Australian GamePro's Scores
- Games
For 77 reviews, this publication has graded:
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76% higher than the average critic
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2% same as the average critic
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22% lower than the average critic
On average, this publication grades 8.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 83
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | DRIV3R |
Score distribution:
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Positive: 65 out of 77
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Mixed: 12 out of 77
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Negative: 0 out of 77
77
game
reviews
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- Critic Score
The majority of new gameplay features do positively elaborate on the core THUG experience, but there is an alarming lack of effort in their refinement.- Australian GamePro
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Painkiller gives us both something ancient and something fresh and off the cuff. It’s bold in its approach and defiantly steps away from trends.- Australian GamePro
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Mario Golf mightn't be as deep as the likes of Links and Tiger, but will keep you smiling.- Australian GamePro
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- Critic Score
A worthy title in the Medal of Honour series and probably the best representation of that campaign so far, but it can't quite beat "Call of Duty: United Offensive."- Australian GamePro
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Has everything (and a bit more) that made last year's game such a huge hit. A must for all wrestling junkies.- Australian GamePro
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For many, HC will be a disappointment, but its inventive storyline and intricate level design will entertain lounge-room assassins.- Australian GamePro
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Easily the best wrestling game to grace a GameCube, the visuals are nice, the animations are slick, there's little to no clipping (amazing!), and it has enough depth for even the hardest core wrestling nut.- Australian GamePro
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- Critic Score
Despite its flaws, OutRun 2 is the epitome of arcade racing. The controls are ridiculously simple, there's absolutely no attention paid to car or player damage, and there's no story mode or specific goal.- Australian GamePro
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Another RPG game that dives straight into action territory, yet without sacrificing all of the depth. It is undeniably entertaining and well presented.- Australian GamePro
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For many, HC will be a disappointment, but its inventive storyline and intricate level design will entertain lounge-room assassins.- Australian GamePro
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Another RPG game that dives straight into action territory, yet without sacrificing all of the depth. It is undeniably entertaining and well presented.- Australian GamePro
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Everything "NFSU" was and more. Racing is now more realistic and the freedom to cruise the city and choose your events is an awesome improvement.- Australian GamePro
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It looses out to "Psi-Ops" in the battle for 2004's greatest psychokinesis-3rd-person-action-adventure in a big way, taking a solid idea and inventive story-telling then butchering it with wayward controls, lame combat and weak as piss gameplay.- Australian GamePro
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- Critic Score
It looses out to "Psi-Ops" in the battle for 2004's greatest psychokinesis-3rd-person-action-adventure in a big way, taking a solid idea and inventive story-telling then butchering it with wayward controls, lame combat and weak as piss gameplay.- Australian GamePro
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- Critic Score
Euro 2004 is equal at best to the standard set by big brother "FIFA 2004," but does not surpass it, thus offering no lure to gamers who already own that title. Also, the gameplay is plagued by the very bugs that kept FIFA beneath "Pro Evolution’s" shadow at Christmas.- Australian GamePro
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A solid RPG that doesn't take itself too seriously, but is still seriously entertaining.- Australian GamePro
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Euro 2004 is equal at best to the standard set by big brother "FIFA 2004," but does not surpass it, thus offering no lure to gamers who already own that title. Also, the gameplay is plagued by the very bugs that kept FIFA beneath "Pro Evolution’s" shadow at Christmas.- Australian GamePro
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- Critic Score
It looses out to "Psi-Ops" in the battle for 2004's greatest psychokinesis-3rd-person-action-adventure in a big way, taking a solid idea and inventive story-telling then butchering it with wayward controls, lame combat and weak as piss gameplay.- Australian GamePro
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- Critic Score
Clearly the best rugby title every made and a vast improvement on what was seen in the series' two previous outings. Sure there are still some frustrations and plenty of room for growth, but Rugby 2005 stands as a worthy virtual alternative to the stud-happy reality.- Australian GamePro
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Melbourne House have almost achieved the impossible - they’ve not only made one of the best action games on the PS2, but they’ve made a cool Transformers game that’ll take pride in any fan’s collection.- Australian GamePro
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- Critic Score
A solid RPG that doesn't take itself too seriously, but is still seriously entertaining.- Australian GamePro
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Inspired Beat 'em Up action with some quality stealth mixed in to boot, just a shame that it lacks the polish to extrapolate its full potential.- Australian GamePro
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For many, HC will be a disappointment, but its inventive storyline and intricate level design will entertain lounge-room assassins.- Australian GamePro
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- Critic Score
Euro 2004 is equal at best to the standard set by big brother "FIFA 2004," but does not surpass it, thus offering no lure to gamers who already own that title. Also, the gameplay is plagued by the very bugs that kept FIFA beneath "Pro Evolution’s" shadow at Christmas.- Australian GamePro
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- Critic Score
On the bright side, multiplayer has been designed to not require the fastest connection for smooth play, even on overseas servers. The cars handle quite well, the graphics are nice, and the physics seem good.- Australian GamePro
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While Pitfall is souped up on Charm it is low on challenge. Experienced gamers will revel in nostalgia, but it will be a short journey.- Australian GamePro
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And don't listen to talk about the games hidden agenda. Who cares if its pro American, this is gaming, not art-house political cinema, we're here to kick ass and chew bubble gum, and we had a hell of a lot of fun doing it!- Australian GamePro
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While Pitfall is souped up on Charm it is low on challenge. Experienced gamers will revel in nostalgia, but it will be a short journey.- Australian GamePro
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- Critic Score
If it wasn't for the recycled ideas plucked straight from a Japanese RPG back catalogue, along with some very poorly written NPC interactions and weak storytelling, Sudeki could have been a much more impressive and memorable action/RPG.- Australian GamePro
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