BaziCenter's Scores

  • Games
For 906 reviews, this publication has graded:
  • 52% higher than the average critic
  • 7% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 It Takes Two
Lowest review score: 20 Nickelodeon Kart Racers
Score distribution:
  1. Negative: 35 out of 906
906 game reviews
    • 62 Metascore
    • 60 Critic Score
    Poison Control shows how good ideas and a huge potential can be ruined by bad gameplay decisions and broken structure, and even though some parts of the game like story and writing will keep you eager to carry on, eventually the final package fails to deliver.
    • 62 Metascore
    • 60 Critic Score
    We Happy Few tries to combine a dystopian story with a survival gameplay, but these aspects don't quite work together and sometimes even step on each other's toes. Also the execution of the game as a whole, leaves a lot to be desired.
    • 72 Metascore
    • 60 Critic Score
    Despite being the best game in the RoboCop universe, the fun and excitement are soon shadowed by frustration as broken shooting mechanisms and dull overall gameplay experience bite in.
    • 62 Metascore
    • 60 Critic Score
    Ninjin: Clash of Carrots tries so hard be like old time Beat 'em Up titles, and even tries to change the genre's formula by using Endless Runner mechanics, but it has failed in both, and the final result is a shallow, repetitive، boring and incomplete Beat 'em Up title.
    • 65 Metascore
    • 60 Critic Score
    Tomb Raider IV–VI Remastered brings together three games from different eras, each with varying levels of quality at the time of their original release. If you're new to these classics, the collection offers a solid experience. However, for those who have already played them, there isn’t much new to discover.
    • 56 Metascore
    • 60 Critic Score
    Don’t Knock Twice is a decent horror game that tries to find its place among elite games of the genre. But tons of problems elsewhere prevent it from becoming and elite title despite its great potential. In the end, it might be a good experience for an hour or two, but nothing more.
    • 65 Metascore
    • 55 Critic Score
    Genesis Alpha One mixes many elements from different genres together to create a whole new experience, but even if there were no shortcomings in other sections like visuals and sound design, which there is, GAO is still not mature enough to be considered a revolutionary title it is trying to be.
    • 57 Metascore
    • 55 Critic Score
    Fun to play, but it's no match when compared to other fighting games in this genre. Gameplay mechanics are neither deep enough nor matched together the way they should, and the final product seems underdeveloped.
    • 59 Metascore
    • 55 Critic Score
    As things stand right now, you should stay away from The Last of US on PC, for your sanity and your PC’s health. Hopefully, a mega patch will fix all the issues but the current version of the game is far inferior compared to even the PS4 version.
    • 70 Metascore
    • 55 Critic Score
    Mile 0 not only fails to improve on Road 96, but also fails to meet the same standards, and if you are not already in love with Road 96's world, you are better off skipping Mile 0 and spending your time and money elsewhere.
    • 70 Metascore
    • 55 Critic Score
    As a fan of Demon Slayer series you’ll probably have an easier time communicating with the game, but for anybody else there isn’t much entertainment on offer here as long cut scenes and shallow gameplay really hurt the overall experience.
    • 60 Metascore
    • 55 Critic Score
    Twin Mirror is a disappointing title, with a mediocre story and uninspiring characters, and some gameplay features aside, there isn't much to talk about there either. It's not necessarily a bad game but it's far below the standards set by Dontnod in their previous titles such as Life is Strange and Vampyr.
    • 66 Metascore
    • 55 Critic Score
    Code Fairy feels like an unfinished product struggling with tons of big and small issues, and fails to fully satisfy even the die hard fans of the Gundam series.
    • 54 Metascore
    • 55 Critic Score
    Fallen Legion: Revenants is a mixture of successful and unsuccessful components and ideas, and the final package fails to impress; and aside from some good story moments and solid characters and dialogues, there is not much to praise.
    • 73 Metascore
    • 55 Critic Score
    In Pathfinder: Kingmaker, you can see the footprints of many great names in the video games industry, but it seems that the main development team was neither able nor experienced enough to execute the game’s ideas and potentials in a right way, and even if you don’t take its many technical issues into consideration, Pathfinder: Kingmaker is still far from a proper CRPG.
