CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dreams
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • tbd Metascore
    • 75 Critic Score
    The developers juggled a couple of ideas with ease but failed to use them to their whole extent. I’m looking forward to an expanded sequel. [Sept 2014, p.71]
    • CD-Action
    • tbd Metascore
    • 10 Critic Score
    I can’t find proper words to describe how awful this game is. [Sept 2014, p.71]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    Besides delightful visuals and some Botanicula vibe Morphopolis doesn’t offer anything that would set it apart from other hidden object games. [Nov 2014, p.61]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    A game that came out of nowhere and made me play it ‘just 5 more minutes’ for long hours. [13/2014, p.66]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    WayForward once again proved that it simply can’t stop being hopeless. [01/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 25 Critic Score
    The developer’s slogan – ‘We make games that are fun’ – turned out to be far too enthusiastic. [01/2015, p.77]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    It offers enough content to get you occupied for dozens of hours, but what’s the point if it’s the most boring game in years? [02/2015, p.49]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    It’s more of a LittleBigPlanet than a new Minecraft. It’s fun and cute, but because it’s neither a really powerful editor nor a full-fledged game, I don’t think it will find many admirers. [02/2015, p.56]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Final Stand offers four decent winter maps and some cool stuff to unlock, but I wish it had something surprising. [02/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    One of the best King of Fighters games. Even those who got their fingers burned on KoF XIII might fall in love with a completely different gameplay style of '98 Ultimate Match Final Edition. [03/2014, p.69]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    Simplified gameplay mechanics give away Deadlings’ mobile origin, but it’s not hard to let it slide, because the game is so much fun. [03/2014, p.70]
    • CD-Action
    • tbd Metascore
    • 90 Critic Score
    Despite some nods towards younger generation of gamers it’s still good old Guilty Gear. [03/2014, p.71]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    As a homage to 16-bit games Insanity’s Blade is great, but its shallow and repetitive gameplay will not blow your mind. Don’t waste your time if you’re not into retro. [03/2014, p.75]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    It’s barely a game, but if you decide to give it a try, you will not be disappointed, as it offers a lot of choices to make, extensive descriptions to read and some interesting topics to contemplate. [03/2014, p.79]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    It looks like a prototype in need of development and moving to a real engine. [03/2014, p.81]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    There were dozens of Dragon Ball games, but Xenoverse still managed to surprise me with fresh approach. It’s still primarily a fighting game, but the developers went for many features associated mainly with MMOs. [04/2015, p.56]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    Juggling three weapon types in this spectacle of destruction is really rewarding, especially if you aim for high scores and keep your enemies alive as long as possible to annihilate as many as possible simultaneously. [04/2015, p.67]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    It looks like a tasteful animated video for an hour long rock suite. And that’s what it actually is, because when I took my hands away from the keyboard, the mayfly was still flying forward and music lost nothing from its rhythm, tracks or instruments. [05/2015, p.73]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    There’s a sort of optical illusions where something seems large, but when you get close, it becomes apparent that you’re dealing with a cleverly placed miniature. It’s the same thing with Ancient Labyrinth, a scanty, boring and dull DLC that dumbs the great gameplay of LotF down to pressing forward and killing everything that stands in your way. [05/2015, p.79]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    Yet another studio that assumes that if their game achieved some success on mobile devices it’s good enough for PC. [06/2015, p.53]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    A great idea turned into an irritating, ugly, unfriendly and shallow game. [06/2015, p.71]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    The only flaws I see in this game is that you can figure out AI patterns and there’s no online multiplayer. [07/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Does not offer much so if you’ve seen one battle, you’ve seen them all. [07/2015, p.63]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    There’s simply nothing thrilling in Cosmochoria. [07/2015, p.71]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    A game for kids that actually has a very valuable lesson to teach: if you want something, you have to work hard for it. [07/2015, p.73]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    An interesting idea reinforced with a really great story. [08/2015, p.61]
    • CD-Action
    • tbd Metascore
    • 25 Critic Score
    A poor, ugly PC port of a weak PSP game. [08/2015, p.67]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    There’s absolutely nothing in Wander that could persuade me to revisit its servers. There’s no combat, no quests and experience points, no puzzles or any other challenges, no crafting. Just you and a totally dead world to explore aimlessly. [08/2015, p.74]
    • CD-Action
    • tbd Metascore
    • 90 Critic Score
    It’s a port of a mobile game so in terms of visuals and innovation it can’t be compared with roguelikes built specifically for PCs (e.g. Darkest Dungeon) but I love Pixel Dungeon for its simplicity and surprising depth underneath it. [08/2015, p.75]
    • CD-Action
    • tbd Metascore
    • 90 Critic Score
    One of the best mobile pinball games I’ve seen. [08/2015, p.79]
    • CD-Action

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