Brash Games' Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 50% higher than the average critic
  • 15% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Stephen's Sausage Roll
Lowest review score: 10 Professional Farmer 2017
Score distribution:
1220 game reviews
    • 58 Metascore
    • 60 Critic Score
    Attractio is a game that has clearly been influenced by Half-Life and Portal but unfortunately doesn’t match up to those superior titles.
    • 58 Metascore
    • 60 Critic Score
    My main problem is the frame rate drops in crucial moments, as in a fighting game this can be the difference between winning and losing.
    • 58 Metascore
    • 40 Critic Score
    At the price of £15.99, I would suggest that you wait for a sale if you really want it that badly in your collection. As it stands, there are far better games out there worthy of your money.
    • 58 Metascore
    • 60 Critic Score
    Overall Hunter’s Legacy is not a bad game, it’s just not great. It does have some very interesting Metroidvania elements and I enjoyed the sense of progression when eventually finding the correct path I was supposed to be taking. I was disappointed with the lackluster combat, which ultimately hindered my overall enjoyment.
    • 58 Metascore
    • 70 Critic Score
    It does feel like you’re playing a mobile game on your console but that’s not a bad thing.
    • 58 Metascore
    • 70 Critic Score
    Unlike ‘Dead or Alive’ or ‘Lollipop Chainsaw’ the over the top sexualised imagery was no longer simply eye candy to accompany a pretty decent action game, but something which made me feel extremely uncomfortable.
    • 58 Metascore
    • 60 Critic Score
    If hack and slashes are your thing, then go for it. But for those on the fence, I’d say purchase the latest Devil May Cry game and go wild.
    • 58 Metascore
    • 30 Critic Score
    The first game was quirky and so bad it was funny and enjoyable while this sequel just isn’t. It’s repetitive, boring, has dull dialogue and isn’t fun. I found myself using the fast-forward button more than once – and frankly if a game feels the need to include a fast-forward button I think it says a lot about what the developers expect from the players.
    • 58 Metascore
    • 50 Critic Score
    Its bright, innocent aesthetic gives it unmistakable charm, the uneventful game play in Bard’s Gold doesn’t let me justify a rating higher than “Average.”
    • 58 Metascore
    • 60 Critic Score
    The hint system makes the game ridiculously easy and I would only recommend using it if you get stuck completely or don’t have much patience with puzzle solving. If you like puzzle games, visual novels or even some of the Telltale games I would suggest checking this out, but there are plenty of other games out there that do similar things and offer better experiences.
    • 57 Metascore
    • 70 Critic Score
    It took me around 4-5 hours to finish, which in my opinion was about the right length for this type of game (no pun intended!).
    • 57 Metascore
    • 60 Critic Score
    A game with a lot of nice qualities and a small smattering of flaws. The co-op / shadow mechanic is a fantastic idea and this is a lovely little game to showcase it. However the puzzles themselves feel a tad dry and could have been expanded upon. I really like the game’s style and atmosphere, however due to the convoluted nature of single player mode I believe you’d probably get the most out of this game if you are playing with a friend.
    • 57 Metascore
    • 70 Critic Score
    It’s not the best game in the series by any stretch of the imagination, but that fantastic, fast paced, arcade-style gameplay is fully intact with Mobile Suit Gundam Extreme VS Force delivering one of the most enjoyable gaming experiences I have had on the Vita in quite some time.
    • 57 Metascore
    • 40 Critic Score
    Zotrix is a bit of a rough ride that turns to cinders under scrutiny.
    • 57 Metascore
    • 70 Critic Score
    The game is compact and fun for the most part but I would have like to have seen a bit more focus on story and better controls. I would certainly recommend this game if you like survival games like Don’t Starve or a game that looks beautiful with an interesting world to explore.
    • 57 Metascore
    • 70 Critic Score
    Uno
    The game doesn’t do anything too new, or groundbreaking and is simply a card game. If that is all you’re looking for, you’re in luck. Otherwise, don’t expect much from the game. For me, this will be the only version of the game I’ll be playing from now on.
    • 57 Metascore
    • 60 Critic Score
    The game falls short in a number of areas that makes it unapproachable, especially in 2016. No character differentiation, the lack of arenas, the frustrating gameplay, inconsistency of AI and the unheard of lack of online for a car game makes this game feel incomplete. After about three hours you may never pick this game up again, unless you have a game night with friends.
