CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 46 Metascore
    • 45 Critic Score
    Although it has its moments, 1348 Ex Voto is a game that feels terribly underdeveloped and fails to live up to its narrative and mechanical potential.
    • 65 Metascore
    • 45 Critic Score
    Call of Duty series is undergoing a serious crisis, and the new installment of Black Ops, instead of helping it get out of trouble, only exacerbates existing problems and adds many new ones.
    • 54 Metascore
    • 35 Critic Score
    Remasters should refresh and fix, not add more problems. Unfortunately, Sacred 2 Remaster is a mistake that should never have been released, because... the old edition is simply better. Better, but not necessarily playable these days.
    • 59 Metascore
    • 45 Critic Score
    It's Painkiller in name only, with only a few weapon models and enemies in common with the original. It's playable and doesn't make your eyes bleed, but it's definitely not the reboot I was dreaming of.
    • 63 Metascore
    • 40 Critic Score
    If Bloodlines 2 had changed its title, been shortened by half, and had its combat cut down, I might have looked at it more favorably. Unfortunately, we got a game that was disappointing in every way and simply insulting to the legendary original.
    • 70 Metascore
    • 45 Critic Score
    Huge disappointment. Undisputed is a much, much worse boxing game than Fight Night Champion, which premiered over 13 years ago.
    • tbd Metascore
    • 45 Critic Score
    Another Polish attempt to tackle the theme of the Warsaw Uprising and another failure. 63 Days is an underdeveloped, buggy production and poorly designed Commandos clone.
    • 69 Metascore
    • 45 Critic Score
    Shadows of Doubt has the potential to become a highly engaging detective immersive sim, but in order to achieve that, a lot needs to be done about technical flaws and clarity of gameplay mechanics. Right now the game can be summed up as a great concept with awful execution.
    • 62 Metascore
    • 45 Critic Score
    Concord is a bland, personality-less hero shooter that was a good few years late to the party, yet failed to build on the achievements of its predecessors and insisted on doing everything its own way, with very poor results.
    • 65 Metascore
    • 45 Critic Score
    Boring and lazily made, Phantom Fury desperately tries to be an homage to FPS games of the second half of the 90s but in reality is only a faded copy of them. You can find shooters that are much better in every respect, so don’t waste your life on this one.
    • 56 Metascore
    • 40 Critic Score
    The developers clearly had ambitions to create an interesting game, but something was lacking. Skills? Money? Time? Whatever the reason, Chornobyl Liquidators turned out to be quite a disappointment even though I approached it with moderate expectations. Pretty much nothing in this game fits together and every gameplay element falls short in some way.
    • tbd Metascore
    • 40 Critic Score
    The Inquisitor has some decent moments, but as a whole it doesn’t work at all. The adventure elements are passable, but the rest, from action sequences to technical aspects, leaves a lot to be desired. I can’t praise this game, but I’m keeping my fingers crossed for the developers to come back with a better-designed and more skillfully-executed sequel.
    • tbd Metascore
    • 25 Critic Score
    Kingpin: Reloaded is a laughable version of the cult shooter from the 90s. The developers worked over three years on it and managed to botch pretty much everything there was to botch. Simply put, it’s one of the worst remakes ever made and it deserves cement shoes.
    • 29 Metascore
    • 20 Critic Score
    I admit I was fooled by the marketing campaign and hoped for an indie survival horror gem. Stray Souls turned out to be a nightmare but for completely different reasons than I expected. It’s an extremely poor game that should have never seen the light of day and I’m flabbergasted that no one – neither the developers nor the publisher nor the investors – said THAT’S ENOUGH at some point.
    • 40 Metascore
    • 20 Critic Score
    This is what a game looks like when a couple of guys without a proper financial support or sufficient experience bite off more than they can chew. Quantum Error is a disastrous display of amateurishness, poor and terribly implemented ideas, and, above all, overblown ambitions. Rubbish of the decade.
    • 38 Metascore
    • 25 Critic Score
    This game is a joke, and not a funny one. The Lord of the Rings: Gollum is shockingly ugly, awfully designed and annoying in its many inconsistencies. Let’s just forget this happened.
    • tbd Metascore
    • 40 Critic Score
    Skinny & Franko’s surprisingly deep combat system is not enough to outweigh the long list of game’s flaws that includes exaggerated difficulty, amateurish voice acting and infuriating bugs sometimes forcing you to repeat dragged out levels with no checkpoints.
