CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 73 Metascore
    • 70 Critic Score
    Fans of Outriders should be happy with Wordslayer, as it’s still a very enjoyable shooter and the expansion’s story, while silly, does its job of motivating you to push forward. It’s a shame that it ends so quickly and the endgame – while slightly improved over the base game – probably won’t engage you for very long.
    • tbd Metascore
    • 70 Critic Score
    Zach Barth (the author of Infinifactory) is back and again creativity – both the developer’s and yours – plays first fiddle. [10/2015, p.71]
    • CD-Action
    • 59 Metascore
    • 70 Critic Score
    This interesting free-to-play shooter set on an intriguing alien planet can be immensely satisfying or (more often) painfully frustrating depending on how you fare and how well you manage your equipment and finances in the face of losing everything you’re carrying upon death.
    • 88 Metascore
    • 70 Critic Score
    I adore A Way Out, so I had really high expectations for Hazelight’s new game. Instead of sticking to the proven, perfect formula of AWO, the developers decided to give us more of everything and as a result overdid it in many respects. The levels are too long and there are too many minigames, while the story can’t keep up. It seemed to me the narrative is just a pretext to introduce as many different gameplay mechanics as possible, and as a result the relationship between the protagonists is implausible. [05/2021, p.26]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    F1 22 is one of the best racing games on the market, especially when it comes to the career mode. I’m also happy with the VR support, but putting so much emphasis on supercars and cosmetic items is a step in the wrong direction.
    • 76 Metascore
    • 70 Critic Score
    Looking at charming, detailed hand-drawn environments is pure pleasure and the game’s simple story about priorities, plans and hopes is truly touching. [07/2017, p.42]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    DE2 is a second division title, but for its price it is a surprisingly enjoyable game with cool equipment upgrade system and dozens of hours of content. [03/2017, p.66]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    As an RPG with roguelite elements and tactical turn-based combat, The Hand of Merlin doesn’t bring anything new to the table, but is engaging and quite pretty. It’s a shame that its feeble story squanders the potential of Arthurian legend. The game is also surprisingly short and can be completed in 4-6 hours, provided that you’re not forced to start over after losing the entire party. However, randomized elements and the ability to chose your path make The Hand of Merlin replayable.
    • 69 Metascore
    • 70 Critic Score
    The only unquestionably valuable new feature in comparison to the previous Dr. Mario is the online mode. [09/2015, p.69]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    A pretty, fast-paced, enjoyable runner. [02/2016, p.69]
    • CD-Action
    • 59 Metascore
    • 70 Critic Score
    How you rate Late Shift depends on how you look at it. It has few arguments as a game, but as an interactive live action movie it’s a very interesting phenomenon and it surprised me with how much the story can vary depending on your choices. [07/2017, p.44]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Rainbow Six Siege’s co-op oriented spin-off is an enjoyable alternative that closely resembles its cousin in terms of gameplay but puts more emphasis on action. The game is quite rich in content and offers a distinct change of atmosphere but unfortunately fails to properly reward cooperation between players and has some balancing issues.
    • tbd Metascore
    • 70 Critic Score
    Dakka Squadron is a simple yet enjoyable aerial shooter chock-full of rather silly humor. You can give it a try if you’re into Warhammer 40,000, but be warned that its basic gameplay becomes repetitive in longer sessions. [05/2021, p.35]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    If you’ve never played Dark Souls, I obviously encourage you to try the new edition. Otherwise this remaster is not worth much and to me the only notable advantage of the PS4 version was that I could finally unplug my PS3. [07/2018, p.64]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    A great horror game was turned into a decent co-op shooter. Dead Space 3 is well-made but the uniqueness of the series is gone. Was that really the goal? [CD-Action 04/2013, p.66]
    • CD-Action
    • 87 Metascore
    • 70 Critic Score
    It’s kinda funny that standard AWD vehicles are much better suited for the tracks introduced in this expansion than Hot Wheels toy cars that come with it. [07/2017, p.47]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Nebuchadnezzar is not as great as Pharaoh, the legendary city builder in whose footsteps it follows. However, it’s an interesting game that will satisfy your desire to build ancient cities, even if it relies too much on burdensome micromanagement. [05/2021, p.40]
    • CD-Action
    • 61 Metascore
    • 70 Critic Score
    The developers have made a huge step forward since their previous work, Lust for Darkness, and delivered an ambitious game that is better in every aspect. There’s still plenty of room for improvement, but engaging story and disturbing atmosphere make Lust from Beyond worth your time. If you can stomach an erotic horror with some twisted imagery, that is. [05/2021, p.42]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Simple rules, addictive gameplay, and lots of charm make Krumit’s Tales easy to recommend to anyone, regardless of age. It’s not perfect (could use some more variety in the classes and combat departments), but on the other hand it might be the most stylish deck-building roguelike I’ve encountered. [10/2020, p.84]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Scarygirl's world could have well been born in Tim Burton's mind and gameplay strongly resembles good old Pandemonium. Unfortunately difficulty level is very uneven and some segments virtually play themselves while others may leave you furious. [June 2012, p.57]
    • CD-Action
    • 89 Metascore
    • 70 Critic Score
    The game tells intriguing stories and leaves room for interpretation but is short, linear and devoid of true tension. [07/2017, p.60]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    A somewhat flawed port of an excellent XCOM cousin. There are some bugs and performance issues, and the included Heretek expansion disappointed me with the straightforwardness of its battles, but I will always recommend Mechanicus regardless of the platform. [10/2020, p.88]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum’s quality is very uneven and for every well-executed element there’s a “but” of some sorts. The combat system is great but not as unique as the developers claimed. We get 60 fps but at the expense of blurry graphics. The game’s intriguing lore deserves attention but is obscured by silly humor.
    • 66 Metascore
    • 70 Critic Score
    One of the few games in which ballistics really matter. Long range combat is very rewarding thanks to great X-ray animations depicting deadly shots. Close quarters combat on the other hand is terrible. [June 2012, p.62]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Bishop Games decided to break the "don’t fix it, if it’s not broke" rule and took a swing at an eternal foundation of platforming games, achieving something between a devastating uppercut and a shy slap. The idea to replace predefined platforms with ones created by the player on the fly sometimes works great, but due to inadequate level design most of the time I felt the developers failed to properly take advantage of the concept. Still I enjoyed the atmosphere of a dark fable, surprisingly good writing and pleasant movement physics, until the terrible last act erased the good impression almost entirely. [07/2018, p.78]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    Alaloth has shortcomings, but is pretty addictive at the same time. If you care mostly about gameplay and character development, and the storyline is not that important for you, you will have a great time.
    • 79 Metascore
    • 70 Critic Score
    Siege’s multiplayer mode with its hectic pace and unpredictability seems to have a huge e-sport potential but with random teammates is often unplayable. [01/2016, p.52]
    • CD-Action
    • 65 Metascore
    • 70 Critic Score
    A lot of Modern Warfare, a bit of Bioshock 2 and a pinch of Team Fortress 2. It's a pity that Impostors does not share Battlefield Heroes' business model – free download and microtransactions. [June 2012, p.65]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    In a nutshell, Breathedge is a Subnautica in space. While it’s not as good as the Unknown Worlds Entertainment’s masterpiece and would benefit from a better story, it’s still a solid survival game, real pretty and spiced up with absurd humor. [05/2021, p.58]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The difficulty level of this platformer/brawler is very demanding but fair, so when you grasp what it’s all about you’ll probably start to enjoy this red hot metal rod stuck in your... eye. [12/2013, p.65]
    • CD-Action

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