CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • tbd Metascore
    • 80 Critic Score
    An uncommon but well executed hybrid of a platformer and an RPG set in a post-apocalyptic world. [08/2015, p.81]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    Team17 did not promise much with this so called “remaster” (higher resolutions, controller support, achievements and improved audio) but still failed to deliver. Menus are in 640 x 480 stretched to fit whatever screen you have, Full HD during matches causes everything to be smaller, not more detailed, the game can’t keep the promised 60 fps and netcode is laughable. [09/2015, p.44]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    A game that tries to merge three genres but is too primitive and not varied enough to keep the player’s attention. [09/2015, p.47]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    A great example of a game that’s based on simple mechanics but quickly unveils its depth and invites you to tackle problems your way. [09/2015, p.59]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Cosmophony sits somewhere between rhythm games and Tempest, but instead of enemies you have to fight steeply rising difficulty level which becomes tiring in the third stage (out of just five) and absurd in the fourth. What was a bigger problem for me though was that instead of testing your skill and sense of rhythm Cosmophony makes you memorize the obstacles’ placement – it’s the only way to avoid them at breakneck speed. [09/2015, p.63]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    For such a modest, simple game, developed as a student project and given out for free, it’s surprisingly enjoyable, but let’s be honest – if you play Curse of Mermos, you won’t remember it three months later. [09/2015, p.65]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Despite simple, even primitive puzzles The Silent Age’s gameplay is frustratingly slow and main character’s speed of a bug crawling through tar does not help. [09/2015, p.65]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    Discordianism is weird but Ossuary is even weirder (but also engaging, unsettling and decently written). [09/2015, p.66]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Worth 15 minutes of your time (that’s how short it is) if you enjoy grotesque. [09/2015, p.68]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    You’ll need just 10-15 minutes to complete 10 free levels, and that is fortunate. [09/2015, p.69]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    Its mobile origins are too obvious and it’s too easy, but I give Abandoned benefit of a doubt as it’s just the first chapter of a larger story. [10/2015, p.59]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Zach Barth (the author of Infinifactory) is back and again creativity – both the developer’s and yours – plays first fiddle. [10/2015, p.71]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    The game is simple and gets boring fast, but I return to it often for a couple of minutes of fun. [10/2015, p.75]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    All would be fine if not for the necessity to collect stars to unlock stages. At first it’s not a problem, but later you’re forced to replay missions or pay to avoid it. [10/2015, p.76]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    Avernum 2 guarantees dozens of hours of fun for all aficionados of old school RPGs. [10/2015, p.77]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    I really don’t know how to recommend this game when there are so many classic platformers that blazed a trail and not just reminisced about old times. [11/2015, p.41]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    I don’t believe games can breed psychopaths, but if any game was to evoke murderous instincts, it would be this one. You decide which of the suspects is guilty based on clues (shabby, obscure visuals do not help) and then you flick the switch of the electric chair and listen to him scream in agony. [11/2015, p.48]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Fallen fails to take even the smallest step outside the basics defined in the 90s by Jagged Alliance and X-COM. [11/2015, p.55]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    Touch controls are worse than on Nintendo DS, the game looks bad, works bad and generally is bad. [11/2015, p.64]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    Square Enix’s terrible, extremely boring version of Triple Town. [11/2015, p.66]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    A couple hours’ worth of fun, plus some bugs and illogicalities. [11/2015, p.67]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    It has everything I seek in an economic space strategy, but unfortunately diluted by tons of completely unnecessary rubbish. [12/2015, p.49]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    I was disappointed that the HD Edition did not come with some new content. It’s a shame that this pleasant, relaxing adventure last only two hours, because I really grew fond of Leo. [12/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    The biggest problem with Mysteries of the Manor is the increasing necessity to revisit the rooms until you find required objects among randomly generated loot. [12/2015, p.74]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    The developers failed to deliver on their promise to move the game to Unreal Engine 4 and therefore once again the visuals are at most passable. What’s more important though is that Train Simulator is still, well, the best train simulator. [13/2015, p.59]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    In terms of gameplay it has nothing to offer apart from an enjoyable but primitive combat. [13/2015, p.74]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    For its price The Deed is a surprisingly good game, but it’s ugly and its content is so scant that it doesn’t even last one whole evening. [01/2016, p.55]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    If you love interstellar travels, you’ve got nothing to mull over, because right now Elite Dangerous is the best space sim. [02/2016, p.36]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    One of those mean platformers that exist to poke a masochist’s pleasure center. Physics based gameplay often requires more luck than skill which can be annoying, but I’ve never had so much fun throwing my own head at things. [02/2016, p.47]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    It’s a tiny masterpiece, a merciless, brilliant mockery targeted at gamers, developers and the whole video games business. [02/2016, p.47]
    • CD-Action

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