    • 59 Metascore
    • 45 Critic Score
    Was it worth the 10-year wait? Well, the game itself was, because it is still good, but the port is straight up awful, which is kinda funny, because it was made by the same studio that developed the infamously terrible PC version of Batman: Arkham Knight. There are moments when the graphics are impressive, but optimization is horrible and the game will surprise you with crashes more often than it will with story twists.
    • 56 Metascore
    • 40 Critic Score
    Choo-Choo Charles is short and flawed, but you can give it a chance if you enjoy silly, kitsch horrors that are a motley of bizarre ideas which miraculously work together in some absurd way. Not for a full price though.
    • 69 Metascore
    • 45 Critic Score
    The Callisto Protocol is a strange game in which high production values contrast with serious problems that stem from the very basis of its outdated gameplay design. It looks awesome and sounds great but it is botched in so many ways. Clunky combat, bland weapons, awful boss encounters, heavy scripting, unintuitive interface and run-of-the-mill story built around boring characters with no personalities – it all adds up and amounts to a chore rarely interrupted by some enjoyable moments. What’s more, it’s not even a good horror game, as the designers went for annoying jump scares instead of trying to create real tension.
    • 69 Metascore
    • 45 Critic Score
    New Tales from the Borderlands impressed me with its graphics and pleased me with settings that let you customize QTE’s or even turn them off completely. It’s a shame that the game didn’t inherit its predecessor’s cool writing and kept annoying me with cringe-making attempts at humor. What’s worse, it simply bored me.
    • 46 Metascore
    • 40 Critic Score
    Cool idea, terrible execution. In the long run, LEGO Brawls is simply boring, very often chaotic and not varied enough in terms of gameplay. Yes, there are tons of bricks to unlock and some neat special skills, but it doesn’t save the game. If you feel you need to check it out, I recommend you play locally with your kids.
    • 61 Metascore
    • 45 Critic Score
    Scathe is a mess. Constant lack of ammo forces you to use the base weapon (which is painful the more so that some guns are really fun), heavy backtracking is extremely frustrating, enemies respawning in previously cleared areas are annoying, and the overall repetitiveness will wear you down unless the soundtrack will put you to sleep first.
    • tbd Metascore
    • 45 Critic Score
    The vibe of a decade long gone was not enough to make me happy. There were moments when I had genuine fun, but almost every one of them was quickly spoiled by dubious design choices, terrible AI or one of many other flaws.
    • tbd Metascore
    • 35 Critic Score
    Zorro: The Chronicles is a fossil from the PS2 era, a painfully repetitive and tedious game with awfully basic stealth mechanics and barely competent action sequences.
    • 57 Metascore
    • 40 Critic Score
    Out There: Oceans of Time tries to be something bordering on an RPG and a space survival game, but its roguelike roots do not work well in this new formula. Additionally, the game’s infantile story and ugly graphics are not doing it any favors.
    • 34 Metascore
    • 35 Critic Score
    eFootball 2022 in its latest version (1.0) shows some occasional glimmers of former PES glory, but it is still painfully far from being a full-fledged game, both in terms of features and gameplay, which is ruined by sluggishness, weak AI, poor animations and questionable physics.
    • 31 Metascore
    • 30 Critic Score
    Sadly, it’s not the “so bad it’s actually fun” case. Postal 4: No Regerts is a monstrosity sloppily stitched together from terrible jokes and numerous bugs. The game was testing my patience every step of the way and I could almost hear it scream in my face: “The past is now, old man! Thanks for your money, loser!”.
    • 46 Metascore
    • 30 Critic Score
    I can’t imagine why anyone would want to pay so much for such an awful experience. There’s a potentially enjoyable action game trapped inside Babylon’s Fall but it’s buried deep under layers of bugs, bad design, chaos and overall misery.
    • 41 Metascore
    • 20 Critic Score
    Nothing will save you in this hell of repetition, not even solid shooting mechanics and a large arsenal of weaponry. Fifteen minutes is enough to learn everything about this game, as each new level only brings increase in difficulty, higher enemy congestion and mounting frustration that you threw your money down the drain. [12/2021, p.83]
    • CD-Action

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