    • 61 Metascore
    • 55 Critic Score
    As a Dynasty Warriors 9 spin-off, Empires falls behind the market in terms of both visuals and gameplay standards, and even though many of its gameplay mechanisms show huge potential, the final package fails to impress as it feels rushed and unpolished, leaving its ties to Romance of the Three Kingdoms novel the only upside for the fans to cling to.
    • 66 Metascore
    • 55 Critic Score
    Someday You'll Return is neither on par with top quality horror games, nor can compete with other indie titles in the past few years.
    • 62 Metascore
    • 55 Critic Score
    Terminator: Resistance Enhanced is average on every level and tries to make fans of every genre happy while using the name of Terminator to boost sales.
    • 42 Metascore
    • 55 Critic Score
    Jujubee S.A.’s efforts in creating a different narrative style is admirable, and they did a great job in designing a solid atmosphere and a dynamic environment. But when it comes to presenting a video game inspired by real historical events, KURSK falls a little bit short, and besides that the core gameplay is not really entertaining either.
    • 52 Metascore
    • 55 Critic Score
    Although Fimbul has a great universe to explore and some fun gameplay elements, it still fails as a package. The gameplay is good but short, the story is not so appealing, combat is repetitive and the game suffers from tons of technical issues, and the only ones who will probably enjoy Fimbul are the hardcore fans of Scandinavian myths.
    • 64 Metascore
    • 55 Critic Score
    All in all, Hellpoint is a mediocre action adventure that could have been a lot better if it hadn't tried to copy the Souls series this much.
    • 65 Metascore
    • 55 Critic Score
    Aragami 2 might be appealing to some stealth fans, but the final package ultimately fails to meet the current standards of the video games industry.
    • 66 Metascore
    • 55 Critic Score
    Built on Unreal Engine 5, Echoes of the End offers breathtaking visuals that often make you pause just to admire the scenery, but unfortunately, that’s where the experience peaks. Beyond its stunning world, the game quickly unravels with stiff animations, a shallow story, and clunky, broken gameplay, serving as a reminder that great visuals alone can’t carry a video game.
    • 76 Metascore
    • 55 Critic Score
    Although Mutazione seems like a journey full of exciting adventures, the bad execution of its ideas led to a very boring adventure experience.
    • 61 Metascore
    • 55 Critic Score
    Simply put, Suicide Squad: Kill the Justice League is one of the most disappointing releases in recent years. The game is so fundamentally broken that even the promises of extra content and DLCs are unlikely to save it, leaving the fans to wonder why a studio like Rocksteady with such a strong resume would end up making something this bad.
    • 64 Metascore
    • 50 Critic Score
    Forspoken is a massive open world game, and that's its biggest problem. It's unnecessarily big and there is not enough content and things to do to make up for this huge world, and even though the combat system, spell mechanisms and parkour gameplay are mostly solid, the final product feels shallow and unsatisfying.
    • 73 Metascore
    • 50 Critic Score
    Who Needs You? Is definitely the worst episode in the Guardians of the Galaxy series. There is no progress in the story and most of the time, you’ll experience repetitive and predictable events happening in the same locations. The only positive to look forward to is the ending that can affect the future episodes for good.
    • 67 Metascore
    • 50 Critic Score
    Exoprimal may offer engaging and sometimes exciting combat and the core gameplay mechanics are what you’d expect from a shooter, but it falls into a loop of repeating itself way too early and for an online experience, that’s the biggest issue. It has the potential to become much bigger and better than what it is right now, but unless those updates start rolling, I don’t recommend paying the full price just for potential.
    • 57 Metascore
    • 50 Critic Score
    The question remains unanswered that what the combination of witcher, X-Com and Crusader Kings would look like, as Forged of Blood failed to execute correctly. A project this big would be a difficult job to pull even for AAA studios with huge budgets, and it would produce better results if small, indie studios focus on less ambitious projects.
    • 60 Metascore
    • 50 Critic Score
    Considering Bandai Namco's experience in creating fighting titles, Jump Force is a disappointing release that is not worthy of WSJ magazine's name.

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