    • 57 Metascore
    • 70 Critic Score
    The lack of content is an issue and some of the visuals and level design is downright poor, but this throwback to mid-tier Japanese video game development provides one of the year’s most pleasant surprises and a satisfying alternative to the collection of known quantities coming our way in the months to come.
    • 57 Metascore
    • 70 Critic Score
    If you judge it as a sonic game it’s disappointing but if you judge it for a good platformer it’s not a bad game by any means but there’s better and worse sonic games out there. That said it rarely delivers the speed you crave and as a sonic fan I was disappointed about this.
    • 57 Metascore
    • 70 Critic Score
    It doesn’t do enough to make itself stand out among a crowd of side-scrolling beat ’em ups, playing like a multitude of games that have come before it. I can’t emphasise enough that I did enjoy playing ZHEROS, but I did find my attention being drawn to other games waiting to be started that lay on my shelf, as I think this is the main problem ZHEROS has, in that it has released at a time when there are literally stacks of games vying for our hard-earned cash.
    • 57 Metascore
    • 60 Critic Score
    The world and stages you play through are vibrant and well designed and the game offers a decent challenge that does increase fairly steadily. It does take some practice to learn the mechanics and what aspects to prioritise, but this is what makes the game fun. I would have liked to have had a bit more of a story but overall it’s a decent game and certainly a great first title for Elefantopia’s first release.
    • 57 Metascore
    • 50 Critic Score
    Momonga Pinball Adventures try’s to be an original, exciting story laid out in a pinball mechanic, however the lack of levels, disappointing difficulty and price when compared to its mobile counterpart all are too much for this little squirrel to handle. Sure there are a few minuscule moments where you actually get some fun, but it is not nearly enough, making this an unnecessary port. Trust me when I say it’s better to let this one roll straight past you.
    • 57 Metascore
    • 60 Critic Score
    If you’re at all a fan of Tower Defense games, pick it up. It’s a fun time and offers a neat twist in its gameplay that only makes it all the more endearing.
    • 57 Metascore
    • 60 Critic Score
    Soul Axiom is an atmospheric experience that looks and sounds great. It’s a shame that the puzzles feel unoriginal and the world can feel a little sparse at times.
    • 57 Metascore
    • 40 Critic Score
    Overall, there may be a surprising amount of content to unlock, but the gameplay just isn’t diverse enough to really hold a player’s attention for long. It’s a game that would perhaps be enjoyed more thoroughly by younger players, but for the rest of the gaming community, Catlateral Damage is one that’s probably better off played in short bursts.
    • 57 Metascore
    • 70 Critic Score
    The visual style is a little generic but there’s no denying the quality of the character art and the level of detail within the world.
    • 57 Metascore
    • 50 Critic Score
    I personally got a bit bored after the first hour and a half and anything after that felt like a bit of a slog.
    • 57 Metascore
    • 70 Critic Score
    As far as the presentation goes, the game is an absolute treat. You will most likely find yourself laughing throughout despite some of the mediocre mechanics at play here. If you want my honest opinion, Far Cry 3: Blood Dragon is a much better game. If you had to pick between the two, I would go with that one. But, Trials is definitely a serviceable sequel if you want to find out the conclusion to the epic tale of Rex “Power” Colt.
    • 57 Metascore
    • 70 Critic Score
    As much as I enjoyed Dementium, it is relatively short (clocking in at around 4-5 hours), only supports a single save file and features no other game modes outside of the difficulty options. Having said that, it was very refreshing to play a solid horror title on the 3DS and I’ll definitely be picking it up for another play through at some point in the future.
    • 56 Metascore
    • 70 Critic Score
    If IDEAFactory wanted to ramp up the replay-ability factor of MeiQ, a DLC in the future which allowed for multi-player races against one another, or co-operative raids would be a welcome idea. Or a randomly generated dungeon, since the dungeons themselves are fantastic and simply having new ones to go through would help its longevity. Patches with the occasional new monster/monster mechanic couldn’t hurt, nor could personal or online goals to complete such as time-limit/damage dealt/survival mode.

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