Defense Force. Otherwise stay clear of it. [February 2012, p.64]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    A really simple but fun co-op action game resembling a team-based hack’n’slash. If you played one match you played them all. [06/2015, p.76]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    If you need a simple refuge from overly complicated strategy games and you remember Command & Conquer fondly, 8-Bit Armies is a cool little game for you. [07/2016, p.60]
    • CD-Action
    • 69 Metascore
    • 75 Critic Score
    Despite all the simplifications (e.g. plants need just a couple of days to grow) there’s something addictive about FS17 that makes you switch off your thinking and just farm, farm, farm. [01/2017, p.59]
    • CD-Action
    • 69 Metascore
    • 75 Critic Score
    Twenty years ago I was enamored with Startopia’s humorous approach to a space business simulation. Spacebase Startopia does the same but worse. While back then I didn’t mind Startopia’s low level of complexity, because its 3D graphics and humor made up for that, today I was disappointed with the fact that the campaign poses no challenge at all and the whole thing feels shallow. It’s more of a replacement rather than a worthy successor to the classic. [06/2021, p.56]
    • CD-Action
    • 68 Metascore
    • 65 Critic Score
    The quests are painfully repetitive, you wouldn’t also call them creative exactly. But throughout the 15 hours of gameplay the ‘one more mission syndrome’ was more than apparent. [07/2020, p.44]
    • CD-Action
    • 68 Metascore
    • 75 Critic Score
    The game is full of all sorts of flaws and bugs, but thanks to deep mechanics and vast world it’s an enjoyable survival both in multiplayer and played solo (but less so in the latter case). [07/2018, p.52]
    • CD-Action
    • 68 Metascore
    • 65 Critic Score
    The developers from Hakama tried to brush up the series’ formula somewhat and push it more decisively in the direction of serious RPGs, but at the same time they are clinging to old mechanics, even those highly annoying. However, if you can tune out the game’s flaws, you’ll get many hours of decent fun that resembles Zeldas to some extent.
    • 68 Metascore
    • 75 Critic Score
    A really great Lego game, surprisingly fresh for a company famous for releasing the same product over and over again. [06/2014, p.56]
    • CD-Action

Top Trailers